I Played Genshin For 700 Hours To Find Its Flaws

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It all started as a joke...
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Пікірлер: 1 900

  • @guest_zzroman2076
    @guest_zzroman2076 Жыл бұрын

    Artifacts have 5 layers of RNG: 1- Being on the set you want 2- Being the piece you want 3- Having a good main stat 4- Having good sub stats 5- Praying it upgrades your good substats instead of dumping everything into def You can only farm 8 per day, repeat 40 times for all your characters.

  • @kuekuatsu77

    @kuekuatsu77

    Жыл бұрын

    6- You have to hope for high rolls on those substats. 4 bad low rolls are worth as much as 3 good high rolls. 2.7% Crit Rate X 4 = 10.8% Crit Rate 3.9% Crit Rate X 3 = 11.7% Crit Rate

  • @phosu5518

    @phosu5518

    Жыл бұрын

    7. Starting with 4 substats instead of 3

  • @DarkShadow8754

    @DarkShadow8754

    Жыл бұрын

    Biggest reason why I stopped playing this game after I reached the end of the content at the time, this is just ridiculous. Different sets also spawn in certain days of the week unless they decided to remove this tedious dumpsterfire anti-feature.

  • @demdarlin

    @demdarlin

    Жыл бұрын

    ​@@DarkShadow8754 that's only for talents. Artifact sets are available everyday.

  • @TwinIgnis

    @TwinIgnis

    Жыл бұрын

    This + same events + going to inazuma first time realizing i have to do the same open world things made me quit the game without a second thought

  • @OnionJuice517
    @OnionJuice517 Жыл бұрын

    Someone probably said that already, but Yoimya's part in Archon Quest IS her Story Quest, but for some reason it had to be pushed inside the Archon Quest. Same with Ayaka's. I have no idea why they did it that way and i agree that they made early Inazuma arc drag for a while, even though both Yoimiya and Ayaka are nice characters.

  • @naungyoe3215

    @naungyoe3215

    Жыл бұрын

    For Yoimya quest i understand because timeline is connected to main quest but had no idea for Ayaka quest. Country being lock down is not relevant at all in that if I remember correctly.

  • @akwaMartyna

    @akwaMartyna

    Жыл бұрын

    @@naungyoe3215 Ayaka had a banner, that's why 💀

  • @FilthyRamenKing

    @FilthyRamenKing

    Жыл бұрын

    Because when 2.0 released, we had soooo little story content, that they artificially inflated the length of it by making Ayakas and Yoyas storys mandatory. Those both take up almost the same time as the main story of the patch.

  • @benjaminlerner8867

    @benjaminlerner8867

    Жыл бұрын

    Well, it would be weird walk with Ayaka in Inazuma City when you are a CRIMINAL. I think mihoyo took in consideration that in act 2 of the inazuma archon quest you become a criminal after fighting raiden. However I think in a player perspective it wasn't a good idea.

  • @Glacorite

    @Glacorite

    Жыл бұрын

    ​@@naungyoe3215 Even better, her Upcoming 3.7 Act II Quest is about traveling to other nations since the Sakoku Decree got abolished

  • @annaairahala9462
    @annaairahala9462 Жыл бұрын

    I'm so glad you called out the community about doing things "out of order". It's honestly infuriating at this point because I watch so many new players and the chat ends up confusing them more than the game itself. It's understandable since people who have a positive experience naturally have trouble understanding people can have the same positive experience using a different method, but it still frustrates me to no end seeing all the pointless confusion pushed on new players

  • @newbie4789

    @newbie4789

    Жыл бұрын

    I think it's mainly because many people are playing this game for a long time and each update is adding new content that has some follow ups of old content. And it does result in some minor Easter eggs or story bits being fed in the wrong order. Like, the world quest in Liyue foreshadowing the existence of Azhdaha is quite pointless after you did the Zhongli story quest 2. But even though people's reactions make sense, it still doesn't make it acceptable behaviour

  • @sspilex

    @sspilex

    Жыл бұрын

    @@newbie4789 It's like getting upset at someone who started watching star wars after having watched the mandalorian

  • @littleman6950

    @littleman6950

    11 ай бұрын

    Many members of the community are well meaning in the help and "help" they try to provide, but way too many of them also manage to come off as try-hards that couldn't hack it in any other game. The game is pretty mid, but honestly, the community turned me off of it worse than hitting that point where another newly released character I knew I would bench just didn't do it for me anymore. Any morsel of "wrong" advice to a newbie or criticism towards the game had a legion of insufferable white knights descend on me like they'd actually get to bang Yae Miko if I conceded to their genius.

  • @bobjones2959

    @bobjones2959

    9 ай бұрын

    Maybe this makes me a "fake fan" or whatever in the eyes of these types of players, but I skipped through a lot of dialogue for all the regions until Sumeru and didn't really care about reading the lore stuff like Book of Sun and Moon, cos I'm just not interested in doing that. I play Genshin cos I like the combat system, environments, art direction and music. Everyone has different things they prioritize in the experience, I can only imagine how annoying it must be to have people backseating you about enjoying the game "wrong" lol Also I'm kinda surprised his problem with artifacts was backseating twitch chatters instead of the insane RNG tied to the system lol. Him beating floor 12 with a scuffed team and unlevelled artis is insane to me lol

  • @boyishdude1234

    @boyishdude1234

    8 ай бұрын

    @@bobjones2959 I would say that you're a fake fan, yes. The game definitely has its fair share of problems (it's objectively mid), but the story is a core part of the experience, as the developers put a lot of time and effort into the story and they want players to experience it (the story is the main part of the game, including the world quests). If you're not playing the game for the story, and you're not playing the game for the exploration either (which is the second major part of the experience), then you obviously don't like the core experience of the game, which means that you aren't actually a fan of it. Saying that you're a fan of Genshin Impact when you're not even there for the what the game primarily offers its customers is like saying that someone is a Final Fantasy fan when they're only there for the story and don't care about or even actively despise the gameplay, or like saying that a KH2 fan is a fan of Action RPGs when they think stat management and buildcraft in those types of games, especially at Level 1, is inherently unenjoyable. By definition, being a fan of something means that you enjoy the core of what a given piece of art/media offers. You can certainly enjoy the combat system, environments, art direction and music, that's perfectly fine, but if you're only playing the game for those parts and aren't playing it for the story, characters and exploration, you're not a fan of Genshin Impact, you just have a few broad preferences that the game scratches the itch of just enough to make you want to play it, even though you otherwise dislike the game. To be a Genshin Impact fan, you have to be there for _Genshin Impact,_ not for yourself.

  • @ancalyme
    @ancalyme Жыл бұрын

    The reason the Chasm was so good was because it was the one time the game forced you to play the sidequests in the right order at the right time. For better or worse, Inazuma's charm isn't in the main story, it's in the sidequests. "Show don't tell" is a lot more common there.

  • @jiggyjgar1704

    @jiggyjgar1704

    Жыл бұрын

    Tbh if you force yourself to do this for most regions the story/world is actually insane lol I started playing about 3-4 months ago not even thinking about the spiral abyss (I still haven’t beat it😂)I basically just played in a way that allowed me to progress the story and when I finished Sumeru about a month ago I was floored …I hadn’t enjoyed a games story that much in a long time

  • @Jiromint

    @Jiromint

    Жыл бұрын

    Man, I enjoyed the Xavier side quest more than Inazuma's main one. That tells a lot. And Enka, it's a hassle to go there but the lore you get? Incredible

  • @thuaners

    @thuaners

    Жыл бұрын

    @@Jiromint ill never forget how i felt when i did Enka, one of my best memories in gaming. And the music there omg

  • @Splatz007

    @Splatz007

    Жыл бұрын

    If you do the intoductory quest an then explore an some world queats an then do more main story, inuzami makes alot of sense. Matter of fact the game itself is hinting at us in various ways that this is what is recommended, play wise. Weather it be through main story quest mentioning the island being split so you sould be careful if you visit there or the different world quests requrring you to do 3 different things to fix a island, repeadlty, on various islands, 2.0 litterly lanuching with 3 islands, hint hint, or how the uograde system for the statues works in relation to the traveler an his skills for that regions element an how he, or she, always has to do some sort of big story bssed fight as the traveler. The games always incouraged this type of overall mix of story/exploration/story/exploration/story since the beginning of the game. The only really big change is interlude in this regard. Well that an a few smaller things. Not inportant though. An all interlude really dors is present a smaller scale of the overall games story an exploration suggested playstyle. Me personally i spend way to much time just expkoring lol 😅 an not enough of the storys i could do lol 😂 I need more time in the day lol 😅😅

  • @ancalyme

    @ancalyme

    Жыл бұрын

    @@Splatz007 Yep you're right. But playing it as a new player now it's not obvious - the Chasm Archon Quest is locked behind starting the world quest, but there's nothing in the game telling you to go explore Tsurumi after Raiden's two quests, or to go down into Enkanomiya after Tsurumi. The game has a specific pacing with content releases, but once released the game isn't interested in handholding you... Genshin could really use a sort of in-game quest roadmap. Inazuma's lore and worldbuilding really is beautiful. Raiden's story has nothing on Ruu and Kazari, and I'm still attached to Neko, Enjo and Aberaku... I'm glad they figured out a more accessible way to present it for Sumeru though.

  • @rubinyt8073
    @rubinyt8073 Жыл бұрын

    u dont beat genshin... u just wait for it.

  • @foxshoot3138

    @foxshoot3138

    Жыл бұрын

    he do the arahana quest right ????

  • @myob2dac

    @myob2dac

    Жыл бұрын

    "or if you have albedo you can just put his flower down, use it as an elevator!"

  • @dastark_3024

    @dastark_3024

    Жыл бұрын

    @@foxshoot3138 Aranara*

  • @zokuva

    @zokuva

    Жыл бұрын

    nah i stopped waiting about a year ago

  • @Kurisu139

    @Kurisu139

    Жыл бұрын

    ​@@foxshoot3138 He doesnt finish it yet. He doesnt unlocked the old aranara home yet

  • @Event_Nihility
    @Event_Nihility Жыл бұрын

    So glad someone could start reviewing this with pointing out the awfully stretched out fillers in a story fllled with some really great parts.

  • @GhostEmblem

    @GhostEmblem

    Жыл бұрын

    Like yeah I get it because it was released in parts and they wanted content but Yomiyas quest is a bit forced in.

  • @18andcloudy

    @18andcloudy

    Жыл бұрын

    ngl i've never once experienced a single 'great part' personally, and I've played all the way through till end of Sumeru Archon. frankly my fave was Enkanomiya bc it was near non existent and the area looked cool and ominous. the only reason I played Sumeru was bc I was sure they couldn't flunk again, but no it was lightly better but still a confused, stop and start mess

  • @UndeadAlv

    @UndeadAlv

    Жыл бұрын

    @@18andcloudy their story is really convoluted and complex sometimes, unless you’ve read a lot and played a lot of games before, it can feel tiring Which is why the beginning of the game is locked behind levels, so that new players actually take the time to learn and understand the world Yet like Necrit said, they stretch a lot of text needlessly

  • @spieuer8942

    @spieuer8942

    Жыл бұрын

    Maybe because the game is supposed to be played for 3 years, not rushed in two-three month.

  • @UndeadAlv

    @UndeadAlv

    Жыл бұрын

    @@spieuer8942 I’m absolutely 100% sure that is not the case

  • @thejoe9175
    @thejoe9175 Жыл бұрын

    "My Dendro Traveler is in a wheel chair" Necrit really did raise his middle finger to the game 😂😂😂

  • @CoochieSlosher

    @CoochieSlosher

    Жыл бұрын

    regigigas gaming

  • @darianstarfrog

    @darianstarfrog

    Жыл бұрын

    That was more to himself

  • @ivananyaegbu3435
    @ivananyaegbu3435 Жыл бұрын

    One thing I appreciated the most about this video is Necrit did not let anyone ruin is experience of the game. I am glad you had a blast while experiencing Genshin, Necrit. Edit: Also pretty funny (kinda accurate) that most of the flaw is the community deciding how you should play lol

  • @farouq7252

    @farouq7252

    Жыл бұрын

    Yep the worst thing about genshin? The community for sure

  • @InotiaKing

    @InotiaKing

    Жыл бұрын

    Absolutely. The level of sarcasm in most of this video is amazing. He's voicing the issues the haters always bring up on an account of his that's f2p, got a 5* on his first pull, both limited 5*s on their banner run without losing 50/50, they were Hu Tao and Yelan, then he got 3 limited 5* weapons back to back also not losing 50/50. I was laughing so much towards the end when the veil dropped and he revealed that his real gripe with the game was the meta community lol

  • @ivananyaegbu3435

    @ivananyaegbu3435

    Жыл бұрын

    @@InotiaKing lol same here! I was cracking up towards the end. There are some amazing people in the Genshin community but at the same time there are some not so very amazing ones and they happen to be quite loud at the same time. I'm really happy Necrit saw past that

  • @BokuVR

    @BokuVR

    Жыл бұрын

    Yeah its ridiculous how the community will get mad over you not wanting to use some boring tech to get a bit more dmg. He probably would have enjoyed using hu tao if the community didn't tell him that he has to use the tech.

  • @britneysullivan8894
    @britneysullivan8894 Жыл бұрын

    When I played Genshin, I got Beidou very early so I made her my carry. Everyone told me she was garbage, but I just found her so fun to play. I relate to you.

  • @threethymes

    @threethymes

    Жыл бұрын

    I also made Beidou my carry. She's great. Community opinions on characters is something to avoid. I hate Hu tao's gameplay so I benched her, and ditto for Emo jump boy and quite a few others (anyone small apart from Nahida) I'd rather enjoy my characters even if it means losing out on some primos.

  • @britneysullivan8894

    @britneysullivan8894

    Жыл бұрын

    @@threethymes She so fun!!!! I just run around screaming “HIT ME! HIT ME HARDER!!”

  • @reverie4384

    @reverie4384

    Жыл бұрын

    For me, it was Dori. I really liked her character and accidentally got her to C5 lol. I have both Kuki and Dori and even though my Kuki is far more stacked, I play Dori a lot more and is actually one of my better supports. 😂 Far better than my Bennett or XQ. My XQ is not levelled because I find his gameplay boring without a sac sword. I try to get the billets but I just cant get the sword one. Meanwhile I have an R4 Sac Greatsword for my Dori which absolutely fixes her issues and I just love it!

  • @baylef

    @baylef

    Жыл бұрын

    @@reverie4384 I love dori she's so fun to use

  • @ForeverDegenerate

    @ForeverDegenerate

    Жыл бұрын

    @@reverie4384 I run Fav Sword on my XQ. I don't see the need for Sac's Ability unless you plan to run him as the Main DPS. Of course, I lucked out and got ridunkulous ER on him. And my Artifacts are kinda trash. His ER might end up lower by the time I'm finished with him, but I still don't see myself using Sac Sword with him. Besides, I think Fav Sword fits his aesthetic and sword style better. 😁 Also, Sac Sword is a Gacha Sword, not a Crafted Sword. Also, also, I find Bennet a bit overrated in the community. I don't use him unless I have to. And by that, I mean if I have to have a Pyro Healer as he is, quite literally, the only Pyro Healer in the game right now. Most of the time I run into that situation is in Co-Op and I'm forced to play Healer. It's actually kinda funny. Of all the Healers in the game, Bennett is the one I like to play the least. Ok maybe Dori is the least, but to be fair I haven't really played her. Her kit just doesn't appeal to me. I didn't even get her off her banner, lol. I just got her randomly because 4-Star. But yeah, I don't like the fact that Bennett's healing stops once you crest 70% HP and I don't find his ATK Buff all that useful because I find I do more than enough damage without it. And I don't really play Spiral Abyss so it's not like I'm really needing near Damage Showcase numbers. Even then, I'm fairly certain you don't ever need Bennett to 36 Star the Spiral Abyss. It's really too bad I find him so overrated and not fun to play because I really love his character.

  • @Arteksoff
    @Arteksoff Жыл бұрын

    I still remember back in version... 1.1 ? There was an event in which scaramouche appeared for the first time... in a limited time event... One time they did turn an event quest into a world quest which was an awesome solution. But they really should've done that to all the event quests and just give us like 60 primos for completing those.

  • @navalhabr

    @navalhabr

    Жыл бұрын

    Unreconciled Stars. The best event with the second best Co-op 'Fallen Star'. The best co-ops is when we have to fight bosses, like in 'Automaton Front' or 'Frostborn Miracle'.

  • @newbie4789

    @newbie4789

    Жыл бұрын

    It's soo annoying. But how do they add these back without making it feel like not playing the events on release is absolutely fine? And an even bigger issue will be the issue of memory in the phone. The game is having huge struggle keeping the file size low and a big contributing factor is the event files being deletable. I doubt they will change it.

  • @QuirrelSquad

    @QuirrelSquad

    Жыл бұрын

    @@newbie4789 they could get around storage by only adding events that are very important to lore with a 60 primo reward for completing it like a story quest would give and events that give a weapon could just give the weapon fully refined automatically. This way storage is saved and players still have a reason to do the quest when it releases for more primos and newer players wont miss out on weapons like cinnabar spindle.

  • @entegi
    @entegi Жыл бұрын

    For the artifact part: Most people in the community have no idea what an actually good artifact is, they got thrilled into thinking only crit is good and nothing else. The diluc goblet is the best example It is a great artifact with a ton of atk which diluc really wants and good crit damage rolls

  • @Notevenmad955

    @Notevenmad955

    Жыл бұрын

    "only crit is good and nothing else.". Dendro wants to know your location.

  • @Jevjevjevj

    @Jevjevjevj

    Жыл бұрын

    Fr, elemental mastery is the new meta, and energy recharge is extremely important for characters reliant on their burst

  • @Dark_player-xq1te

    @Dark_player-xq1te

    Жыл бұрын

    Depends on your build, with WGS EM Sands is the go to on Diluc, the crit dmg headpiece he has is actually not bad considering Diluc ascends C.Rate and Dehya's Sword also has 33% of it

  • @akwaMartyna

    @akwaMartyna

    Жыл бұрын

    very very true, I used to watch streamers during the pandemic years and oh god WAS IT THE MOST TRIGGERING THING especially that I really like Genshin meta. ppl would see an artifact with 2 crit rolls only, yeah, but all the rest went to EM&ER on Xiangling and say it's trash 💀

  • @entegi

    @entegi

    Жыл бұрын

    @@Dark_player-xq1te isnt WGs quite a bit behind redhorn and beacon by now, especially if you use bennet?

  • @coldsobanoodle7407
    @coldsobanoodle7407 Жыл бұрын

    Necrit's genshin content is some of my favorite stuff to come out of this game in a long time, looking forward to more!

  • @ThatsPrettyFunnyMan

    @ThatsPrettyFunnyMan

    Жыл бұрын

    Absolutely love reliving the point of starting out fresh into Genshin. Coomin at every lil thing. Then the dread as he realizes the gameplay loop and endgame of Genshin, where meta slaves crawls out of the darkness to tell you how to play the game. And finally the bold choice to go against the meta to spite them, which in the process cripples him and kinda broke his challenge as he became a "secondhand spender".

  • @bobjones2959

    @bobjones2959

    9 ай бұрын

    @@ThatsPrettyFunnyManGenshin has an absolutely amazing early game, where the world feels expansive and everything is fresh. But honestly, as someone who still likes the game a lot, endgame leaves a lot to be desired. The world stops feeling expansive and starts feeling empty once you've looted all the chests and done the one-time puzzles, and the gameplay loop starts feeling really repetitive. The art direction, environments, music and atmosphere are enough to keep me coming back, but it does get kinda boring at times.

  • @Jasmii45
    @Jasmii45 Жыл бұрын

    It's lovely to watch you play on twitch, you always have a unique perspective and it's very refreshing to see 😊

  • @LazerFliping
    @LazerFliping Жыл бұрын

    congrats on the abyss run! The artifact part is really funny because Ive seen that discussion and it is the true spiral abyss, no winners just pain.

  • @daydream10.18
    @daydream10.18 Жыл бұрын

    4:24 I don't know if any of you noticed this, but IT IS Yoimiya's character quest! 😂 Hoyo just required it to be done before you can proceed to the main/archon quest. There were two character quest in between the archon quest before you could proceed. First was Ayaka's, and Yoimiya's. The difference is that, they never required a key. Which is why we're getting a part 2 of Yoimiya's for the upcoming patch in the first place. 😂

  • @chenchen6150

    @chenchen6150

    Жыл бұрын

    It was due to how short Act 2 ( the rushed story develope, rumour said due to original writer exodus ) archon quest so they try to stretch player time by require Yoi and Ayaka quest.

  • @lasody1766

    @lasody1766

    Жыл бұрын

    he was frustrated that he had to do it before finishing the archon's quest, it absolutely kills the pace and hype, especially since Yoimiya's quest is honestly one of the worst ones of the game, where you don't even see her that often.

  • @ThomasAndy-qu8dp

    @ThomasAndy-qu8dp

    Ай бұрын

    @@lasody1766 i fully agree, that quest was entirely out of place regarding the context.

  • @twigz3214
    @twigz3214 Жыл бұрын

    Personally, I've like Hu tao's playstyle since I enjoy canceling animations (yes she's C0), same goes for League where I'm a Talon main because the swift animations feel good to use. Artifact wise don't let people bother you to much, most of the time players focus way to much on crit value when 4 rolls of atk% and 2-3 rolls of crit is still a really damn good piece. The same goes for er rolls, em rolls, etc.

  • @7thLeader

    @7thLeader

    Жыл бұрын

    Necrit misunderstood the cancel jump as part of Hu Tao gameplay.. its never been. It's a trick for efficient stamina consumption when doing charged atk as c0. There's difference, that trick is not required when playing her.

  • @yesensei

    @yesensei

    Жыл бұрын

    @@7thLeader It’s not inherently part of her kit, but is integral to playing her and maximizing stamina efficiency and mobility with her. Mostly because not dash cancelling will lead you far away from where you want to be when dealing damage, hence the loss in dps, and wasting stamina in the process. It’s not really necessary, if you don’t want to deal with that, but still important to consider because it just gets rid of some annoying parts of her gameplay.

  • @7thLeader

    @7thLeader

    Жыл бұрын

    @@yesensei like I said it's a trick. like. in. short.. what I'm trying to point out is the early spoil, the misdelivery of telling this trick from players to players that makes new players think hu tao gameplay is even more difficult. My opinion is to let them use her for a while and if the player is really into making her as main chara then fine, if they look it up sure.. The important is its them having the genuine interest first.

  • @Yuuji-ES

    @Yuuji-ES

    Жыл бұрын

    @@7thLeader ..that doesnt change that Hu Tao's gameplay is still shitty tho

  • @RDK325
    @RDK325 Жыл бұрын

    I think most of the ppl in chat who say mid to artifact rolls have consumed so much whale content that they think any good artifact is mid

  • @lexam8320

    @lexam8320

    Жыл бұрын

    It's more due to where we are at the game since you can't whale for artis. Half of my teams are now running on 35-40cv stuff so if I see something around 20cv for me ofc its gonnna be mid and not for a person running 10-15cv stuff.

  • @dchong7063

    @dchong7063

    Жыл бұрын

    or the term "mid" was popularize and overused because of the internet so ppl just use the word for the sake of it

  • @jasonho2890

    @jasonho2890

    Жыл бұрын

    I watched his stream when he was complaining about it and the thing was, his artifacts that he said were good...were not good at all. He didn't have a good grasp on what stats individual characters wanted, so he was calling artifacts that didn't fit the character very well "good".

  • @thetruth3068

    @thetruth3068

    Жыл бұрын

    The thing is, if you watch the stream, the artifact that he showed are actually bad. This combine with Chat jokingly like to say the word MID. Most of the time, chat just say Mid because Necrit said " don't say it's Mid" You know, when the streamer said don't do something, the chat will do it to troll the streamer. Most of it are ironic.

  • @mangshu21

    @mangshu21

    Жыл бұрын

    @@jasonho2890 expecting someone who is new to the game to completely understand what good artifacts are is quite stupid imo. You can justify people acting like a dick all you want but those people are assholes, you know it.

  • @floofzykitty5072
    @floofzykitty5072 Жыл бұрын

    Once you notice that characters can't seem to say the words "kill", "die", "murder" etc. in the earlier chapters of Genshin you can already see it has a more "family friendly" tone to it. Even though I prefer more complex and darker themes, this tone didn't ruin my enjoyment of the game at all. Paimon is what pushes this over the edge for me and makes me feel like I'm playing an episode of Dora the Explorer. To sum up why Paimon genuinely ruins Genshin's story for me. She has redeeming qualities such as caring about the Traveller, stands up for what is right and she sometimes works well as a comedic relief, but she has these qualities in such extremes they are also annoying character traits. 1. She is OBSESSED with the Traveller, to the point where she hates if the Traveller wants to be away from her even for a short amount of time like with Xiao. 2. She likes to stand up for what is right, but has no sense of timing. There are multiple instances of her jumping the gun and making things more difficult because she is too eager to jump into evil-busting, and she NEVER learns. 3. Her comedic relief isn't always effective and instead spoils the tone of Genshin's more serious and solemn moments. Honkai: Star Rail showed to me the impact that Hoyoverse's more serious scenes can have. After witnessing the quest about the man who lost his family and basically worked himself to death to provide supplies to Natasha's clinic, it made me wonder how much less impactful it would be if Paimon popped out at the end and went "Oh no! Is he gone?! Now I'm all sad...".

  • @winslycan1309

    @winslycan1309

    Жыл бұрын

    For me, it's just her voice is way too high. I can feel my eardrum pierced every time she starts shouting...

  • @chelo136

    @chelo136

    Жыл бұрын

    The character design should have give you a clue also, 95% of characters are childs or teens at most compared to their other games like Honkai impact or HSR that have a lot more grown up characters

  • @kani-licious

    @kani-licious

    Жыл бұрын

    gi is just standard battle shounen lol

  • @yourpalbryan1442

    @yourpalbryan1442

    Жыл бұрын

    @@winslycan1309 this is why I play with JP voiceover. JP Paimon is a little less grating on my already damaged ears

  • @rolo9115

    @rolo9115

    Жыл бұрын

    @@chelo136 okay the 95% of all characters being is a bit of an exaggeration since barely any of them are childs but about 55% of them are teens and 31% of them are adults/grown ups. Also HSR has it's own fair share of teens/childs too

  • @zylou8643
    @zylou8643 Жыл бұрын

    Amazing video man! You really highlighted every issue I had with this game and most important was the artifact grinding problem. People always argue with each other about how much time you should spend on grinding these items and took literal months to get me "perfect" artifacts that people wouldn't call mid, but it is really just fine if you got something just OK. for perspective I've been playing for 2 years now and started playing since release, I've seen every issue there is to offer and took a lot of breaks during the way because the game just isn't fun for too long. But I agree that the game shouldn't be gating lore through limited events and people shouldn't be backseating on how you enjoy the story. I was actually half expecting you to fail at beating the abyss but you did pull through, and for that I give you props! Good video, the variety content that isn't league is very entertaining even as a genshin veteran (which I'm not sure I'm proud of) and also means you don't rely on league's arguably confusing storytelling

  • @DanaOtken
    @DanaOtken Жыл бұрын

    [Given the topic, story spoilers may be assumed to follow.] I feel Inazuma's weaknesses are more apparent in retrospect, now that players can play through in one go rather than wait for the updates (and streamers are usually in a hurry on camera and want big chunks of story progress), and that some of them weren't apparent to the designers either until this point due to it's being hard to tell ahead of time what would make it in. For example, allied NPCs would have been very useful for a civil war - but they just weren't available yet although it looks like that's the reason why we have a few in Sumeru despite there being no great reason to push for that engine feature at that point - some of the work was already done. The basic issue was the contradictory needs of pacing, which the writing did take a stab at and which I feel does succeed at fitting together even though this makes it subvert player anticipations. Once reaching Inazuma there's a driving need to slow the plot down: there's a land as steeped in history as Liyue and with less land mass to explore and a lot of people to meet. However, there's a civil war going on, which seems to indicate a need to speed the plot up. The immediate way to reconcile this is to make it clear the protagonist doesn't care about the local plotline. While this does make sense, not everybody has spent the time going through their character pages and has realized they really do have personalities (differing, even) and their own goals and desires... and honestly, even for somebody who had it was still a touch jarring. Making it viscerally clear the Land of Lightning does not appreciate being just casually traversed also either helps or instead annoys people who have plans to Finish this Quest Now and aren't going to adjust them. The less immediate fix was to keep most of the civil war pretty off-camera, which if you're focused entirely on that single plotline will make it feel like it goes by far too quickly. This ties in to the final reconciliation of these needs, which was to ensure that even in-game the civil war was being carefully paced out by a third party. In terms of everything fitting together in the long run, this makes perfect sense: future events made it clear the Fatui have a long history influencing Inazuma, even if most of that influence doesn't seem to have been with the specific goal of setting this up. And in retrospect, it makes total sense that until the Fatui are through there - which coincides neatly with your entrance into the arena - nobody is going to be winning. And it also makes sense that as this is a war where the people in charge of both sides want to keep everybody alive more than they want to push through a quick victory (and they've got better battlefield medicine than the real world), there's a semblance of peacetime on Narukami Island. The people have enough other things to worry about that it's mostly the family members of soldiers who pay attention to the war. And it's not like the main character doesn't get to resolve the real issues even if for a change the populace doesn't notice this. It's not a bad plotline - but it's nowhere near what people expected going in, probably by design although it's hard to tell from the outside what just didn't make it in the development time. I'm more content with Kokomi's presentation although I feel there isn't quite enough tell. The basic concept behind her is very clearly one we've seen tried later in Honkai Star Rail: that actual strategic competence is displayed not in a brilliant and unexpected maneuver but in the total lack of need for any such. She's also a change from most of the smart people in the game in that she's entirely open with you about what she knows and is doing. (Nahida's kind of a callback to this in that while she still doesn't always share, she's theoretically keeping tabs on you and would certainly share if you actually needed the information and were messing with something that was definitely your business.) And this isn't a bad idea concept if it does mean somebody has to get lucky for interesting things to happen where Kokomi's involved. The one bit of "tell" I think we really did need at the start was any hint of her long-term goals - or lack of them beyond playing the role the people wanted her to - because it's the only way to put what we do see of her strategy in context.

  • @agentraf
    @agentraf Жыл бұрын

    Good video! It's definitely good to take a step back and see the big picture; Genshin isn't perfect, and it definitely has many, MANY flaws, but to me they do something right that isn't just FOMO to keep me coming back (heck, I haven't had as good of retention in other live services). But yeah, it definitely seems like community backseating and the general discourse around everything Genshin can be unproductive. Enjoy the game how you want, basically.

  • @sQrLLZ
    @sQrLLZ Жыл бұрын

    Today is the 100th day anniversary of Necrit getting me to try Genshin Impact. My ability to save wishes is going to be truly tested on the upcoming Kazuha banner. Actually looking forward to the next 100 days of more casual play and stocking up on resources I kept bottoming out of. Thanks Necrit for getting me into this beautiful game.

  • @aliwi3476

    @aliwi3476

    Жыл бұрын

    3.8 probably Eula and Klee rerun , holy i hope get all of them with Kazuha

  • @18andcloudy

    @18andcloudy

    Жыл бұрын

    Are you a Disney character why you so jovial

  • @sQrLLZ

    @sQrLLZ

    Жыл бұрын

    @@18andcloudy Being jovial never hurt me. Being the opposite never helped. Easy choice really.

  • @Jevjevjevj

    @Jevjevjevj

    Жыл бұрын

    Good luck on Kazuha! He's an amazing character, i hope you get him early pity

  • @Tnscla

    @Tnscla

    Жыл бұрын

    Hope you got Nahida

  • @phantomchaser0963
    @phantomchaser0963 Жыл бұрын

    As someone who often hangs around in genshin streams chat backseating you for everything is so annoying and clowning on backseaters is so fun. Great video ALSO CAN I PLEASE GET UR SUMERU VODS I WANT TO SEE YOUR REACTION TO STUFF

  • @fadil_mirai6334
    @fadil_mirai6334 Жыл бұрын

    This is like a sober version of maxor's summary of genshin

  • @kirokie2156
    @kirokie2156 Жыл бұрын

    I get what necrit says about albedo. For newer players, albedo just seems like your typical normal handsome alchemist but if you've played the 1.2 event, albedo has really rich lore in that event. Another example is the golden archipelago stories with mona, kazuha and fischl on 2.8 or even with the first golden archipelago with klee on 1.6. I just hope that they would keep the stories in events that we could play anytime we want.

  • @newbie4789
    @newbie4789 Жыл бұрын

    I love this man. He knows both the highs and lows of Genshin so well😭😭😭. The pain of how Inazuma Archon quest was annoying and how dialogue drag is just the most important thing to notice. The issue with the dialogue is that Genshin characters, unless it's a pre-rendered cut-scene, has a limited amount of movements. So the characters really are incapable of showing any subtext. So they had to add emotions and stuff into the characters completely through dialogues. Body language and movements are mostly shared between the characters

  • @Aeroreido
    @Aeroreido Жыл бұрын

    Genshin as a one time playthough is really enjoyable but at the point of beeing able to 36 star abyss after the story uninstalling the game is probably the best decision to make, it's an empty world with nothing to do. You will start to hate the game sooner or later if you continue to play. It lacks purpose and enjoyment.

  • @cartoonvideos5

    @cartoonvideos5

    Жыл бұрын

    Yup

  • @chockitkat3776
    @chockitkat3776 Жыл бұрын

    Thank you for pointing out how painful it is when you miss out Albedo's story. His story is so important yet it was locked behind 1.6 and 2.3. i missed the 1.6 event and i missed the festering desire and im glad that i was there for 2.3 but missing 1.6 is so painful Also i don't jump Hutao's animation because i didn't know you can do that, i just zoom zoom 😂

  • @thearchivist250
    @thearchivist2507 ай бұрын

    The dialogue bloat is insane! What’s worse, if you are farming consumables for ascension levels, you can accidentally walk into a quest that triggers a 15 min cut scene you can’t skip. Fucking maddening.

  • @Ahriela
    @Ahriela Жыл бұрын

    Yup, you're pretty much right when it comes to Artifacts. I have the same mentality: an Artifact is either good, with at least 3 good substats for the proper mainstat, or COPIUM. The thing is, because of the RNG, you wanna have as many good substats as possible in the event that some rolls miss the one you want. Then it's at least usable. I think you'll eventually become like this as well if you keep playing the game or Star Rail. Still, while in the beginning there might be a lot of frustration, as time goes on, you'll become kinda numb to how shit the RNG is. At the end of the day, it is what it is. At least you don't have to min-max for the story.

  • @ererbe
    @ererbe Жыл бұрын

    22:20 to be fair the bigger difference is just building a good team. bigger than artifacts. i still hate that the abyss is a dps check. some co-op events with no time limit and an extra difficult stage which i played with 3 other RL friends were so incredible fun. like the cube bosses as event. sounds to simple. but with friends and making team comps it was a blast.

  • @H3llf1re60
    @H3llf1re60 Жыл бұрын

    great video and it kind of takes me back to when i started genshin a year ago. The problem is (and probably why u saw so much backseating with the highest degree on snob) in your chat was that the difference of DPS between 33 stars in abyss and 36 stars is the same amount of time sink (if not more if u are truly unlucky) as completing spiral abyss in general. Since its the only form of endgame content genshin has, the standards for artifacts and characters and weapons are really unneccasserily high because people want to avoid the quadruple gatcha balancing that is Artifacts, Character and weapon summoning AND the fickle mistress that is Fortuna who always makes me miss my Crits whenever i do a burst (80% chance my ass). in the end, yeah its easy to have fun in genshin but the fomo for characters and weapons is what pushes people into minmaxing for abyss, to get all the primos u can as a F2P, to not get caught in FOMO. Atleast it´s what i noticed in around one and a half year of playing this game. Hope u keep enjoying it and sharing ur opinion on it tho :D

  • @Kyubab
    @Kyubab Жыл бұрын

    my main issue with the paimon, dialogue, exposition problem is that because they do TOO MUCH explaining, it makes following the story HARDER, not easier. i stopped caring and following the story because the pacing was so awful, and i could have dealt with that if the dialogues werent so unbelievably boring and useless. genshin is a prime example in storytelling how overexplaining the plot, makes it HARDER to follow.

  • @boyishdude1234

    @boyishdude1234

    8 ай бұрын

    I've never had any issues with the 'over-explaining' making the plot harder to follow. I understand the plot just fine.

  • @carismo9502
    @carismo95028 ай бұрын

    I started Genshin myself a couple of months ago and I'm having a blast! Mad props for grinding all the stuff you did

  • @thuaners
    @thuaners Жыл бұрын

    whoa congrats on beating your Spiral Abyss Challenge! So good! And also i loved your Catch troll! 😁👏👏

  • @darkmatter9651
    @darkmatter9651 Жыл бұрын

    The poor cabbages. I would have never skipped aranyaka. Not even if I was held at gunpoint to do so. I cried for real, that was SO GOOD

  • @jeffhnh06
    @jeffhnh06 Жыл бұрын

    Genshin Impact would be much better pace, if they can just remove Paimon out of the game. And then the story would feel the same, but better engagement rate

  • @kyril98741
    @kyril98741 Жыл бұрын

    The long conversation reminds me of how web novels that are crazy popular in China and some parts of the world. Since they are paid by word count and chapter, it fills with filler and unnecessary repeated sentences.

  • @Bbne420
    @Bbne420 Жыл бұрын

    Cant believe im stuck for 3 years of perpetual state "beating the game"

  • @StrayMaverick
    @StrayMaverick Жыл бұрын

    Completely agree man. Especially on the events being time-gated with essential plot details. That's why I decided to retell the whole story, including those events, on my channel. Lmao. Awesome video btw! Keep up the great vids!

  • @Ole_Rasmussen
    @Ole_Rasmussen Жыл бұрын

    As someone with 3000+ hours in a game I used to love, you are addressing so many of my own thoughts

  • @vincdraws4742
    @vincdraws4742 Жыл бұрын

    The abyss on these artifacts is honestly Respectable ❤

  • @RayJay29
    @RayJay29 Жыл бұрын

    I mainly play it by myself, glad I do since I can enjoy the story and gameplay without having spoilers or being bullied into building meta builds. I really hope you had a fun time even with all the issues you faced with Genshin, Necrit! 👏🏼👍🏼

  • @Alucard2356
    @Alucard2356 Жыл бұрын

    I strongly recommend doing Yoimiya's second quest. It really makes her character shine. Adding on, I'm sorry that chat made you feel like you weren't having fun the right way. That just sucks. I hope you continue to play, though! If you're having fun playing the way you want, then that's how you should play it! It feels like people get caught up in some of the only content that's rapidly made by Genshin content creators, which is optimizing builds and meta teams each patch and tier lists. It feels like people take that content and think, "That's just the correct way to play the game!" Then there's creators like Cwack on Crack who just make funny videos with very, very off meta builds and just has fun with making funny numbers from funny ideas, then again, they do seem to be a whale and can get away with it, but it's still fun to watch.

  • @spaisik3984
    @spaisik3984 Жыл бұрын

    My personal issue with storytelling here is that whenever the new area is released, devs just add so much new terms in one dialogue that it’s just tiring to even decipher what they are talking about. For example, 3.6 update with story about Para’s is just such a torture. They added so much terms which are used over and over and which has a lot of interchangeable words - like there are 3 words for the same term and they use it in different dialogue so I’m just lost.

  • @effortlessfury

    @effortlessfury

    Жыл бұрын

    I literally take notes. (and I enjoy doing so) Half of Genshin's exploration and World Questing is playing anthropologist and I find that very neat.

  • @zenzenitha

    @zenzenitha

    Жыл бұрын

    ​​​@@effortlessfury same... it's like playing as such profession in a fantastical setting. Taking notes on the similar concept between region (corruption , cataclysm, khaenriah) and learning how the higher power operate in its respective region, matching oral and written records while putting into consideration which side is the source of it, further search on similar term irl for references. Also paying attention to the visual design etc. The pari one might be harder to follow because zoroastrian terms is not as mainstream as greek or japan mythology (?). Similar use of term also happened in inazuma and other part of the story. Genshin tend to have several name for something, like personal name, common tongue name, region specific name, title and in game mythological alias. Exactly like how irl cross culture history are. It's really interesting imo Not to mention it introduces me to a lot of insights on irl myth and culture

  • @18andcloudy

    @18andcloudy

    Жыл бұрын

    yeah, its' also that it's bad, as in the story is dookie bum bum doo doo

  • @nore5992

    @nore5992

    Жыл бұрын

    Some people may seems them as tiring and just full of Giberrish, and just want to skip and speed up the quest for Primo and Achievement. But, someone who is intrested in Story and Cross Cultural refrence and World Building love those kind of Storytelling. A words twisted with Inuedo and such in Pari and Aranara stories maybe is difficult to understand, but for me, thats what makes it intresting. Because thats what makes the world alive and not just one Culture, that everything written and spoken has to be the same as us. Same as i learning English and connecting every slang and Inuedo to my local language and adapt it to make unique language. But thats my opinion and its your game.

  • @spiritwildfiregaming1975

    @spiritwildfiregaming1975

    Жыл бұрын

    @@effortlessfury In all fairness, in the past notebooks were essential for some RPGs. These days I just read on the wikis, but keeping a notebook for a game is fun from time to time.

  • @devforfun5618
    @devforfun5618 Жыл бұрын

    there is one major difference between the banners, you garantee the 5* you want on the second pull, on the weapon banner it is on the 3rd pull, and it needs to be on the same banner, the progress is reset on the next banner, they need to split the banner like they did with the character banners

  • @ForeverDegenerate

    @ForeverDegenerate

    Жыл бұрын

    Let me correct your idea: They need to split the banner like they did with character banners AND reduce Hard Pity from 3 to 2. I think the Weapon Banner having a Hard Pity of 3 Five-Stars instead of 2 like the Character Banners is stupid. Also, if they take your suggestion, they can, then, allow Pity Count to roll over to next banner just like Character Banners. It would improve Weapon Banner so much without really hurting their bottom line.

  • @thegamerfe8751

    @thegamerfe8751

    Жыл бұрын

    @@ForeverDegenerate yeah, it doesn't make sense that a weapon is harder to get than a 5 star character, I think that their idea is that because the pity is less, 80 in comparison to 90, it totally makes sense for the pity to also be 2 losses before a win instead of one, because a difference of an average of 1600 preemogems totally means it should cost an entire 80 pull pity extra to get the weapon.

  • @ForeverDegenerate

    @ForeverDegenerate

    Жыл бұрын

    @@thegamerfe8751 That's Hoyoverse "logic" for you... 🙄

  • @thegamerfe8751

    @thegamerfe8751

    Жыл бұрын

    @@ForeverDegenerate unfortunately for me I'm trying to get Thundering Pulse right now for my Yoimiya and I'm gonna be trying to get Eula in 3.8, I might just end up skipping Thundering Pulse.

  • @Zzues
    @Zzues Жыл бұрын

    Great video, fair, honest and you actually played the game (even all that fishing!). Took me over a year to 36 star the abyss and I loved my time playing. Not a perfect game, but it is perfect for me being my casual game I play in between games like Elden Ring, WoW/FFXIV raiding, etc. I spend as much on Genshin as I spend hours playing it, seems only fair.

  • @weebcactus368
    @weebcactus368 Жыл бұрын

    I resonate with that statement on artefacts. When I play games I like to do a lot of research to best optimise my time without going full meta slave, when it comes to building a new character my goal is not to make them the best instantly but rather to make them good enough which can result in lots of copium artefacts that some would cry about. The best way I handle it is to just figure out what my character needs for stats, give them the minimum and make sure that the team works, then and only then do I consider min-maxing them.

  • @Silv3rM4st3r
    @Silv3rM4st3r Жыл бұрын

    The Storytelling in Genshin was also my problem, which I why I left the game for several versions. I hate that you have to read and read and read like it's 200 page book. But damn do I love those cutscenes when they appear.

  • @MarionetteMist
    @MarionetteMist Жыл бұрын

    I love Genshin as a whole, however if anything, the ideology of not able to do a quest or event because certain character(s) are locked in another quest felt rather irritating to my perspective. I get it it's for the sake of realism, however it bothers me sometime for instance; I wanted to do 3.6 Interdashan main event which involves many characters, however I couldn't start it because some characters were locked in another quest which took me about 3 hours in total to finish to even start the main event. I wish they allow characters to be available in multiple quests simultaneously without being locked in.

  • @cise1354
    @cise1354 Жыл бұрын

    Well, im glad you had fun on this Journey, the genshin community is a peculiar one but im glad it didnt ruin the experience, even if it gets some really bad words.. i find genshin Overall pretty cool!

  • @oloyolopl
    @oloyolopl Жыл бұрын

    6:53 I love how the text faded immediately after I've read "you can't reasonably read it all in time"

  • @foxinthebox2153
    @foxinthebox2153 Жыл бұрын

    The backseating video is finally here!!

  • @foxinthebox2153

    @foxinthebox2153

    Жыл бұрын

    or is it. (I need to watch it first lol)

  • @XephyrHeart1238
    @XephyrHeart1238 Жыл бұрын

    I feel like beating Spiral Abyss comes down to perspective. Because although it's great you beat it with your teams. Getting all 3 stars is primarily what people go for because that's the bar the game has set and that's what gets you the full amount of primogems. To me personally, that's what beating the 12th floor is (not to take away from your own victory of beating it in general). It's a huge DPS check that artifacts alone can't be enough to carry you if you're going for 3 stars. There are a few factors, like knowing the enemies you'll face, their weaknesses and the comps to build against them. Or just having an absolutely whaled account.

  • @klonrymeryme5293
    @klonrymeryme5293 Жыл бұрын

    you deserve a medal to at least prove you even had to spent 700 hours to show the game flaws that most of us veteran player already know but still not fixed or only made it worse with their " bug fix". good thing there are issue fixed but too bad you can count by finger in every 4-5 patchs. it's really funny how your chat just try to backseat you despide the game don't have to follow the "correct" order because in the game story and world building premise mostly don't have direct proper order and Teyvat probaly under a simulation rather and we still don't know how Teyvat really looks like. it seems it is true that the lore side of Genshin is rather too fanatical and rabid compare to metaslave where the toxic part of meta slave mostly comes from Hu Tao mains and the "specia" 4 star user mains side of the community and man I've seen the horrible stuff these part of the toxic player act and even attack other game playerbase. one of the few rare occasion I see veen for some reason many player even Genshin youtuber had to get backseat was the first GAA event before Inazuma Mural puzzle, the hint of the puzzles was so clear to notice and understand but apparently the mural picture is too hard to solve... like WHAT?! I have to disagree that to 3-9* floor 12 spiral abyss mostly just affected by the artifacts, your character talent lv, ascendtion and weapon is also really matter but from your perspective I really understand why you state it because man the rng is pretty much the worse, I remember it took me almost a month way back when Eula first -beta- banner in 1.5 for decent Pale flame set and one of the set is still not that great, there is many that is more unlucky than me and it took them 6 months for their target character.I already gave up bother it unless there is a new mechanic where we can at least change one of the substat and the mainstat till we get what we want or maybe limitbreak enchancement mechanic. I'm a veteran player 2nd day from their first launch, non-paid and what you said you can clear the game without spend real money is true however the time you have to sacrifice is immense and it could even took more than 700 hours, the 700 hours experience you spent is just the beginning but since you clear floor 12 and at least have 6 or 9 star from floor 9-11, you prove yourself have knowledge investmen in the game and that is also matter when it comes to get 3-9 star in floor 12. so in general your frist to 3 month play the game are mostly exploring, get some beginner artifact and just don't use some 4 star artifact like exile, instructor and beserker as fodder, lock those that have decent substats future young padawans. 3rd to 6th months for strenghtening your charactrer depends on your pace, then road played the game for a year where you pretty much hit the spot and road to endless insanity of 5* artifacts rng fest. this game is not that hard but it is so grindy and slow even whales will suffer the same issue only not that long unlike non-spender that need to have a patience of a sage. I don't want to make it too long post and I recommend you watch 'just some fat boi video' about how their world quest reward can be...really disapointing and how the game is more of being made by Tech Company than actual Game company which is true, even for a 2021 the video is still relevant with how this game are developing really really slow. If people expect any future Mihoyo game to be better in a span of 2 years, just give up and don't bother you already see how much Genshin develop in just 2 years and there is not much improve at all, side quest slowly become bunch of unnecessary texts and for 2 year+ the only new permanent content is not even an endgame content but just more boring and time consuming TCG permanent content that alot of player forgot it even exist plus lately they even try to make a limited event for it and you can even see the sheer desperation the dev want to see player bother with the minigame which too bad only last for one or two weeks then down the mariana trench again lmao. I don't even want to fully detail mention how toxic this game community is and how if you know more of the game the community rather punish you just like what happen to Jinx Turner and I can already see that in the comment section pretend the wenut SA as "far" and those who basicaly said "it will get better in version x.x" that can be it's own topic because there something disturbing with these cult, the parasocial and even rather mad over a red defeat colour in TCG because it's "too" negative for them ignoring that at least they can experience how luck still matter even in the most "anti-rng" deck setup. oh I forgot to mention the game have so muich potential and visualy and art wise they are pretty good but well what you get for 2 years? the answer is up to you.

  • @ShadowDoesCringe
    @ShadowDoesCringe Жыл бұрын

    Honestly, good for you! You doing Candace Hypercarry is hilarious to me, I’m kinda a mix of meta and “waifu” player. Like, I’ll get characters I like, ex; Hu Tao, Yae Miko, Nahida, Al Haitham, Cyno etc. I build them and get characters that synergize well with them. (I mean, I did get Ayaka just to farm Crimson Witch for my Hu Tao lol) Some of the characters I like are meta, some aren’t, I literally swore off using Bennett and Xiangling because of they were meta. Well, I might use Bennett when I get his C6 since meta players say “it’ll ruin your account forever, you’d be better off just making another one!” And it would be fun to see them get soo angry.

  • @TekkatV2
    @TekkatV2 Жыл бұрын

    The Catch troll was legendary

  • @shorkbait2062
    @shorkbait2062 Жыл бұрын

    I'm so incredibly happy to see that i'm not the only one with the issue of artifacts, yesterday i got a crit damage circlet with some crit rate subs and ER % but my friend said it was 'mid' / copium, even tho i was really happy with it because it was the first high crit damage 5star i've gotten ( on a set i need for my character as well ) ! I told him he could atleast be happy for me, like jeesh it works for the moment!

  • @MefoWho

    @MefoWho

    Жыл бұрын

    hes happy for you im sure, and that copium was for him, not you. We genshin player learn how to cope with time, and you shall too, naive soul.

  • @twigz3214

    @twigz3214

    Жыл бұрын

    I feel that, honestly people focus way to much on the "perfect" artifact when you can more than make good ones work wonders. I've been playing Genshin for 2.5 years now and for instance, an artifact with 20% atk and 10 crit rate is fantastic, people focus way to much on crit value and the perfect piece when you're just never finding the perfect artifact and it's fun to make due when what you have, and it's also fun that there's always somewhere to improve.

  • @Kurisu139

    @Kurisu139

    Жыл бұрын

    Show him that you can 36 star abyss using that artifacts. Im sure he will shut his mouth and respect thr real chad.

  • @shorkbait2062

    @shorkbait2062

    Жыл бұрын

    @MefoWho the issue is that all the artifacts i'm using now is mostly hp% / def% main stat and finally realising how artifacts work typically, i'm working on improving them slowly, i started playing in january and speed ran the quests so i have like an AR 35 inventory even tho i'm AR 54 at the moment, i don't even know how i made it so far but i think it's because nahida/raiden are carrying my team, haven't made it past floor 6 chamber 3 in abyss /yet/ so the first step for me is atleast stepping up my artifacts bit my bit, yes i know i can get the perfect piece *eventually* but for now that one crit circlet with attack, ER is better than a def % circlit that rolls into hp flat atk and def, instead of being negative he could atleast say ''copium, but works for now'' or something, it's annoying when everything i show him is constantly being responded to with ''mid''

  • @shorkbait2062

    @shorkbait2062

    Жыл бұрын

    @@twigz3214 exactly this, right now that one crit artifact is 10x better than most if not all the artifacts im using right now, i'm slowly working on artifacts but right now my priority is leveling my characters' talents / ascension because my characters and account / inventory is like AR 35 when my account itself is AR 54, started playing in january this year and didnt know any better

  • @Melotaku
    @Melotaku Жыл бұрын

    Amazing video! I couldn’t have said any of this better myself. You nailed it!

  • @hashhood3394
    @hashhood3394 Жыл бұрын

    Just a friendly tip. Hu Tao's DPS without cancels (as in full normal attack combo) is on par with Diluc (for Vaporize teams that is, Diluc Melt is a different discussion). Hu Tao's DPS is optimal with cancels and it's mechanical reliance really helps boost performance if you dont have the best artifacts, but it doesnt mean you cant take a different approach on her combos. When I didnt have her first constellation (C1) I gravitated to doing 3-4 normal attacks + uncanceled charge attack and it was enough to fully star floor 12 (I also didnt have 4 piece crimson witch set artifacts and Yelan wasnt released back then). It certainly helped lower the amount of erratic positioning and mechanical difficulty of playing her. Not saying you should play her again immediately, but if you ever do revisit her, then you might enjoy her more with a different approach.

  • @laurentiuslancaster1657
    @laurentiuslancaster1657 Жыл бұрын

    Unfortunately, he did the challenge during WeNut lol, but fairly well done. The true f2p endgame is consistently trying to do a 36* abyss for those measly extra 50 primos instead of just doing a 33* clear. It's doable even against Wenut abyss in my f2p acc but it sure is challenging and time-consuming, granted I've been playing the acc since day 1 release.

  • @crewgunnight8987

    @crewgunnight8987

    Жыл бұрын

    I have been playing day 1 and still haven't cleared with 36 stars. 33 max. Truth be told those annoying snake enemies are jst stupid mechanics. Going underground? Why?

  • @potato_pc181

    @potato_pc181

    Жыл бұрын

    33 star players. we rise brother

  • @assassin101c

    @assassin101c

    Жыл бұрын

    ​@@crewgunnight8987 Honestly, I'd take an enemy with triple the health of the wenut if it means I could fight it the whole time. By its 3rd come around, I had the strategy, I knew where and when it surfaces but I'll never forget how annoying it was the first time around.

  • @thecrab3128

    @thecrab3128

    Жыл бұрын

    The true endgame for genshin is actually teamcomps developing Without considering the abyss in my personal opinion. You can get the most fun out of the system in this way.

  • @Tnscla

    @Tnscla

    Жыл бұрын

    @@crewgunnight8987 really?? I cleared with 36 stars with 3 months after launch, only doing welking and BP. And never failed again to 36 since. I quit for a year before chasm came out and im back since last patch, now with Nahida its better than ever to 36 star. You should really be able to do it blindfolded by now if you are playing everyday.

  • @wastingsun
    @wastingsun Жыл бұрын

    I will say right now that as someone at max AR, my one major flaw with Genshin is the fact that sometimes getting to play a certain character can feel like a major grind on Artefacts and Materials. For example, I pulled for Kaveh and Baizhu, and I got them, but now I feel like I'm not allowed to play them until theyre giga maxed because everything has so much HP and so much damage. It really is a minor problem, but as someone who just wants to see cool characters doing their thing, knowing there is not a single place I can safely play some of my characters is a bit sad. That being said, there are just a few minor things that may get fixed down the line, or will be fixed in some other ways. #1: Albedo isn't a standard banner 5 Star. (WE NEED GEO 5 STARS ON STANDARD PLEASE!) #2: All characters must be "nice". (So far Wanderer is the only non friendly character we have that is playable, but even still they went out of their way to sort of yassify him without doing much of the actual building back of trust.) #3: Physical and Geo just suck right now. (Most enemies have resistance to these two damage types, but atleast you can fight Eremites. Also Shatter sucks. Geo desperately needs new reactions instead of "get a shield" since you aren't playing Geo for the crystalize.) #4: Ningguang got shafted so hard why is every Geo character Defense scaling leaving Ningguang with no good supports or carry potential compared to even Noelle. 😭

  • @WarHoundLACN
    @WarHoundLACN Жыл бұрын

    Same with the Dark Blade from Albedo quest, it saps some HP, but increases damage to insane meassures. Making it one of the most powerful relic weapons in the game... Removing immersion quickly.

  • @BallDestroyer3000
    @BallDestroyer3000 Жыл бұрын

    Great vid man, seeing you beat floor 12 with Candace was exhilirating

  • @kyril98741
    @kyril98741 Жыл бұрын

    11:07 Even if you got a 5-star character there is still a whole different level between Whale and f2p. Full con + fully refine weapon + bis relic with god stat 5 star character made the character feel totally different.

  • @MrDrugnut
    @MrDrugnut Жыл бұрын

    ok... i dont know what kind of chatters you have but a f2p can clear abyss quite fast these days. 3 years? yeah right. you can 36 star it in 3 months. you just have to abuse dendro reactions and elemental mastery. i mean yeah it would require a little bit of guide checking online but if you want to be savvy with your resources , as you should if f2p, then i think it's only natural

  • @GerriFuryman

    @GerriFuryman

    Жыл бұрын

    This day new players have far more better account economy, i beat abyss for 36 after 4months on release as f2p, but i dont even try it first 2 months, a was so lazy until i saw Envi video where he beat abyss and decide, ok i need to get 36, and i get it after 4 hours. And since then i get 36 every abyss without any problem. Now people can just rush to inazima. Farming boss materials till AR45, and then just start to farm emblem+seminava domain, and then dendro, using strongbox to get specific VV set or maybe pyro, and have 0 problems with beating abyss.

  • @neerajmangalanandan4168
    @neerajmangalanandan416811 ай бұрын

    A 3* clear is 3 minutes. A 0* clear with almost the full 9 minutes utilized is ~3x the time. Which means your dps output is just above 1/3rd of what is needed for a full clear. The artifacts on diluc were perfectly fine. Not all pieces were loaded with CR CD, but you had plenty of atk% and many good EM rolls on several pieces. Farming crimson witch for another year is going to give you a diluc with maybe 10% more damage with hyper optimal subs. Your twitch chat needs to cool it with the mid accusations (though thats more a result of the nature of a fast scrolling twitch chat desparate for attention id say) Artifact substats arent some sort of infinite trove of treasures from which damage just flows out endlessly the more you farm. Across 5 pieces you get 40-45 substats in total. And no more. The limit of reaching a perfect 45 substats gets harder with every little bit of progress you make. The whole experience is best described as asymptotic progression. The point I want to make is that your statement at the end of "the gap from 0*s to 3* all comes down to getting better luck on artifacts" is blatantly untrue. A hypothetical run where your same teams had all perfect +20 artifacts wouldve maybe gotten you a clear with 30s remaining on the clock. The other 5 1/2 minute gap comes from a lack of understanding of the more detailed mechanics of the game, which leads to an inability to build teams that synergize with each other properly, both wrt reactions and rotation matching. Compounded with the resource crunch of needing to spread resources over 8 units to build, on top of that the wenut and later abyss cycles being an absolute pain in the ass to clear fast cause of stalling mechanics. The good news is, almost none of that is your fault. I mention detailed mechanics, but the game puts in 0 effort into explaining what they are. Theyre content with saying "try putting hydro and pyro for big damage" and letting you figure the rest out. Which is good for hoyo cause you know, lack of knowledge means players are inclined to use money to make up the difference. You need to seek it out yourself, fortunately they are easy enough to find detailed guides on. Specifically about rotations, application ICDs and gauge theory. As a practical example of gauge theory at work, look at the wenut footage in this video. Look at the aura on the wenuts health bar as you attack it with a yelan ult + diluc on field. Observe how the aura always stays only pyro. Now redo the same chamber with yelan and xingqiu swapped between those teams. You'll find that diluc is able to consistently vape a lot more. The resource crunch of raising multiple units is part of why tier lists exist. As cringe as they are, most of them do give a decent idea of what units would be worth investing your time limited resources into to get returns. Or you could just pick favorites / be a rebel and end up with 0 star clears. Its a shame that theres no real way to experiment building units cause everything costs so much resin. That being said, tier lists are at best a semi reliable guide post and definitely not anything close to a proper ranking of units, ditto for anyone throwing around usage statistics. Why am I writing all of this, probably only to be lost in the new comments section never to be seen. Probably cause the rest of your evaluation of the game from story to writing and exploration are on point. Youre able to discern the good and bad of what this game offers with fair and proper judgement. So when I heard the "artifacts are why im at 0 stars" argument that i've heard countless times from several parts of the playerbase that love to scapegoat artifacts for their lack of game knowledge and skill, just irked me I guess. In any case, thanks for the great video.

  • @kurii6201
    @kurii6201 Жыл бұрын

    might be an unpopular opinion, but I actually prefer rolling on the weapons banner to character banner lol (yes, I'm F2P) There's something so amazingly satisfying to me to see my Hu Tao, Eula, Raiden Shogun and Yoimiya equipped with their BIS, it feels like my character is finished then and I love the feeling (obviously a lot of people don't feel this way, which is fine too, just wanted to give my opinion on it even though nobody asked lol)

  • @zofito
    @zofito Жыл бұрын

    While I normally agree with most of the things you say, you are waaay off the mark if you think artifacts are the only thing you are missing to get 36 stars on abyss. Abyss is as much a skill check and knowledge check as a dps check. Rotations, comps and resource management are key if you want to complete abyss as a f2p. I mean... the current record to 36* abyss is just 16 days (In a f2p account). In my opinion, minmaxing your teams using whatever you can get is the most fun part of the game.

  • @albertprifti
    @albertprifti Жыл бұрын

    Nice job Necrit 👍 On point arguments and pijamas choice😅

  • @ryanmatthews3609

    @ryanmatthews3609

    Жыл бұрын

    yeah just wish i could say the same for league

  • @tortilla1301
    @tortilla1301 Жыл бұрын

    Lmao that Hu Tao vs gigachad is awesome. 08:52 Tbf though, you'd know enough about Albedo if you'd done his character quest like the game warned us before the "Quick Start" button in the event.

  • @ryuukichi2531
    @ryuukichi2531 Жыл бұрын

    5:24 thank you so much for pointing this out

  • @serikazero128
    @serikazero128 Жыл бұрын

    hahahahaha the end was perfect. Tho 1 correction: sometimes beating abyss with 3* in each floor is not so much about artefacts but about teams, or saving up energy. I have been playing since release, and in this current abyss, I can mainly finish it with around 7-8 stars. I have to alter my teams, for the first time I ........ I........... I stopped playing Childe Xiangling Suckrose Xingqiu. In order to 36* comfortably (without having to play floor 1 perfectly or reset for 5 hours+)

  • @Starfang
    @Starfang Жыл бұрын

    If genshin was actually as bad as some people say it is, it wouldn't have such a huge playerbase to this day Thanks for the great content Necrit

  • @skiller1495

    @skiller1495

    Жыл бұрын

    Cod still exist.

  • @toddhoward6989

    @toddhoward6989

    Жыл бұрын

    they exist only for CP xd

  • @skandrope5712

    @skandrope5712

    Жыл бұрын

    Fifa is still going strong despite being the same game every year.

  • @toddhoward6989

    @toddhoward6989

    Жыл бұрын

    @@skandrope5712 fifa is like the kardahians

  • @josejosejose1405

    @josejosejose1405

    Жыл бұрын

    I mean... imagine put money into a game just to leave it there

  • @orein1880
    @orein1880 Жыл бұрын

    mans beat the hardest abyss with scraps and sheer determination and still won. and i respect the hell out of it

  • @mustninja9080
    @mustninja9080 Жыл бұрын

    "had fun in abyss" psychopath . . . I mean whatever floats your boat good job on not getting burnt out in the 700 hours

  • @Lacirev
    @Lacirev Жыл бұрын

    I think the worst part of side quests not having dialogue is when they use unique names for everything. I really tried to pay attention to the 3.7 world quest but there were just so many complex names for things coming up in every single sentence. And when they eventually get explained, it's the longest and most annoying sentence to read.

  • @velvetra29
    @velvetra29 Жыл бұрын

    Raiden's 2nd act story quest, Transient Dreams, will always be the peak Genshin storytelling for me.

  • @HawkieTalk

    @HawkieTalk

    Жыл бұрын

    Wait until you will find some quests in sumeru 😅

  • @velvetra29

    @velvetra29

    Жыл бұрын

    @@HawkieTalk Pretty much completed Sumeru, none of them came close to it.

  • @ei6939
    @ei6939 Жыл бұрын

    Was waiting for this for a long time and it did not disappoint

  • @rinkairiozuki7245
    @rinkairiozuki7245 Жыл бұрын

    Honestly, i do agree with nearly everything you said. - Black screens should be considered Crime against Story telling. - You can skip 80% of dialog and still understand everything. - Aranara quest was Hideous. Did they really hoped me to read all that Alien language? C mon - Most Main story quests suffer from pacing. - Character Stories are SUPER Boring. You have lawyer, Tax officer, Dude who talks with rocks, Alchemy, Yae started good, later you find out you got on Writing competition or whatever, Eula has tragic story, but your quest is how to learn to dance. - Story based on characters always gonna end up like this, where they HAVE to shoehorn in some 5 star characters into the story. Honkai impact did it better since it's character based on story, not story based on characters. My Personal issues: - Combat is NOT that great when you think about it. All it does, it's focusing to much on elemental reactions. Which means, as long as you have certain elements, you see big numbers. I WANT FLASHY ULTIMATES. God coming down from the sky, Raiden raiding a dragon or some sh*t. When Raiden Shogun Boss came out, i thought "YES, finally we'll get a character which ACTUALLY FEELS LIKE 5 STAR" nah, all you get is tazer on a fishing stick. Crazily enough, That would be totally in Honkai impact 3rd, and it's like 5 year old, and they have Raiden Mei which rides a Dragon. Honkai Star rail have that, Why Genshin can't? On the same note, Ults with animations sucks. It's cool first 5 times, then... That's why Rosalya is one of the best characters in the game. Nearly none of the characters FEELS like 5 star. Newest character? Awful he does absolutely nothing. - Abyss is a dogsh*t I dont see how people can have fun with that. EVERYTHING is made just to waste your time. Is it hard? NO. Is there incentive to achieve best team for that fight? NO. Since you have to go through same 2 chambers again to to get to 3rd for whatever reason. WHY? It's baffling how that never got reworked. While Honkai impact Abyss got reworked like 10 times. And it is, more fun. - Why limit Serenita pot building? WHY? Let people go crazy at it, let them build whatever they want ffs + What this game does VERY WELL is Exploration. That's the main reason i still play it. And sometimes comes out character i like design of. i have 30k gems as a f2p still waiting for next character i'll like. I just like run around, get some farming, visit a pot or something. I did delete this game like 10 times already. Still returning for whatever reason

  • @JohnnyThebestovich
    @JohnnyThebestovich Жыл бұрын

    Nice video! I think the main reason why they try so hard to explain everything in the story and then summarize it with Paimon, is because Genshin is very, very casual-oriented. I followed a bunch of anime communities in the past, and it was impressive how often people could miss some obvious points that were made even by well-written shows. I assume that it's a safer decision for the devs to get a wall of complaints like "they explain too much" than a wall of "they don't explain enough" (even if they actually explain well). Of course, this is just my personal view, but it's clear that the game aims to capture as wide of an audience as possible, so it has to play safe wherever possible.

  • @effortlessfury

    @effortlessfury

    Жыл бұрын

    Nail on the head. This is exactly what they're doing and why.

  • @whaleborne1308

    @whaleborne1308

    Жыл бұрын

    I mean if someone is that ignorant or oblivious, that shouldn't be on the game to pander to. It just drags down everything. Star Rail so far has done this without a Paimon-like character, and it's been good. People are loving its story. You could argue it's because people now know they should be actually trying to pay attention, but I think it's also because it respects the players ability to pick things up during the story and cutscenes.

  • @evilmiyoho6742

    @evilmiyoho6742

    Жыл бұрын

    It is NOT casual oriented at all.

  • @effortlessfury

    @effortlessfury

    Жыл бұрын

    @@whaleborne1308 It depends on who your audience is. Genshin is aiming for a much, much wider net than either Honkai game. It is up to the game to be accessible as the devs want the game to be, and Genshin is designed to be excessively accessible. To preface, I personally prefer Star Rail's way of storytelling so far. That said, I have seen some folks who DON'T like Star Rail's style of storytelling and found its aggressive ramp-up confusing. That's OK. Not everyone is the same, not everyone parses stories the same way, and that's why HoYo has multiple games with different approaches.

  • @whaleborne1308

    @whaleborne1308

    Жыл бұрын

    @@effortlessfury More often than not, if you try to appeal to EVERYONE, you end up excelling at nothing

  • @lexam8320
    @lexam8320 Жыл бұрын

    Still waiting on those lore videos, maybe they'll pop up once you're done farming your MID artifacts

  • @Varedise
    @Varedise9 ай бұрын

    Man I recently started getting back into Genshin just playing the story and doing all the side quests but man do the side quests drag on even though some are really fun. Im just focussing on the chars that I like and build them up just like you did, I actually held off on doing the rest of the Spiral Abyss and havent touched it in years I might go back to it eventualy after I progressed a bit more with my teams

  • @cocopop183
    @cocopop183 Жыл бұрын

    Incredible video, I basically agree with everything Also that part where you got the catch just like that was the funniest thing ever hahahahhaha, I never bothered on my account but seeing everyone freak out about it was hysterical

  • @18andcloudy

    @18andcloudy

    Жыл бұрын

    where he get all the fish from tho lol? I never once went for it bc I didn't want to fish for hours on end

  • @cocopop183

    @cocopop183

    Жыл бұрын

    @@18andcloudy fishing is just fun…

  • @spiritwildfiregaming1975

    @spiritwildfiregaming1975

    Жыл бұрын

    @@18andcloudy When the mechanic was new it didn't even take 30 minutes to fish the whole map. I'll know- I went ham on it for the namecard.

  • @tobidobidu1129
    @tobidobidu1129 Жыл бұрын

    Hey Necrit! I was wondering if you have any plans of covering the stories of both Genshin and Star Rail. Specifically Star Rail I have started because of your recent video and I am enjoying it very much. But even though I try to pay attention during the main story (and so far I am enjoying it), I have to say I can't be bothered to read every note I find, or every piece of dialogue in sidequests. Is there a chance you are gonna cover some of this in future videos, like you did with Champion Lore in the past? Lots of Love!

  • @insectslayer1374
    @insectslayer1374 Жыл бұрын

    I don't use the jump animation cancel on Hu Tao because waiting for her to land is just painful for me I use normal attack and charge instead and it actually looks like I'm fighting xD

  • @evilmiyoho6742

    @evilmiyoho6742

    Жыл бұрын

    You are losing 50% dmg

  • @insectslayer1374

    @insectslayer1374

    Жыл бұрын

    @@evilmiyoho6742 oh look who it is anyway, I'm a casual player so I don't mind since having fun is my main objective

  • @kelvinwalter8623

    @kelvinwalter8623

    Жыл бұрын

    ​@@evilmiyoho6742 thats a lie at most your losing 10-15%

  • @evilmiyoho6742

    @evilmiyoho6742

    Жыл бұрын

    @@kelvinwalter8623 Learn to play

  • @mel.4d502
    @mel.4d502 Жыл бұрын

    Started last february finished all content today~ I cant believe I started my genshin phase together with Necrit

  • @kayczennie
    @kayczennie Жыл бұрын

    I really agree with the event-locked core parts of the story! Like I keep telling my bf lore about this and he (a newbie at ar20) was like ‘???’ because he wasn’t there when it happened

  • @skykeeper7711
    @skykeeper7711 Жыл бұрын

    Artifacts and more powerful things don’t get you more stars in Spiral abyss. Sure it helps but still to reach the time limit you have to play *way* better. Better understanding of buff set ups, learning enemy patterns, and team rotations. Even with amazing artifacts and stats, some people still cant even get all stars with meta characters because they just suck. Speaking from a person that got 9 stars every floor for very long. People usually don’t care if you don’t beat the abyss without perfect stars. Getting all stars is the real challenge the community sees. And trust me trying to get stars in the abyss is not as easy as just beating it with no stars.

  • @Melotaku

    @Melotaku

    Жыл бұрын

    You’re not entirely wrong but you aren’t right either. The skills needed to do what Necrit did vs getting all stars are different. To get all stars you need to be good at rotations and buff setups and team building etc. but to finish abyss with crap artifacts and non-meta teams, you need to be good at dodging, knowing when to attack the enemy and when to back off etc. In my opinion, the latter is more of an engaging and fun challenge. While the former is just a dps check. Those just aren’t fun for me. For many meta teams you don’t even need to worry about dodging because either you have an OP shield, a freeze team, a team that staggers the enemies so much that they can’t attack, or you just have C6 R5 everyone and tank the damage because everything dies so fast.

  • @figloalds
    @figloalds Жыл бұрын

    Fortunately they kept the best event story fixed

  • @energy8552
    @energy8552 Жыл бұрын

    Thanks for your video, that's pretty much exactly what I think. I've been playing since day 1, haven't missed a day yet. I am so glad to have experienced the events around Albedo or 1.1 with Fischl, Mona and Scaramouche, especially Golden Apple Archipelago. But Abyss is my personal "horror". I don't like it and do only the most necessary every 2 weeks: 1 run with a team I just feel like and "mid" artifacts. As if I can help it that my characters run around with a lot of extra DEF or HP. 😅 The 33+ stars I get regularly are enough for me. Sometimes it's enough for 36, but I don't want to make more than one run. Meta players don't like that, but I can live with it. The most important thing for me is: I have fun with the game and I can recommend that to others. A game should entertain me and please me. Genshin does that very well outside of the Abyss (as long as I don't have to farm artifacts). And honestly, without the Primos, 90% of players wouldn't do Abyss anyway. 😊 Fun Fact: I don't like Hu Tao's playstyle either (because i'm too dump to dodge) and my first 5-star in the first 10 pulls was also Diluc + Bennett.

  • @friendly-1ntrovert865
    @friendly-1ntrovert865 Жыл бұрын

    I've been playing genshin for a bout 2 and a half years and I fully agree with your points about the story. It's a great story, but holy fuck it's so boring to watch the characters talk about it more than they actually experience it. What's worse is you can't even skip the dialogue cutscenes. I've genuinely caught myself falling asleep multiple times.

  • @saisame7975
    @saisame7975 Жыл бұрын

    Sumeru's sidequests where amazing, I wish they where with voice-acting

  • @maymeowmoo
    @maymeowmoo Жыл бұрын

    I am so happy to see someone I use to watch only for LoL start doing more Genshin/Hoyo content :3 It's very relatable, since I dropped LoL for Hoyo games >:D The way u structure videos is very to my liking so YAY!

  • @unexpectednoone534
    @unexpectednoone534 Жыл бұрын

    For those who hate artifact farming, I suggest you to try dendro teams. Most of them don't need good stats just have enough er and em is enough to make them viable to full star clear abyss hell sometimes I put instructor set on my one char on dendro team and it still good.

  • @oujisama05
    @oujisama05 Жыл бұрын

    Honestly, the unvoiced world quests are unfortunate :( Some of the long world quests (like Ruu's quest in Tsurumi, and the Aranyaka quest) are very very good. I wish the just give you the option to play it voiced or not voiced when you start it so you can download the relevant voice pack if you can. Something you didnt catch probably because you were focusing on the archon quest, but they have this thing where a character is only available for one quest. So if you activate their character quest but dont really wanna do it yet, but theyre needed for the archon or event quest, that character quest is suddenly a prerequisite 💀💀 I wish they let you prioritize the quest so that all relevant characters are available for what youre doing at that moment. anyway, Im glad to see youre enjoying yourself! I think a lot of people are burnt out right now, but hopefully with fontaine just around the corner, the momentum will come back.

  • @zuzus8163
    @zuzus8163 Жыл бұрын

    I’ve noticed that may people have similar issues regarding characters that appeared in a event once and you probably already know this, having 700h into the game but i'm gonna say it anyway. At the end of each update there's a "satisfaction" poll and people can send their concerns and issues to hoyoverse themselves. What I always do is ask them to at very least bring the dialogs from story events into the log so that you can have a little more context of who characters are, and I strongly advise you do so too. If enough people voice their concern hoyoverse might actually do something about it.

  • @janvit2939

    @janvit2939

    Жыл бұрын

    Still surprised after these years there are still people expecting the genshin development team to listen, they don't give a shit, if they did, the game would not be such waste of potential, and most importantly, waste of resources spent on the events that just go away and reappear in months, if only that went into actually improving the permanent stuff 🤷‍♂, like fixing bugs, which also most of the time takes 6 months (WTF?), if other companies took 6 months to fix a bug, they would get shit on. Anyway, they don't listen, unless you try to assasinate one of the CEOs

  • @akwaMartyna

    @akwaMartyna

    Жыл бұрын

    @@janvit2939 I mean the game definitely has issues but bruh do you even play other games? I come across a bug like once a year literally. Sure, there are bugs that are specific and you need to follow 10 steps to trigger them and get out of bounds but you won't come across them randomly plus they always get patched in the next update. seriously, I can't name a game that has less bugs than Hoyoverse game. whatcha smokin bruh. from every valid complain you pick the stupidest ones ps. they do add QoL stuff. But it's much harder to do them in a massive game than in a new one for example (like HSR), with how coding worse. One line can fuck up the whole game. You can complain about gacha sucking dick. complain about the pacing. complain about artifact rng and end game. But you choose bugs that are objectively basically non-existent lol

  • @awesomeplayer5574

    @awesomeplayer5574

    Жыл бұрын

    ​​​​@@akwaMartyna people have been saying that genshin will improve the issues it has but I honestly don't believe it anymore since I would like more qol but damn it annoying when people keep saying the same thing over and over and also your example of coding so it could mess up everything but doubt it cause it seems hoyoverse knows how to code and one example I can give of qol is elden ring

  • @glyphgraph8436

    @glyphgraph8436

    Жыл бұрын

    Well, i think the problem is more people are just sending "they're satisfied with what they get" message through this survey or just straight up ignoring it (or it hoyo that's ignoring it).. I've done this survey for 2 years and never saw anything of my concerns being implemented... Ironically, i see some of the things i've complained being put in.. Honkai Star Rail instead.. what a joke..

  • @Iuckie

    @Iuckie

    Жыл бұрын

    @@akwaMartyna I do think the original comment has a point. Commissions like "Cliffhanger!" Were only patched a patch or two ago. *They were in and bugged since launch.* Keqing's C2 was just flat out bugged and didn't work. It was patched in December of last year. *That was in since launch too.* Another daily commission, Geo Travel Diary, if you choose three of the options separately, two of them get deleted from your inventory. That's a bug, and *it's been in the game since launch, and has yet to he patched.* Mona's C1, half of it doesn't work. The Freeze duration isn't extended at all. It's also bugged and *has yet to be patched.* Xinyan, the four star shielder? It's supposed to stack based on how many enemies you hit, but instead is bugged to be every OTHER enemy you hit. **That's been in since 1.1 and has yet to be fixed.** That's just five off the top of my head that I've encountered, and that's not even mentioning stuff that has workarounds but really shouldn't exist like the quest to turn off the rain in Inazuma being bugged so that you have to restart the game sometimes for it to actually work and progress. I get that you like the game, but honest criticism doesn't hurt.

  • @kiwiseed7563
    @kiwiseed7563 Жыл бұрын

    agree with you in many aspects ... - i wished the world quests were voiced, the game has some very good story telling in those world quests, - also true some characters get hyped to the moon and back cause of meta and wifu potential but if their gameplay does not appeal to you then feel free to bench them lol characters like Ganyu, Hutao, Ayaka and Nilou are some of the characters that i never cared much about personally - artifact farming is the bane of my existence, i just farm as much as to give them some decent stats and forget about it, i like farming talent mats more for some reason - some people are to serious about abyss, personally i dont see the appeal in it, i do it for the primos and usually never care to retry if i fail the first time - personally i like to follow along a new players journey with the game, another individual another perspective on the game, and what i have realized for myself is that as long as they have fun with the game and they are enjoying it i look past the way they consume it ... some people really enjoy the story, others the fighting, other maybe tcg and other exploration ... watching someone having fun is infectious The game sure has its flaws but it has offered me and many so much joy and genuine fun, i still hope one day Hoyo will make a few adjustments to improve certain parts but lets be real nothing can be perfect

  • @WildspeakerYT

    @WildspeakerYT

    Жыл бұрын

    GIGACHAD comment

  • @UberWraith

    @UberWraith

    Жыл бұрын

    Farming Talent Materials gives always some improvements to your characters, so in a way this could be one of the reasons why you prefer it to Artifact farming (it's the same for me as well), which is ENTIRELY reliant on RNG - you can farm literally for months and gain nothing or just a tiny improvement. With Talents even a single level gives a considerable difference.

  • @kiwiseed7563

    @kiwiseed7563

    Жыл бұрын

    @@UberWraith yup you summed it up nicely

  • @sylvinc3251
    @sylvinc3251 Жыл бұрын

    I love your genshin content, keep it up

  • @Shiby23
    @Shiby23 Жыл бұрын

    Your adventure through the game was very entertaining :) glad you enjoyed it f2p

  • @korbytooth

    @korbytooth

    Жыл бұрын

    Sorry for being obnoxious with this but he is not a F2P player his audience gave him that thing monthly for 4 months, it is as if they gave him 100 wishes or less

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