How to PARENT and UNPARENT objects in BLENDER
In this video we are going to see how to parent and unparent objects in Blender.
In both Blender and Unity you can establish a hierarchical relationship between objects in the scene, in Blender this is reflected in the Outliner while in Unity we see it in the Hierarchy window. If we have an object that is parented to a second object called parent, when the parent object is transformed, meaning by transformation the state of position, rotation and scale or a change in those properties, that transformation also applies to the child object since the properties defined in this one are calculated relative to the parent.
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"Blender tutorials and curiosities"
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Important to note that CTL P and ALT P ONLY work if your mouse is in the viewport. You can't do this operation if your mouse is still in the Outliner if you've selected the object there
You're amazing, dude! Thank you!
Thank You so much, this really saved one of my projects 🙏
simple and informative, thanks
@GameDevTraumEN
Жыл бұрын
thank you! I leave you my complete Blender playlist: kzread.info/head/PLkYLdQEQ__tg61io1T7_sCkYhQ1ZCHb9H there you will find several videos just like this consider subscribing if you are not
Thanks a lot. Brother. I would have been stuck for hour on how to de-parent mesh from bone. Previously mesh was rotated with bone but not now. Thanks!
@GameDevTraumEN
9 ай бұрын
nice that you solved the problem! I discover a quicker method to parent and unparent by drag and drop, here is a video if you want to check it: kzread.info/dash/bejne/rJ57l9epdsWyj7g.html
This is helpful and detailed tutorial. Thanks man!
Well done~! Thank you~!
How do i hide half line?
Well explained, thanks!
@GameDevTraumEN
2 жыл бұрын
thanks!! :)
Thanks for the quick infro.
You solved my problem THANK YOU 😃😃😃😃
i have a question, i made a project that i exported to be used on something else but when i imported it into my other project it lost all its parenting so i had to parent everything again, how do i fix that?
My device doesn't have it
Thank you 😊
Thanks a lot sir 🙂
@GameDevTraumEN
8 ай бұрын
Thank you for watching, I actually have a better video to parent and unparent: kzread.info/dash/bejne/rJ57l9epdsWyj7g.html It's a way to parent and unparent objects with drag & drop
WOW WOW WOW you were right! Such a silly and simple mistake. I'm writing it here because I couldn't find it anywhere. IF YOU HAVE A GROUP OF OBJECTS AND SOME MODIFIERS ARE LINKED TO THE CHILDREN, WHEN TRANSFORMING OR MOVING THEM, CHECK THE LINK TO THE MAIN OBJECT (Target). IF YOU CHANGE SOMETHING, YOUR TRANSFORMATION WILL NOT TAKE PLACE. @GameDev how did you know??? Geez! you're awesome. Thank you again, and I was looking for the solution for DAYZZZZ, such a waste.
@GameDevTraumEN
Жыл бұрын
hahah a couple years ago I was very addicted to Blender xD
Select child objects and select parent object at last and follow this Parent : CTRL+P > Object(Keep Transform) Unparent: ALT+P > Clear & keep transformation
@GameDevTraumEN
Жыл бұрын
even quicker: kzread.info/dash/bejne/rJ57l9epdsWyj7g.html
Thank you. :)
@GameDevTraumEN
2 жыл бұрын
You're welcome, I'm happy it helps :D
Ty!
for some reason, some of my models seem to have "parented" together, they move as one even though I never parented them. No matter how many times I "clear parent" it stays the same. Quite annoying
@theaverageman644
10 ай бұрын
Are you sure you weren't creating a bunch of objects in "edit mode" because whether they are connected or not, if you're in edit mode there all counted as one object, and move as one object together. If that is the case, select all of the objects you want to separate in "edit mode" and press "P" on your keyboard and then select the "by selection" option to separate them into 2 different objects. Hopefully this helped!
@kristyadams7954
2 ай бұрын
@@theaverageman644 you saved my life thank you!
How do i click multiple objects at once?
@GameDevTraumEN
4 ай бұрын
By holding Left Shift
@DefaultDrip
4 ай бұрын
@@GameDevTraumEN thx