How to Turn a Point Cloud to a Mesh Using CloudCompare

Ғылым және технология

Пікірлер: 95

  • @robertnewton9548
    @robertnewton9548 Жыл бұрын

    Wanted to add thank you as well. This was simple, straight to the point, and just what I needed.

  • @EveryPoint

    @EveryPoint

    Жыл бұрын

    Thank you!

  • @mikewiththebike
    @mikewiththebike2 жыл бұрын

    Just wanted to say thank you for taking the time to upload such an informative, but straight to the point tutorial! Every other resource I checked out was just making me more confused. This video explained exactly what I needed to know, in what, like 6 minutes, that's amazing! Really appreciate your work!

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    Thank you for the comment! No one wants to watch 10 minute of banter before getting to the point of the video. We would like to make them even shorter if possible.

  • @etrb54df56bb
    @etrb54df56bb2 жыл бұрын

    Thanks for this tutorial, got me up and running in no time. Straight into Fusion 360 to get some work done!

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    Thanks for the feedback! We plan to make a second version where we back textures into the mesh. We hope you find additional tutorial videos helpful.

  • @landmello
    @landmello Жыл бұрын

    Very nice tutorial, thank you for taking the time to do this.

  • @ash1983
    @ash19838 ай бұрын

    Awesome video! Thank you 🙏🏼

  • @khobzi1
    @khobzi17 ай бұрын

    great tutorial very helpful and straight to the point, i just have one question how the i export the object with the RGB, when i open it other softwares it only shows one solid color

  • @GLYNDYER
    @GLYNDYER2 жыл бұрын

    Pretty amazing. Thanks for the tut.

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    You're welcome! Thank you for watching.

  • @n_urbn
    @n_urbn8 ай бұрын

    Best tutorial! Thanks

  • @jasonwisnieski2044
    @jasonwisnieski20442 жыл бұрын

    HUGE thanks! Using other programs and following other instructions, a scan of my back yard had taken DAYS to process, only to fail. Following your instructions, I had a usable mesh in one minute. I was so glad to see that you were using a landscape to demonstrate this. So many other instructions are aimed at interiors or 3D printing. Do you have any advice on exporting meshes? CloudCompare's DXF outputs seem very large and somewhat incompatible with most viewers

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    The file type should match your ended use after the fact. We typically choose obj. There are other tutorial on YT on how to simplify mesh geometry using free apps such as MeshLab. I suggest checking it out.

  • @robertnewton9548
    @robertnewton95485 ай бұрын

    Good tutorial. For my mesh I had to first compute the normals (Edit/Compute Normals). I just wish you had continued showing how to export it as an .fbx or .obj WITH COLORS. It saves without UV or texture info. I'll play with it.

  • @EveryPoint

    @EveryPoint

    4 ай бұрын

    We recommend following a similar process using Meshlab to preserve textures.

  • @andrew22mcnally
    @andrew22mcnally8 күн бұрын

    Thanks for the quick tut - helped a bunch. Any chance you can make a tut on exporting with textures to OBJ and or FBX?

  • @matustorok2351
    @matustorok23512 жыл бұрын

    awesome video! but am wondering that what your scan acctually is?

  • @renatoasmelo
    @renatoasmelo10 ай бұрын

    Excellent! Thanks!

  • @redheadsg1
    @redheadsg17 ай бұрын

    I wish you could show how to export color texture as well. All i am getting is raw mesh without colored texture/image.

  • @ricardopena4946
    @ricardopena4946 Жыл бұрын

    I'm using one of your apps using the combining lidar and photogrammetry and having issues scaling it to scale in mm or in in Rhino 5. is there a way to do it easier? I'm always off in both x/y dimensions, who knows if im offf in Z dimension

  • @esrasadaghiani1281
    @esrasadaghiani12812 жыл бұрын

    You are just amaaaaaaazing . Many thanks

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    Most welcome 😊

  • @stephenphillips4605
    @stephenphillips46052 жыл бұрын

    Thanks for the great video

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    Our pleasure!

  • @cyberflow3391
    @cyberflow3391Ай бұрын

    Thanx pretty awesome !

  • @WhitewashStudio
    @WhitewashStudio3 жыл бұрын

    Thanks great video

  • @EveryPoint

    @EveryPoint

    3 жыл бұрын

    We're glad you found it useful!

  • @anhdaovu5353
    @anhdaovu53532 жыл бұрын

    how to save obj file with texture/ when importing into blender only model without texture. thanks

  • @lamahajmousa1078
    @lamahajmousa1078 Жыл бұрын

    Is there any way to transfere it to 2D PCI? Thank you for your video!

  • @iyadahmed430
    @iyadahmed4304 ай бұрын

    Many thanks!

  • @jatney
    @jatney Жыл бұрын

    hey man do you have experience using this for larger file sizes for example large warehouse buildings etc? I'd like to know how the software can handle a 30GB file to be converted XD

  • @Pirco1
    @Pirco12 жыл бұрын

    Hi! Thank you for this tutorial. When I click the Poisson Recon plugin it says Cloud must have normals. Do you have a video showing how to do that?

  • @thenerfguru

    @thenerfguru

    2 жыл бұрын

    Edit > Normals > Compute or something like that! If everything turns black, invert the normals.

  • @federicafaggianoff
    @federicafaggianoff2 жыл бұрын

    Hi, thank you for this tutorial! If I wanted to export the mesh to edit it on Blender, what format would you recommend? Thanks!

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    We are bot Blender experts at EveryPoint. However, FBX or OBJ is most likely your best option. If you are looking to preserve the colors on the mesh, Meshlab has better tools. We will be making a video soon on how to create meshes for game engines.

  • @danielhodgkinson7937
    @danielhodgkinson79372 жыл бұрын

    I've subscribed as this is the best point cloud demonstration I've seen all over KZread! How would this program handle a city precisely an area of 1.2km x 1.2km? a quick reply would be grateful lol as I'm working on it right now

  • @danielhodgkinson7937

    @danielhodgkinson7937

    2 жыл бұрын

    p.s i'm wanting to use it in revit

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    We are not Revit experts at EveryPoint. If your looking to mesh a large dataset, the software can technically handle it. The question will be, do you have enough RAM and CPU power? We suggest keeping the Octree number down as it exponentially increased the compute power needed.

  • @danielhodgkinson7937

    @danielhodgkinson7937

    2 жыл бұрын

    @@EveryPoint Yeah I thought that would be the case. I've gone down another route now for my particular project but I look forward to your future videos! Hopefully, this is something you could explore on a bigger scale? Keep up the great work!

  • @cyberflow3391
    @cyberflow3391Ай бұрын

    Wondering, if i have a lidar from a tunnel and create a mesh with it ... i can afterwards export it in DWG so i can bring that back to autocad ? The object type in autocad would be a polyface mesh ?

  • @johanneszwilling
    @johanneszwilling2 жыл бұрын

    Very good! Any way I can export the vertex colors and have an .obj at the end?

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    If you are looking for a textured mesh model, the best workflow is using Meshlab. Here is a tutorial on GitHub: gist.github.com/shubhamwagh/0dc3b8173f662d39d4bf6f53d0f4d66b

  • @johanneszwilling

    @johanneszwilling

    2 жыл бұрын

    @@EveryPoint AWESOME! That works! Thanks!!!

  • @AlexandreMonteiroSilva
    @AlexandreMonteiroSilva Жыл бұрын

    Wow! Man, this is great! Can I export de mesh to obj or another format?

  • @AlexandreMonteiroSilva

    @AlexandreMonteiroSilva

    Жыл бұрын

    Ops, I find a way! Just select the mesh, them, on the menu save the file.

  • @wagnerfc562
    @wagnerfc5624 ай бұрын

    Ajudou muito obrigado :D

  • @belenlucio4828
    @belenlucio4828 Жыл бұрын

    Hi! thanks for the tutorial. I tried to do the PoissonRecon step, but there was a message saying "Cloud must have normals" what does it mean? What can I do?

  • @EveryPoint

    @EveryPoint

    Жыл бұрын

    You need to compute normals. Select the model in the DB tree and then go to Edit > Normals > Compute. If the default options create an inside out mesh, then invert the normals and recreate the mesh.

  • @fordrivingandothers

    @fordrivingandothers

    3 ай бұрын

    hey there how do i know if the normals are inverted? like in blender its either red or blue, not sure here. I think i did it correct though, everything looks alright@@EveryPoint

  • @penelopesaladfingers426
    @penelopesaladfingers426 Жыл бұрын

    how did you save the las file as a ply ?

  • @javelin5311
    @javelin5311 Жыл бұрын

    Thank you for the great video! I have one question. I have point cloud exported from TBC in e57 and las formats. When I import that in CloudCompare I don't get any colors. Every point in cloud is gray. How can I turn on colors, so when I create mesh I can set to RGB like you have done in this video. Mesh with real colors could be my final product for many things. Thank you!

  • @EveryPoint

    @EveryPoint

    Жыл бұрын

    Not sure the answer to the question. When you select the point cloud in the DB tree and then look at the properties box, do you see an RGB selection for the colors option? It could be set to intensity or "none".

  • @javelin5311

    @javelin5311

    Жыл бұрын

    @@EveryPoint I exported in pts format and now I can do that. For some reason it has to be pts format in my case. Thank you!

  • @WaterLettuceProductions
    @WaterLettuceProductions2 жыл бұрын

    Thank you for this tutorial, I do have one question however, when I select my point cloud and hit PoissonRecon, it says that my mesh needs normals to perform the function. I'm sure this is just a mistake on my part but I don't know what needs to be done to fix this problem.

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    You need to compute normal. Go to Edit > Normals > Compute. If the normals are computed backwards, you can invert them.

  • @GheorgheFlorian

    @GheorgheFlorian

    Жыл бұрын

    @@EveryPoint this is shaping up to be a very needed tool. One that other software charge you great money. Thank you for the vid!

  • @avigold6632
    @avigold66323 ай бұрын

    When I export in FBX or GLB I don’t have the color information with it. How do I maintain that info and can it be baked in?

  • @omri1324
    @omri13242 жыл бұрын

    I appreciate the video, very useful! But you skipped the most important part which is exporting the thing.

  • @Flamenawer
    @Flamenawer Жыл бұрын

    Hi ,I have a 3d lidar an Livox Avia, but I cannot get something like that. It looks is because the normals, but it looks you done that part , have you any video doing it?

  • @EveryPoint

    @EveryPoint

    Жыл бұрын

    This is an easy step. Select the model in the DB tree and then go to Edit > Normals > Compute.

  • @MrFurly888
    @MrFurly8882 жыл бұрын

    Great video. Do you know a way to export the 3d mesh from Cloud Compare with texture?

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    The best free method uses Meshlab. We will create a follow up video this week on the process.

  • @wullbert

    @wullbert

    Жыл бұрын

    @@EveryPoint hello! was there any follow-up on this?

  • @androengelbrecht6556
    @androengelbrecht655610 ай бұрын

    Can you please assist on how to get Poissonrecon?

  • @maxostlund9334
    @maxostlund93342 жыл бұрын

    Hey great video! I was wondering, what if my point cloud/mesh does not have any colors? How do I import colors? I'm using a .las-file

  • @EveryPoint

    @EveryPoint

    Жыл бұрын

    We've never had issues with colors coming through with a las file. You may have to google this issue.

  • @diogoribeiro2815
    @diogoribeiro28152 жыл бұрын

    Congratulation for this video bro! I'm working in a .laz file but can't see the RGB option at color menu. I have all the files that was generated with drone, the .obj opens in 3D Max with perfect maping. Do you know how can I "add" the rgb map into cloud compare?

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    That's an interesting problem. We are unsure how to add a missing RGB map in CloudCompare. Did the drone have a LiDAR sensor or did you use a 3rd party software to generate a point cloud and then saved it as a laz file?

  • @giftsonbenjamine769
    @giftsonbenjamine769 Жыл бұрын

    I get an error showing, "Cloud must have normals" Can someone explain me this?

  • @kevinstaddon8517
    @kevinstaddon8517 Жыл бұрын

    Get an error message "Cloud must have normals" Any suggestions please?

  • @EveryPoint

    @EveryPoint

    Жыл бұрын

    This is an easy step. Select the model in the DB tree and then go to Edit > Normals > Compute.

  • @fernandoalvarez5424
    @fernandoalvarez54242 жыл бұрын

    Hi, your tutorial seems pretty nice but I'm having a problem while importing my point cloud. I've tried to import a .pts and a .e57 archives from ReCap but I'm not able to use the pluggins. Do you know why could it be? Thanks for your attention!

  • @fernandoalvarez5424

    @fernandoalvarez5424

    2 жыл бұрын

    Nevermind, I've already find the solution!

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    Great to hear! Can you share your workaround?

  • @timjames7862

    @timjames7862

    8 ай бұрын

    Same problem. What is your solution?@@fernandoalvarez5424

  • @sphamandlaluthuli7475
    @sphamandlaluthuli74752 жыл бұрын

    My cloud compares doesn't allow me to compute a mesh without Normals, you didn't compute any normals on your video, how did you do that ?

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    Depending where you generated your source point cloud, you may be able to go back to the original software to generate normal. However, you can compute normals within CloudCompare. Ensure the point cloud is selected in the DB tree (there will be a bounding box around the point cloud when selected). Then, navigate to Edit > Normals > Compute. You can tune the parameters of the normal generation based on the point cloud's shape. We suggest looking at CloudCompare's wiki for guidance. If the normals compute backwards, you can navigate to the same normals menu and invert the normals direction. We hope this helps solve your question.

  • @sphamandlaluthuli7475

    @sphamandlaluthuli7475

    2 жыл бұрын

    @@EveryPoint I did that and it worked, thank you. I just through maybe there is a way of meshing without Normals but that wouldn't make mathematical sense.

  • @javelin5311
    @javelin5311 Жыл бұрын

    Also, when I choose Plugins-PoissonRecon I get error "Cloud must have normals!". Please help.

  • @EveryPoint

    @EveryPoint

    Жыл бұрын

    Select the model in the DB tree and select Edit > Normals > Compute. If the model meshes inside out, then invert your normals and re-mesh. The normals info is essentially data that tells the software what direction each point is facing.

  • @javelin5311

    @javelin5311

    Жыл бұрын

    @@EveryPoint this is solution. Thank you again!

  • @nkthitiwat
    @nkthitiwat17 күн бұрын

    English subtitle please!!!

  • @siddharthkalbage
    @siddharthkalbage Жыл бұрын

    @EveryPoint Thank you for tutorial! How to convert .E57 file into mesh?

  • @tenientelupino
    @tenientelupino2 жыл бұрын

    error: cloud must have normals

  • @EveryPoint

    @EveryPoint

    2 жыл бұрын

    You can compute normals via the Edit > Normals > Compute function in CloudCompare.

  • @kkaayynniinnee
    @kkaayynniinnee Жыл бұрын

    If you hold your mouse over 4:52 it makes the dude look like he has a silly hat.

  • @flores.geometricas3458

    @flores.geometricas3458

    Жыл бұрын

    👌

  • @arrtside
    @arrtside2 жыл бұрын

    Nice explanation and walk thru .. been doing a bit with stills under Windows 10 on my YT channel check it out.

  • @FardTeam
    @FardTeam2 жыл бұрын

    Hey! i used EveryPoint LiDarFusion to scan an object and Exported it as .ply, but when i try to do as in the tutorial the plugin says my pointcloud lacks normals. And i cant proceed. What am I doing wrong?

  • @FardTeam

    @FardTeam

    2 жыл бұрын

    Never mind, I found that CC could calculate Normals quite easily. I let the question remain so it can be found by the next person in need of the info.

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