I can't gain skills but have to make $400,000 Simoleons
I have to earn $400,000 simoleons without gaining any skill points at all, I think I made a mistake...
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I did this in 10 days. I made a painting club and had my lot have lots of painting skill buffs. Then I bought a bunch of easels and starting a club meeting. Basically everyone in the club would paint and I’d take their painting and put it on the yard sale wall from city living and marked it up 300%.
I knew Semaj was James backwards but I only now realized Renrut was Turner backwards 🤦♀️
I’m excited for this video. I just did this in 27 days. I made it be Gnome/Bunny/Santa Day every other day to get the money from the gnomes, the flowers, and the presents from Santa. This is the hardest scenario from my perspective.
With the whole scared emotion... there should be a trait you have to pick. Sort of like in Sims Medieval where you have to have a bad trait. What is your Sim's phobia? Gnomes? Ghosts? Aliens? Dogs? Cats? Rodents? Creepy Crawlies? Thunder? Lightning? Clowns? Volcanoes? Mascots? Father Winter?!
Omg you’ve been recording for 3 and a half hours and it was just 40 minutes in the video, honestly thank you for the effort you put in man, appreciate it
What I do to make them stop being scared of thunderstorms is find a random sim and "declare preference to rain" and they're no scared anymore.
I love that James' library is filled with a bunch of households only containing himself as a sim.
I thought this meant that he couldn’t do ANYTHING that could potentially gain him a skill. like absolutely no fishing, cooking, painting, etc… NADA! I think that would be much more challenging 🤔
I've been playing this one! Since the interior decorator career doesn't really need skills I have her in that, and she dumpster dives, and collects things. She also got married for the inheritance call.
I knew the minute he said retail store he was going to regret it lol… every time James.
“Is that stupid? That’s stupid. I’m gonna do it.”
Spellcasters can be good for this because they learn spells and potions and their powers grow, but it's not a skill. With that, go crazy with potions and the combo dumpster - repario to fill your retail store
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The first time I did this challenge I played as a Scientist (no need for skills to get promotions) so that I could build the Sim Ray to change items into hopefully better ones. Plus, you can collect so many collectables on the lab lot. I finished the collectable aspiration and made money and fame selling items. Plus, once I had the SimRay built I was able to get better items. I focused on computers and made a ton of money that way.
"I love your bed, where did you get it?" "you know that weird little store run by the smelly guy who lives in a tent on the corner of the lot? I paid him double market value for it there"
The fishing spot in mognolia promenade gives out a ridiculous amount of dragon fruit! you can pop them in the fridge thing and they'll keep selling themselves.
this scenario is so difficult for me, idk why the sims classified it as intermediate
Found it quite easy to join an art club n let them come over n paint whilst u sell all the artwork! Work better if everyone in the club is skill 10 in painting and has completed the art aspiration 👍
I just did this and completed it yesterday. I completely forgot about needing to skill up for Kleptomaniac so I was constantly just stealing lamps 😂 I wound up going to Selvadorada a few times and completing the tempels to get the artifacts which helped a lot, and I was also a Freegan and I managed to get some really good stuff out of the trash. I suplimented it all by doing a couple work days as an Interior Designer because I could steal things from homes and also it was a job that doesn't require a skill boost to level up in the career to get better pay!
I did this with a mermaid in the Science career, which has no skill requirements. She could dive for treasure without any Fitness skill, use Aquatic Lure on fishing spots to raise effective Fishing level by 2, then use the (lvl 3 Science career invention) Simray to transform low-level treasure (and other items) into much more expensive stuff. She regularly fished up treasures, as well as dragonfruit and such. Then it all got sold on the lawn/beach through a sales table at 300% markup. (I opted for the table over a retail setup for that higher markup.) Once she got the cloner at lvl 8 science, it was easy.