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Жүктеу.....
Пікірлер: 69
@Xerangelo20 күн бұрын
5:00 Can confirm, almost went insane implementing the library, and then I gave up and then simply called ffmpeg executable through a pipe from C.
@cthecheese1620
20 күн бұрын
That's why I chose to buckle down into it, ffmpeg is used in so many systems that I figured it would be a good resume piece to write something using ffmpeg as a library At the very least, you'll know I'm persistent and can work in complex environments lol
@jonohiggs
20 күн бұрын
@@cthecheese1620 I managed to write an ffmpeg encoder that captured an opengl framebuffer, it was 200 lines of code that cost me an entire week of repeatedly hitting my head into a wall
@poderosoexcalibur-yp3kl
20 күн бұрын
I embedded ffmpeg as a lib in a mobile app, fried my phone and served it with fries and soda
@mobkiller111
19 күн бұрын
Tried that yesterday for like 8 hours... I just wanted some more logging for the video encoding.
@shrddr20 күн бұрын
LOOKS LIKE WE ARE ALIVE
@bashbarash114820 күн бұрын
ffmpeg arguments look like a separate programming language with its own abstractions and programming patterns
@dutchdykefinger
19 күн бұрын
to be fair ,many linux CLI programs do lol
@OuterProduct351
18 күн бұрын
with chatgipity writing the commands, ffmpeg is really smooth to use with pipes
@multicoloredwiz18 күн бұрын
Okay, it's insane how good he is at beat boxing holy That buffer overrun was so fun to see visualized. I love it
@drdca8263
17 күн бұрын
Oh wow, I was thinking “yeah he’s shown that he’s pretty good at it before” but then at 1:50:40 or so I saw what you meant
@javierflores0920 күн бұрын
19:02 "if I was programming in Rust, I would just accept as a slice in here" followed by "I could create a struct but I am kinda lazy so w/e, let me maybe C" made me chuckle lol, kind of an accidental joke
@cheebadigga409220 күн бұрын
man C is around 50 years old now and I have like 10ish years of experience with it, but I'm still learning new things just watching your videos
19 күн бұрын
C 50 years ago was nothing like it is today
@cheebadigga4092
19 күн бұрын
true but how does that invalidate my point?
19 күн бұрын
you're implying said things are 50 years old when they're not
@cheebadigga4092
19 күн бұрын
C was created in the 70s, so it's 50 years old. There have been a couple of revisions/versions, yes, but that doesn't change the fact that C itself is 50 years old.
19 күн бұрын
C is 50 years old, yes. You said you learned new things today, at a time when C is a completely different language. Chances are those things didn't exist back then.
@MyManJohnny19 күн бұрын
I feel like it would be interesting to not hardcode the tape movement transformation and instead give each step of the animation a function pointer. That way you could have different transformations play during your animation and you could even extend this concept to the cell animation. Also if you decide in the future that you're going to turn this into a library, people would be able to implement their own transformations to finetune the animation to their liking or use the default ones that you've implemented.
@manucaouette17 күн бұрын
1:40:56 voidf is coming 👀
@aniketbisht28237 күн бұрын
18:55 In C++, it's called span. In this case it would be std::span. It's basically a pointer-size pair. But you can also specify the size at compile-time like : std::span. Then it only stores a pointer. CAN YOUR C DO THAT. I think not.
@c4llv07e20 күн бұрын
>>1:49:45 Sometimes I want to see a video "Tsoding without context"
@baranjan69698 күн бұрын
6:25 I like how serious tone got here.
@omarabuabdullah486220 күн бұрын
using blender as a video editor is something cursed.
@belst_
20 күн бұрын
blender videoeditor is actually quite decent
@txorimorea3869
20 күн бұрын
As is only natural when dealing with such amounts of power.
@D-V-O-R-A-K
20 күн бұрын
using blender for anything is cursed
@omarabuabdullah4862
20 күн бұрын
@@D-V-O-R-A-K based maya3D user
@dutchdykefinger
19 күн бұрын
@@D-V-O-R-A-K eevee says hi
@aniketbisht28237 күн бұрын
There is no need to store "resource" pointers in the Plug struct. Plug struct, as far as I understand, stores data that needs to be persistent between reloads, like animation data, but resources like images and fonts (if you're loading/unloading them between reloads) can be pulled out from the Plug struct to be global variables. This way you can add/remove resources without doing that "resize" trick of yours (which only works one way).
@berndeckenfels19 күн бұрын
With the animation state machine you have a Turing engine again so you can just make it directly evaluate a Tula script :)
@neshkeev20 күн бұрын
You should've showed how you import the MP4 file into blender, otherwise the stream feels incomplete
@hubstrangers345015 күн бұрын
Thank you.......
@TurtleKwitty19 күн бұрын
The more you worked on it the more it felt like it would have been better to just visualize the memory of tula directly rather than a manual animation system haha
@christianedouardo20 күн бұрын
Can you create a task's automate using win32 c api? :)
@khuntasaurus88
14 күн бұрын
Windows bad
@apppples20 күн бұрын
Is there a chance you can just upload all vods here with no editing? I only ask because I watch everything you stream but as a vod since you stream while I work and I hate having to use twitch. Also I know editing is time consuming.
@aaronspeedy7780
20 күн бұрын
Recent vods are available on Twitch, and they have no editing. I'm also sure there's a tool to download videos from Twitch
@apppples
19 күн бұрын
@@aaronspeedy7780 I watch them all there already. I just don't want to
@xravenx24fe
19 күн бұрын
Then what do you want? What you ask for makes no sense, if you really want a copy of a previous stream unedited that you've already seen just because you don't like where it's hosted, you can just download it yourself lol.
@apppples
19 күн бұрын
@@xravenx24fe I want all of the vods on youtube? Kinda what I said...
@animowany111
17 күн бұрын
@@xravenx24fe Also twitch deletes older vods, youtube doesn't
@blackhaze385620 күн бұрын
Catfooding.
@OuterProduct35118 күн бұрын
1:58:03 Totally disagree. ATM I'm hyping on taking other developers code, and violating it into my creation. Understanding other people's code is hard, but it is a skill.
@lukehjo20 күн бұрын
Crazy.
@andrehedesand68120 күн бұрын
Product types in tula when?
@apenaswellignton20 күн бұрын
Peg Pog Pug Pig Paug
@isaactfa
20 күн бұрын
Peg (me)
@thediskostarz20 күн бұрын
nice video as always
@thunderdeer607320 күн бұрын
First
@yooyo3d19 күн бұрын
Link libavcodec, libavformat and libavutil... Don't be a chicken.
Пікірлер: 69
5:00 Can confirm, almost went insane implementing the library, and then I gave up and then simply called ffmpeg executable through a pipe from C.
@cthecheese1620
20 күн бұрын
That's why I chose to buckle down into it, ffmpeg is used in so many systems that I figured it would be a good resume piece to write something using ffmpeg as a library At the very least, you'll know I'm persistent and can work in complex environments lol
@jonohiggs
20 күн бұрын
@@cthecheese1620 I managed to write an ffmpeg encoder that captured an opengl framebuffer, it was 200 lines of code that cost me an entire week of repeatedly hitting my head into a wall
@poderosoexcalibur-yp3kl
20 күн бұрын
I embedded ffmpeg as a lib in a mobile app, fried my phone and served it with fries and soda
@mobkiller111
19 күн бұрын
Tried that yesterday for like 8 hours... I just wanted some more logging for the video encoding.
LOOKS LIKE WE ARE ALIVE
ffmpeg arguments look like a separate programming language with its own abstractions and programming patterns
@dutchdykefinger
19 күн бұрын
to be fair ,many linux CLI programs do lol
@OuterProduct351
18 күн бұрын
with chatgipity writing the commands, ffmpeg is really smooth to use with pipes
Okay, it's insane how good he is at beat boxing holy That buffer overrun was so fun to see visualized. I love it
@drdca8263
17 күн бұрын
Oh wow, I was thinking “yeah he’s shown that he’s pretty good at it before” but then at 1:50:40 or so I saw what you meant
19:02 "if I was programming in Rust, I would just accept as a slice in here" followed by "I could create a struct but I am kinda lazy so w/e, let me maybe C" made me chuckle lol, kind of an accidental joke
man C is around 50 years old now and I have like 10ish years of experience with it, but I'm still learning new things just watching your videos
19 күн бұрын
C 50 years ago was nothing like it is today
@cheebadigga4092
19 күн бұрын
true but how does that invalidate my point?
19 күн бұрын
you're implying said things are 50 years old when they're not
@cheebadigga4092
19 күн бұрын
C was created in the 70s, so it's 50 years old. There have been a couple of revisions/versions, yes, but that doesn't change the fact that C itself is 50 years old.
19 күн бұрын
C is 50 years old, yes. You said you learned new things today, at a time when C is a completely different language. Chances are those things didn't exist back then.
I feel like it would be interesting to not hardcode the tape movement transformation and instead give each step of the animation a function pointer. That way you could have different transformations play during your animation and you could even extend this concept to the cell animation. Also if you decide in the future that you're going to turn this into a library, people would be able to implement their own transformations to finetune the animation to their liking or use the default ones that you've implemented.
1:40:56 voidf is coming 👀
18:55 In C++, it's called span. In this case it would be std::span. It's basically a pointer-size pair. But you can also specify the size at compile-time like : std::span. Then it only stores a pointer. CAN YOUR C DO THAT. I think not.
>>1:49:45 Sometimes I want to see a video "Tsoding without context"
6:25 I like how serious tone got here.
using blender as a video editor is something cursed.
@belst_
20 күн бұрын
blender videoeditor is actually quite decent
@txorimorea3869
20 күн бұрын
As is only natural when dealing with such amounts of power.
@D-V-O-R-A-K
20 күн бұрын
using blender for anything is cursed
@omarabuabdullah4862
20 күн бұрын
@@D-V-O-R-A-K based maya3D user
@dutchdykefinger
19 күн бұрын
@@D-V-O-R-A-K eevee says hi
There is no need to store "resource" pointers in the Plug struct. Plug struct, as far as I understand, stores data that needs to be persistent between reloads, like animation data, but resources like images and fonts (if you're loading/unloading them between reloads) can be pulled out from the Plug struct to be global variables. This way you can add/remove resources without doing that "resize" trick of yours (which only works one way).
With the animation state machine you have a Turing engine again so you can just make it directly evaluate a Tula script :)
You should've showed how you import the MP4 file into blender, otherwise the stream feels incomplete
Thank you.......
The more you worked on it the more it felt like it would have been better to just visualize the memory of tula directly rather than a manual animation system haha
Can you create a task's automate using win32 c api? :)
@khuntasaurus88
14 күн бұрын
Windows bad
Is there a chance you can just upload all vods here with no editing? I only ask because I watch everything you stream but as a vod since you stream while I work and I hate having to use twitch. Also I know editing is time consuming.
@aaronspeedy7780
20 күн бұрын
Recent vods are available on Twitch, and they have no editing. I'm also sure there's a tool to download videos from Twitch
@apppples
19 күн бұрын
@@aaronspeedy7780 I watch them all there already. I just don't want to
@xravenx24fe
19 күн бұрын
Then what do you want? What you ask for makes no sense, if you really want a copy of a previous stream unedited that you've already seen just because you don't like where it's hosted, you can just download it yourself lol.
@apppples
19 күн бұрын
@@xravenx24fe I want all of the vods on youtube? Kinda what I said...
@animowany111
17 күн бұрын
@@xravenx24fe Also twitch deletes older vods, youtube doesn't
Catfooding.
1:58:03 Totally disagree. ATM I'm hyping on taking other developers code, and violating it into my creation. Understanding other people's code is hard, but it is a skill.
Crazy.
Product types in tula when?
Peg Pog Pug Pig Paug
@isaactfa
20 күн бұрын
Peg (me)
nice video as always
First
Link libavcodec, libavformat and libavutil... Don't be a chicken.
@kitkuv who'S ?
HP_REQUIRING_TO_PUT_NEW_INK
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