When you've overcome the weakness of your spinal cord
@thomasdevlin582525 күн бұрын
He's one of the marionette soldiers
@ahihi770627 күн бұрын
You look like that crazy Iron Maiden on mt gelmir
@heisenburger00028 күн бұрын
Tweaking of the boreal valley
@castform5725 күн бұрын
Now you've become the godskin apostle.
@hill2hell27 күн бұрын
Well you're one step closer to becoming a boss, just maybe grow another head then you might get the big health bar. 🤣🤣
@jinnaboy28 күн бұрын
normal for kazuya
@HittokiriBattousai17
28 күн бұрын
HAHAHAHAHA a man of culture
@BradHann26 күн бұрын
I got that too, but can't seem to reproduce it. It certainly made me laugh.
@TakiGamesOfficial25 күн бұрын
Lol I had this issue a lot when developing my own game! There’s a lot of animation blending and layering going on in the animation blueprint especially when you have strafing in your game. Many times the layers are separated by upper body and lower body. Root motion attack animations are supposed to override any sort of locomotion blending. Something happened here where strafing locomotion took over the lower body. Perhaps it’s something that has to do with uneven terrain and being in the air then “landing” and somehow triggering strafing mode. Always funny to see though
@victorprati7908
25 күн бұрын
What type of game are you developing?
@TakiGamesOfficial
24 күн бұрын
@@victorprati7908 Its a personal small project; a hack and slash / stylish action game! I used the paragon characters in unreal engine as a base for movement and combos. The paragon characters are naturally strafing type characters with separated upper body slots for animations so that you can run and attack at the same time. So I had to figure out how to override the blending because everytime I walked forward while attacking, the glitch in this video would occur hahah
@adamsmall559824 күн бұрын
This guy really knows how to unwind.
@Karv3r26 күн бұрын
So graceful
@anticontraband25 күн бұрын
just like the puppet soldiers haha
@lycoris842524 күн бұрын
Congrats your now a putrescent knight
@liamparker887714 күн бұрын
Secret tech unlock
@Hersendood28 күн бұрын
Fair, still neat tho
@HittokiriBattousai1728 күн бұрын
With transhumanism, soon, it will.
@mastery790127 күн бұрын
Spine: You died
@misipapa362626 күн бұрын
Seems normal to me.
@wargames219527 күн бұрын
Kino!!!!
@v8BlaCKzZ28 күн бұрын
xD
@i-remember-times28 күн бұрын
На найсичах
@Ztsakkeus28 күн бұрын
Me: wth looks normal, wasted my time.... Oh. Ok.
@Noizzed
26 күн бұрын
Bro really about to get mad cuz he was wasting 15 seconds 💀💀😭🙏
@Ztsakkeus
26 күн бұрын
@@Noizzed "mad" is a strong word for dissapointment. Also this has an "happy" ending.
@WhoThisMonkey25 күн бұрын
I see nothing wrong here.
@XaliberDeathlock27 күн бұрын
what game?
@Ron_Jambo_
26 күн бұрын
Elden Ring
@Chickentwn
25 күн бұрын
Eruden Ringu
@naitorain
25 күн бұрын
Go back play fornite... This is not your type of games
@XaliberDeathlock
25 күн бұрын
@@naitorain someone pissed on your breakfast? cz your mouth stinks
Пікірлер: 43
When you've overcome the weakness of your spinal cord
He's one of the marionette soldiers
You look like that crazy Iron Maiden on mt gelmir
Tweaking of the boreal valley
Now you've become the godskin apostle.
Well you're one step closer to becoming a boss, just maybe grow another head then you might get the big health bar. 🤣🤣
normal for kazuya
@HittokiriBattousai17
28 күн бұрын
HAHAHAHAHA a man of culture
I got that too, but can't seem to reproduce it. It certainly made me laugh.
Lol I had this issue a lot when developing my own game! There’s a lot of animation blending and layering going on in the animation blueprint especially when you have strafing in your game. Many times the layers are separated by upper body and lower body. Root motion attack animations are supposed to override any sort of locomotion blending. Something happened here where strafing locomotion took over the lower body. Perhaps it’s something that has to do with uneven terrain and being in the air then “landing” and somehow triggering strafing mode. Always funny to see though
@victorprati7908
25 күн бұрын
What type of game are you developing?
@TakiGamesOfficial
24 күн бұрын
@@victorprati7908 Its a personal small project; a hack and slash / stylish action game! I used the paragon characters in unreal engine as a base for movement and combos. The paragon characters are naturally strafing type characters with separated upper body slots for animations so that you can run and attack at the same time. So I had to figure out how to override the blending because everytime I walked forward while attacking, the glitch in this video would occur hahah
This guy really knows how to unwind.
So graceful
just like the puppet soldiers haha
Congrats your now a putrescent knight
Secret tech unlock
Fair, still neat tho
With transhumanism, soon, it will.
Spine: You died
Seems normal to me.
Kino!!!!
xD
На найсичах
Me: wth looks normal, wasted my time.... Oh. Ok.
@Noizzed
26 күн бұрын
Bro really about to get mad cuz he was wasting 15 seconds 💀💀😭🙏
@Ztsakkeus
26 күн бұрын
@@Noizzed "mad" is a strong word for dissapointment. Also this has an "happy" ending.
I see nothing wrong here.
what game?
@Ron_Jambo_
26 күн бұрын
Elden Ring
@Chickentwn
25 күн бұрын
Eruden Ringu
@naitorain
25 күн бұрын
Go back play fornite... This is not your type of games
@XaliberDeathlock
25 күн бұрын
@@naitorain someone pissed on your breakfast? cz your mouth stinks
@XaliberDeathlock
25 күн бұрын
@@Ron_Jambo_ tx
When you level up Dex : (ew)
xD