How to build a procedural stone setup in C4D.
I am breaking down a project I did for my followers on Patreon. (www.patreon.com/vincentschwenk)
In the video I will explain how to build a procedural stone setup in C4D. We are using lots of deformers and blending everything together with the help of a Volume Mesher.
Пікірлер: 24
extremely useful tutorial for a C4D beginner, loved it, thank you!
Bro Awesome work!
cool approach! thank you!
@vincentschwenk
3 жыл бұрын
You're welcome!
Good channel! Pretty close to what New Plastic does. I'm sure you are following it too :)
thank you!!!!
Love your video's. Think I'm going to join your Patreon. Question, the rock material pack is that part of your Patreon or do I purchase that sepately?
@vincentschwenk
Жыл бұрын
I think you can still download them on Patreon. (if not just give me a DM there)
that looks like brownie
Why i cant press the bell icon ?????? I really like your tutorials cuz itss too professional and free please continue making tutorial we are learning too much from you.
@vincentschwenk
3 жыл бұрын
What’s the bell icon?
@Dawood.k
3 жыл бұрын
@@vincentschwenk i cant "turn on" the notification of your channel!!!!
Hey Vincent - love your work/tutorials! I am new to redshift but wanting to learn more about how you create your materials. Do you know any good tutorials resources online for this?
@vincentschwenk
Жыл бұрын
patreon.com/vincentschwenk
Wish there are tutorials like this for blender!
@Godkiller08
2 жыл бұрын
I agree. I use both software and I have to say, C4D tutorials are usually better in terms of quality of rendering...
Thank you soOo0 much! 🪨😬👍
How to build a procedural brownie
what version c4d is?
How did you remesh the object? You skipped one of the most important parts imo. 😃
@vincentschwenk
2 жыл бұрын
Now you can just do it in S26 (Remesher)
Do you have a link for the materials?
@vincentschwenk
2 жыл бұрын
www.patreon.com/vincentschwenk
Set the noise space to World and then simply dragging your objects around will cause completely different displacements/effects. No need to change any other parameters.