I Redesigned ICONIC ANIME MOMENTS, but in 3D
Ойын-сауық
Want to learn Anime Style 3D Art? Check out my courses: courses.stylizedstation.com/
My second channel (with more frequent uploads!) / @notstylizedstation
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Пікірлер: 567
2D artists: try to make their art look 3D 3D artists: try to make their art look 2D
@sftgaming9194
5 ай бұрын
Simple solution:Do both and blend it.
@MiyuKuhaku
5 ай бұрын
@@sftgaming9194 Looking at CGI in 2D anime...it can end horribly
@ErenYeager-qo7jf
5 ай бұрын
Attack on titan 💀💀@@MiyuKuhaku
@sftgaming9194
5 ай бұрын
@@ErenYeager-qo7jf yea look at side characters in aot season 4 and look at Levi animation from wit studio.
@ErenYeager-qo7jf
5 ай бұрын
@@sftgaming9194 No season 4 part 1 had bad CGI, im not saying it was so bad I couldnt watch it but, it was below average. However the other 2 parts of season 4 were actually well animated. By the way WIT was also not so innocent with CGI. Have you seen the colossal titan CGI in some episodes?
YES PLEASE. In my opinion these videos are more of you niche. You can sprinkle in the fast cut "educational" stuff too but these longer tutorials where we really see you create are so much more inspiring.
@RealChiki
2 ай бұрын
How do i get what he uses for the character-dummy
That anime is already made in 3D. That's why it has such impressive camera movements.
@user-ql1sl7cw1o
6 ай бұрын
But it is made in such a way that it feels 2d , it's their art style
@reck5132
6 ай бұрын
nah only some of them are. prob the newer ones.
@xenon7n342
5 ай бұрын
which one
@pepitothefrogito7372
5 ай бұрын
Demon Slayer is partially made in 3d, scenery, effects, and some character shots are 3d.@@xenon7n342
@amangameti2318
5 ай бұрын
I guess you haven't heard the power of animation technique ROTOSCOPING , which is so much time consuming and makes 2d with real 3d feel, here in demon slayer environment is pretty much Best in class 3d CGI for infinity fortress , and 2d drawn characters between them with proper blending , only god knows how many layers UFOTABLE put in their animation.
This is amazing ! I’ve been working on a video for anime style combat in VR, but I hit a roadblock because I’m not that great at vfx. This video acts as a tutorial of sorts and I can’t thank you enough for that!
@NeroZenith
6 ай бұрын
keep going brother, we need more anime combat in VR, wishing you the best, it gets hard but keep fighting and learning lad, you'll get there
@leejinkingkin3553
6 ай бұрын
Post it when you done the vr we might like to watch
@RealChiki
2 ай бұрын
I wanna watch that too tag me once you complete it but How do i get what he uses for the character-dummy
4:48 as a german fellow, i find the shape very nice👍
Yutapon cubes are in reference to Yutaka Nakamura, one of the greatest Japanese animator alive who made this technique popular and then was copied by a lot of younger animators. Great video, I'm subscribing! I can't believe I've never come across this channel before
@saitougin7210
5 ай бұрын
This all looks really awesome and all. And don't want to downplay that. Really awesome job there. Looks really cool. I'd like to see more of that. However, that the debris in anime is always just cuboids kinda bothered me. I know it is probalby easier to do with cuboids. But someone should just write an algorithm that creates debris as just some random geometric shapes so that it looks more realistic. That the debris is always breaking into cuboids looks so artificial. That was one of those tiny flaws that bothered me in the otherwise really awesome Naruto anime. Someone should just write such an algorithm that then everybody uses so that we can finally have somewhat realistic looking debris - instead of cubes. I mean, when was the last time you've seen something breaking into cubes? I mean apart of anime of cause, that apperently some people have already gotten used to so much, that they kinda expect it like that.
@watLegends
4 ай бұрын
@@saitougin7210 I get where you're coming from this point of view, but I'd argue that Yutapon Cubes are simply a stilization choice. Anime isnt exatly looking to be realistic in its interpretation of destruction, we have things like impact frames and characters stretching and disfiguring their forms just to provide a different adaptation away from reality, and a lot more entertaining.
@user-iu6sf3hu3b
4 ай бұрын
You sir just earnt a sub 😂
i *LOVE* that little greg comedy scene😂❤ keep up the good work🎉
This is way more educational than any of my 3d modelling class thank you. ❤️
This was really fun and informative, love to see the problem solving and final result they came out great!
"I'm an avid subscriber! Excitedly anticipating more fantastic animations in the future. Watching your progress is a joy, and I can't wait to witness your continuous growth and improvement over time!" Really looking forward to it.
@TheCanadianAnt
5 ай бұрын
Demon Slayer is one
@saltnpancakes
3 ай бұрын
chatgpt
Hands down the best video essay I’ve watched this whole year on someone’s reflection on there workflow when doing a creative project and idea. 💡 Bravo New Subscriber 🎉
I mean.... the rasengan looks really cool, but the sphere itself doesn't look like a rasengan at all...
@namito3958
6 ай бұрын
it looks like a spirit bomb
@ayangandotra2479
5 ай бұрын
FINALLY SOMEONE SAID IT
@RealChiki
2 ай бұрын
The little line things inside would have made it look like a rasengan he should of done rasenshuriken but ow do i get what he uses for the character-dummy?
Id love a breakdown on the techniques or ways you draw these textures. Id love to understand the methodology people use to make fx textures
@RealChiki
2 ай бұрын
How do i get what he uses for the character-dummy
That's the best video talking about a 3d workflow without being boring, instead fun. I need more.
This was a great video, I love seeing the process of creating these
I absolutely loved this, subscribed, thanks for all you do man going to binge this entire channel
Nice to see you play around with Unreal 5, keep up the good work
Would be cool to see an imagining of a JoJo effect, like sure I have seen JoJo's time stop iterated upon as reference, but maybe as an effect, time skip of King Crimson where for a moment attacks phase through the player as the world temporarily shatters, except things like other characters and harmful objects (like bullets, hazards, etc.).
@moonlightmando7163
6 ай бұрын
That would be very cool
@RealChiki
2 ай бұрын
How do i get what he uses for the character-dummy
Dude you are so incredibly talented! You could probably sell some of those animations I bet a lot of people would be interested
masterpiece! and thank you for sharing the thought process! I'm new to art related work, this help me a lot!
Great video! Really love the effects ❤
This guy taught me, better than my teachers could ever teach. 👏
you have no idea how i enjoyed this video ! cant wait to see more !!
This was so good, the resengan was perfect imo and the sword attack was so clean but I feel like the kamehameha is so simple yet it seems like is complicated to get it to look similar in 3D. Still loved it tho!
This kind of work is what makes anime look good. I think FX is kinda underrated, because FX artists doesn't get the recognition they deserve. They are anonimous heroes.
i noticed you didnt really use displacement maps around your objects, would've really helped set in wind effect especially since the rasengan is a wind orb, and the flame edges also distort the light around it
@RealChiki
2 ай бұрын
fr but how do i get what he uses for the character-dummy
This was a good idea. Trying to recreate the anime effects in a 3D package but in the end it still looks 2D. Would love to see how you process it to actually make it look like 3D and more believable. Thanks for the video !
I don't know if you need specific models for this but I've noticed how other Animators help making swords and weapons easier is that they attach the weapon to the hand and then move the hand with IK to make it much easier.
I haven't used blender in about 10 years you make me wanna get back into it
TBH I won't say that i really love those effects but u know what u inspired me really thnx man
Wow. Between you and Corridor Crew, I'm learning so much! 😀
it's astonishing how much work goes into a few seconds of clip
I liked the perspective in the kamehameha attempt 1 a lot too. Maybe you could've put the moon up there and exploded that with the kamehameha? Either way, awesome video!
That Sasuke "i can see you" freeze frame will always live in infamy. Also man literaly snapped hes neck to see.
Very nicely done!
❤Rip Greg’s 2024-2024❤
Nice, these look great, and I'm learning
Imagine when you make this me this would take me five years no cap.So we appreciate what you do for us
Yes finish more of this.
I have another idea about the cubes you added at last. You can make it tiny visible cubes to get small particles that can be used along with dust to make the scene look cool and better
I’ve been curious for a long time what saber from fate heavens feel would look like in 3d. I’d be super happy to see that!
I need more of this anime recreation❤
I think Studio Khara is the perfect studio when it comes to blending 2d and 3d animation,sometimes i genuinly can't tell which is which.
Bro just taught how to make a suction effect using particles in a fun way. Tangiro's vfx was epik
@DaichiMatsu
6 ай бұрын
Tangiro…. 😂
@DestusG
6 ай бұрын
@@DaichiMatsu 🤦🏽♂😂🤣
The good thing about modern anime for all the eager artists out there is that a ton of backgrounds are now just 3D renders instead of matte paintings. This saves a ton of time, as you can simply pan the camera to whatever the desired angle is, without needing to draw a new background for each shot; then you just add your 2D characters in the foreground. Faster, easier, cheaper, and better for collaborative efforts. Obviously it still takes time, but this saves a ton of work.
@RealChiki
2 ай бұрын
How do i get what he uses for the character-dummy
Hmm, the Rasengan didn't have that swirly form, also the swirls inside it are not moving. I am just a beginner in Blender, but let me give you 2 options that I could think of from the top of my head: 1. Use a Bezier curve maybe with a solidify modifier to make them into one of those blue swirls. Then use a screw modifier to replicate it around a center point. 2. Add a partical system to the ball with hair particles to get the swirls with a vortex forcefield added. I tried this out and played around a bit. I get the hairs to bend in direction of the ball when I activate "Self Effect" on the force field. Don't know why. Try it out if you like. Good luck
THIS WAS PERFECT
Many can agree that the pixelated tanjiro on the thumbnail actually goes hard
Nice one! Hilarious! 😄 But I'd be happy if I could better see what it's going on in blueprints
this is so cool i i want to learn how to do those wind effects but the tutorials are so rigid and hard to convert to other projects
Really awesome stuff for future videos could you go more in depth into your nodes and niagara settings
Liked and subscribed! You are hilarious man, poor Gregs!! But they won't be forgotten
Amazing, Educational, Cool... ...and Anime, 💯👏🏻 Do I need to say more? I really like these kind of videos.
So working 3D is doing math. Interesting! I'm interested
Rasengan: 6:25, Kamehameha: 11:23, Hinokami Kagura: 19:03
Wow!!!! I don't know anything about 3D animation, so this really puts into perspective for me the amount of work required for it! You did amazing, this looks dope. ✅
bro just casted domain expansion
I love the gregs you should put them in every vid
This is all really cool, but you really can see the difficulty in doing this as his final products are considerably more barebones than the actual animes hes replicating. bravo to him though its still sick as hell.
love the german fork as wind design
you should make a game with these moves
Bruh came in this wanting a cool video and now I get to learn stuff too aye I’m down!!
I just really missed the "But yeah, VFX are pretty cool" at the end. Huge W video man
So good your videos(Brazilians Artists RULES), make me feels so dumb sometimes, i started to study Niagara and animation just to be a 3D generalist because the particle system is so awesome !!
Kefla doesn’t know the kamahamaha that’s just a normal ki blast that is a combo of califla’s red ki and kale’s green ki
Next. Video:Try To Make Kakashi Vs Obito Scene.
He's back everybody!
Stylized Station: 14:55 Me: laughs in months of practicing drawing anatomy under clothes and behind objects 😂😂
As I blender animator I am EATING today! Time to LEARN!!!
this guy need to be in a live action anime
😂 The army of gregs killed me. MVPs of the video
YAY, i love these videos
Now, get one of those Volumetric Displays!
I normally don't comment, but this video deserved it, congratulations!
It's funny all these anime's are some of my favorites!
man, i would love to animate with this guy, i love anime and i love doing animation, im terrible at VFX tho
amazing work
nah, buff is craazzyy💀
Dude! Your r hilarious! Keep up the good work! 😂😂😂
haha I did this exact thing with a chidori a few years ago, I really want to make more anime style effects
dam boiii you are talented!
you would be a perfect game editor
please make more video's like this
6:03 nah thats not rasengan thats lapse blue
Awesome video!!!
3:32 im dying lmao Great video man!
that big rectangle shunk that slapped the guy during the kamehameha '-'
You Have to Do Hollow Purple Next
Your SFX is cool
You know that you could program the shaders in CG and it's much more customizable and you don't need that huge logic graph to make just a ball?
Esto es GENIAL!
bro I would will hire you for my next game if you are available.
it does not matter if it's in 2D 3D + what matters is that it's good
Rip gregs sacrificing themselves for the better
I'll never understand how people are so smart and talented such as you, omfg you're amazing plz date me XD
You can always have more Yuta cubes.
Now this is epic
The last one was the best in my opinion
wind texture carried the team B)
This brother is really Dragging Balls.