How to make Rimworld in Godot 4: Terrain Generation
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• How to make Rimworld i...
In this new series I'll show you how to make your own remix of Rimworld, or any similar top-down colony management/strategy game.
Puzzling out how to make a game you know is a great way to learn, we're obviously not going to make an exact copy, but we'll develop a lot of the features that make the game, and maybe even spin it off into something unique.
If you want to use the terrain tileset I use you can find it here.
realrobots.net/files/youtube/...
Here is my Patreon if you want to give me a dollar.
/ realrobots
00:00 Intro
00:50 Making a tilemap
04:19 Editing terrain programatically
06:19 Running code in the editor
09:13 Generating random numbers
10:50 Generating terrain using 2D noise
Пікірлер: 33
You explain how to generate a map better than all the other tutorials I've watched. I got into coding for a Rimworld mod, and now I learn this from a 'How to make Rimworld in Godot 4' video. Life is funny.
You missed the chance of calling it Rimpoff, now I'm calling mine Rimpoff
@jakes-dev1337
5 күн бұрын
Im calling mine ___job
I was just finding out how to do game dev on Godot recently and Rimworld is one of my fav games. The timing of your video means it's fated for me! 😂😂😂
This series is gonna go so hard
Is this a series of tutorials? If so, that’s fantastic! The opportunity to complete this series would be absolutely amazing. I greatly appreciate your efforts in providing these tutorials. Thank you so much!
This is quite cool! Looking forward to more programming videos :) Also your older videos are quite interesting too, those are some awesome experiments haha
Looking great for a first episode. Looking forward for the updates!
Thanks for the series! Looking forward to the next one.
@real_robots
8 күн бұрын
It's up 🙂 kzread.info/dash/bejne/gn2Ezrl8qavMZ9Y.html
This is only 5 days old! Godot is popping off. Just used the noise function for my 3d procedural generation with multimeshes.
You have made a great tutorial, you are incredible.
cant wait to see where you go with this
Looking forward to more.
Add more zoom on code and editor please 😢
great terrain generation tutorial. I think is a good video to learn how to make your own tools .
please keep updating❤
Please make a playlist for this series, thanks.
@real_robots
8 күн бұрын
Oops, had the playlist set to unlisted, fixed. Thanks for the suggestion
Great stuff, thanks for sharing, and nice to see you back! Will you be continuing on with this??
@real_robots
8 күн бұрын
Thanks for the feedback, I wasn't sure, my previous attempt at game dev videos got no traction. But this has had some good feedback so I just posted the second video.
@iangraham6730
8 күн бұрын
@@real_robots Noice! I'll check it out! I'm still trying to learn Godot coming from Unity myself, it's nice to have options in case Unity go cray cray again 😄
Great Tutorial, would love to see a tutorial for generating a planet view with hex-tiles like in Rimworld.
@real_robots
8 күн бұрын
I think it wouldn't be too hard for terrain generation, you'd just draw your tiles in the atlas as hexes rather than squares, then offset every second row by half a tile width as they're placed. Theres a setting in tilemaps for that.
@PhilippHager-dm5yt
8 күн бұрын
@@real_robots But you have to generate 12 pentagons to make a sphere like the Rimworld-World-Map has. Would love to know how to do that. It's an Icosahedron then, i think.
@real_robots
8 күн бұрын
@@PhilippHager-dm5yt Oh yeah, I wasn't thinking of the world map. Just looking at it now I think they cheated a bit, the land mass is only on one side of the planet and doesn't extend to the poles. So there's only hexes. If I get to that part I might have to flex and do the whole sphere. Just have to learn enough math to draw that icosahedron.
@PhilippHager-dm5yt
7 күн бұрын
@@real_robots They have actually 12 pentagons on the planet map. Pentagons are not scattered randomly all over the map. They exist in fixed positions. Here are all pentagons that I found. May be it's not all of them tho, I was too lazy to search for more. What i found out so far: 1: It is a Goldberg polyhedron 2: The Coordinates of the pentagons in Rimworld are: First pentagon is located on the seam of western and eastern hemispheres, with coordinates 31.72°N 0.00°E Next three are located on similar coordinates: 31.72°S 0.00°E 31.72°N 180.00°W 31.72°S 180.00°W Second set of coordinates is next: 58.28°N 90.00°E 58.28°S 90.00°E 58.28°N 90.00°W 58.28°S 90.00°W And the third set is located on the equator: 00.00°S 58.28°W 00.00°N 121.72°W 00.00°S 121.72°E 00.00°N 58.28°E
@JFLEEC
6 күн бұрын
@@real_robots Even if it generates 100% of the planet?
waiting on another vid
@real_robots
8 күн бұрын
Just posted it kzread.info/dash/bejne/gn2Ezrl8qavMZ9Y.html
wonderful video.
Bro I just saw this one on x viddies good on ya
pls go forward