How to design a Gameplay Loop - Monster Hunter World
Ойындар
Monster Hunter World has the most addicting gameplay loop that I have ever experienced. The game is designed to allow the player to make their experience truly their own, and it's super nice. I'm not sure why you're reading the description of this video because there isn't really a good reason to do so but hey whatever. While you're here, have you seen my video Luke Therapy? It's one of my best, and I put a secret in it that nobody has found yet, so that's cool.
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"I used longsword and I just died."
"these zombie bites"
Nice video, but I was disappointed overall. You introduce the various gameplay loops that the game has, but then don't really elaborate on them andd get lost talking about the skills in the game, which while interesting, is a bit arcane. I would like it if you remade this video, but a little more focused on the original concept presented since it seems to me that that is fertile area for analysis.
one word Amazing :D
is yo channek ded or u making a vid?
java loop haha