How to paint realistic skin in Substance Painter

In this video I go over the whole process of creating skin textures, from where to find great reference images of skin and baking maps to texturing
the character and setting up the export for Maya.
Great reference resources:
www.3dscanstore.com/3d-head-m...
texturing.xyz/collections/photos
Other then that I found great images looking for diffuse, albedo diffuse or cross-polarized skin images.
Looking for images of skin damage, moles and freckles is also important since most people have a good amount.
Baking maps:
The default settings work very well usually,
but increasing the Ambient Occlusion Samples can give more accurate results. It will take longer though.
Deselect the maps that you do not need. I don't need the ID map here for example.
Color zones of the face:
What I covered is very well summed up by James Gourney:
gurneyjourney.blogspot.com/200...
My texturing approach in this video is to add a lot of detail and complexity, maybe more than is actually visible or necessary.
I find that some detail always disappears when rendering with Arnold in Maya. I usually like to go back and forth between
the software for that reason.
When I build up my Layers I like to start off with a lot of procedural textures to save time and I will make then adjustments to the masks manually. I also take advantage of the skin smart material that comes with Substance Painter. I find it to be a great starting point.
I also like to use the maps I was baking in the beginning. Ambient Occlusion and Curvature map to enhance the sculpted detail and thickness map to generate the subsurface scattering.
For more Character modeling, texturing and anatomy tutorials, subscribe to my channel. I always work hard to create content that has a lot of value for you and I hope it shows.

Пікірлер: 70

  • @Haerinaaaaa
    @Haerinaaaaa2 жыл бұрын

    Thank you for this! Been searching SP skin tutorial for 2 days and finally found this amazing tutorial

  • @ahmedshakib3883
    @ahmedshakib38832 жыл бұрын

    This is so nice , thank you for sharing , you have explained and done it in a way that has made it look even more simple.Greatly appreciated.

  • @Karlettto89
    @Karlettto892 жыл бұрын

    THis is one of the best texturing videos out there! Good job!😆

  • @davidbischi
    @davidbischi2 жыл бұрын

    Great work, and nice of you to detail the steps and not just "paint away" like all those other timelapses/"tutorials".

  • @Tiagothx
    @Tiagothx2 жыл бұрын

    Amazing tutorial, really easy to folow and to understand. Thanks a lot for it!

  • @pavlinm1935
    @pavlinm19352 жыл бұрын

    The best tutorial I've seen! Thank you))

  • @vhjjffhhijh1295
    @vhjjffhhijh12953 жыл бұрын

    thank you!! I'm taking a step further on the texture :)

  • @cgfroggg
    @cgfroggg Жыл бұрын

    I watched your video when I was starting to learn 3D. Now, I'm watching your video as a 1 YoE 3D Character Artist. It's still good tips for me ,man!

  • @WarriorOfModernDeath
    @WarriorOfModernDeath2 жыл бұрын

    This is amazing quality for a tutorial.

  • @weeliano
    @weeliano4 жыл бұрын

    Absolutely brilliant stuff! Thank you for demonstrating this!

  • @getrekt8365
    @getrekt83653 жыл бұрын

    Very helpful. Combined this knowledge with the video from flipped normals to fill in some gaps or add other ways. Thanks for sharing your workflow!

  • @3dsculptingtutorials

    @3dsculptingtutorials

    3 жыл бұрын

    Glad it was helpful!

  • @RicoMa01
    @RicoMa013 жыл бұрын

    Great tutorial! Thanks for sharing!

  • @0_0903
    @0_09033 жыл бұрын

    Thanks. I learned a lot from this video.

  • @battmanuu
    @battmanuu3 жыл бұрын

    thank you sir! this really helps!

  • @EIendir
    @EIendir21 күн бұрын

    Many thanks great tutorial

  • @kien197
    @kien1972 жыл бұрын

    Very informative, thank you very much

  • @maverickdesigns3761
    @maverickdesigns37613 ай бұрын

    great stuff!

  • @user-uz5bz8zy5c
    @user-uz5bz8zy5c4 жыл бұрын

    Thank you so much

  • @Ann-hf9bc
    @Ann-hf9bc3 жыл бұрын

    The best tutorail! Thank you)

  • @3dsculptingtutorials

    @3dsculptingtutorials

    3 жыл бұрын

    glad you liked it

  • @rutikrk5570
    @rutikrk55703 жыл бұрын

    This is very nice stuff for beginners like me. plzz make more. :)

  • @ToDAL3D
    @ToDAL3D Жыл бұрын

    Thanks!! 😄

  • @TheMs3908
    @TheMs39084 жыл бұрын

    thank you so much! i learned so much from it

  • @3dsculptingtutorials

    @3dsculptingtutorials

    4 жыл бұрын

    That's great to hear!! :)

  • @user-zp7mg5zf3x
    @user-zp7mg5zf3x4 жыл бұрын

    Great video!! Thank you so much!

  • @3dsculptingtutorials

    @3dsculptingtutorials

    4 жыл бұрын

    Glad it was helpful!

  • @hihihing7302
    @hihihing73022 жыл бұрын

    Huge Thanks!!!!!

  • @dhoang5076
    @dhoang50769 ай бұрын

    love you. you are my saver.

  • @3899dude
    @3899dude4 жыл бұрын

    Great stuff man. Nice and straight forward, it was super helpful to me ! :)

  • @3dsculptingtutorials

    @3dsculptingtutorials

    4 жыл бұрын

    Thanks for the feedback! Glad it was helpful!

  • @IncaEmpire
    @IncaEmpire3 жыл бұрын

    Ty !!

  • @user-kd9fb8bp8p
    @user-kd9fb8bp8p Жыл бұрын

    best tutorial

  • @tionanima
    @tionanima3 жыл бұрын

    great demo/presentation would love to see how different skintones look in this work flow

  • @enricbagur8105
    @enricbagur81054 жыл бұрын

    Amazinh video

  • @jamesbrady1930
    @jamesbrady19303 жыл бұрын

    great video. practical, and logical breaking down of layers, in a manageable way that is easy and straight forward to understand as a fellow artist, I thank you for helping me in this. :)

  • @fabersoul
    @fabersoul2 жыл бұрын

    amazing tutorial, do you work in a vfx studio, freelance or game studio?

  • @dosteyou
    @dosteyou3 жыл бұрын

    Amazing Bro you have my respect ,I don`t understand How someone can dislike this video it teaches me alot

  • @boitahaki
    @boitahaki3 жыл бұрын

    Subscribed.

  • @jorgetisera22
    @jorgetisera223 жыл бұрын

    new sub

  • @YGODueltainer
    @YGODueltainer3 жыл бұрын

    How did you generate roughness map again? I skipped some part.

  • @3dsculptingtutorials

    @3dsculptingtutorials

    3 жыл бұрын

    Bascially using curvature map to add roughness to cavities and then spray painting some areas for variation, but with my latest project i didnt use roughness map at all and it turned out pretty good, driving the roughness just from the skin detail and micro details, which is basically what the roughness map will emulate. So with texturingxyz it wont be necessary In a lot of cases I think

  • @YGODueltainer

    @YGODueltainer

    3 жыл бұрын

    @@3dsculptingtutorials thanks for the advice. I will keep that in mind on my next project. You are truly an inspiration as always!

  • @moshojr
    @moshojr2 жыл бұрын

    So today I learned about color zones... Thanks for this! But I'm curious about color zones for the body. Do you know of any resources for this?

  • @3dsculptingtutorials

    @3dsculptingtutorials

    2 жыл бұрын

    interesting question, I'm not sure if it's documented somewhere. similar to the face you will probably have more white/yellowish area where skin is close to bone and knee and ellbows as well as knuckles tend to be red. as far as resources maybe check out 3d scanstore for scans, the albedo view is good for that kind of stuff

  • @Taylormartin7289
    @Taylormartin72894 жыл бұрын

    very nice, I just start doing this right now too.

  • @msoh5177
    @msoh51777 ай бұрын

    2:40 hello may i know what settings and brush u used for the face pores pls?

  • @dr.mohammadbanisalman8842
    @dr.mohammadbanisalman88424 жыл бұрын

    Very great. Can I use xyz texture in substance painter or designer without need to mari foundry?

  • @3dsculptingtutorials

    @3dsculptingtutorials

    4 жыл бұрын

    I believe you can but I havent used texture xyz in Substance Painter yet and from what I know Mari is better suited because it has better Projection tools. I think In substance painter all you could do is use the textures as height information, but again Im no expert here

  • @dr.mohammadbanisalman8842

    @dr.mohammadbanisalman8842

    4 жыл бұрын

    @@3dsculptingtutorials thank you my friend

  • @YGODueltainer

    @YGODueltainer

    3 жыл бұрын

    Have you try Killer method? Using wrap or zwrap plugin in zbrush to project the base maps then manual painting afterward in your software of your choice.

  • @3dsculptingtutorials

    @3dsculptingtutorials

    3 жыл бұрын

    @@YGODueltainer Yes, ive used that and it is awesome, but I still imported my projection to painter to manually enhance it.

  • @pawanbangera2050
    @pawanbangera20502 жыл бұрын

    after exporting the textures i called thoes maps in maya but i was getting different results from that of substance please guide. Because in substance render it looks kinda realistic but the same in maya looks like flat colour. Please help.

  • @RahzZalinto
    @RahzZalinto Жыл бұрын

    when you did the cut around 11:00 the blur you just added is gone, and you add a paint layer. For some reason, when I add a paint layer here, there is "no material" and i can't paint any of this detail away like you're doing. I know its 3 years old but maybe you have an idea? :P

  • @standingindiestudio5643
    @standingindiestudio56434 жыл бұрын

    What was the final resolution of the texture map?

  • @3dsculptingtutorials

    @3dsculptingtutorials

    4 жыл бұрын

    I exported in 4k I believe

  • @Taylormartin7289
    @Taylormartin72894 жыл бұрын

    can i ask if i need to cut uv of noses / ears / lips apart from the head so i can paint easier ?

  • @3dsculptingtutorials

    @3dsculptingtutorials

    4 жыл бұрын

    I prefer to not have cuts in the face because I like to use the blur filter quite a bit and it doesnt work across seams so you'll have the blur cut off. You can fix that manually, but Id prefer not too. That being said the new substance Painter with Udim support just came out and I havent tried it yet. Maybe it works on there, but I dont really see a point in cutting those apart really.

  • @Taylormartin7289

    @Taylormartin7289

    4 жыл бұрын

    @@3dsculptingtutorials thanks alots !

  • @kafka7894
    @kafka78943 жыл бұрын

    0:38 Stefan Sagmeister? :-] Thanks for the great tutorial!

  • @3dsculptingtutorials

    @3dsculptingtutorials

    3 жыл бұрын

    Had to look him up but I dont think its him although I can see the similarity haha. Glad you liked it!

  • @daze4276
    @daze42762 жыл бұрын

    💙💛 Glory to Ukraine 💙💙💛💛

  • @xiaoweiwang870
    @xiaoweiwang8702 жыл бұрын

    6666

  • @kurtholus
    @kurtholus3 жыл бұрын

    Wayyyy too fast, please do voice over for these video and explain each step.

  • @EmptySkySora

    @EmptySkySora

    3 жыл бұрын

    This is an advanced video. It's better to be nicely familiar with Substance Painter to understand the video.

  • @Teemustaja
    @Teemustaja4 жыл бұрын

    Thank you a thousand times! Perfect tutorial, keep it up pls!

  • @3dsculptingtutorials

    @3dsculptingtutorials

    4 жыл бұрын

    Thanks! I'm glad it helped! :)