HTML5 Sonic Fan Games on Scratch
Ойындар
Voiceover is whispery and quiet due to iMovie being a horrible program and me having the worst microphone ever! :)
(The better sequel to this video.)
More HTML5 Sonic Fangames: • More HTML5 Sonic Fan G...
Speedy releases a video for the first time in months to once again disappear.
Credits:
@TheUpdator Speedy/Chirpy Reverie/S2E tracks
StudioVermin - Speedy track
@Toadfan
Games Featured:
GSE - scratch.mit.edu/projects/7471...
NGSE - scratch.mit.edu/projects/3232...
Sonic XTreme - scratch.mit.edu/projects/1938...
S2E - scratch.mit.edu/studios/28775...
Neon Dash 3D - scratch.mit.edu/projects/2295...
Sonic 2 Special Stage R 3D - scratch.mit.edu/projects/3025...
Recommended Games:
Sonic Frenzy - scratch.mit.edu/projects/1725...
Sonic Frenzy 2 - scratch.mit.edu/projects/7122...
Sonic The Hedgehog and the footage of the cancelled game Sonic X-Treme is property of SEGA. This video was only made to show what amazing things this fandom can create!
Пікірлер: 57
STOP WATCHING THIS PLEASE GO WATCH THE NEW ONE IT'S TEN TIMES BETTER kzread.info/dash/bejne/l3ZpsrywdJffZKQ.html&ab_channel=SpeedyIsRandom
I think the well made youtube video is a bigger flex then all the sonic games in the intro.
@SpeedyExists
Жыл бұрын
That scene was recorded a month ago now. That collection has grown lol.
@champion_991
Жыл бұрын
@@SpeedyExists bro. h o w.
Gonna be honest, thus is a really well made video You knocked it out of the park with this newer style
This is my first video to reach 1,000 views! Thanks!
@avegee24tv
Жыл бұрын
~4½K now kinda
@Superthestickminboi
Жыл бұрын
Hey maybe you can do a review of srb2 sonic robo blast 2!
@waff64
Жыл бұрын
Hey can you play super cat tales paws
Can’t wait for the Sonic Expanded documentary! While I didn’t work on S2E, I did work on Sonic 1 Expanded and CD Expanded while those were around, and I can definitely say that was… well… not a fun time. Juggling those two and SA2D with school and a whole bunch of other crap was rather difficult. In all seriousness, I still remember quite a bit from working on those, so if you want to make a video about them feel free to contact me… somehow.
@CandiedC
Жыл бұрын
I worked on Sonic 3 HD, also got cancelled, looking back it SUCKED, don’t know why it got popular, and uhhh yeah…
@SpeedyExists
Жыл бұрын
I remember back when the S2E team made the stupid idea of merging S1E with S2E to make both games at once. Worst move we had ever done.
@justsomeblackguytbh
Жыл бұрын
Oh god I remember that. -SPM
This is a pretty cool video! Great job!
When I look at my old art, I always play v0.8, the old days were golden.
Speedy the biggest flex in here is the amount of sonic games you have, my favorite sonic game!!! Mario Maker For 3DS!!!! (Yes I know amiibo support exists)
@SpeedyExists
10 ай бұрын
It's seriously a problem. I've gained atleast 5 more since recording this video.
I noticed that you used iMovie to produce this video. Gotta say, it’s good. I played most of the Sonic games you featured. None of them were my favorite, unfortunately, but I did liked them. None were perfect since most of them we’re as ambitious as I thought. They all could use more presentations to fully stand out, but you know, it’s Scratch.
nicely made vid, especially on imovie
Great video! You should make a video about Sonic Dungeons next, I'm sure you'd find it interesting ^^
Nah Sonic is the best scratch game tho, thats why its first on popular
The impact of Scratch 3.0 to older projects is something I'm still pretty salty about. One of my most popular games (Coin Dash Special, a remix pseudo-sequel to Griffpatch's Coin Dash that's based on the obscure game Super Mario Bros. Special) still has a weird bug where the boulder enemy will fall through the floor once it goes off screen and you follow it, which does not happen in Scratch 2.0. I still have no idea why it happens and so I've never been able to fix it. I've tried re-porting the Scratch 2.0 version into Scratch 3.0 to see if it would fix it (since I saved all my Scratch 2.0 versions of my projects before 3.0 released, specifically because I knew crap like this would happen based on the beta they let people try out, everything I tried in the beta had issues and none of the issues I found with Beta 3.0 were fixed in the final release because of course they weren't -_-), but while other issues it had at 3.0's launch were fixed over time as 3.0 was updated, this one issue still remains no matter what. Almost all my other platformers also had and still would have issues, but their issues were minor enough that they were easy to change, but this specific bug has still eluded me years later. I wonder if it's somehow the same or a similar issue as the one behind the bad collision glitches in Genesis Sonic Engine in 3.0.
I'd totally be interested in a video talking about the history of Expanded.
god i miss working with munch and hahasamian and others on GSE projects. GSE defined my life for years
I remember working on S2e… And by work on I mean waste time attempting to make a music…
There was an entire remake of Sonic The Hedgehog (1991) on scratch. It kind of sucks though...
Bro wanted to flex his games at the start of the video Nice video!! 👍
this is the lovechild of billehbawb.
@Pokeblueblur
Жыл бұрын
Lol I was thinking the same sad that he doesn't upload anymore
@sosichog
Жыл бұрын
this is very true
@Gabethedoggo
Жыл бұрын
@@Pokeblueblur he uploads on his channel BVR but he doesn’t do sonic videos or not that much
@Pokeblueblur
Жыл бұрын
@@Gabethedoggo yeah I remember it is of rec room right?
your underated
In case you didnt know, i made that demon framework project
Hello fellow scratchers! Nice vid !
W Video bro
wow
Hey Speedy, just wondering, but could you share the widescreen remake of S2E in it's current state on Scratch?
you should've looked more in depth with the fanmade v0.9 continuation
he is right about imovie thing
1080p yo
how the hell did this get 28 thousand views
Seems less like a video on scratch sonic games and more of a buildup to a documentary on s2 hd. Surprising considering a lot of progress has been made outside of gse with delta framework and even hogwash.
@SpeedyExists
Жыл бұрын
I was going to cover Delta framework before the video started glitching in iMovie. I’m most likely going to make a sequel eventually. May I ask though, what’s Hogwash?
@Mentalbox52
Жыл бұрын
@@SpeedyExistsAh, hogwash is my own sonic engine. It was in friendly competition with delta with the goal being genesis accuracy and level building (it has a level editor). Me and bunnynightfan(pullmehair) were both trying to promote our engines to fan games at the time and hogwash was going to be the main engine for S3E (not associated with SKE) but that project died off before i could release it in a solid state. I don't mean to self promote of course. There's just a lot a rich history to the engine.
Hey, cool video. If you ever do this again could you check out a Scratch game called Sonic Dungeons? It’s a fully completed game that took about 2 years to finish.
@SpeedyExists
Жыл бұрын
I’ll look into it!
first time i see one of my projects shown kinda
Also sonic is available at PS3,PS3 is my console
I'm fast like Sonic too I'm a rabbit
Underrated KZreadr
5:28 NO WAY IM IN A FUCKING KZread VIDEO aka demon framework (build 3)
Speedy what about ages teams sonic 2 expanded 0.9
I want you to play my game
Why did he call Scratch, "HTML5"?
@SpeedyExists
Жыл бұрын
Scratch is based off the coding language HTML5. It was added just to stand out from other generic Sonic videos.