How Satisfactory Makes Work Fun

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Work is boring - at least, that's what we've been told. Satisfactory, Factorio, and other logistics games have got other ideas. Far from being boring, these factory or city building games turn regular chores and busywork into compelling, highly enjoyable gameplay, all without falling back on the sketchier tricks AAA developers sometimes employ. How?
The Architect has a few ideas.
With hard hat equipped, and a pot of builder's brew on the go, the Architect is ready to sketch out a production line that takes boring mechanics, and turns them into fun - and it all starts with our need to optimise things.
You Saw:
Factorio (Early Access)
Satisfactory (Early Access)
Anno 1404 (2009)
Cities Skylines (2016)
Rise of Industry (2018)
DOOM Eternal (2020)
Her Story (2015)
Into The Breach (2018)
Anno 1800 (2020)
Borderlands 3 (2019)
Apex Legends (2019)
Minecraft (2019)
Anno 2070 (2011)
Slime Rancher (2016)
DOOM (2016)
Offworld Trading Company (2016)
Opus Magnum (2017)
The Last of Us (2013)
A Short Hike (2019)

Пікірлер: 937

  • @ArchitectofGames
    @ArchitectofGames4 жыл бұрын

    [SOMETHING FUNNY, RELATABLE AND TOPICAL WHILST REMAINING RESPECTFUL OF THE ONGOING POLITICAL SITUATION, KENNETH THE INTERN PLZ FILL THIS IN LATER - A] twitter.com/Thefearalcarrot [A SECOND FUNNY THING THAT FOLLOWS ON FROM THE FIRST AND TRICKS PEOPLE INTO ASSOCIATING FUNNY THINGS WITH GIVING ME MONEY, DON'T DO A DUMB META JOKE THEY'RE LAME] www.patreon.com/ArchitectofGames

  • @AndrewIHanna

    @AndrewIHanna

    4 жыл бұрын

    Nice dumb meta joke, very lame 👍

  • @tremox9786

    @tremox9786

    4 жыл бұрын

    Your automated comment system still has room for more optimization.

  • @satibel

    @satibel

    4 жыл бұрын

    It's funny that you think satisfactory gives more info than factorio, I think the opposite, because satisfactory doesn't give a readout on the production you have, so you have to calculate it by hand or use a mod that counts the output, or wait an hour and see how much the chest fills up.

  • @rustbucket5189

    @rustbucket5189

    4 жыл бұрын

    Man if you like this game try factorio

  • @rustbucket5189

    @rustbucket5189

    4 жыл бұрын

    Now i see you have

  • @joptionpainiii1491
    @joptionpainiii14914 жыл бұрын

    These games make me neglect my real life responsibilities because I need to get to my fake responsibilities

  • @xlindvain

    @xlindvain

    4 жыл бұрын

    The factory must grow

  • @kaanyildirim8972

    @kaanyildirim8972

    4 жыл бұрын

    T H E F A C T O R Y M U S T G R O W

  • @DS-tv2fi

    @DS-tv2fi

    4 жыл бұрын

    JOptionPain III Kerbal Space Program is great for that (except not really, I just wanted to mention the game because it is amazing)

  • @PinataOblongata

    @PinataOblongata

    4 жыл бұрын

    @@DS-tv2fi At least with KSP you learn real orbital mechanics and probably a bit about spacescience history on the way, once you encounter Scott Manley's vids. When I played Factorio I immediately thought about biochemistry pathways, which are all very similar to the types of mechanisms and supply chains in Factorio. Biochem is bloody hard to hammer into your head and get a real "feel" for, it's very dry stuff, so imagine a game that was fun and challenging and taught it to you along the way, like when you learn in KSP...

  • @MrSelvastian

    @MrSelvastian

    4 жыл бұрын

    the factory must grow

  • @SunroseStudios
    @SunroseStudios4 жыл бұрын

    logistics games appeal to the escapist fantasy of actually having the tools necessary to manage your life and achieve something

  • @chilfang2422

    @chilfang2422

    4 жыл бұрын

    deep

  • @holidayspirit-

    @holidayspirit-

    4 жыл бұрын

    "manage your life" if only I could...

  • @kanishkkaushik780

    @kanishkkaushik780

    4 жыл бұрын

    This is so on point, people won't even realise ...

  • @dawnbr8k

    @dawnbr8k

    4 жыл бұрын

    *I'm in this comment and I don't like it*

  • @tzwayny664

    @tzwayny664

    4 жыл бұрын

    2deep4me

  • @justderp5713
    @justderp57134 жыл бұрын

    “Yeah this Satisfactory game looks pretty good. I wonder who devel- GOAT SIMULATOR?!?!”

  • @C0wsmacker

    @C0wsmacker

    4 жыл бұрын

    NANI?

  • @neikrodent

    @neikrodent

    4 жыл бұрын

    Wait really?!

  • @buttonasas

    @buttonasas

    4 жыл бұрын

    And Sanctum (1 and 2), which is a tower defense game with FPS elements?

  • @actionhirvimoose4294

    @actionhirvimoose4294

    4 жыл бұрын

    @@buttonasas No wonder the grid system looked so familiar.

  • @buttonasas

    @buttonasas

    4 жыл бұрын

    @@actionhirvimoose4294 Well, it's different enough in Satisfactory and not that unique to Coffee Stain.

  • @jonathanfaber3291
    @jonathanfaber32914 жыл бұрын

    4:21 or as the factorio fandom neatly put it: the Factory expands to meet the needs of the Expanding Factory

  • @riccardoorlando2262

    @riccardoorlando2262

    4 жыл бұрын

    The factory must grow. There is never enough iron.

  • @Felsmukk

    @Felsmukk

    4 жыл бұрын

    The trees are the real enemy.

  • @cumykaze2435

    @cumykaze2435

    4 жыл бұрын

    @@Felsmukk not the trees but the wood you get from them

  • @sunbro197

    @sunbro197

    4 жыл бұрын

    @@cumykaze2435 you can always burn it.

  • @haxney

    @haxney

    4 жыл бұрын

    @@sunbro197 you misspelled "nuke."

  • @tlsgrz6194
    @tlsgrz61944 жыл бұрын

    1:04 The are villains to overcome. It’s your past self saying: „I’ll just put something down real quick, I’ll optimize it later“

  • @2MeterLP

    @2MeterLP

    4 жыл бұрын

    "Ill just put up something quick and then make it pretty later" 10 hours later: "This is more tangled than a bowl of spagetti, time to start a new production wing in the desert"

  • @harbl99

    @harbl99

    4 жыл бұрын

    Scumbag McTemplashup: I hate that guy!

  • @keonix506

    @keonix506

    4 жыл бұрын

    It's "future me" problem from now on

  • @komasdfg

    @komasdfg

    4 жыл бұрын

    or you just keep restarting, thinking "i can do better design than previous, a cleaner and efficient start". Then same thing happened and the cycle repeat itself.

  • @KuraIthys

    @KuraIthys

    4 жыл бұрын

    That's how computer programmers work as well. You do NOT want to see the rat's nest that is your average code base that's been around for decades, like say, Windows, or worse... Unix... XD

  • @tremox9786
    @tremox97864 жыл бұрын

    The end goal of those games is essentially: Automate everything, so the game plays itself. And it's incredible satisfying if you accomplish it.

  • @IamIK3

    @IamIK3

    4 жыл бұрын

    Then you optimize your automation so the game plays itself more efficiently. Then you optimize your optimizations. Then you start skipping meals…

  • @TomMs654

    @TomMs654

    4 жыл бұрын

    Can't do this in Factorio, always need to find new ore patches... But you can have a factory that automate rocket launching

  • @jaagup

    @jaagup

    4 жыл бұрын

    @@TomMs654 you can. I have seen videos of self expanding factories that build new mines etc.

  • @JACKSTAY

    @JACKSTAY

    4 жыл бұрын

    Automate things so you can more easily dedicate time to things you haven’t automated yet or build things with increasingly large resource costs.

  • @reminorea8676

    @reminorea8676

    4 жыл бұрын

    @@jaagup Not in Vanilla. You need Recursive Blueprints mod.

  • @legoniklaslauch1389
    @legoniklaslauch13894 жыл бұрын

    Logistics games have the most terrifying villain: Your own lack of order

  • @Resursator

    @Resursator

    3 жыл бұрын

    And the worst part about it is that you can't blame anyone but yourself. Somehow it's the funniest part also.

  • @seintmike7907

    @seintmike7907

    Жыл бұрын

    well stated my friend

  • @054khj2911
    @054khj29114 жыл бұрын

    That Moment when you hook up the new production wing of your factory that you had spent a long time designing and figuring out and everything shuts down and you have to go expand the power production as well and then you need to go find a new coal deposit because you're mining as much as you can out of these coal deposits and in turn have to make an entirely new power factory

  • @2MeterLP

    @2MeterLP

    4 жыл бұрын

    And then you dont have enough water to supply all your coal generators, so you cant restart the power because the water pumps supplying your coal generators require power, so you end up spending another 20 minutes setting up an emergency biomass power grid to power the damn pumps.

  • @xAtNight

    @xAtNight

    4 жыл бұрын

    @@2MeterLP Damn that was my experience the last two days! Jumped from 6 coal generators to 20 and had to build like 10 bio generators inbetween to just get water to them. Just started with Satisfactory on Steam release and I'm loving the game and the learning experience.

  • @Asiliea

    @Asiliea

    4 жыл бұрын

    Unfortunately, this is the exact issue I tend to have with logistics games. Logistics is, by definition, interconnected systems. And the rudimentary ways that each game implements these complex systems more often than not lead to very failable and fragile networks, with typically no reasonable way of preventing or getting warning from things that are about to fall apart, nullifying hours if not days of progress, due to one tiny slip, resulting in more hours of Sunk Cost just to try and make your initial time investment worthwhile. Other genres (with perhaps the exception of pure Roguelikes) mitigate this issue through saving systems on simple progressive structures for advancement. Logistics games are far too complex to have saving be the main thing to prevent progress loss. Potentially extra warning systems might be a solution for complex games like Factorio, but I believe that'll ultimately fall apart

  • @andrasbiro3007

    @andrasbiro3007

    4 жыл бұрын

    @@Asiliea Or you learn to build reserves, backups and alarms. Or if you are a real pro, you know how to defeat complexity. It helps to have 30 years of experience in software engineering, compared to an average production software, Factorio is a simple game.

  • @danielsjohnson

    @danielsjohnson

    4 жыл бұрын

    This sounds like a great match for my ADD-filled brain :D

  • @0Gumpy0
    @0Gumpy04 жыл бұрын

    I generally try to avoid these kinds of games because they break my brain and I get ridiculously addicted that my life crumbles around me

  • @theisgood0

    @theisgood0

    4 жыл бұрын

    Just have some self control lol 😂 yeah but I hear ya when I play Factorio I forget about time existing

  • @MargoMetsoja

    @MargoMetsoja

    4 жыл бұрын

    The factory must grow!

  • @BL-xz3ym

    @BL-xz3ym

    4 жыл бұрын

    theisgood0 He has self control, he’s avoiding them?

  • @bizzaregiraffe5716

    @bizzaregiraffe5716

    4 жыл бұрын

    I once spent 72 hours in a week speedrunning factorio with a few friends and it destroyed me

  • @theisgood0

    @theisgood0

    4 жыл бұрын

    Brad Layne lol read the second part of my comment :)

  • @corbinius.
    @corbinius.3 жыл бұрын

    "So, how did you build this factory?" "I dunno man, *it just works.*

  • @tametalks6102

    @tametalks6102

    Жыл бұрын

    "Todd Howard liked that"

  • @andrasbiro3007
    @andrasbiro30074 жыл бұрын

    First 20 hours of Factorio : A great adventure getting to the nearest oil field. Next 10 hours : Hard work to build the infrastructure for transporting the oil back to the base from that great distance. 300 hours later : The oil field is inside the base and the farthest mines take minutes to reach by a nuclear powered 300kph train.

  • @daanvandongen1422

    @daanvandongen1422

    3 жыл бұрын

    the 300 hour mark hits home man, when i had to fight through multiple biter nests to get to my oil only to have it be in the way at some point in the future when i want to expand is crazy

  • @elmajore4818

    @elmajore4818

    3 жыл бұрын

    50 hours afterwards: got that solved, where did the robots put the belts again!?

  • @alaeriia01

    @alaeriia01

    3 жыл бұрын

    @@daanvandongen1422 My solution to that was to build the factory to the RIGHT and the mining to the LEFT. It worked really well until I needed to harvest a uranium patch that would be in the way of my factory later :(

  • @notapplicable7292
    @notapplicable72924 жыл бұрын

    I'm so glad modded Minecraft was talked about.

  • @rlvideosgunner

    @rlvideosgunner

    3 жыл бұрын

    I generally avoid modded Minecraft because my computer exploded from them... it was a good 2 months though

  • @elmajore4818

    @elmajore4818

    3 жыл бұрын

    @@rlvideosgunner my guess: it was not applicable xD

  • @thomasallen9974

    @thomasallen9974

    3 жыл бұрын

    Factorio and FortressCraft Evolved are some of my favorite games inspired by modded minecraft

  • @jankthunder4012
    @jankthunder40124 жыл бұрын

    Shout out to the OG logistics game; Tekkit. whoops, he mentioned it in the video.

  • @Maric18

    @Maric18

    4 жыл бұрын

    tekkit used mods without asking the authors and stripped their names off :(

  • @KuraIthys

    @KuraIthys

    4 жыл бұрын

    I'd hardly call that the first. Maybe the first of that type. (then again, Zachtronics predates Remember that this genre also encompasses all the 'business sim' stuff to a large extent. Rollercoaster Tycoon. Transport Tycoon. Railroad Tycoon. And of course, the grandfather of all of these, Sim City... Which is about balancing the needs and interdependencies of commercial, residential and industrial zones, and all the various resources they take to keep things running smoothly.

  • @satibel

    @satibel

    4 жыл бұрын

    what about my boy populous? though it's a few month later than sim city. also caesar is kinda similar. shoutout to creeper world and mindustry which take the concept and push the tower defense aspect.

  • @KeinNiemand

    @KeinNiemand

    4 жыл бұрын

    Or more accurately the mods inside modpacks like Tekkit like Buildcraft, Industrialcraft 2, ...

  • @mardy3732

    @mardy3732

    3 жыл бұрын

    Remember feed the beast?

  • @jucom756
    @jucom7564 жыл бұрын

    "There is no villain to overcome in logistics games" Well, you forgot about the threatening villain of imperfection and the epic feeling of perfect optimisation when you defeat it.

  • @perchy22

    @perchy22

    3 жыл бұрын

    There's also the other players who insist on only using the "perfect" optimizations, optimizing the fun out of the game for those around them. ;] (I am, btw, not saying that you are part of that group. I just happen to be in the group that will gladly take a less throughput optimized but more mental interesting base. Also, as the Zachtronics example points out, there are many variables to optimize for, and you can't always go for one without sacrificing another.)

  • @Bjorn_in_Orbit
    @Bjorn_in_Orbit4 жыл бұрын

    Adam, miners can directly feed into furnaces. The more you know.

  • @ArchitectofGames

    @ArchitectofGames

    4 жыл бұрын

    I'm so dumb.

  • @Bjorn_in_Orbit

    @Bjorn_in_Orbit

    4 жыл бұрын

    @@ArchitectofGames nah. You are doing great, in factorio and youtube. so keep being the best you you can be.

  • @Terminator484

    @Terminator484

    4 жыл бұрын

    @@ArchitectofGames They can feed into chests too, and you're certain to chop tons of wood very early in the game...

  • @jucom756
    @jucom7564 жыл бұрын

    In satisfactory I play together with a friend, and I want to automate everything before progressing, he just wants to progress, so he's manually crafting thing while i'm automating things, and this brings us to situations where we go explore together to get to bauxite nodes for him, and yet another few iron, copper, limestone, or coal nodes for me. Without him i'd probably still be using biofuel to power my stuff, it's really amazing how much different playstiles can make a game way more fun than just everyone doing the same thing. Also everything is more fun with friends so that's probably a factor too.

  • @storytsunami

    @storytsunami

    Жыл бұрын

    I agree. It's a similar thing over here. My friend and I also play Satisfactory together and we work pretty well as a team. He hasn't built as much as me, but the stuff he does build are usually huge, complex, and look awesome (currently he's trying to process over 1500 Iron ore per minute divided as efficiently as possible between plates, screws, wire, and rods while also having a train station below to transfer resources.) Meanwhile I handle the progression through milestones and the research, as well as building smaller, not as awesome looking production buildings that produce the resources he needs for his larger projects. The result is he doesn't need to worry about grinding through the lower tiers to get to the point where he can do what he really enjoys in game and in turn the stuff he builds (power and transportation) blows anything I can do out of the water and provides us with more than what I'd be willing to do by myself. (His 40 coal generator power grid is more ridiculous than what I'd conceivably do myself lol).

  • @dalemonshateu6948
    @dalemonshateu69484 жыл бұрын

    When I look at my old factory in factorio I have no clue what I’m looking at, yet I still know how to improve it

  • @Mercure250
    @Mercure2504 жыл бұрын

    14:16 "Aight, now I just need to connect this and... aw crap" - All Satisfactory players

  • @satibel

    @satibel

    4 жыл бұрын

    fuck, the temporary biomass generator has run out.

  • @tissuewater

    @tissuewater

    4 жыл бұрын

    this is why neatly planning and building a large power factory is number 1 priority

  • @satibel

    @satibel

    4 жыл бұрын

    @@tissuewater I don't really care about neat till coal.

  • @viniciusschadeck2204

    @viniciusschadeck2204

    4 жыл бұрын

    i build a new fabric and forgething about one entire section of machinary... just delete all after those and well for now is enought. go to bed and today after job is making it right i guess hehe

  • @chrisxd146

    @chrisxd146

    4 жыл бұрын

    @@satibel My first time hooking up my coal fueled power plants I grossly underestimated how much power they output. Needless to say, my time spent refueling biomass burners every 30 minutes has been spent building a converting my mess of a starter factory into a well oiled machine! (Sorry about the awful pun)

  • @peterkershaw11
    @peterkershaw114 жыл бұрын

    "And more cerebral, strategic experiences are fun because of those 'AHA!' moments when you outwit an opponent or solve puzzle." Or, in the case of XCOM, "OH NO!" because (insert long winded sequence of events leading to certain doom here)

  • @dydlus

    @dydlus

    4 жыл бұрын

    Ah yes, the classic case of "entire squad leaves sniper behind to find enemies, said sniper gets flanked by (insert contents of 2 enemy cells here)"

  • @5oofl3e
    @5oofl3e4 жыл бұрын

    I still love playing Transport Tycoon. The logistics genre is severely underappreciated

  • @mangckyatmamon

    @mangckyatmamon

    4 жыл бұрын

    I just love listening to the sound of the trains

  • @komasdfg

    @komasdfg

    4 жыл бұрын

    its an addictive genre but it is extremely hard to expose to audience. Hard to get new player to come in because the first impression is urm, not so catchy.

  • @AlexaAXAG

    @AlexaAXAG

    4 жыл бұрын

    Open TTD?

  • @KuraIthys

    @KuraIthys

    4 жыл бұрын

    @@AlexaAXAG Open TTD is a remake. Open Source Transport Tycoon Deluxe. But it's ultimately the result of taking a game from 1994 and reverse engineering it.

  • @dutchdykefinger

    @dutchdykefinger

    4 жыл бұрын

    my sister was hooked on management games at some point in the late 90s early naughties :)

  • @2MeterLP
    @2MeterLP4 жыл бұрын

    14:15 I actually winced at that. Havent played satisfactory for a month, but that damn sound still haunts me.

  • @Abracor

    @Abracor

    2 жыл бұрын

    I always call it the sound of total failure, because YOU, the player, forgot to look after the power supply.

  • @Antonio-wh8lh
    @Antonio-wh8lh3 жыл бұрын

    Satisfactory dev: Players will unlock these tools to optimise their game A certain Josh: Nuclear waste cyclone go brrr

  • @fissionphoenix4995

    @fissionphoenix4995

    11 ай бұрын

    Seeing the barrels of green sludge waste in satisfactory videos makes me sad, knowing how nuclear energy actually works. I just have to tell myself it's a fantasy universe with different rules to try to stem the overwhelming rage at the ridiculous portrayal of the best real-world energy generation method.

  • @Antonio-wh8lh

    @Antonio-wh8lh

    11 ай бұрын

    @@fissionphoenix4995 Nuclear waste is mostly used fuel rods encased in concrete or something about steel barrels that are stored underground, I think? (also your name is fission)

  • @jimijenkins2548

    @jimijenkins2548

    7 ай бұрын

    @@fissionphoenix4995 Nuclear waste is far from the destroyer of worlds you think it is.

  • @GoldenNorway1
    @GoldenNorway14 жыл бұрын

    I have hundreds of hours in Satisfactory... and I still find myself coming back to it over and over. Players are completely free to do whatever they want in this game, and the learning curve is easy and intuitive for both new and experienced players. One important thing, I think, might be that you can't really do anything wrong; make your factory the way you want, inefficient or with 100% effiency, it will still produce your goods. It is up to the player to understand efficiency... and you are truly given this freedom. In other words, you choose the difficulty by your own playstyle. You can't really blame the game for the mess because you've created it yourself... and so you learn from your mistakes. Or rather, you learn efficiency. You learn logistics. And there is no limit to how many production lines you're able to build. It's relaxing and make me feel good. It's a nice feeling watching your factory grow bigger and bigger, not even knowing yourself how it works.

  • @sophie2724
    @sophie27244 жыл бұрын

    The Factory must Grow

  • @wisdommanari6701

    @wisdommanari6701

    4 жыл бұрын

    The city just survive

  • @NoNameAtAll2

    @NoNameAtAll2

    4 жыл бұрын

    i love how much single reply to askreddit post grew up

  • @ekremdincel1505

    @ekremdincel1505

    4 жыл бұрын

    @@NoNameAtAll2 I didn't know that, can you give a link please?

  • @codyneubeck6557
    @codyneubeck65574 жыл бұрын

    "To create, usually, a post-industrial mess that not even you know how it works." So... programming? I have no clue what anything does in a file past 500 lines. I just glue this to that until it works.

  • @Greamzih

    @Greamzih

    3 жыл бұрын

    Now imagine that all your bank accounts are managed by some messy code other people created with this approach. Gives me nightmares.

  • @harbl99

    @harbl99

    3 жыл бұрын

    Magical Mechanicus Moment(tm)

  • @PamdaDev
    @PamdaDev4 жыл бұрын

    factorio? dont you mean "digital cocaine"?

  • @ArchitectofGames

    @ArchitectofGames

    4 жыл бұрын

    I can quit any time I like

  • @riccardoorlando2262

    @riccardoorlando2262

    4 жыл бұрын

    @@ArchitectofGames Just after you set up one more iron outpost to cover for expanded steel production... Which you needed for rail, so since you have rail, might as well make a train system...

  • @sunbro197

    @sunbro197

    4 жыл бұрын

    @@ArchitectofGames I quit when my computer stopped processing attacks of the biters, because my factory depended on them.

  • @vitaliitomas8121

    @vitaliitomas8121

    4 жыл бұрын

    @@sunbro197 What?

  • @StealingTimeAtWork

    @StealingTimeAtWork

    4 жыл бұрын

    Cracktorio

  • @Jasonwolf1495
    @Jasonwolf14954 жыл бұрын

    Here's my thing. i like when you add stuff like this to one of those other games. minecraft with the machine mods AND a good questing adventuring mod is some of the most fun, because I get to switch between setting up a good set of machinery to run while I'm gone and adventuring to get new parts and fight more challenges. Its the same way I feel about farming games like Stardew valley or harvest moon. I like the idea of those games as a small part of a bigger game like BOTW or Skyrim. You set up a farm and then go out into an interesting and challenging world to find and earn rare equipment and some new things you can farm that you bring back and expand your home base.

  • @ecencronzeton1641

    @ecencronzeton1641

    4 жыл бұрын

    This. I am always looking to use my 'being the chosen one' to start a small city, kingdom or sprawling business empire. That way my adventures feel more important since they can bring home new useful things for my kingdom, and my kingdom can let me make a profit to fund my personal need of armour and other gear (like consumables, that I would never use if I have to put in the work myself to find or craft them). It seems so easy too, to add a little bit of investment/automation gameplay to an existing RPG. Even just a text menu for "controlling your business" could go a long way. Yet far too few games seem to do this.

  • @Stirdix

    @Stirdix

    4 жыл бұрын

    If that's to your taste, I'll recommend DQ Builders 2 as well. It's an interesting take in that it's "NPC-driven" automation: you build buildings for your NPCs with different aspects, and they'll use them to do things (generating resources for you) while you're away. [Oh, and: don't trust the demo to give you a representative experience of the game; the demo for DQB2 is terrible. It's like if Minecraft had a demo that stopped when you got a stone pickaxe. You'd be better off trying the DQB1 demo, despite DQB1 lacking the same degree of "NPC automation" that you can find in DQB2. Although I personally enjoyed DQB1 as well.]

  • @lynallott3404

    @lynallott3404

    4 жыл бұрын

    Thus I think is the desire for a "mega game" to be created, taking as many genres as possible and placing them all in one world. There's just one problem, such a thing is incredibly difficult to make and takes decades. I cite starcitizen.

  • @RawSmasher

    @RawSmasher

    4 жыл бұрын

    @@lynallott3404 true. And you see how much people want such a game. See the almost impossible expectations people have from Cyberpunk. They want everything from a life and career sim, business tycoon, racing game and so much more.

  • @TomMs654

    @TomMs654

    4 жыл бұрын

    @@Stirdix is it not too much of a sandbox game like Minecraft ? Always seen pixel art structure and such as screenshots for this game

  • @Max_McGamer
    @Max_McGamer4 жыл бұрын

    14:16 that sound haunts my dreams

  • @2MeterLP

    @2MeterLP

    4 жыл бұрын

    Yes. And the sound got worse the further I progressed in the game. At the start it just meant "Get more leaves". At the end its a mini existential crisis as now you need more generators, which might involve upping coal production or water production. Once I didnt notice that I didnt have enough water production to supply my coal generators. And because the pumps need power, which doesnt work without water, I had to spend 20 minutes setting up an emergency biomass power grid for the pumps. Satisfactory can ge glorious, but also awfully frustrating.

  • @CypherOfSolace

    @CypherOfSolace

    4 жыл бұрын

    "I'm so close to 6am plz Freddy"

  • @lingwisyer88

    @lingwisyer88

    4 жыл бұрын

    @@2MeterLP I have some fuel reserves for this reason. If my power goes down, I disconnect my factory from my power plants and remove the pump connecting to my fuel reserves. Produces enough power to get my turbo fuel production running again, then it's time to figure out if I'm just capping power or I have screwed up my power plants themselves. You could do a similar during coal using a few storage containers for coal and buffers with a dedicated water extractor.

  • @neos3620

    @neos3620

    3 жыл бұрын

    @@2MeterLP its comforting to know that I was not alone who did exactly this

  • @Zood94
    @Zood944 жыл бұрын

    I call this game "Just tried 30 minutes of this game holy shit its 3am" type of game..

  • @paulamblard3836
    @paulamblard38364 жыл бұрын

    9:30 ! don't speak bad about my 400 long convoyer belt loop with empty and full petrol baril.

  • @nichardoosthuizen4268
    @nichardoosthuizen42684 жыл бұрын

    I was playing Satisfactory while watching this video. The blackout sound at the end of the video gave me a heart attack. Great video, would have a cardiac arrest again.

  • @kiledamgaardasmussen5222
    @kiledamgaardasmussen52224 жыл бұрын

    Video: "Factorio Train Tutorial: Absolute Basics" Runtime: 1 h 45 m

  • @oricalu448
    @oricalu4484 жыл бұрын

    This video came out at the exact right time. Ive been playing a bunch of modded minecraft and have been having so much fun automating various things (mainly nether stars). I didn't realise there was a whole genre of games like this. I will definitely check out a bunch of them. Also, a lot of what you said makes sense in the context of modded minecraft and helped me realise what I love about it. Thanks for the awesome video. :D

  • @danielclandestino496

    @danielclandestino496

    4 жыл бұрын

    Don't do it. Really. Factorio at least is worse than heroine. I have friends that have lost their job because they discovered factorio (Well, only one quit his job, but still)

  • @oricalu448

    @oricalu448

    4 жыл бұрын

    @@danielclandestino496 Maybe not factorio, cos that seems a little time intensive for me as you said. That one with the balls that I've forgotten the name of looks cool, and some of the others.

  • @alaeriia01

    @alaeriia01

    3 жыл бұрын

    @@oricalu448 You will join us in Factorio. Nauvis needs more engineers so the factory can grow.

  • @exxon101
    @exxon1014 жыл бұрын

    God bless you for discussing the Oil Cracking fiasco in early Factorio. I was the only one of my friends who could set up oil production because it was too complicated for them to learn in one go. As people may know, oil fields and such in Factorio will slowly lose production, eventually forcing you to expand to new territory, and I had to be the one to make it work, every time. Resources in Satisfactory, on the other hand, don't run out. This encourages you to fiddle with the dials and get nice and efficient with your toys to within a percent or two, and it feels really good.

  • @asmonull

    @asmonull

    4 жыл бұрын

    Whether it was a fiasco is debatable - while it is a wall of complexity to climb in order to move to midgame, very similar approach is quite often used by large overhaul mods for Factorio - you get a process that can't easily be optimized or scaled directly (due to byproducts, multiple paths to same outcome that have their tradeoffs, logistics complexity vs process complexity etc.) and you have to think your way around constraints using whatever tools you have available at the moment and in the forseeable future. Old oil worked well as a stepping stone for lategame (after first rocket) stage where just adding more assemblers stops being viable, and you need to think about what you want to achieve, what options you will have available in near future, what steps are involved and how to plan your whole production chain while taking multiple aspects into consideration before you start building. If anything - oil rework more or less changes focus of main campaign, and - while making road to first rocket much easier - also makes post-rocket stage of the game much harder to transition into. Lategame Factorio follows similar pattern, to which resources running out are a vital component - you can optimize for whatever metric you aim for, but every time it causes some direct or indirect drawback you have to take into account and balance for; the more you reduce mining/oil outpost complexity, the more you have to deal with logistics of moving intermediates around. General approach is similar between games, it's those little differences that shift where the focus of a challenge is placed - Satisfactory pulls you towards getting every little efficiency boost possible, while Factorio puts you against the challenge of scaling up and finding good balance between microoptimizations and raw expansion, self-contained modules and responsibility segregation, efficient fast working factory and efficient fast to build factory.

  • @Schoko4craft
    @Schoko4craft4 жыл бұрын

    11:53 I love this transition

  • @neikrodent
    @neikrodent4 жыл бұрын

    To watch this video, I need to finish Satisfactory to not get a spoiler *Why are you forcing me to finish Satisfactory, I almost forgot it*

  • @RawSmasher

    @RawSmasher

    4 жыл бұрын

    What is this "finish Satisfactory" you claim about?

  • @2MeterLP

    @2MeterLP

    4 жыл бұрын

    *power outage sound intensifies*

  • @nrd-ej3gr
    @nrd-ej3gr4 жыл бұрын

    11:31 - in Satisfactory right now there are resource sinks that can be used to dispose of unused resources.

  • @adybase5362
    @adybase5362 Жыл бұрын

    The intro is the most accurate thing ever i have to stay like 5 mins to regain my plan after i get lost in gathering the materials

  • @Knightly_Artworks
    @Knightly_Artworks4 жыл бұрын

    Why am.i watching this when I just realized I can redesign my smeltery for the 50th time to output a single additional iron bar. Sorry guys, I gotta ho confine myself to the pc for another ten hours

  • @hardboiled7467
    @hardboiled74674 жыл бұрын

    You can judge a person's life from their conveyor belt I always let mine overflow and abstract, like modern art that's full of life... yes I'm lazy goddamnit

  • @error-42
    @error-424 жыл бұрын

    Mindustry is a great (free) factory game too.

  • @etheraelespeon1986

    @etheraelespeon1986

    4 жыл бұрын

    Mindustry as in the tower defense resource gathering game? ‘Cause I definitely spent money on that on steam. Is it free elsewhere?

  • @ceimerrudis

    @ceimerrudis

    4 жыл бұрын

    @@etheraelespeon1986 on mobile its free. And it is a td factory game

  • @moustafakhattab8142

    @moustafakhattab8142

    4 жыл бұрын

    huh its free on mobile not free on steam

  • @quindao4431

    @quindao4431

    4 жыл бұрын

    @@moustafakhattab8142 its free on itch.io

  • @gotdamnntoro9568

    @gotdamnntoro9568

    4 жыл бұрын

    @@etheraelespeon1986 The PC version is free on itch.io It is the same as the steam version except you don't have the convenient "Invite to game" thing you have on Steam when playing multiplayer. Both Steam and itch.io versions are updated versions.

  • @popopop984
    @popopop9844 жыл бұрын

    Is Satisfactory the right word? Do you mean Satisfaction? Edit: Oh it’s a game

  • @Max_McGamer

    @Max_McGamer

    4 жыл бұрын

    satisfactory is also a word...

  • @tuatarian6591

    @tuatarian6591

    4 жыл бұрын

    @@Max_McGamer it would be wrong in context of the title

  • @blindey

    @blindey

    4 жыл бұрын

    Apparently Satisfactory IS a word, though I hadn't heard before looking it up from this video even though I already knew about the game of the same name. adj. Giving satisfaction sufficient to meet a demand or requirement; adequate. synonym: sufficient. Affording satisfaction; satisfying; that fully gratifies or contents; fulfilling all demands or requirements: as, to make satisfactory arrangements; to give a satisfactory account; a satisfactory state of affairs. Making reparation, atonement, or expiation; expiatory.

  • @pixelknight163

    @pixelknight163

    4 жыл бұрын

    @@blindey "Apparently?" Wait, did you not know this word before? Like, I get not knowing the word "Precocious" "Indubitable" or "Sacrilegious". But this word ain't that rare. Unless you've recently started learning english. You should've seen it before?

  • @blindey

    @blindey

    4 жыл бұрын

    @@pixelknight163I...don't know what happened. The video made me forget what satisfactory meant/was. I guess I was thinking it had some other meaning that I hadn't heard before. "The feeling of satisfactory" or something because of the title of the game.

  • @Kerosiin
    @Kerosiin3 жыл бұрын

    Satisfactory : You wanna *suffer trying to create this increasingly complex factory that will never end, only leaving you to wallow in pain as you scatter your notes of designs and all the calculations you spent hundreds of hours of your life working on?* Me : ... Satisfactory : we have coffee Me : gimme

  • @Manalor6955
    @Manalor69553 жыл бұрын

    Yay! Modded MC finally getting some love. Still the best logistics game experience out there imo. If only the load times weren't so bad.

  • @imadeofwax1455
    @imadeofwax14554 жыл бұрын

    OpenTTD is one of my favourites in the genre

  • @igorthelight
    @igorthelight4 жыл бұрын

    "... and other types of evil boxes" You mean like... METAL BAWHKSESS! :-)

  • @marshallmarcano6275
    @marshallmarcano62754 жыл бұрын

    Really love the videos you put out really helps me grasp things I missed in games due to personal hurdles. Good luck and stay safe out there.

  • @idontwanttopickone
    @idontwanttopickone4 жыл бұрын

    It's the best bundle you'll probably get this year. So many great games. I think it's on 1500+ items at the moment. All for as little as $5.

  • @Capatat
    @Capatat4 жыл бұрын

    You should play the game mindustry, it is eerily similar to factorio, but has more of an arcade feel to it.

  • @nddragoon
    @nddragoon4 жыл бұрын

    I think the most important way in which satisfactory beats out factorio is being 3D. In satisfactory, if you want to change a bad part of your factory, you can build a roof over it, make the new factory, and redirect a few belts. in factorio, if you want to change or expand something, that part of the factory has already been completely surrounded and you can't do anything without expanding excessively at which point enemies start destroying your stuff. that's when i stopped playing

  • @thebooboo3269

    @thebooboo3269

    4 жыл бұрын

    That the fun of factorio if it didn’t have that it would not be as fun because you have unlimited space in one small area

  • @asmonull

    @asmonull

    4 жыл бұрын

    That is important difference, but I don't think it makes either game better. Satisfactory lets you freely build upwards if you need to scale up without rebuilding half of what you constructed already, meanwhile Factorio turns space and distance into part of the challenge, which sounds fun due to the map being effectively infinite in size. Planning for expansion and eventual rebuilding parts of your factory is part of the game loop in Factorio, and non-issue in Satisfactory; depending on whether you like this kind of challenge you'll like one or the other more.

  • @thebooboo3269
    @thebooboo32694 жыл бұрын

    I like the way that factorio does the information because it does give the efficiency and the amount of power and crafting time

  • @Mechalanglo
    @Mechalanglo4 жыл бұрын

    3:11 does he not know the miners can go strait into smelters

  • @redella50
    @redella504 жыл бұрын

    "fact oreo" made me laugh for some reason.

  • @Shnugs
    @Shnugs4 жыл бұрын

    The editing in this is so smooth. The transition at 11:50 gave me goosebumps. Well done!

  • @pylons5485
    @pylons54854 жыл бұрын

    I was playing Satisfactory while watching this video and your sound effect in the end of the power tripping scared the EFF out of me.

  • @hellishcats2078
    @hellishcats20784 жыл бұрын

    Already loving the video minutes in! Brilliant!

  • @zenniththefolf4888
    @zenniththefolf48884 жыл бұрын

    I like big brain games but at the same time I'm a big small brain. "Need more metal? Im going to waste all my other metal to get this one metal faster!"

  • @microman502
    @microman5024 жыл бұрын

    Dude, thanks so much for the "players will optimise the fun out of a game" quote. It really made me re-think stuff and do what was most fun, or challenging, rather than effiecient. Like in subnautica, for example, I no longer us the thermoblade as i consider it boring. It causes me to have to prepare more and think about what i am doing (or, i guess, shove my inventory full of food and water, but then i can't carry as much)

  • @BalancedEarth
    @BalancedEarth3 жыл бұрын

    There is a lot of valuable knowledge in this compendium of videos you have created! I hope to see these theories and technical know how, be put to the test and used more in the upcoming era of game creation.

  • @danchase7454
    @danchase74544 жыл бұрын

    "Welcome to Let's game it out"

  • @vixencaw7551

    @vixencaw7551

    3 жыл бұрын

    Of course Josh would take a game intended to utilize machinery as cleanly and efficiently as possible and turn it into a low frame-rate mess of conveyor belt tornados and hyper tube cannons!

  • @codybarnhill506
    @codybarnhill5064 жыл бұрын

    Commented specifically to point out that you missed the chance to title the video "How Satisfactory Makes Work....Satisfactory"

  • @anirex3919
    @anirex39192 жыл бұрын

    In Cookie Run Kingdom, one of the things to do in the game that gives me the most satisfaction is redecorating my base. There’s nothing quite like the feeling of looking at your base after all the hard work you spent rearranging it, seeing all the characters you’ve collected walking around and living among it, and thinking “wow, I made something really cool.” I always love it when games give you those kinds of customization options. Whenever I work on a creative project, I not only have to put the pieces together to make the thing, but I have to build those pieces in the first place myself, which can be really stressful. But in games, most of the time, the building blocks are pre-made, and you get to put them together however you want. Those types of stress-free creative experiences are really therapeutic for me, and I applaud any game that pulls it off well

  • @emilymclaughlin9981
    @emilymclaughlin99814 жыл бұрын

    Honestly, I absolutely adore this content. Seeing a video that makes the shoutout to my OG optimization game of modded minecraft made me smile. Glad to know that this is still a growing genre that people enjoy :D

  • @someguy5319
    @someguy53194 жыл бұрын

    nobody: Adam Millard: in factorio...

  • @MagSun
    @MagSun4 жыл бұрын

    4:37 I'm still no fan of the heavy manual labor required in satisfactory. While factorio takes you away from extending your factory to *increase* your power production, satisfactory takes you away from doing anything to keep your power production going. True, that changes with coal power. But I think it is not only in power production. Almost anything in factorio can be automated from unlocking it, while the machine to produce a new item in satisfactory almost always requires that item to be built. In a multiplayer game, we got to a point within 5 hours where I'm not in 20 hours, just because we minions manually crafted all the items for the next unlock. So my point is: In a game, where the focus lies on automation, the great demand of manual labor especially in an interruptive way, feels like simply stretching play time.

  • @pedroscoponi4905
    @pedroscoponi49054 жыл бұрын

    Clever mr. Adam showing footage of A Short Hike whilst talking about the world on fire outside so it soothes my soul

  • @leonardo6631
    @leonardo6631 Жыл бұрын

    This video is 2 years old and still amazing!

  • @rbraverock4301
    @rbraverock43014 жыл бұрын

    first!

  • @jonahtran1834

    @jonahtran1834

    4 жыл бұрын

    Actually, you were second! Adam commented first.

  • @ArchitectofGames

    @ArchitectofGames

    4 жыл бұрын

    Get in line, sucker

  • @antaresmaelstrom5365
    @antaresmaelstrom53653 жыл бұрын

    Adam: "My hours in these games number in the hundred." Me: "Those are rookie numbers."

  • @saratchandramv1886
    @saratchandramv18864 жыл бұрын

    It sure is satisfactory! I went from hand crafting , pressing and holding a button for alot of time, to automating resource production. FEELS FOKING GOOOOD

  • @matthewargall6597
    @matthewargall65974 жыл бұрын

    Just gotta say bruv, you're awesome! Love the work, love the humor, love the compassion, love this channel!

  • @UltimateSpinDash
    @UltimateSpinDash4 жыл бұрын

    Totally saw that Opus Magnum mention coming. A game I played because you mentioned it in the first place. Also, I literally had to look up Factorio on Steam because I couldn't believe it's still in early access. Someday, I'll have to dive into either that game or Satisfactory.

  • @dacomputernerd4096
    @dacomputernerd4096 Жыл бұрын

    Between all of the mentioned games, particularly modded Minecraft and Factorio, I probably have around 10000 hours in this genre. I love these games

  • @AchedSphinx
    @AchedSphinx4 жыл бұрын

    i just like seeing numbers get bigger. it's why i go back to play universal paperclips from time to time to see exponential growth in action.

  • @grodon909
    @grodon9094 жыл бұрын

    I'd consider oxygen not included in here as well, even though there's a survival element. It was really good at slowly introducing systems while also slowly ramping up your needs. The biggest difference between it and other logistics games is the fact that a lot of those things you manage need to be managed before they kill your whole colony.

  • @Plague_Doc22
    @Plague_Doc223 жыл бұрын

    16 minute video that can be summed up in one phrase. Sense of achievement. With that said, the video is excellent.

  • @blackbirdredwing8182
    @blackbirdredwing81824 жыл бұрын

    When I started my first game of satisfactory I had a perfect setup, two nearby pure iron deposits, 2 nearby normal iron deposits, one nearby pure copper deposit, a normal limestone deposit, and a pure coal deposit on top of a cliff. Once I got the coal for the generators there was nearby water but only room for one extractor so I had to create a system where I would lose power and then wait to store water in a bunch of tanks and then start it back up once full. This went on for a while until I finally found a river to put a bunch of extractors.

  • @finallychangedmyname3614
    @finallychangedmyname36144 жыл бұрын

    It's impossible to describe how much I love this guy's voice and the way he talks. These videos are perfect to watch when you have nothing to do :D

  • @Cgeta4
    @Cgeta43 жыл бұрын

    a little detail I like about factorio and satisfactory is that there's no losses when tearing things down. You always get 100% of the materials back (except liquids and fuel inside) So you never really feel pressured to keep a design that isn't efficient, as you can easily tear it down and rebuild it for free

  • @joshmcgregor8907
    @joshmcgregor89073 жыл бұрын

    when you played the EMP/power outage noise from Offworld, my brain immediately thought of "pirates, I hate those filthy bandits"

  • @foxxg1251
    @foxxg12514 жыл бұрын

    Wonderful transition at 11:50!

  • @Rafale25
    @Rafale254 жыл бұрын

    Talking about optimization, Satisfactory is so fricking good optimized in term of performance !! This allow you to put any amount of stuff without having to think about performance problem or else and that awesome !

  • @firockfinion3326
    @firockfinion33264 жыл бұрын

    If anyone is looking for a simpler sort of game that gives you logistics challenges, particularly in the sense of getting resources from where they're gathered to where you actually need them, I would highly suggest the game Kingdoms and Castles.

  • @tastytherrien5106
    @tastytherrien51063 жыл бұрын

    This video is beautiful. The rhetoric is spot on and I can tell a lot of time went into making the clips relevant to what you are talking about. I know those two things alone dont sound like much but there are so many that dont put in the effort. Good stuff man.

  • @kangarumpy
    @kangarumpy4 жыл бұрын

    I also love incremental games like Factory Idle, Kittens Game, and Evolve Idle for trying optimize a setup or properly allocate resources. This is obviously evident in Factory Idle, but the others have you chosing between what jobs to allocate your citizens and balancing input and output of certain resources.

  • @zalarian
    @zalarian3 жыл бұрын

    14:15 I was playing Satisfactory while watching, and this scared the hell out of me

  • @gms02
    @gms024 жыл бұрын

    Fantastic video, quality as always. I haven't put work into any management game more complicated than Cookie Clicker tbh

  • @user-bo6vy5eg8g
    @user-bo6vy5eg8g4 жыл бұрын

    Here's one of these you might like. Mindustry is a Tower Defense factory game. It's cool.

  • @matthewberryman6609
    @matthewberryman66094 жыл бұрын

    Every time I watch one of you videos my wishlist for games grows.

  • @firelordeliteast6750
    @firelordeliteast6750 Жыл бұрын

    In Slime Rancher's defense, using Largo slimes is pretty dangerous considering they can hop out more easily, and they can turn into farm-destroying Tar if left unchecked.

  • @joshkramer2650
    @joshkramer26503 жыл бұрын

    This my second time watching one of your vids and you make good vids. Ima subscribe

  • @TheIceThorn
    @TheIceThorn4 жыл бұрын

    one of the best game analisys you've ever done. :)

  • @luisdaniel9542
    @luisdaniel95423 жыл бұрын

    I've come to this video to say that when you first uploaded this you introduced me to zachtronic games, and man, I fucking love/hate them, been into Shenzhen I/O lately and is so obtuse, it literally gives you a 40 page manual and tells you "go ahead, play"

  • @redtro8678
    @redtro86783 жыл бұрын

    Satisfactory is sooo good. I only have played on one world so far, a year ago, and currently waiting for my friends and myself to have the time again, but it looks so good.

  • @huismands
    @huismands3 жыл бұрын

    Soren's quote is generally applicable to many game genres, but on some games the fun or satisfaction is DERIVED from optimization. Then your optimizing the fun INTO your game.

  • @LordHelixe
    @LordHelixe4 жыл бұрын

    Regarding optimzing everything in such games: I wrote a programm for factorio in which i can give it information about what i want to produce and in which quantity per minute. it tells me each dependency (how many items are required, how many producers, etc) for every item in the perfect ratio. And I must say it works like a charm

  • @CanuckMonkey13
    @CanuckMonkey134 жыл бұрын

    I've already picked up the itch.io bundle, even though I am looking for work and surviving on loans from family--some things are *always* worth supporting. Thanks for a GREAT video (I've been wanting to check out some of these games for a while, and now I have more reason to and a few more options to consider) and for taking a moment to use your platform to share an important message.

  • @CanuckMonkey13

    @CanuckMonkey13

    4 жыл бұрын

    I just remembered and wanted to add: Satisfactory has what might be the best trailers I have ever watched. The music is so compelling, and the video aligns so well to the music that the whole is nigh-irresistible. I can't remember the last time I willingly watched a trailer more than once, but I watched these again when a few weeks had gone by and I had somehow forgotten what the game was. I kinda want to go watch them again right now.

  • @AthenaAGT
    @AthenaAGT4 жыл бұрын

    I love these games. Me and my roommate have stayed up way too late so many nights just building massive factory's that cover huge swathes of the map, and are as efficient as we can make it. There's just something so fun about arguing with someone about the proper math for the ratios for making super computers in Satisfactory. Or debating the best setup for the main bus in Factorio without cutting off the oil or train lines. God I love these games.

  • @jp-vega
    @jp-vega3 жыл бұрын

    Factorio tip: you can put a furnace directly next to the drills for auto input, although it's only usefull at the beginning :P

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