How Unoptimized Can a Roblox Game Get?

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wondered how to make a main menu in roblox studio? or how to create a shop which has working GUI? ive made lots of 2024 roblox scripting tutorials about all the different bits of roblox to give you some up-to-date information about all of its properties and events.
my goal is to simply give some insight on how to use the various features and instances roblox studio, and show you some fun stuff you can do with them. thanks for checking out this roblox scripting tutorial :)

Пікірлер: 643

  • @byteblox100
    @byteblox100Ай бұрын

    COURSES ARE 50% OFF, USE CODE "EDGEBYTE" (ends in 3 days lol): linktr.ee/ByteBlox

  • @creeperplayzz

    @creeperplayzz

    Ай бұрын

    Womp womp

  • @leumas7

    @leumas7

    Ай бұрын

    deeply sorry that you have to use a mac😓💔

  • @Ushearr

    @Ushearr

    Ай бұрын

    sigma 🐺

  • @automatonhulk555

    @automatonhulk555

    Ай бұрын

    ligma

  • @UnusedHandle

    @UnusedHandle

    Ай бұрын

    sugma

  • @justarandomanimator6531
    @justarandomanimator6531Ай бұрын

    yandere dev type code

  • @aljon5947

    @aljon5947

    Ай бұрын

    making a game with only if statements

  • @Sakupen.

    @Sakupen.

    Ай бұрын

    ​​@@aljon5947 "if true then"

  • @not_eagleye

    @not_eagleye

    Ай бұрын

    💀💀💀

  • @not_eagleye

    @not_eagleye

    Ай бұрын

    ​@@aljon5947 lmao

  • @nacroni

    @nacroni

    Ай бұрын

    @@aljon5947undertale type code

  • @artisanmain
    @artisanmainАй бұрын

    “Why doesn’t tf2 get updates?” What the intern at valve who had the same question sees upon looking at the code:

  • @distorted_heavy

    @distorted_heavy

    Ай бұрын

    Nah instead he sees a function that supposedly makes spheres but actually makes squares and quits on the spot

  • @gshnoozer2

    @gshnoozer2

    28 күн бұрын

    Riot Games employee looking at the code

  • @joedingo7022

    @joedingo7022

    27 күн бұрын

    And the code that makes squares is also integral to transparency rendering, and will make the player camera render in front of itself disabing all vision.

  • @FeeshUnofficial

    @FeeshUnofficial

    25 күн бұрын

    ​@@distorted_heavynot even cubes? Just 2 dimensional squares? Just rectangle planes?

  • @blackbirdsax4041
    @blackbirdsax4041Ай бұрын

    REAL programmer's NEVER use variables or any of that utter nonsense, how foolish of you! Obviously you have to declare the exact part every single time it needs to be called, like a real programmer would 💪

  • @codingpileofdirt

    @codingpileofdirt

    Ай бұрын

    Real *Lua* programmers. If it was something as basic as Scratch or something it would be a pretty different story.

  • @Sakupen.

    @Sakupen.

    Ай бұрын

    so fucking real

  • @kirbyrparchives

    @kirbyrparchives

    Ай бұрын

    Scatch is not real 👹​@@codingpileofdirt

  • @NaraSherko

    @NaraSherko

    Ай бұрын

    @@codingpileofdirt I was a scratch dev before now i use roblox studio and i use those variables

  • @arandomguythatdoesntpost

    @arandomguythatdoesntpost

    Ай бұрын

    not using variables actually makes the code run slower (as described in the lua documentation), don't know if this applies to LuaU though

  • @Aslyuriel
    @AslyurielАй бұрын

    When your assignment at school has a minimum word count

  • @sparrowEP

    @sparrowEP

    Ай бұрын

    this

  • @Abolishtaxes1997

    @Abolishtaxes1997

    27 күн бұрын

    real

  • @1000-THR

    @1000-THR

    25 күн бұрын

    minimum line count

  • @em-si-ton-somsoc

    @em-si-ton-somsoc

    25 күн бұрын

    ​@@1000-THRyes

  • @yur5670
    @yur5670Ай бұрын

    A lot of games unironically run on code like this 😄

  • @Zuko-9

    @Zuko-9

    Ай бұрын

    Was gonna say this, some top games breaking the 50,000 lines mark

  • @reddeadleisure

    @reddeadleisure

    Ай бұрын

    ​@@Zuko-9??? Thats literally normal if its a big game

  • @Zuko-9

    @Zuko-9

    Ай бұрын

    @@reddeadleisure that’s… literally my point, literally what i just said 🤣

  • @reddeadleisure

    @reddeadleisure

    Ай бұрын

    @@Zuko-9 The fuck you mean? It seems like you were suggesting bigger lines of code = unoptimized which is straight up not true

  • @Zuko-9

    @Zuko-9

    Ай бұрын

    @@reddeadleisure calm down 💀, you’re being overly combative for no reason. I never said bigger lines of code = unoptimized did I?

  • @cartertitan-rv3xe
    @cartertitan-rv3xeАй бұрын

    professional roblox jojo game developer coding live footage

  • @lamp7746

    @lamp7746

    Ай бұрын

    The only good comment here

  • @JupiterNeutr0n

    @JupiterNeutr0n

    29 күн бұрын

    Bro 💀

  • @Youkuri
    @YoukuriАй бұрын

    5:35 This is just that tweet saying "God I wish there was an easier way to do this"

  • @DraxilSpada-vc2wg

    @DraxilSpada-vc2wg

    Ай бұрын

    no don't say it you'll summon derek baum

  • @shaneharding7399

    @shaneharding7399

    Ай бұрын

    "Hello, it's me, Derek Baum! And I am here to introduce... the code missile! First, point the missile toward your PC, light the thruster, and then... *BAAAAAAAAAAAAAAAAAAAANG!!!* And now all of your code is perfectly optimized!"

  • @tyrannosaurustits7083

    @tyrannosaurustits7083

    Ай бұрын

    yandere dev else if saga

  • @starPh0bia-

    @starPh0bia-

    Ай бұрын

    @@DraxilSpada-vc2wghe did :(

  • @WeeHee

    @WeeHee

    28 күн бұрын

    I literally saw the source of an old Roblox game that did that

  • @3hxde
    @3hxdeАй бұрын

    16:00 Genuinely most of my code when I was younger consisted of this, and funny part is my games were more supposed to be jokes rather than real games. I made a whole game basically Rick rolling my Friend just because I thought it would be funny

  • @reddeadleisure

    @reddeadleisure

    Ай бұрын

    This is how devforum memes are created

  • @thegreatollyrusanddaisy5511
    @thegreatollyrusanddaisy5511Ай бұрын

    "theres a child inside of one thing" byteblox 2024

  • @scratchingcatclaw

    @scratchingcatclaw

    Ай бұрын

    Ah yes, programmer language

  • @blacklight683

    @blacklight683

    Ай бұрын

    Guys is that freddy fazbear? Hur hur hurhur

  • @Cootieb

    @Cootieb

    Ай бұрын

    @@blacklight683GUYS IS THAT FREDDY FAZBEAR? HUR HUR HURHUR

  • @bluebearfinn

    @bluebearfinn

    Ай бұрын

    @@blacklight683god no

  • @lamp7746

    @lamp7746

    Ай бұрын

    I searched up “tween model” the other day and I was scarred.

  • @lycandusk7263
    @lycandusk7263Ай бұрын

    i have no clue how close it's related to this bc i have like no knowledge of code but this reminds me of a time my friend showed me code and near the start was "true = True" and "false = False"

  • @maincraf-yk5qq

    @maincraf-yk5qq

    Ай бұрын

    Ah, yes, 1 = 1+0

  • @gigimoosegaming3465

    @gigimoosegaming3465

    Ай бұрын

    its python, because in other languages its normally just true and false without caps, in python it is. its probably because they want to make it easier for themselves

  • @biigsmokee

    @biigsmokee

    Ай бұрын

    write true = False, false = True just under it and watch him debug for ages

  • @cewla3348

    @cewla3348

    29 күн бұрын

    @@biigsmokee anyone who knows how to debug will watch variable states tho?

  • @newuser689

    @newuser689

    26 күн бұрын

    ⁠@@cewla3348>print(true) >prints False this is when u put shotgun in mouth

  • @adrianlee5664
    @adrianlee5664Ай бұрын

    It's crazy to think that coding makes people say the most diabolical things if taken out of context "If you touch this part, you explode and earn a point" "I'm gonna immediately pair it to a child which is the player"

  • @brawldude2656
    @brawldude2656Ай бұрын

    4:40 I love how he didn't even use the yielding result after all the tree search. (He just used script.Parent after all)

  • @semydev

    @semydev

    Ай бұрын

    Yeah because what if the script isn’t the right script you know? You gotta know the script is on the right part before finding the part

  • @midge_gender_solek3314
    @midge_gender_solek3314Ай бұрын

    In my experience, absolute most problems in game optimisation have nothing to do with "bad code" per se (unnecessary loops and inefficient ways of referencing things) and everything to do with drawing too much, moving too much, generally doing too much stuff every frame. Devs sometimes really need to drop their inner C coder when working with modern engines, at least as a beginner it helped me to focus on avoiding spaghetti code first and foremost

  • @SharSXs
    @SharSXsАй бұрын

    i love making a main menu, thanks for the tutorial!!

  • @XDxbox420
    @XDxbox420Ай бұрын

    day 2 of asking for byteblox to recreate the drake video for his next video

  • @user-nq6wn4hm7s

    @user-nq6wn4hm7s

    Ай бұрын

    I will edge to it

  • @user-zk7nx1lw6f

    @user-zk7nx1lw6f

    Ай бұрын

    Byteblox gyatt oiled up

  • @user-gi7zw9lt1l

    @user-gi7zw9lt1l

    Ай бұрын

    Byteblox swinging it side to side

  • @realsentence

    @realsentence

    Ай бұрын

    omd

  • @real_GreenThingy

    @real_GreenThingy

    Ай бұрын

    Maybe I could do it

  • @pretzneko
    @pretznekoАй бұрын

    i got my hands on a type soul copy and the code actually makes me want to cry. all of the client statements are contained in a single local script, bordering on 10k lines. this isnt even the worst example of this in the game.

  • @jayinvictus3945

    @jayinvictus3945

    Ай бұрын

    Wait like a copy of the old code?? THAT'S why I was lagging constantly and my friend crashed everytime he opened the game??? XD

  • @pacomatic9833

    @pacomatic9833

    17 күн бұрын

    I was absolutely rolling when I heard that

  • @borkrz
    @borkrzАй бұрын

    geometry dash lore

  • @Nine1Three4

    @Nine1Three4

    14 күн бұрын

    real

  • @connecting7161
    @connecting7161Ай бұрын

    I'm pretty sure this is a common practice in the roblox dev community by now...

  • @TlMEL0RD
    @TlMEL0RDАй бұрын

    My scratch games: amateurs.

  • @marksmanmerc1
    @marksmanmerc126 күн бұрын

    I always hated that mindset about not optimizing code when learning. Never understood wanting to learn things wrong.

  • @BadOpen
    @BadOpenАй бұрын

    For every push-up this comment gets, I’ll do one like.

  • @GALAnist

    @GALAnist

    Ай бұрын

    Is this a real kid or a just stupid guy being stupid? I wonder this kid begging a like or what?

  • @insanemuffin5749

    @insanemuffin5749

    Ай бұрын

    Just did 40

  • @Ngo2k4

    @Ngo2k4

    Ай бұрын

    huh?

  • @feaurify5281

    @feaurify5281

    Ай бұрын

    Push up

  • @probablypeenuts

    @probablypeenuts

    Ай бұрын

    for every brain cell i gain, i’ll do one like

  • @groboggan9535
    @groboggan9535Ай бұрын

    Wow I didn’t even know what optimizing is this is pretty helpful

  • @geckapus
    @geckapusАй бұрын

    After taking my AP Computer Science A Exam this morning, I can certify this is completely acceptable and optimized code.

  • @Seme_
    @Seme_25 күн бұрын

    I understand like a very little bit of LUA, and that was enough to make me understand what you were doing and laughed all throughout the video. 🤣

  • @cypressment
    @cypressmentАй бұрын

    the final part is asking for help in devforum once you accidentally made an error somewhere

  • @RakeV8
    @RakeV814 күн бұрын

    at 7:09 you should have made it loop through the children of Players every 0.5 seconds and keep track of all of them and if any of them are new (not in the table/variables you're storing them in) then it does the function. this works basically the same as PlayerAdded() but it has a delay and it's more laggy

  • @DefinitelyNotJethro
    @DefinitelyNotJethroАй бұрын

    7:20 I agree. Roblox told us we can just tell the AI what to do and it'l lwrite the code for us, but instead it just suggests random stuff that we didn't even want. I don't think you can write a prompt to the AI to tell it what to write either

  • @Haze_Nexus_real

    @Haze_Nexus_real

    Ай бұрын

    you can -- make a script that kills the player in .0001 seconds (insert script here)

  • @ninlaw9810

    @ninlaw9810

    Ай бұрын

    ai is shit at making code might as well look a tutorial or go on dev forunlm

  • @Teroces1

    @Teroces1

    Ай бұрын

    Personally my experience with the ai is very good. I usually never pause when writing code, but the few times i do, it sometimes feels like its reading my mind cause it perfectly auto completes. Prob the most impressive examples of this was that the ai was able to finish the rest of my dynamic memory allocator function written in my own customized assembly language (i made a cpu emulator on roblox). It somehow learned the rules of my custom assembly language and even realized the algorithm that i was trying to make (and it did that despite being trained to develop good luau code, not assembly)

  • @neonowlgery
    @neonowlgery10 күн бұрын

    I love how you intentionally made a specific variable for something. As a Java Plugin developer (Minecraft), that's so natural to me... (it makes stuff easier sometimes...)

  • @PhoenixAscension554
    @PhoenixAscension554Ай бұрын

    Could you consider making a video about coroutines cause I really like how you explain things and I don't understand those.

  • @amaz1699
    @amaz1699Ай бұрын

    pls make a game that uses no variables 🙏 i promise it’ll be a fun challenge 😃

  • @Tealen

    @Tealen

    Ай бұрын

    :D

  • @Giuyo

    @Giuyo

    Ай бұрын

    I code with no variables, not pressing enter and using the Brush Script font. 😊

  • @Tealen

    @Tealen

    Ай бұрын

    @@Giuyo when i need to disable a chunk of code from a script for a bit, i just place - - before every line 😃

  • @mr_originalname

    @mr_originalname

    Ай бұрын

    @@Tealen when i wanna loop through a folder, i make a variable for each part in it 😃

  • @randomchannel-kh7oc

    @randomchannel-kh7oc

    Ай бұрын

    without using local?

  • @Oc_TheGrunt
    @Oc_TheGruntАй бұрын

    This reminds me in the old version on noob adventure (my game) I wanted to have a bounce effect, but the bounce effect wouldnt stay in one place when the effect was emitted. So instead of just unchecking the LockedToPart vatiable I made a scrip that creates a part sets the pose of the part to the hrp set the parent to workspace and then cloned the effect and put thats parent as the part 😭😭

  • @Sky_Blue_Crew

    @Sky_Blue_Crew

    Ай бұрын

    No way ur here too

  • @Tealen

    @Tealen

    Ай бұрын

    i could see myself doing that a few years back, i was TERRIBLE at optimizing. and i, for so long, instead of using :Emit(1) to make particle emitters emit just 1 particle (to make like an explosion or something), i would make it enabled for 0.1 seconds and disable it right after...

  • @CyanNStuff
    @CyanNStuffАй бұрын

    omg before this video... I was using a single variable for things... now I know I need to make sure the children don't cross contaminate. Thank you for this useful tutorial.

  • @th3_marc0
    @th3_marc0Ай бұрын

    Hey bro, I just wanted to say your videos are AMAZING. They helped me so much in coding fundamentals. Literally no other channel or video could do this. Keep up the good work bro

  • @VariantBank
    @VariantBankАй бұрын

    every time you needed to find a part make a combination of all 10 character letter combinations until it equals the name of the part

  • @nonsindev
    @nonsindev24 күн бұрын

    I think i realy learned more in this video then in some other youtube tutorials👍 thank you very much❤

  • @InvisibleSquids
    @InvisibleSquidsАй бұрын

    I have a project that took a map, wrote a script that would look at the position, rotation, color, and size of every object, then generate a script that would delete the entire world only to build it back. It would freeze for a solid two minutes, the world would vanish, then freeze for another two minutes as it built the world back.... Ended up being around 280k lines long in the end.... This was around 11 years ago though, so theres a good chance the project got nuked

  • @right2win6911

    @right2win6911

    28 күн бұрын

    bro most well known games dont even have 150k lines of code

  • @InvisibleSquids

    @InvisibleSquids

    27 күн бұрын

    @@right2win6911 Yep, I was simply trying to see if i could do meta-programming. The answer is "kind of"

  • @arandomguy46
    @arandomguy4628 күн бұрын

    i remember a long time ago when i first got into programming i wanted to make an animated typing effect so i allocated one line of code for each character and then added a wait()... looking back now i know what was going through the devforums mind when i showed this off.

  • @AndrewRoberts-ty9qy
    @AndrewRoberts-ty9qyАй бұрын

    Wrote this script (below) to see if I could do the same, basically all it does is look for when the player touches part of yes then fling player, what causes it to be unoptimized is its use of the wait() function, it constantly checking if the part exists and making new body velo instead of reusing the old one. Script: -- Define a function to fling the player function flingPlayer(hit) -- Check if what was touched is a player local character = hit.Parent local humanoid = character:FindFirstChildOfClass('Humanoid') if humanoid then -- Create a BodyVelocity object to fling the player local bodyVelocity = Instance.new('BodyVelocity') bodyVelocity.Velocity = Vector3.new(math.random(-100,100), math.random(50,100), math.random(-100,100)) bodyVelocity.MaxForce = Vector3.new(1e4, 1e4, 1e4) bodyVelocity.Parent = character.HumanoidRootPart -- Wait for a short time and then remove the BodyVelocity object wait(0.5) bodyVelocity:Destroy() end end -- Create a Part in the workspace local part = Instance.new('Part', workspace) part.Size = Vector3.new(10, 1, 10) part.Anchored = true part.Position = Vector3.new(0, 10, 0) -- Connect the 'Touched' event of the part to the 'flingPlayer' function part.Touched:Connect(flingPlayer) -- Inefficiently keep checking if the part exists while wait(1) do if not part:IsDescendantOf(workspace) then part = Instance.new('Part', workspace) part.Size = Vector3.new(10, 1, 10) part.Anchored = true part.Position = Vector3.new(0, 10, 0) part.Touched:Connect(flingPlayer) end end

  • @mow_cat
    @mow_cat25 күн бұрын

    its not to do with your optimization, but ive been wondering why does everyone shrink their variable names down into acronyms? longer variable names that are less confusing dont make code run any slower. it makes code much more readable to be able to instantly tell what a variable is from it's name

  • @aero4856
    @aero4856Ай бұрын

    always remember to connect and never disconnect. you never know when you'll need that connection again, after all!

  • @vwnt
    @vwntАй бұрын

    finally, you made the average acs gunkit game

  • @WhyAmITakingTimeToDoThat
    @WhyAmITakingTimeToDoThat10 күн бұрын

    3:51 so more pathing's in the workspace AND children in the workspace, slower it will be

  • @CalGal985
    @CalGal985Ай бұрын

    Could use more print statement whenever anything happens

  • @seamo-vt
    @seamo-vtАй бұрын

    I don't know a single thing about coding but I was entertained the whole way through anyways

  • @A13xx.
    @A13xx.Ай бұрын

    as a 3d modeller, this code is frying my brain

  • @SuperBootsthedog
    @SuperBootsthedogАй бұрын

    Make a bunch of variables that are all equally as long of a name as the object it’s representing, and make those variables used once

  • @kaboomproduct
    @kaboomproduct13 күн бұрын

    ever since watching the low framerate video i am only getting you in my recommended 😭😭

  • @TUNDERRMOST
    @TUNDERRMOSTАй бұрын

    try to make a code but every time roblox studio tries to finish the code you gotta accept it and see what the code does at the end

  • @FireDragon91245
    @FireDragon91245Ай бұрын

    Programming should be done in stages (may not apply to game dev) 1, Understand the problem, customer requirements, solutions 2. Just Get your Solution in code write it without structure, just get your idea in code even if its the worst code seen in 100 years 3. Convert you Proof of Concept into actual Porduction Code, structure optimize where needed...

  • @K4YTIKAL
    @K4YTIKALАй бұрын

    As a programmer myself, I can confirm that this type of coding makes me want to rip my eyes and brain out of my head.

  • @seltexe2517
    @seltexe251727 күн бұрын

    8:57 as a C dev, i'm really triggered by your variable naming, which makes it even better.

  • @lugadug9475
    @lugadug9475Ай бұрын

    ByteBlox is unstoppable...

  • @caboose6411
    @caboose641126 күн бұрын

    It’s honestly funny seeing my pc struggle with some roblox games yet handle FH5 at 4k maximum settings and raytracing with no problems.

  • @SonicGaming6
    @SonicGaming626 күн бұрын

    If you put // technically you could make your code inf size

  • @edcz_builds
    @edcz_buildsАй бұрын

    this starts to have the same feel as my high school math

  • @unforeseenbreach141
    @unforeseenbreach141Ай бұрын

    arcane odyssey coding essentially

  • @KittenKatja
    @KittenKatja13 күн бұрын

    How to claim that you wrote 12k lines in 10 min: Copy code that already has 10k lines, copy a feature in the code and paste it another 10 times, and make variation in those lines. Now, you got a forked project with 12k lines that you spent 10 min writing strings for the only "code" you actually made "yourself". This is how a friend claimed to have worked all day on a bot.

  • @haithem8906
    @haithem890629 күн бұрын

    you can just do an expenetial grouth loop counting pi numbers in every loop

  • @byngerull6861
    @byngerull6861Ай бұрын

    add recursion without limits, will be good

  • @randienz1196
    @randienz1196Ай бұрын

    well done, you hurt me and everyone with at least basic programming and optimizing skills

  • @MlgEpicCar
    @MlgEpicCarАй бұрын

    when he started the transparency my soul died

  • @jvthan
    @jvthan29 күн бұрын

    Yo bro instead of holding down the backspace key, hold CTRL when pressing backspace and it'll delete the previous word instantly

  • @connor7272
    @connor7272Ай бұрын

    As a game enjoyer, I have never complained abt a game being too optimized, maybe if there’s a significant impact on gameplay, but otherwise I like optimization, as everyone else does

  • @vincehomoki1612
    @vincehomoki161217 күн бұрын

    6:12 Can't wait for the part to stop pulsating after 2 hours!

  • @BurgerFreak
    @BurgerFreakАй бұрын

    I got suggested this and its actually good

  • @tabanty
    @tabanty23 күн бұрын

    good job! you made a code worst than in yandere sim

  • @googoogaagaayt
    @googoogaagaaytАй бұрын

    so glad you stopped making those long and overcomplicated tutorials😊

  • @Giuyo
    @GiuyoАй бұрын

    I am the person who never uses variables and rarely presses enter thinking I have a cooldown of pressing it and using Brush Script font to code for some reason, and after show the code to the server and a war starts (for some reason I got kicked out the server).

  • @Father-pq7tn
    @Father-pq7tnАй бұрын

    When you realize his unoptimized code is how your code looks.

  • @SpecuBlox
    @SpecuBloxАй бұрын

    This more optimized then my code 😂

  • @0xDEAFBEEF
    @0xDEAFBEEF28 күн бұрын

    came here for curiosity, goes out with basic lua knowledge

  • @StanOko
    @StanOkoАй бұрын

    Being this bored is a skill

  • @randomchannel22536
    @randomchannel22536Ай бұрын

    when i was starting and didnt knew a thing about scripting (2019) i made an 152k lines long script

  • @ilost7489
    @ilost7489Ай бұрын

    Just put 12 thousand while true loops in the game. I have unironically seen this before and have been asked to fix it

  • @frunote
    @frunoteАй бұрын

    Now add 50 thousand polygons to 1 cube

  • @luh034
    @luh034Ай бұрын

    Why would you choose Roblox out of all the amazing Engines out there? I don't get what makes Roblox worth choosing over, say Godot, Unity, Unreal, Unigine, Cryengine or any other big ones out there. Isn't the Roblox engine just more limited, whilst simultaneously having less features and running worse than any of the ones listed above? The only reason I could think of is, that a lot is already pre-made - reducing the amount of development time required, which I somewhat get - but at that point just make a Source mod. Is there something I'm missing??

  • @glob1212
    @glob1212Ай бұрын

    new scripter: “can someone tell me how to reference part” byteblox: “throws 17 lines of code”

  • @thevisiblefiend1534
    @thevisiblefiend153427 күн бұрын

    should make a game where you have too collect poimts™️ to get to a next level, in which give you more poimts™️ in which you can buy pets in which give more points. you should also have at the end of the level a boss, where you dont fight & make the pets fight it and the pets have health. and at the end pf each level you can develop an addiction & force the pets into labor to help you support the addiction, and each level is like this, just an endless loop of forced labor for your pets. also make the scripts like literally unreadable, unoptimized with tones of useless things in it.

  • @GleNeonachGaming
    @GleNeonachGamingАй бұрын

    How did you zoom in and out in your script?

  • @MustaWizard
    @MustaWizardАй бұрын

    Bro made his own engine

  • @chuachev2
    @chuachev2Ай бұрын

    Hey byteblox can you make a video on how to make a bullet hell or something like that? I'd really appreciate it

  • @Arch-mv5te

    @Arch-mv5te

    Ай бұрын

    havent tried it yet, but i think you can try to make sort of generators and give them each an attribute of the position where the "bullet" will go and then using collection service tween it and use cframe.lookat to make it look at the destination

  • @TechBoxNW
    @TechBoxNWАй бұрын

    Wait... my codes not supposed to look like this?

  • @harryvpn1462
    @harryvpn1462Ай бұрын

    16:00 A lot of roblox gears actually have this kinda stuff in them

  • @aduck2384
    @aduck238416 күн бұрын

    The stuff the roblox anime games are made of.

  • @skzkxjdnzjxnxndn
    @skzkxjdnzjxnxndnАй бұрын

    Outstanding🔥🔥🔥🔥🔥

  • @_.-wild._leaf._.

    @_.-wild._leaf._.

    Ай бұрын

    🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥f

  • @NoobNoobyNobNub

    @NoobNoobyNobNub

    Ай бұрын

    🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥f

  • @tornadoreaper

    @tornadoreaper

    Ай бұрын

    🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥s🔥🔥🔥🔥🔥🔥🔥🔥🔥

  • @gdplentie3

    @gdplentie3

    Ай бұрын

    iNSITTING🧊🧊🧊🧊🧊🧊

  • @RootEntry
    @RootEntryАй бұрын

    tbh, premature optimization is a pit tons of developers fall into.

  • @crappy_usename6892
    @crappy_usename6892Ай бұрын

    Inaccurate where’s the 3 nested loops looping over workspace

  • @sobas8411
    @sobas8411Ай бұрын

    This was a great tutorial

  • @hell.yeah-
    @hell.yeah-10 күн бұрын

    unironically still better than sols rng

  • @German_dude175
    @German_dude175Ай бұрын

    My pc heated up just from playing this video

  • @vinciith
    @vinciithАй бұрын

    AMATEUR! forgot ws3 = workspace

  • @parasyct

    @parasyct

    Ай бұрын

    only related comment in this video and so far behind the other ones

  • @reddeadleisure

    @reddeadleisure

    Ай бұрын

    ​​@@unfortunatemystery1778workspace is a default global variable smart ass

  • @xPWR-ol6ze

    @xPWR-ol6ze

    Ай бұрын

    ​@@unfortunatemystery1778 No, "workspace" is a valid way to get the Workspace of a game. game.Workspace, workspace, and game:GetService('Workspace') are all ways to get the workspace. If you want to get it like this you need to say "workspace" not "Workspace", making sure you have a lowercase "w". Anyway point is you can get it with "workspace".

  • @JaiDoesVideos

    @JaiDoesVideos

    Ай бұрын

    @@unfortunatemystery1778it is possible though-

  • @darillu9979

    @darillu9979

    Ай бұрын

    ​@@unfortunatemystery1778you don't need to add game. Before workspace.

  • @ethanbritton
    @ethanbrittonАй бұрын

    4:52 All of that to get the part then define the variable just using script.Parent genius, my friend

  • @HauntedKnight-cj8kv
    @HauntedKnight-cj8kvАй бұрын

    Toy Defense is more unoptimized. 30 fps gaming. Some guy said he was getting 20 on an rtx 4090 in the same match as me, but I doubt it since I have some Radeon RX 580 series.

  • @dealsoperation
    @dealsoperationАй бұрын

    That mrbest guy seems to give good advice he should start a KZread channel

  • @bartaz6124
    @bartaz6124Ай бұрын

    that's how I imagine my code looks like

  • @zacharythurston4089
    @zacharythurston4089Ай бұрын

    Don't let bro cook 😂

  • @iyn173
    @iyn173Ай бұрын

    "or they dont even know how to code" i think that guy doesnt understand the difference of learning and being entertained

  • @palmberry5576
    @palmberry5576Ай бұрын

    This doesn’t seem too unperformant (unless I missed something near the end, but I kinda lost my patience at that point)

  • @BockyDuh
    @BockyDuhАй бұрын

    This video makes my skin crawl

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