how to Circular Array in Blender | Radial Array Tutorial

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In this Blender Tutorial I will show you how to circular array and how to radial array in blender easy.
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Пікірлер: 53

  • @offfff698
    @offfff6982 жыл бұрын

    👍 thank u

  • @thelastdev

    @thelastdev

    2 жыл бұрын

    anytime:D

  • @mack7963
    @mack7963 Жыл бұрын

    was adding radial array to the array modifier too hard for the blender devs to do?

  • @melomaniakjm
    @melomaniakjm2 жыл бұрын

    But the cubes are deformed?

  • @billlane4013
    @billlane4013 Жыл бұрын

    but your cube is being deformed, it's no longer a cube, but a kind of keystone shape

  • @simonsaysgray
    @simonsaysgray10 ай бұрын

    thanks for the video. straight to the point without any dubstep intro and "click the bell"-stuff. very great!

  • @xr.melissa
    @xr.melissa8 ай бұрын

    Thank you for this! I was trying to calculate out the angles and whatnot so I'm glad this is a thing.

  • @cerberouse1
    @cerberouse1 Жыл бұрын

    This was extremely helpful in understanding the mechanic and helped me make my rope belt :>

  • @deedubman3775
    @deedubman37752 жыл бұрын

    Thank you! I went through several videos before I found this one, which actually worked

  • @thelastdev

    @thelastdev

    2 жыл бұрын

    Thanks glad to help. I teach 1 on 1 blender lessons over on patreon if your wanted to take a deeper dive

  • @andrewcugliari3425
    @andrewcugliari34256 ай бұрын

    Quick and very helpful. Thank you 🙏

  • @michaeltyers7336
    @michaeltyers7336 Жыл бұрын

    Thanks heaps for this. Appreciate the short form factor.

  • @faustNebel
    @faustNebel Жыл бұрын

    Thanks, coming in clutch for an emergency modeling job!

  • @JefferyOdyssey
    @JefferyOdyssey Жыл бұрын

    Thanks, this really helped me out today when I couldn't remember how to do this.

  • @praewatipparat578
    @praewatipparat578 Жыл бұрын

    Thank you you really help me!

  • @shambhurajpanhalkar3989
    @shambhurajpanhalkar39896 ай бұрын

    wow simple but powerful explain ❤❤❤❤❤ thankus su much

  • @bfliving8018
    @bfliving80187 ай бұрын

    awesome , really i appreciate the tutorial!

  • @adri.progression
    @adri.progression Жыл бұрын

    Thank you!!! 🌟

  • @mubashirawan1464
    @mubashirawan14644 ай бұрын

    thank you so much sir i saw many TUT but this is very was very eas & simple again than you so much

  • @in3432
    @in34322 ай бұрын

    Brilliant Thank you

  • @_casg
    @_casg Жыл бұрын

    thanks brother u doing gods work

  • @g0balot
    @g0balot Жыл бұрын

    Thanks. Perfect

  • @DaaronIrwing
    @DaaronIrwing Жыл бұрын

    If you have some displacements in array, just transfrorm your curve to mesh and transform again to curve, than apply all transform in mesh instance and reset origins to world axis.

  • @aufibenshitte7400
    @aufibenshitte7400 Жыл бұрын

    Thank you man

  • @musiolikart
    @musiolikart Жыл бұрын

    Thanks !

  • @ashsihver
    @ashsihver Жыл бұрын

    big help thankyou

  • @kurtdewittphoto
    @kurtdewittphoto11 ай бұрын

    Excellent thanks.

  • @thelastdev

    @thelastdev

    10 ай бұрын

    You are welcome!

  • @StratoArt
    @StratoArt Жыл бұрын

    Thanks so much! This really helped! Great name, btw. From Dale - the other artist ;)

  • @thelastdev

    @thelastdev

    Жыл бұрын

    Haha glad to help and meet another Dale

  • @morgan_____4290
    @morgan_____4290 Жыл бұрын

    Brilliant thank you so much dude

  • @thelastdev

    @thelastdev

    Жыл бұрын

    I’m here to help

  • @whiskyandgunpowder
    @whiskyandgunpowder Жыл бұрын

    Thanks, super helpful

  • @thelastdev

    @thelastdev

    Жыл бұрын

    Glad it helped!

  • @itaicarmeli1145
    @itaicarmeli1145 Жыл бұрын

    Straight up!

  • @hamzamakda5147
    @hamzamakda51472 жыл бұрын

    Any way I can do this without changing the shape of the cube

  • @BeastGuyver
    @BeastGuyver Жыл бұрын

    yeah but how do you ensure the objects youve made an array of are evenly spaced? that last one is out of sinc with the others

  • @alpactra1830

    @alpactra1830

    Жыл бұрын

    mess with the offset until it works

  • @YanuarYudha
    @YanuarYudha Жыл бұрын

    nice tutorial

  • @thelastdev

    @thelastdev

    Жыл бұрын

    Thank you

  • @emrezc
    @emrezc2 жыл бұрын

    thxxxxx

  • @minecraftrotisseriechicken
    @minecraftrotisseriechicken Жыл бұрын

    The eyedropper doesn't recognize the circle or other objects when I hover. The option to set object does not list my object names either.

  • @lambdadelta821

    @lambdadelta821

    Жыл бұрын

    because you didnt use a beziercircle at all

  • @mathildaleina4771
    @mathildaleina4771 Жыл бұрын

    I just followed you but the result is different. it didn't became circular, it turned into a weird curve triangular shape

  • @mup8661

    @mup8661

    11 ай бұрын

    Same

  • @progettazione_case_moderne
    @progettazione_case_moderne11 ай бұрын

    this procedure does not exist on array cirle there is no possibility to select circle ... what version of blender do you have? here we are using 3.1.1 but even using the same logic we cannot find the right command

  • @Seninsi
    @Seninsi2 жыл бұрын

    is there a way to stop the object from being distorted?

  • @aliensoup2420

    @aliensoup2420

    2 жыл бұрын

    Yes. Use a parent object and instance the model to that. Create a single vertex, then parent the cube (object) to the vertex. In the vertex Object properties, Instancing, select Vertex. Create an Array on the vertex, Constant Offset and multiply the verts around the circle. The cubes will instance along with each vertex instanced on the circle. You can rotate the cube to orient it on the curve.

  • @dunkley7776

    @dunkley7776

    Жыл бұрын

    @@aliensoup2420 YOU SAVED ME HOURS! THANK YOU!

  • @aliensoup2420

    @aliensoup2420

    11 ай бұрын

    @@day_lite I did clarify it above. Just follow the tutorial, and use the vertex as the array instance object instead of the cube. follow my instructions to instance the cube to the vertex.

  • @minecraftrotisseriechicken
    @minecraftrotisseriechicken Жыл бұрын

    The curve modifier tab itself is in red.

  • @lambdadelta821

    @lambdadelta821

    Жыл бұрын

    because you didnt use a beziercircle at all