How Logic Gates Work - Contraptions Workshop - Fallout 4

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Пікірлер: 333

  • @Scorpion396
    @Scorpion3968 жыл бұрын

    So what your saying is that I'm never going to use this in my settlements.

  • @ironside61
    @ironside617 жыл бұрын

    Ive watched this 4 times, while i do understand it.... I have a headache lol

  • @majorevangelism

    @majorevangelism

    7 жыл бұрын

    Got to give it to em. They were really looking forward to people going all out with these settlements.

  • @hrishabhdivya

    @hrishabhdivya

    7 жыл бұрын

    did you not do engineering?

  • @Neuralatrophy

    @Neuralatrophy

    6 жыл бұрын

    Its the switches where conditions ar met but theres no power to act on it that are giving me a headache.

  • @TristanMich

    @TristanMich

    6 жыл бұрын

    xor and xnor always gave me a headache also when I was a kid thats why i'm still a noob at electronics even tho i'm 30. Remember fccyourself.com to free the net!

  • @mavoc3094

    @mavoc3094

    5 жыл бұрын

    There are 4 types of power in this game (Full Off, Virtual Off, Virtual On, Full On). For there to be Full On, there must be an unbroken chain of Full On all the way back to a generator. If there is a gap as in having an switch(Off) go into a NOT gate, you will end up with Virtual On signal. A Virtual On signal is basically an On wire with only 0.5 power and therefore unable to power anything that consumes power. To convert a Virtual On to Full On, have an AND gate with one input being a main power source and the other being your Virtual On signal.

  • @AD-Dom
    @AD-Dom8 жыл бұрын

    Well, I'm lost. I'll stick to conduits.

  • @gasdorficmuncher9943

    @gasdorficmuncher9943

    7 жыл бұрын

    not good demo hooking up light boxes they serve no purpose i am confused as well

  • @clydef2682
    @clydef26828 жыл бұрын

    Thanks for this video it helped me build a contraption that turns lights off at dawn opening the settlement gate and at dusk turns lights on and closes the city gate. this video was a huge help

  • @oxhorn

    @oxhorn

    8 жыл бұрын

    Great idea!

  • @gasdorficmuncher9943

    @gasdorficmuncher9943

    7 жыл бұрын

    thanks for explaining how to use these ...i now understand less the purpose to light few light boxes hehehehe , can you show us how to put these to good use ? examples of use in settlements thanks !

  • @jamesboaz4787

    @jamesboaz4787

    7 жыл бұрын

    clyde ferguson jr how do I do that? got a video link? or a website link?

  • @darthjoosboxx6267

    @darthjoosboxx6267

    6 жыл бұрын

    Beautiful idea! Now to watch this vid a couple hundred more times so I can try it at my settlement!

  • @Rizalpahlevi21

    @Rizalpahlevi21

    6 жыл бұрын

    James Boaz i think its pretty simple just use NOT gate, connect your lamp to NOT gate input, and output gate connect to whatever you want to turn on when the sun rise, for example your settlement gate

  • @HATECELL
    @HATECELL8 жыл бұрын

    It's nice to see that Bethesda gave us logic gates but seriously, why didn't they made a third junction to power the gate? That would make it easier to understand and also more realistic, as real life logic gates have separate pins for power supply. A nice video overall but I think it would've been easier if you started the video explaining AND, OR, XOR and NOT before the others. Just my opinion of course.

  • @Qazmaxier
    @Qazmaxier8 жыл бұрын

    I learned logic gates playing minecraft using redstones, seeing it now is a piece of cake

  • @dennis2571

    @dennis2571

    8 жыл бұрын

    Yup

  • @SkemeRockz

    @SkemeRockz

    7 жыл бұрын

    I learned logic from "Logic Pro Producer Edition"

  • @FlagAnthem

    @FlagAnthem

    Жыл бұрын

    I had to study it at school

  • @kevinklayer9364
    @kevinklayer93647 жыл бұрын

    This was a great explanation. It is really hard to understand these in the game, but you made it much clearer. Thank you!

  • @trixiestix3993
    @trixiestix39938 жыл бұрын

    If you're having a hard time keeping track of which switch does what where, utilizing the workshop deco letters to create your own labels helps tremendously. Thanks for another brilliant vid

  • @markcunningham2243
    @markcunningham22438 жыл бұрын

    Too complicated for me, where's my Combat Rifle, i'm off to find Supermutants, Seriously tho, great video again, if it wasn't for you and your video's my settlements simply wouldn't exist lol

  • @oxhorn

    @oxhorn

    8 жыл бұрын

    You're welcome!

  • @adriansanto1033

    @adriansanto1033

    8 жыл бұрын

    As a minecraft redsstoner (that's not a drug DAMMIT) I understood most of it.

  • @corneliusuploaded7051

    @corneliusuploaded7051

    8 жыл бұрын

    ALERT FELLOW GAMERS! Come view my videos for ultimate fallout 4 enlightenment

  • @ThrottleKitty
    @ThrottleKitty7 жыл бұрын

    In my opinion the XOR Logic Gate is the best one for general use! You can make a door that can easily open or shut from either side, regardless of the way you went through it last or came to it this time. Just feed the power through the wall, to a switch box on the other side, then back to the gate. In addition to having a switch box on the same side of coarse.

  • @MauMenzori
    @MauMenzori3 жыл бұрын

    Well, it sure is important to go over your channel to check each and every option Settlements offers us. Now I know I won't be needing these logic gates, as basic power lines and conduits already do the trick. Thanks for the video!

  • @drustx7614
    @drustx76147 жыл бұрын

    Thanks for the explanation. I remember doing these in physics and technical studies at school but I never remembered it until this good explanation as a refresher. Keep up with the fantastic videos :)

  • @b1orogue
    @b1orogue8 жыл бұрын

    best explanation I've seen thus far. Good job putting it all together.

  • @kylebeechey9090
    @kylebeechey90904 жыл бұрын

    I'm 2 minutes in and have already decided your the most clear and concise fallout 4 presenter on you tube, double plus good 👍👍

  • @nsorg8
    @nsorg86 жыл бұрын

    I appreciate you explained that slowly and thoroughly I have a concussion and the way you're explaining it is helping me figure things out so thank you

  • @FateofNone
    @FateofNone7 жыл бұрын

    This helped me out a lot! I wanted to build a house that only a player can get into and I had no clue how the logic gates worked but I know they would be what I needed. Thank you ^_^

  • @alzathoth
    @alzathoth8 жыл бұрын

    interesting video. any chance you could further explain the gates with workshop machine examples, and why you would use each logic switch?

  • @detritusofseattle
    @detritusofseattle4 ай бұрын

    The And gate is probably the most useful in my opinion. I use it for securing my powered doors. It's more for roleplaying, but I usually surround my nuclear reactor with walls and a powered door. I then have three switches at different spots that all have to be activated to open the door to the reactor. One's at the door (guarded by turrets and sometimes a guard), one is usually overlooking it, near a guard post, and the last one is near the overseer's office- another well defended location. I also usually have a terminal in the overseer's office that can activate all switches. Of course I can't actually lock it, but I like to roleplay that it's super well locked and nearly unhackable. The manual switches are more for a manual override in case something happened to the terminal. In the event power goes out, you could hook up some low level generators to each switch to access the reactor and repair it.

  • @bonkey666
    @bonkey6666 жыл бұрын

    Thanks! I didnt get any of this until you explained it succinctly

  • @xaraan
    @xaraan8 жыл бұрын

    You sure that second from the top one that didn't light up was not lighting up because the generator outputs only 3 power and three lights were already on until you rewired it, then you'll notice only 2 lights are on, leaving it to be the third light on.

  • @oxhorn

    @oxhorn

    8 жыл бұрын

    I'm sure. The logic gates simply require power. They do not consume power, like turrets do.

  • @ryanlavaley937

    @ryanlavaley937

    8 жыл бұрын

    +Oxhorn could you do a tips video on how you get all your materials

  • @xaraan

    @xaraan

    8 жыл бұрын

    ***** No, not the gates, the lights consume power I thought.

  • @oxhorn

    @oxhorn

    8 жыл бұрын

    No, the lights do not consume power. They work like light bulbs.

  • @xaraan

    @xaraan

    8 жыл бұрын

    edit:--- just checked... they do cost 1 each

  • @wizzie1002
    @wizzie10025 жыл бұрын

    Oxhorn: You see how that works? Me: NO!!!

  • @FunkE420MunkE
    @FunkE420MunkE7 жыл бұрын

    dude... I don't know how, but you explained that perfectly. everytime​ I started thinking, that doesn't make any sense, you would confirm that it didn't make sense in the real world. thank you, though I can't see how I'll use the logic gates, at least I know how they work. fantastic explanation!

  • @BlueBoxRevan
    @BlueBoxRevan5 жыл бұрын

    My head hurts. I feel like going through algerbra class all over again

  • @unidentifiedbiomass4106
    @unidentifiedbiomass41065 жыл бұрын

    There is so much other stuff they could have spent time on, but they gave us logic gates. Only a small chunk of players will even use or try to learn them

  • @kale61
    @kale617 жыл бұрын

    This was great. But what the hell do I do with this now? I'm not smart enough to run into a problem where I need this. But I do want to use this.

  • @Rizalpahlevi21

    @Rizalpahlevi21

    6 жыл бұрын

    hon kale many thing.. like factory, gate, lamp, automatic radiation shower, automatic cage killer.

  • @jaherra2567

    @jaherra2567

    5 жыл бұрын

    @@Rizalpahlevi21 How do you make those things automatic ? This is very interesting i think i can see how i could make my lights turn on/off with a button and these logic gates. Are these the most practical to use though ? Wouldn't there be more simple ways to do stuff like that or are there some things you can only pull off by using these logic gates ?

  • @Rizalpahlevi21

    @Rizalpahlevi21

    5 жыл бұрын

    @@jaherra2567 first of which one u are talking about.. gate lamp or radiation shower just use pressures block or laser sensor with gate.. Factory is lot more complex but its fun to design it..

  • @Rizalpahlevi21

    @Rizalpahlevi21

    5 жыл бұрын

    @@jaherra2567 well yes you can also use button but u need to press it.. there is many thing in fallout 4 working same as a button like pressure plate, laser sensor, conveyer laser, ect.. just walk by and its on and off, for example shower radiation: just put 2 sensor 2 side of the shower, with gate help when 1 sensor triggered by just walking it ll power the shower rad and when another sensor triggered it ll power it off.. simple.. For another complex is auto ammo factory which ll create ammo auto as long as u got the material

  • @jaherra2567

    @jaherra2567

    5 жыл бұрын

    @@Rizalpahlevi21 Interesting i will have to look into it. I already have a small 3 builder 24/7 running ammo factory which was easy/lazy. I might build another factory in some better location this one i have is in the castle and it too small. Do those rad shower really clean radiation or are they just for show ?

  • @KC_79
    @KC_798 жыл бұрын

    Those logic gates remind me some of the excel formulas, I'm excite to see people making crazy super complex machinery out of those things.

  • @LukeEvntide
    @LukeEvntide8 жыл бұрын

    U earned another sub bro, this video is going to seriously help me out!!!

  • @oxhorn

    @oxhorn

    8 жыл бұрын

    Thanks much!

  • @Rwzfs
    @Rwzfs6 жыл бұрын

    You're right about the game making it work because of the logic of it. The thing irl though is that we would also have power connected to other gates which would connect other inputs, as that would then regulate the input and output by the final gate(s) in the flow of current.

  • @boomr7046
    @boomr70468 жыл бұрын

    Programming courses are the only reason I understood these off the bat Day 1, Great explanation.

  • @jeffjr84
    @jeffjr846 жыл бұрын

    That is pretty smart. You could build a building and do all lights or just certain lights or no lights to save power depening on how you set them up. Thanks this really helped.

  • @espion2KX
    @espion2KX8 жыл бұрын

    Thx Oxhorn, this was helpful. it helped with a contraption I was building to lock down the settlement using shutters and sirens. sadly I also learned of some limitations (mine or the gates themselves not sure) to my plan. while one siren can lock down multiple shutters, multiple sirens can't work with one shutter. it was frustrating but I guess knowing what I can do now is better than the head scratching I did before this video:-) if anyone can figure out my dilemma them more power to you

  • @ArathRenray
    @ArathRenray4 жыл бұрын

    This is the video I was looking for. Thanks!

  • @jordanrussell727
    @jordanrussell7276 жыл бұрын

    As both an Oxhorn fan and someone getting a degree in the electric field, I must say this video is pretty amazing

  • @Thevinegru
    @Thevinegru8 жыл бұрын

    Great video; very clear. It amazes me how many people can't explain things clearly.

  • @janetlapham3919
    @janetlapham39198 жыл бұрын

    That makes so much more sense, i thought the red and black were both inputs.

  • @zhaarteth1
    @zhaarteth18 жыл бұрын

    As a kid, I couldn't get enough of those electronics experiment toys (you know, those things that have capacitors, transistors, etc. on a board with springs that you connect with pincers/wires?) yet as an adult I simply cannot get my brain to contemplate things like Minecraft's redstone and, now, these logic gates. Thanks for this, though.

  • @brilliantlysplendid
    @brilliantlysplendid7 жыл бұрын

    I know this video has been out for a while and someone else has probably already commented this, but the reason that real world logic gates work like this is because they have a background source of power. Meaning that even if neither logic input is transmitting voltage, there are separate inputs that give the gate power. I'm sure Bethesda put gates in the game this way just for the sake of simplicity so that players who haven't taken a circuits class have the slightest chance of knowing what is going on lol

  • @dannydeko331
    @dannydeko3315 жыл бұрын

    So this is connected to there, which is connected to the one which has already been connected to there, of which has been connected to the one to start. Now you know how logic gates work! :)

  • @n10cities
    @n10cities8 жыл бұрын

    These would be great for Comp Sci 101 classes. Great way to illustrate logic circuits.

  • @HatCreature
    @HatCreature8 жыл бұрын

    It makes sense, it's complicated but it allows for more in-depth contraptions to be built. Combine these gates with the ball track and it creates timed contraptions.

  • @mathewnewcomb3307
    @mathewnewcomb33073 жыл бұрын

    Thanks Oxhorn!!!! That actually helped me out a lot!!!

  • @gravdigr27
    @gravdigr275 жыл бұрын

    Brings me back to high school. We did logic gates in electro mechanical. 25 years ago I could tell you how to make a timer using nothing but logic gates.

  • @brysonsloan5046
    @brysonsloan50466 жыл бұрын

    These can be very fun if you learn how to use them. Thanks for the video man

  • @nooskids007
    @nooskids0078 жыл бұрын

    I went cross eyed 3 mins in to the video . Could you repeat that again? As it took me 11 min to get my eyes back straight an i missed it .. On second thoughts forget that request ill stick to the on /off switch Great video very informative :)

  • @marc-olivierjohnson8569
    @marc-olivierjohnson85695 жыл бұрын

    best logic gate tutorial so far

  • @Sagnus1
    @Sagnus18 жыл бұрын

    Teaching isn't your forte I think. I'd have have started with the basics and built up to the XNOR. Start with AND, OR and NOT (inverter) then move onto NAND and NOR as they are essentially just AND and OR gates with an inverted output. We can then move on to XOR (exclusive OR) before wrapping up with the inverted XOR gate XNOR. Start with the basics then build complexity makes it easier to digest... the fact they still need power regardless is an annoying complication though. Edit: This wasn't a wall of text when I submitted this...

  • @bunkelops

    @bunkelops

    8 жыл бұрын

    Why don't you make a video then?

  • @Sagnus1

    @Sagnus1

    8 жыл бұрын

    I don't care enough to put the time, money (no mic or camera) and effort into it. It was meant as constructive criticism, nothing more. Edit: In hindsight the first line of my post was unnecessary, no offense intended.

  • @zelouskight24
    @zelouskight245 жыл бұрын

    I’m confused, I just wanted to know which one I can use to connect to 1 switch and not back feed like a regular conduit.

  • @RavenwolfFoxtrack
    @RavenwolfFoxtrack8 жыл бұрын

    I was able to use the XOR gate to create a 3way light switch for opening and closing the roll up door in the warehouse build set. For those not too familiar, a 3 way light switch is the switch you use in a hallway to turn on the lights between each end. So you enter the hallway on one end and want to turn on the light. You hit the switch, light come on, go to the end of the hallway, hit the other swtich, light comes off. This is basically the XOR logic gate function. So, for my roll up door. I have a wall switch on the outside and one on the inside. After using the wire though walls work around, because the gates don't work with conduits, I had a line from the outside switch and inside switch going to the input of the XOR gate, then a line from the output to the door power attachment. With this done, I can come to the door on either side and open it AND close it from the other side and vis versa. The real challenge is combining multiple gates to perform a function based on variables present.

  • @TheCrazierBW
    @TheCrazierBW5 жыл бұрын

    it does make sense. there is a difference between the power circuit and the control circuit. In the game, however, they are one and the same. We can see the gates are transmitting power to each other, we know this because it lights up orange. however it is not transmitting a "1" or "on" signal and therefore not going through the logic test as a powered input. its important to not that Not Nand Nor XNor need another powered gate regardless of whether its transmitting power or not

  • @Joff4
    @Joff47 жыл бұрын

    right i need advice. i want to build a system that if the alarm sounds all the doors in my settlement close. i i have worked it out correctly, i connect all the doors to the power as normal but connect the siren to the NAND gates then to the powered doors, in theory when the siren sounds that should fulfil the Logic that it wont power if both sources are powered the gate doesnt send any and the doors will close. does that make sense?

  • @haydenr1392
    @haydenr13927 ай бұрын

    Anyone wanting to make a trip wire close a door, have 1 active power source inputed in XOR, and a powered tripwire(red line on) also input into it. Then put output to the door, and its shut via tripwire!

  • @adamconnick7905
    @adamconnick79057 жыл бұрын

    I am happy with how Bethesda done these becuase this is how logic gates work irl

  • @saedaaal4901

    @saedaaal4901

    7 жыл бұрын

    Aegon The Conqueror ikr

  • @tigers3748

    @tigers3748

    6 жыл бұрын

    Khârn So I'm learning basic circuitry principles? I'd not be surprised. I got my nephew a circuit board playkit with modules that looked like these

  • @brysonsloan5046

    @brysonsloan5046

    6 жыл бұрын

    Yeah, I'm in an engineering class and we're learing about these

  • @Rebeccah1968
    @Rebeccah19688 жыл бұрын

    Hey ox I'm a new subscriber and I must say you are far underrated and you deserve much more popularity. But to my question, does that automation settler exploit still work because I was trying it last night and the only thing I could get to spawn were my Minutemen and some of my brotherhood foot patrols.

  • @PsiCorps85
    @PsiCorps858 жыл бұрын

    Could you just have both switches on and remove plugs or cut wires for each transistored gate switch so as to meet the logic criteria for each and have the light panel fully lit?

  • @mattlech29
    @mattlech298 жыл бұрын

    ox my man, you did a great job explaining this but i dont think ill ever use these in game

  • @leonelectrical
    @leonelectrical7 жыл бұрын

    nice video. tried to copy it to get my head round it but when both switches are off everything thing is dead. what have I done wrong?

  • @lathanchurch8352
    @lathanchurch83525 жыл бұрын

    Do they not work with cages? I'm trying to set up a loot farm by capturing raiders and killing them with turrets but I want it to capture them and with the flip of a switch the cages to open and turrets to be powered

  • @misterdude4902
    @misterdude49028 жыл бұрын

    God this helped me a lot thanks man!

  • @rainmanslim4611
    @rainmanslim46118 жыл бұрын

    too complicated for me, but I'm gonna have to keep an eye out for some crazy complex creations using these things in the future!

  • @badbry7468
    @badbry74688 жыл бұрын

    Another great video. Thanks for the tutorial. I needed that. B.

  • @Nicistarful
    @Nicistarful5 жыл бұрын

    While you keep saying that these gates don't make sense in the real world, there are relais that work with them. A lightswitch for example usually uses the XNOR logic. Don't get confused of the way it works in-game, these gates don't work with power on/off but with switch on/off. If you imagine it as a circuit it's really easy to apply to the real world.

  • @williamquintero1029
    @williamquintero10294 жыл бұрын

    Do you have a video on logic gates and powered doors?

  • @lancefitzsimon
    @lancefitzsimon7 жыл бұрын

    I am trying to use 3 switches, 2 near one another and one higher up, to control my large traps. I want to make it such that flipping any one of the 3 switches changes the power to the cages that are linked together. I have an AND gate and a NOR gate, with all 3 switches going to AND input, with AND output to NOR input. NOR output goes to the cages. This is not working correctly and I am stumped as to how to get this right. Are these the proper logic gates to be using???

  • @thesoldierofequestria9266
    @thesoldierofequestria92662 жыл бұрын

    i uhhhh might need to save this to my playlist to play repeatedly in order to study and understand logic gates

  • @iinRez
    @iinRez7 жыл бұрын

    oi whatta feature Thank you for making it as clear as possible I think it's because some of it doesn't make sense in a real world application so human minds just draw a blank. I think I'm ready to start trying different things to fill in the gaps from here. Much Obliged Oxhorn!

  • @Fopeano
    @Fopeano8 жыл бұрын

    Great video, I gave a thumbs up. I gained a good rudimentary understanding from this video, but I'm only having vague ideas of why I would want to set these up in a practical scenario. Maybe you have a video that shows why I would want to use these to control machinery or anything else?

  • @oxhorn

    @oxhorn

    8 жыл бұрын

    Yep, I have one coming out tomorrow.

  • @Fopeano

    @Fopeano

    8 жыл бұрын

    In that case, I'm subscribing.

  • @Fayrin95
    @Fayrin956 жыл бұрын

    Time stamp 7:30 Question: How do you get the light to come on when both power sources are off? Answer: Use a larger generator reason being each lamp uses 1 power and the current generator only outputs 3 and currently needs 4. Please correct me if I'm wrong.

  • @PoulMavinger
    @PoulMavinger8 жыл бұрын

    which gate would you use so that settlers turn a siren on and the logic gate would turn off power to the rolling garage door gate?.....for a gatehouse that closes itself Everytime a settlement is attack...

  • @traktor7777
    @traktor77772 ай бұрын

    NOR, NOT must have energy input besides switches, or had it during link construction?

  • @GaratghDeloi
    @GaratghDeloi8 жыл бұрын

    Nice. *Snacks on some "preserved instamash" from the food processor while watching*

  • @ericfalloutguy8467
    @ericfalloutguy84676 жыл бұрын

    So with my recycle plant, I want my vaccum hoppers to work separately from the recyclers and belts. Which one of these would I use?

  • @wolfredbeard5871

    @wolfredbeard5871

    2 жыл бұрын

    Separate hoppers from the rest of your line using a separate generator

  • @XAshRichOakX
    @XAshRichOakX7 жыл бұрын

    Bethesda screwed up the logic gates Trying to make an inverted light NOT Off Off = On EXCEPT THE LOGIC GATE REQUIRES POWER TO POWER THE LIGHT

  • @chieftalltrees8970

    @chieftalltrees8970

    23 күн бұрын

    that's where a "common" wire is needed. you wire your power source directly to the light, then add your wired switches to the light to complete the circuit. that way the off switches will break that circuit and your light has the power

  • @Deathshrimp84
    @Deathshrimp846 жыл бұрын

    Ive always wondered how logic gates work . But ive changed my mind._ lol even tho your doing a good job on explaining but as soon as you moved on to the next gate i was totally lost on what the previous one did xD This is way to advanced stuff for my ADD brain to handle haha. I think ill just pretend these does not excist haha

  • @serkandemirhanofficial
    @serkandemirhanofficial7 жыл бұрын

    should be called them ''non-logic gates'' :)

  • @2323BlackCat
    @2323BlackCat8 жыл бұрын

    Clear as mud, LOL right! Though this is the best explanation ive found so far Thx

  • @whitebaron13
    @whitebaron136 жыл бұрын

    So every time I try and build a logic gate for the first time I get a huge information message on screen that I can't get rid of.

  • @TunzoFun
    @TunzoFun6 ай бұрын

    I'm just curious what a Non-friendly neighborhood Oxhorn looks like...

  • @DragonKillah
    @DragonKillah7 жыл бұрын

    The real key here is that NAND, XNOR, and XOR all receive input from another logic gate. AND, OR, & NOR can receive power from any source be it a switch, conduit, or another logic gate and work well, but the three former are best used either directly on a switch or from another gate, however power from a conduit to NAND, XOR, and XNOR will simply not work.

  • @Kaslabarak
    @Kaslabarak8 жыл бұрын

    About time i found this video, now my base is fully automatic i touch a trap everything lightup and start constructing thing/recycling. +1 sub

  • @xaknitram
    @xaknitram8 жыл бұрын

    Do these also get the red ring of death?

  • @StefanJamesAll5sand6s
    @StefanJamesAll5sand6s4 жыл бұрын

    Could you make a video for that Ox.?

  • @LynnR40
    @LynnR403 жыл бұрын

    Great explanation clear details. 👍👍

  • @Biggun762
    @Biggun7628 жыл бұрын

    If you have complicated logic circuits set up you can use boolean expressions to simply it.

  • @manzari7297
    @manzari72976 жыл бұрын

    Thank you, I finally know what are the jobs of 60% of logic gates. 🤣

  • @motokid6008
    @motokid60087 жыл бұрын

    What practical applications does all this have other then light control?

  • @greatbrandini3967

    @greatbrandini3967

    7 жыл бұрын

    Motokid600 Well, I wired a two way door using the xor logic gate and I'm currently trying to set up a portion of my factory to either feed supplies into a weapons Smith, an armor Smith, or to bypass them both using only 2 switches. Can't get the damn nor logic gate to supply power without a power source though which is seriously pissing me off lol

  • @robertearl7315
    @robertearl73158 жыл бұрын

    Thanks! I saw these just in the workshop mode and was a bit confused. but your video made perfect sense to me (even though the logic gates don't make sense when there is no physical power but still) Thanks lolomgwtgdairyqueenlolomgbbtheq!!

  • @Dollardeath
    @Dollardeath8 жыл бұрын

    Have you tried getting self resetting tripwires to work? They should be possible now theoretically with logic gates.

  • @jasin18
    @jasin185 жыл бұрын

    Thank you for the video! I have a question though, who tf is detecting you?

  • @AmericanAppleProd
    @AmericanAppleProd6 жыл бұрын

    My nor gates won't turn on when there is no power, but they turn on when I turn on one of my switches (how does this make any sense)

  • @someguy9321
    @someguy93216 жыл бұрын

    My nand logic gate won't work. Does it have to be connected to light box(

  • @MrTaxMan666
    @MrTaxMan6667 жыл бұрын

    I wonder if the person who thought up this system of logic gates died from a stroke upon completion. Either that or he/she has simply lost his mind. Anyway... Fallout and its Settlement/Workshop system have staggering potential. If Beth can really make the system user friendly while also expanding its functionality (more snap points, and basically doing a lot of the things a few mods have allowed or fixed.) plus making the settlement attack and defense mechanics make more sense (no enemies spawning inside settlements and giving walls a dynamic purpose while perhaps even making atleast settlement built walls destructible) then we'd have a very interesting game. All of that plus completely expanding and fully fleshing out the actual gameplay mechanics so that we can use low cover, climb over obstacles/jump walls or fences or mantle onto things. Give us some more movement capabilities like a default quick dodge and then different moves that come with unlocking abilities or perks (dodge roll that takes up half stamina so you can only do it twice in a row and also abilities that make your character climb/vault faster and more efficiently, even giving new animations so you can go from traversing vertically the default way to being a parkour ninja assassin). They can also make gameplay features and difficulty very customizable to wider audiences without dumbing the game down at the same time. They wont make everyone happy but they can do a lot of things that a bunch of mods are doing that way the Vanilla game wouldn't need any mods at all for some simple changes. One example is Survival Options which basically lets you customize how the survival mechanics work or their values and such. A lot of mods I use are basically making up for oversights or poor development decisions and adding features that should of been in the vanilla game anyway (difficulty damage values evened out, eliminating a lot of bullet sponginess, setting the timescale to something a little more immersive like 10 while still not being too long, letting me equip armor over any clothing - armor and clothing needs to be very modular, and adding a few items to the build menu that are needed and ones that make building construction easier while also expanding the customizability of structures created.) That brand spankin shiny new Creation Engine is going to be some kind of wonderful. Fallout 5 and TES 6 will, IMO, be the first truly NEXT GEN games that are closer to the kind of games that gamers like me have dreamed of since playing our first open world RPG. I just hope society is still around by the time those two games are actually released. I doubt anything before then will come close to the kind of potential these Beth Game Studios games have.

  • @BoogerDad
    @BoogerDad8 жыл бұрын

    don't be so hard on yourself. Haha. I could follow. this will definitely be my go-to reference when I get into my overly complicated contraptions.

  • @drewslinger2639
    @drewslinger26397 жыл бұрын

    OK Oxhorn, if anyone can help me, it's you or your fan base. I'm designing a death maze out of vault 81 and am trying to see if I can realize a mechanic. I essentially want to hook up the power cycle as a conduit betwixt the generator and a powered door. The idea is you have to get on the bike and pedal to open the door and continue the puzzle. but once I get off the bike, the door of course shuts. is there a way to use these gates, maybe through a secondary power pylon line to have it so that the door will stay open and powered after dismounting the power cycle?

  • @ScreamingManiac
    @ScreamingManiac3 жыл бұрын

    I've studied this stuff in college and this wrecks my head trying to figure out, I know how the logic circuits should work but I'm confused how the hell Bethesda made them to work why did they make it so convoluted

  • @bobinthebin6928
    @bobinthebin69285 жыл бұрын

    Just used this to make an efficiency ‘monitor ‘ for my factory in my settlement

  • @StefanJamesAll5sand6s
    @StefanJamesAll5sand6s4 жыл бұрын

    What if I want to use a Fence > Junk Fence + Power > Logic Gate and I want it to assign a meme bee if one of my communities Like the Tom Cats to be able to have one of them on employment to be a guard and open the gate for someone if they need it or rather if they are trouble and don’t want o open it.?

  • @Neuralatrophy
    @Neuralatrophy6 жыл бұрын

    Thats one big oversight on bethesdas behalf for the XNOR gate... it needs power for its third state, but neither switch is providing... and you can't add power or you're adding inputs.... I have to fiddle with circuits to make my two way switch work so I can open and shut my door from both sides... XNOR DOES work, but only if I don't go jumping over the balcony and try to get back in... The inside switch is off and it can't act on the outside switches matching state since theres no juice.

  • @MrChris4251
    @MrChris42518 жыл бұрын

    If you're trying to use a powered door or garage door etc. just use the XOR and you're set.

  • @gabefimbres
    @gabefimbres4 жыл бұрын

    There is a lot going on in this example i was able to keep up but i feel like it could have been easier to follow along if each circuit had its own display. It would make much more clear and easier to see where everything is going. I have heard a saying for things like this and it goes something like "don't assume your consumers are idiots but never forget that they are."

  • @daltonmatthews9715
    @daltonmatthews97157 жыл бұрын

    how would i do a setup so that i could put a cage to one then when someoen goes on a tripwire it would open

  • @daltonmatthews9715

    @daltonmatthews9715

    7 жыл бұрын

    need help anyone uh

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