Hey first of all thank you for watching the tutorial, and well you just make a key gameObject[] array and check in the list (aka array) of keys if any of them are collected to check if they are collected you can for example add a boolean (isPickedUp=false) , but this is just first thing that comes to my head you can experiment with other ideas too also ik lots of people are against ai but in this case you can ask bard or chatgpt qnd they will most likely be able to provide you a script than you just ask them to explain it simply and thats it , hope this helps been pretty busy sorry i didnt see the comment 😅😅
@uturnGamer1 Жыл бұрын
bro how to make two keys to open door
@arcanep
Жыл бұрын
2 keys for the same door? like it requires 2 to pick up? Or 2 doors? i can definitely make a video on that topic
Пікірлер: 12
Thanks, this is really helpful!
Useful!
Cool
I can't compare tags any ideia why?
@arcanep
Жыл бұрын
can you share the code?
Can you do the same video but in 3d?
@arcanep
Жыл бұрын
yeah absolutely thanks for the good idea :))
@GrowingEggplantion
Жыл бұрын
@@arcanep np thanks 👍
How do I make multiple keys?
@arcanep
21 күн бұрын
Hey first of all thank you for watching the tutorial, and well you just make a key gameObject[] array and check in the list (aka array) of keys if any of them are collected to check if they are collected you can for example add a boolean (isPickedUp=false) , but this is just first thing that comes to my head you can experiment with other ideas too also ik lots of people are against ai but in this case you can ask bard or chatgpt qnd they will most likely be able to provide you a script than you just ask them to explain it simply and thats it , hope this helps been pretty busy sorry i didnt see the comment 😅😅
bro how to make two keys to open door
@arcanep
Жыл бұрын
2 keys for the same door? like it requires 2 to pick up? Or 2 doors? i can definitely make a video on that topic