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How Melee Ganondorf Works (and how Project M fixed him)

#ganondorf #smash #Junebug
This video is an introductory guide to Melee and Project M Ganondorf! We go over his neutral, punish, and offstage games in Melee and the tweaks Project M made to make him more viable. Ganondorf is a very cool character, and balancing him to feel true to himself and his aesthetic is hard. With a lot of manhours, Slippi Unranked, and coffee, we made this video to show you why Ganon is one of my favorite Smash characters of all time.
(00:00): Introduction
(00:32): Melee Neutral
(05:02): A New Challenger Approaches?...
(06:31): Melee Punish
(10:36): Melee Offstage
(12:16): Kage's Thoughts on Ganon
(12:27): Project M General Changes
(14:55): Project M Neutral, Punish, Offstage
(17:50): Conclusion
Links:
Project M Ganondorf Wiki:
www.ssbwiki.com/Ganondorf_(PM)\
Chaingrabbing Guide:
smashboards.com/threads/the-g...
EDIT:
The reason for Ganon's bair waveland is due to IASA frames being cancellable by airdodge, not an extra frame in the air.
I forgot to include them but shoutouts to the Melee and PM communitys for developing the metas for this character, the PMDT and P+ dev team for creating a wonderful Ganon and Malachi for also helping out with the P+ Ganon footage in this video. :)
Sources:
VGBootcamp
The Balcony
n0ne
MIOM
The Whitest Kids You Know
ssbwiki.com
Standard Toaster
SuperDoodleMan
Magus420
Paragon
Tourneylocator
Music:
Gerudo Valley - Ocarina of Time
Boss Phase I - Ocarina of Time
Song of Storms - Ocarina of Time
Boss Battle - Majora's Mask
Molduga Theme - Breath of The Wild
Demise Theme - Skyward Sword
Gerudo Valley - Zelda and Chill
Video Editing by Z: / zactrone
Script Editing by Apollo Ali: / rbdapolloali
Play P+: projectplusgame.com/
Support me on Patreon: www.patreon.com/arjunebug?fan...
Subscribe: kzread.info...
Follow my Twitterz: / arjunebug

Пікірлер: 303

  • @AllstonMelee
    @AllstonMelee3 жыл бұрын

    Great video!!!

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

  • @KristaTheWolf
    @KristaTheWolf3 жыл бұрын

    most important rule of thumb when playing against ganon is that between the start to the end of the match it is GAURENTEED there will be one randy, completely fuckin out of the ass down b waiting to be whipped out at any moment. I dedicate the entire match to waiting for it, I will not be clowned. not today, good sir.

  • @RPGgrenade

    @RPGgrenade

    3 жыл бұрын

    damn. You figured us out.

  • @schmoopDJ

    @schmoopDJ

    3 жыл бұрын

    I love baiting it out of the corner lmao

  • @Matthew.Morcos

    @Matthew.Morcos

    3 жыл бұрын

    Only 1 though. Then after that its on cool down for the rest of the game

  • @Gillian_FFXIV

    @Gillian_FFXIV

    3 жыл бұрын

    @@Matthew.Morcos Literally this LMFAO

  • @pubcle

    @pubcle

    2 жыл бұрын

    @@Matthew.Morcos Depends if it's Melee or P+. If it's P+ you can guarantee a few more.

  • @rkraccoons
    @rkraccoons3 жыл бұрын

    Man, Junebug is so talented AND handsome

  • @mikey-hm7dt

    @mikey-hm7dt

    3 жыл бұрын

    TRUTH

  • @nukacm

    @nukacm

    3 жыл бұрын

    And talented

  • @MrMentos876

    @MrMentos876

    3 жыл бұрын

    Thank you Junebug, very cool!

  • @Beastmd

    @Beastmd

    3 жыл бұрын

    You forgot beautiful 😴

  • @ARMTOAST

    @ARMTOAST

    3 жыл бұрын

    man, this reminds me of that time when RK beat Wizzrobe.

  • @AwfullyFawfully
    @AwfullyFawfully3 жыл бұрын

    Just wanted to say that PM Ganon is the most fun I’ve ever had with a Smash character, all they had to do was give him a floating mechanic to feel satisfying to control. Bless PM

  • @Malurth

    @Malurth

    3 жыл бұрын

    really wish they'd let you buffer float out of down-B tho. it seems his best recovery sequence is down-B -> float -> jump -> up-B, but as far as I can tell the optimal float input is frame-perfect since pressing it too early will eat the float input and pressing it late will cause you to fall longer after the down-B. and you can't mash it out either cuz then he'll just do the reflect. that one issue always bothers the hell out of me whenever I play him.

  • @weebs1051

    @weebs1051

    2 жыл бұрын

    @@Malurth sounds like something thats more than humanely possible doe

  • @spacedoutcowboy5211

    @spacedoutcowboy5211

    Жыл бұрын

    ​@@Malurth😂😂😮😂❤❤❤❤ kcn0i0 k. K Z

  • @Silvalfo

    @Silvalfo

    Жыл бұрын

    Agreed, PM Ganon is the most fun character not only in Smash, but in the entirety of fighting games i've played

  • @OniiChanPls
    @OniiChanPls3 жыл бұрын

    Ganon's up smash is really special. There's no other up smash in the series that's got a subscribe button attached to it

  • @Silvalfo

    @Silvalfo

    Жыл бұрын

    ngl using it charged to techchase from below a platform and killing an opponent with a huge move that deals upwards of 25% is EXTREMELY satisfying

  • @pikachutobal
    @pikachutobal3 жыл бұрын

    I played Ganon over like 7 years and I feel this video summarizes the character perfectly who cares about results or viability, dealing mental damage with style is eternal

  • @pubcle

    @pubcle

    Жыл бұрын

    Forever the King of Disrespect, he'll always have a special place in my heart.

  • @BackOff_xd

    @BackOff_xd

    9 ай бұрын

    ​@@pubcledeal brain damage.

  • @efisiospiga6540
    @efisiospiga65403 жыл бұрын

    Coming from Ultimate I really appreciate these videos explaining how Melee and PM characters work.

  • @goGothitaLOL

    @goGothitaLOL

    3 жыл бұрын

    Same

  • @Cow5
    @Cow53 жыл бұрын

    This might be the best primer on melee ganon ever made

  • @McDunzo
    @McDunzo3 жыл бұрын

    nice job posting this a day after the gerudo king ganon only tournament

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    LMAO yeah the timing really worked out for us, hopefully people are motivated to learn about ganon :)

  • @rehydratedganondorf4244

    @rehydratedganondorf4244

    3 жыл бұрын

    Nice pfp

  • @MegaStunfiskandHat
    @MegaStunfiskandHat3 жыл бұрын

    "How Good is Ganon actually?" Does this mean we're gonna get some False Swipe Gaming style vids about how good smash characters were through the series?

  • @sheridan5175

    @sheridan5175

    3 жыл бұрын

    FSG actually has a smash series, but he hasn't touched it in a while

  • @sephikong8323

    @sephikong8323

    3 жыл бұрын

    @@sheridan5175 They were pretty cool to watch as well. Sad (but that's just like the competitive history of each types that died like 3 years ago after a single video)

  • @SSB_Seal
    @SSB_Seal3 жыл бұрын

    I was just wondering why Ganondorf is in the very middle of the tiers. Before I get into what I mean, allow me to first put out there that I have been playing for years, and I have watched MANY videos of the tournament masters. My brother and I found out, through years of play, literally EVERY advanced technique in the game, except the wavedash, which we stumbled upon, but wrote off as simply hilarious. I was surprised to find that all the wacky observations we have encountered and adapted are actually defined in the glossary in the sticky topic above! Three of the particularly surprising terms that I could not believe had been widely known and utilized were the Phantom Hit (I just thought I had a glitchy game) and that effect where recovering at the right time from attacks that sent you flying results in an upward boost if you jump out/air dodge/whatever early enough (I cannot remember what it was called in the sticky), and the waveland. Now, I have been using Ganondorf against my brother lately, and he cannot seem to beat me. We think we know why, and we think it puts Ganon at the top of the tiers. I will be brief. Ganondorf has his air forward. We call it 'The Punch.' It has that special hitbox like a sword, hence it goes right through anything except an attack with that same type of hitbox. It does 17% max, is relatively fast executing, has basically instant recovery on a barrier cancel, and is quite massive, killing at rather low percentages. If he misses, he can just do his A punch if the opponent tries to retaliate, or shield/roll. I am telling you, Ganondorf is a crazy meat mountain who crushes bones with many attacks doing 15+%, survives to insane damages thanks to his weight, and has ridiculous horizontal recovery (Double Jump, Ganondorf Kick Down B, ANOTHER Double Jump, ARE YOU SERIOUS, Up B). Next, check his roll. It goes like half screen. It makes him rather fast, nearly eliminating his speed problem on the ground, and a great character when it comes to the defensive game. It pretty much eliminates the need for his wavedash, which, with Ganondorf, who needs to do most of his attacking from hops, is pretty much useless already unless you are looking to smash attack. Wavesmashing, however, in my opinion, is also a bad idea, because, in the time and damage it takes you to actually land a smash, you could have just used The Punch and killed you opponent by then. Even though he has to fight mostly in the air, 3 of his 4 air attacks are pretty fast, and are quite massive. A major advantage he has is that nearly all his attacks move the opponent considerably, and can topple him from 0%, so his opponent gets little to no counterattack opportunity. The only explanation I can find for why he is low on the tiers is that no one has used him seriously. I think he really keeps up, if not tops, the top tier characters. I really do not like to simply shoot my mouth, and I am not one who thinks it right to shower a character in encomium, and never actually prove anything. Is there online for this somewhere, or is that simply wishful thinking? If not, please do not yell at me and stuff until you at least check out The Punch. Goes right through projectiles, goes right through attacks, goes right through faces. Please just give Ganondorf another shot and tell me what you thnk. Final Comment: People have a tendency to think that posts from newcomers to a board but veterans of its respective game are saying they are better than everyone else, regardles of what the post actually says. Please note that I did not say 'I am better than you' or 'Ganon is better than Fox.' I said, essentially: 'Ganon seems to be great. These are his strengths. He may top Fox. Check him out and see if you agree.' I will say, however, that I am a full master of Ganondorf. Please give Ganondorf a second look before responding so you know where I am coming from!

  • @SSB_Seal

    @SSB_Seal

    3 жыл бұрын

    (Sorry I had to LOL, good video tho)

  • @Chickenman161

    @Chickenman161

    3 жыл бұрын

    omg lol u beat me to it

  • @bb97979

    @bb97979

    3 жыл бұрын

    I love stumbling upon this from time to time.

  • @EnergyBurst2

    @EnergyBurst2

    3 жыл бұрын

    2 thing come to mine that i want to say. 1. is this a copypasta? 2. if no, was this talking about Melee ganon or PM/P+ ganon, since both are mentioned in this video?

  • @sheridan5175

    @sheridan5175

    3 жыл бұрын

    I was about to call this out, but it's a copy from someone else. Did someone actually unironically say that!

  • @ashleyunderscorebl
    @ashleyunderscorebl3 жыл бұрын

    pm ganon side b in the air is like the sickest move in smash aside from pm bowser air throw down tbh

  • @iiequinox8044

    @iiequinox8044

    3 жыл бұрын

    PM just makes so many moves so satisfying to land. dragging someone to the blast zone as ganondorf is so fun after a down air conversion

  • @oceanwaves83
    @oceanwaves833 жыл бұрын

    3:40 "17% is nothing to scoff at" As the move does 18% lol

  • @pubcle

    @pubcle

    2 жыл бұрын

    It does 17%, rounded, as there's a decimal point of percentage in every smash game that wasn't displayed until Smash Ultimate.

  • @yap_temple
    @yap_temple3 жыл бұрын

    ive been waiting for this video since the roy one and im so happy

  • @yap_temple

    @yap_temple

    3 жыл бұрын

    i would love to see one of these for mewtwo

  • @theaGeneric
    @theaGeneric3 жыл бұрын

    Nice audio, seems like quality analog input using an analog mixer 🙌🏼

  • @e50013

    @e50013

    3 жыл бұрын

    fr sounds so crisp

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    yeah we labbed a few improvements lol

  • @aqgpandemic5406
    @aqgpandemic54063 жыл бұрын

    Nice I’d love to see a video like this on PM vs Melee Ness

  • @freddiesimmons1394
    @freddiesimmons13943 жыл бұрын

    Damage on down b is 18 specifically so he can go through mario fireballs. You're welcome, lol

  • @bb97979
    @bb979793 жыл бұрын

    Junebug is so handsome AND talented, man!

  • @lf3boss
    @lf3boss3 жыл бұрын

    Your music choice was on point, as was the recapping of each section. Really well done! Can’t wait for your next upload, imma go play some Ganon

  • @atWisely
    @atWisely3 жыл бұрын

    Good stuff dude, big fan of this series

  • @TyBarros_
    @TyBarros_3 жыл бұрын

    Bro I wish there was videos like this for every character, great job 🙏

  • @TrueYankeeFan
    @TrueYankeeFan3 жыл бұрын

    Dude this content is so good. Essentially a definitive character overview in two different games.

  • @RedFoxLevel101
    @RedFoxLevel1013 жыл бұрын

    The question of “can you make a heavy character balanced without fundamanetally break them” isn’t really much of a question. Rivals of aether has 4 heavies and you can argue that 2 of them are “fundamentally broken” but the other 2 especially kragg are interesting and balanced.

  • @XVINutkabob

    @XVINutkabob

    3 жыл бұрын

    Kragg’s like a heavy projectile character with a good recovery Snak girl has a meter management gimmick that has a unique combo game Fuck silvannos Polar bear has ice and shit to act as armor and a movement tool

  • @mattzr1550

    @mattzr1550

    2 жыл бұрын

    Elli isn't really a heavyweight, she has terrible survivability and good mobility, she is definitely balanced well though. I think the main thing that makes kragg work is being faster and having fast and disjointed options that beat basically everything

  • @RedFoxLevel101

    @RedFoxLevel101

    2 жыл бұрын

    @@mattzr1550 objectively elli is a heavyweight. She has .9 knockback adjustment which is the Same as Kragg and etalus. She feels lighter because her fall acceleration is lower making her die sooner off the top then shovel knight. This is offset by her air friction making her the heaviest character in the game off the sides.

  • @captainmega6310

    @captainmega6310

    2 жыл бұрын

    Kragg is interesting... And the worse of the heavyweights

  • @RedFoxLevel101

    @RedFoxLevel101

    2 жыл бұрын

    @@captainmega6310 Not really. Maybe you could argue that from a design standpoint, but from a balance standpoint Kragg is better than Sylvanos. Character power in rivals is also kind of a meme because every character is so close.

  • @melee9183
    @melee91833 жыл бұрын

    You should def make more of these I love em

  • @lilyv.494
    @lilyv.4943 жыл бұрын

    This video was great, I love how it deconstructs the nuances of the character's design in an accessible way without forgoing the depth needed to be able to actually play the character competently. There was one bit that seemed off to me though - correct me if I'm wrong, but I think the reason Ganon is able to waveland out of bair in PM but not melee is because PM allows you to airdodge out of IASA frames, not because of an extra frame of airtime?

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    I think you are correct! I'll add that to the description

  • @MisprintMedia
    @MisprintMedia3 жыл бұрын

    Damn this one is really clean, good shit dude. These have been getting better and better.

  • @raghavpatel720
    @raghavpatel7203 жыл бұрын

    I like these types of analysis videos, the characters that I’m most interested in knowing about are Zelda and Game and Watch going from melee to pm. I’d play the game everyday if it got rollback but I can’t imagine how much harder it would be than slippi melee. Great video June! Love to see more of these in the future.

  • @Silvalfo

    @Silvalfo

    Жыл бұрын

    there are the guys in brawlback trying to make rollback for brawl and its mods i haven't caught up with their progress tho, but they were going for it

  • @joe564338
    @joe5643383 жыл бұрын

    You can still do warlock punch, reversable up to 6 times. Just side taunt and press b.

  • @LegendaryMythril
    @LegendaryMythril3 жыл бұрын

    "can you make a heavy character good without breaking them?" ultimate bowser is there to say "yes"

  • @tyjoy6111

    @tyjoy6111

    11 ай бұрын

    ultimid

  • @BackOff_xd

    @BackOff_xd

    9 ай бұрын

    ​@@tyjoy6111top tiers?, yeah, sort of.

  • @yeehaw8089

    @yeehaw8089

    Ай бұрын

    ultimate bowser is such a shit designed character though lol

  • @Butterfree_hater

    @Butterfree_hater

    Ай бұрын

    3 yrs late but incin might actually be a better example now that hes considered decent lol

  • @SamiJ1508

    @SamiJ1508

    Ай бұрын

    Bowser is the middle of the tier list in ult. Same as Ganon in melee

  • @_sah_dude
    @_sah_dude3 жыл бұрын

    Excellent video, fire content

  • @ronnispolski
    @ronnispolski3 жыл бұрын

    This was seriously so great. Thorough, funny, and really well produced. Thank you, I enjoyed every second of it!

  • @JohnDoe-ju7wi
    @JohnDoe-ju7wi3 жыл бұрын

    Wouldn’t be a melee vid about Ganondorf without n0ne making a cameo

  • @drgraphix2912
    @drgraphix29123 жыл бұрын

    Fantastic video man, the editing is superb and the flow of info was well paced and delivered

  • @AncientPancakes
    @AncientPancakes3 жыл бұрын

    I think you have a great voice and speaking style. I'd enjoy seeing more of these.

  • @johnleecooper8520
    @johnleecooper85203 жыл бұрын

    amazing vid. just wanna mention, ganons new uptilt is actually a crazy useful move! its one of his fastest grounded options and can break cc and kill or setup edgeguards very early. its a good option out of cc too. its possible but difficult to sdi out of getting hit by the second hit, the reelback on it can dodge a lot of attacks that would have hit a standing ganon, and it covers in front and behind him.

  • @Twisted_Logic
    @Twisted_Logic3 жыл бұрын

    I'd love to see you cover Bowser this same way

  • @FunctionGermany
    @FunctionGermany3 жыл бұрын

    YOOO i LOVE this video!!! also sick editing!! so educational and yet very entertaining

  • @static2655
    @static26553 жыл бұрын

    One of the best character analysis videos I have ever seen. Well done

  • @JellyBlockLP
    @JellyBlockLP3 жыл бұрын

    Great video man you've got a great eye for analysis

  • @matthewsachs6867
    @matthewsachs68673 жыл бұрын

    Absolutely love this content, keep up the amazing work!

  • @aidanmcconnell5638
    @aidanmcconnell56383 жыл бұрын

    I really like that you linked info on chain grab percents. In general there's a great balance of useful info without getting too nitty gritty!

  • @multifffuuu
    @multifffuuu3 жыл бұрын

    glad seeing dunkey play melee again

  • @Shamii
    @Shamii3 жыл бұрын

    Just want to say it really feels like you've been hitting your stride with these videos, June. Great stuff and keep it up!

  • @alexanderespinoza
    @alexanderespinoza3 жыл бұрын

    This entire video is fucking awesome. Also to me it seems like just the addition of a peach float as neutral b would do a lot for melee gannon because it creates mixups in mixups that make it harder for anyone to read. Goddamn it I love melee Gannon.

  • @gravityvertigo13579
    @gravityvertigo135793 жыл бұрын

    This series is one of my favorite things on KZread

  • @e77gma
    @e77gma3 жыл бұрын

    Been waiting for another one of these.

  • @mariojordan9543
    @mariojordan95432 жыл бұрын

    Your channel is really cool. Ganon has always been one of my prefer characters to watch and play. As u said, he might have some huges weaknesses, but it feels so good when it all connects with the reads and the methodical spacing and pressure.

  • @badbojcc
    @badbojcc3 жыл бұрын

    love this series - really informative!

  • @rahmysalman8741
    @rahmysalman87413 жыл бұрын

    Mid level ganon doesn’t hit different, mid level ganon just is different. Mid level ganon is WEIRD.

  • @CubeCF

    @CubeCF

    3 жыл бұрын

    I actually had a hard time understanding that quote, did Junebug mean mid level gameplay as in player skill levels? Or something to do with neutral?

  • @jestfullgremblim8002

    @jestfullgremblim8002

    3 жыл бұрын

    @@CubeCF player lever i guess

  • @vvlaze
    @vvlaze3 жыл бұрын

    Would absolutely love to see more of these. Not super familiar with PM and seeing the design decisions they made and how it compares to Melee is a real treat.

  • @Sky-pt9dq
    @Sky-pt9dq3 жыл бұрын

    Glad to see you back to making the QUALITY smash content. Much love to all Gannon mains out there!

  • @MikeDaddyMCS
    @MikeDaddyMCS3 жыл бұрын

    PM Ganondorf just makes me happy

  • @hypersnake7904
    @hypersnake79042 жыл бұрын

    Ganons down b is useful for catching horizontal recoveries, like the spacie’s side specials

  • @dweebdj
    @dweebdj3 жыл бұрын

    great content as usual, love it

  • @shiina4861
    @shiina48613 жыл бұрын

    Great vid :) keep up the awesome content

  • @GIJew625
    @GIJew6253 жыл бұрын

    Entertaining and informative, in addition to talented and handsome. Great job to you and everyone who worked on this video.

  • @dark2koneko
    @dark2koneko3 жыл бұрын

    Thanks, I learned some stuff to do with ganon.

  • @M00P35
    @M00P353 жыл бұрын

    Why and how are your vids such high quality lmao good stuff and please keep it up!

  • @weebs1051
    @weebs10512 жыл бұрын

    I love Ganondorf-so this guide/overview helped me so much man. Thanks :3

  • @arJunebugSmash

    @arJunebugSmash

    2 жыл бұрын

    Glad I could help!

  • @Avinkwep
    @Avinkwep3 жыл бұрын

    God the whole melee community on KZread makes nothing but top tier content

  • @TheLamphinator
    @TheLamphinator3 жыл бұрын

    Had to leave a like for the sick content

  • @Keys60_
    @Keys60_3 жыл бұрын

    it wouldn't hurt to mention some pm moves/animations were taken from brawl other than that, amazing vid

  • @EliTheGleason
    @EliTheGleason3 жыл бұрын

    New smash analysis channel? That's a subscribin

  • @RiahGreen
    @RiahGreen3 жыл бұрын

    These videos are basically just a guide on how to play characters in *TWO* games at once. Nice!

  • @djcarlo
    @djcarlo3 жыл бұрын

    So well made!

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    Thank you so much!

  • @25_Ciel
    @25_Ciel3 жыл бұрын

    Another great video June :)

  • @GregInTechnicolor
    @GregInTechnicolor3 жыл бұрын

    Thanks for making this man. I mained Ganon in PM 3.6 and it got me my first ever spot in a PR in my state. Now everyone plays Ganon and I dont feel as unique anymore tho.

  • @Thehijosh
    @Thehijosh3 жыл бұрын

    Damn, it looks like Ultimate took a lot of PM Ganon.

  • @raghavpatel720

    @raghavpatel720

    3 жыл бұрын

    But he don’t got float

  • @littlemisseevee2309

    @littlemisseevee2309

    3 жыл бұрын

    ulti falcon has pm ganon fsmash

  • @goGothitaLOL

    @goGothitaLOL

    3 жыл бұрын

    I would've kill for Dead Man's Volley over Warlock Punch And most of the other changes PM brought to the table

  • @Sithilnis
    @Sithilnis3 жыл бұрын

    Your videos are so good. :D

  • @autumnshinespark
    @autumnshinespark3 жыл бұрын

    Been away from Smash awhile but I really miss Melee Ganondorf, he's so much fun to play as. Also had to replay 5x that reverse wavedash into double uair and still making it back :o

  • @TDot_SSB
    @TDot_SSB3 жыл бұрын

    Haven’t played melee Ganon in a long time but finding out he has float in p+ made me wanna play that super bad.

  • @heyitsmort7744
    @heyitsmort77443 жыл бұрын

    Love these videos June!!

  • @DarkAngelx72
    @DarkAngelx723 жыл бұрын

    Wake up honey, new Junebug video

  • @GardenNomme
    @GardenNomme3 жыл бұрын

    This makes me really want to learn gannon

  • @RokOD
    @RokOD3 жыл бұрын

    Great vid :)

  • @Hugo_Prolovski
    @Hugo_Prolovski3 жыл бұрын

    allston + junebug

  • @LazyLee
    @LazyLee3 жыл бұрын

    Good video beard man!

  • @Isaac-ym8kq
    @Isaac-ym8kq3 жыл бұрын

    love your content!!

  • @mr10acity54
    @mr10acity543 жыл бұрын

    I'd love to see one of these for Bowser

  • @sagacious03
    @sagacious033 жыл бұрын

    Neat analysis! I'm sad to say I didn't understand some of the terminology used in it. Still, thank you for uploading!

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    What terms did you have trouble with? I can try and define them for ya

  • @sagacious03

    @sagacious03

    3 жыл бұрын

    @@arJunebugSmash Oh wait, Rewatching with subtitles, I noticed the subtitles explained the acronnyms. I was confused about CC, ASDI & NIL, I think?

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    @@sagacious03 haha yeah, i'm glad the subtitles helped. yeah CC = Crouch Cancel, ASDI = Automatic Smash DI, and NIL = No-Impact Land.

  • @ragin6115
    @ragin61153 жыл бұрын

    My would like to say rival and friend who introduced me to PM shits on me with Ganon. And i love every second

  • @OniiChanPls
    @OniiChanPls3 жыл бұрын

    Junebig is severely underrated as a content creator. 5k likes? My man deserves at least 10 times more.

  • @fastmovingvolcanomatter
    @fastmovingvolcanomatter3 жыл бұрын

    On P+ Ganon not being able to float cancel, that's only half true. He can float on his first airborne frame then aerial ~4 frames later iirc, which has the consequence of delaying the hitbox by 5 frames, but allowing him to get back to the ground faster than normal. It was a long time ago that I looked at it, but I know for sure you can nair with the earliest timing and get the hitbox still. It's nowhere near as fast as Peach's because of the delay, but it does work. Edit: Did some testing, you're actionable out of float on frame 4 and you can get every aerial except bair with the earliest timing. You can't do bair because your stick has to be neutral on the frame you start the float, and pressing the stick backwards within 4 frames of that will cause you to b-reverse before the aerial comes out, giving you fair instead. As a result, the earliest you can input bair is frame 5 of float. Also note that whether you shorthop or fullhop into the float affects your height quite a lot. Generally you can get back to the ground faster from a shorthop, but that's sometimes at the expense of getting a hitbox out (eg. short hop float cancel fast fall n-air only gets you the first hitbox, while the full hop version gets you both).

  • @Tmathh
    @Tmathh2 жыл бұрын

    this video is way better then i thought

  • @Sheecacaa3
    @Sheecacaa33 жыл бұрын

    17:58 Why is that clip there? I don't understand the relevance to the video besides having a Ganon lol Really cool series so far. Nice to see PM continuing to get high quality content.

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    LOL Giga Bowser is technically a heavy?

  • @Sheecacaa3

    @Sheecacaa3

    3 жыл бұрын

    @@arJunebugSmash I mean I don't have a problem with it or anything. Just thought it was a bit funny lol

  • @insaneroguemuffingoata.i375

    @insaneroguemuffingoata.i375

    3 жыл бұрын

    Glad to contribute to the Project M Ganon meta

  • @lemguins7031
    @lemguins70313 жыл бұрын

    Seeing a Peach vs Ganon clip when you mentioned circle camping I got PTSD.

  • @JoseRivera-jq3rp
    @JoseRivera-jq3rp3 жыл бұрын

    Great video! Would have wanted tips on what to do in neutral as a floaty. It seems like the advice was "be faster than ganon" but Peach is a slow girl on the ground and floating into eating his arials makes me sad

  • @NAFEDUDE
    @NAFEDUDE3 жыл бұрын

    Awesome video, but I think the video is framed in a way that suggests P+ added Flame Choke when that was just a Vanilla Brawl change.

  • @joechang3020
    @joechang30203 жыл бұрын

    Wow I sure wish I had watched this video before playing with this talented and handsome fellow

  • @robdillenger4763
    @robdillenger47633 жыл бұрын

    Man have there been some great Ganon/Dorf themes in Zelda. OOT (Cutscene/organ Dorf, Gannondorf, and Final-form Ganon), Twilight Princess (all 4 phases but especially the finale. 2nd phase where you fight him as a wolf is very unique and primal, it's perfect for a beast vs beast fight), OMG and Wind Waker... Not to mention the other 1/2 of Zelda games who have Majora, Veran, Zant, Ghiriham ETC as their main real villain, who all have their own kickass themes. Like Giriham omg it's almost melodramatic and silly, but there's just enough theat to give you the heebie jeebies. But in BotW all we get is NOISE. And for Zelda Villian music we get Molgera's theme, and Molgera was an early obstacle little narrative meaning, unlike the giant bird... I think a few "standard" boss tracks from misc. games... and Ganon's BotW theme, which is always played when fighting the OOT version of him. And I love BotW, but ganon's "theme" in it (which only plays when you're fighting him because the entire game he's just chillin, waiting for you to farm hearts and items and 1000 baked apples. He's not wrecking your shit or deliberately murdering anyone. All the champions and Zelda are all still alive in some form, good work idiot. Non-threat waiting to get slaughtered) sucks. It sucks, really listen to it and compare to any other Ganon/dorf theme. it has no nuance, it's not sinister, it's not eerie, it's not calcuted. it's just noise. DUN DUNNNN DUNN DUNNN DUNNNNNNN. Oh and he's fun in melee and even ult, you don't need to land many hits to KO.

  • @bloodydoll5897
    @bloodydoll58973 жыл бұрын

    some captions feed back!! its generally best to try and make both lines of a captions similar width (can be done with a shift enter input in the youtube studio editor), whie also trying to maintains a similar width as the rest of the captions, It's also very goo to try and avoid making a single line or caption too long, as it can be overwhelming to read and its generally worth displaying a new set of captions or moving some text to a new line if it means the viewer will be able to read them more comfortably, , provided it makes sense and with respect to the previous point. some general rules for doing that, is to avoid using conjunction words like [and, for, or] at the end of a line or caption, and keep things like names and titles and related concepts on the same line as best as possible (less important than the first point but improves flow as well), and try to not end a sentence in the middle of a line unless its very short and never ever go over three lines unless the third provides additional infomation beyond just the sentence or something

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    This is actually very helpful, thank you; my first time trying captions haha

  • @farazjamil6687
    @farazjamil66873 жыл бұрын

    Good video with a good title

  • @arJunebugSmash

    @arJunebugSmash

    3 жыл бұрын

    I now think about titles a little more thanks to you

  • @sdw-hv5ko
    @sdw-hv5ko3 жыл бұрын

    Allston Melee cameo pog

  • @charlie3253
    @charlie32533 жыл бұрын

    subbed!

  • @Sethlon
    @Sethlon3 жыл бұрын

    Shoutouts to Megabus

  • @nate5490
    @nate54903 жыл бұрын

    I love ganon and I love this video so therefore i shall sub

  • @corvax8644
    @corvax86443 жыл бұрын

    I LOVE THIS SERIES

  • @Ghaust8546
    @Ghaust85463 жыл бұрын

    Yo im loving this serie

  • @Ryan-vh4pd
    @Ryan-vh4pd3 жыл бұрын

    This channel deserves more views. Long live Melee.

  • @skatinsam2004
    @skatinsam2004 Жыл бұрын

    Awesome video june! You are the Michio Kaku of smash bros😄

  • @arJunebugSmash

    @arJunebugSmash

    Жыл бұрын

    LOL ty