How it Works: Ballistics | World of Warships

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In this episode, we will tell you about ballistics in World of Warships!
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Пікірлер: 153

  • @WorldofWarshipsOfficialChannel
    @WorldofWarshipsOfficialChannel4 жыл бұрын

    1:41 Information from the Wiki presented in the video may be irrelevant due to changes made to the game since the video's release.

  • @johnathanjedidiah7930

    @johnathanjedidiah7930

    2 жыл бұрын

    instaBlaster.

  • @user-dc2pg1yh7v
    @user-dc2pg1yh7v5 жыл бұрын

    My ship : sawn off shotgun Enemy Ship : Full Auto Sniper rifle

  • @jamescooper7878

    @jamescooper7878

    5 жыл бұрын

    its so true that its hurt XD

  • @coyote9594

    @coyote9594

    5 жыл бұрын

    So true it hurts

  • @MageMinionsOP

    @MageMinionsOP

    5 жыл бұрын

    German BB vs American BB

  • @1stPCFerret

    @1stPCFerret

    5 жыл бұрын

    Mine: 2-barrel break-open sawed-off shotgun. Unless Destroyer, then single-shot break-open sawed-off 22LR.

  • @kueapel911

    @kueapel911

    4 жыл бұрын

    shots enemy BB, dealt 9k received their full salvo, 34k

  • @pyalot
    @pyalot5 жыл бұрын

    Eh, didn't you like, forget to explain about air-drag? You briefly mention shell mass, but make no connection. Somebody watching your video would have no idea that that say Akizukis 100mm shells leaving the barrel at 1000m/s have way higher arks/flight-times at long distances than heavier shells...

  • @ericjohnson8482

    @ericjohnson8482

    5 жыл бұрын

    KE=1/2MV^2

  • @solace6633

    @solace6633

    5 жыл бұрын

    @@ericjohnson8482 yes but that doesn't explain air drag or shell shape. The video explains pretty much nothing about the mechanics in the game

  • @onyhow

    @onyhow

    5 жыл бұрын

    Yeah, they should have explained that better drag coefficient + more mass= better ballistic coefficient, thus it retains velocity better

  • @ryleysheets1153

    @ryleysheets1153

    4 жыл бұрын

    agreed im new to the game and idk what ur talking about

  • @lennyvega7076
    @lennyvega70765 жыл бұрын

    Ballistics: Things go up! Thing go down!

  • @spinekingjrgensen5779

    @spinekingjrgensen5779

    5 жыл бұрын

    I TOOK SCHOOL IN BALLISTICS

  • @TheKingoftheKongs

    @TheKingoftheKongs

    3 жыл бұрын

    Fascinating subject!

  • @Snagabott
    @Snagabott5 жыл бұрын

    No mention of drag parameter? That is arguably the most important stat. To see why, just look at the Yorck with old and new AP shells. The old shells had an abysmal drag paramter of 0.48 (among the worst in the game), while the new have 0.23 (among the best in the game). Lower means less drag. The difference is like night and day: even though the theoretical max firing distance hasn't changed, the old shell was practically useless on ships outside 10km (you couldn't hit and even if you did you wouldn't pen anything) while the new one can easily both hit and citadel maneuvering cruisers at max range.

  • @checkmattor4235

    @checkmattor4235

    5 жыл бұрын

    Snagabott instructions unclear, i sunk a teammate :(

  • @SATO_FD2R
    @SATO_FD2R5 жыл бұрын

    *_How it works: RNGesus_*

  • @ENDERSMAN123422

    @ENDERSMAN123422

    5 жыл бұрын

    RNGesus giveth and RNGesus will taketh away - Every German Battleship

  • @cgilleybsw

    @cgilleybsw

    5 жыл бұрын

    Correction *every* battleship. I've been 1 km away in an intense moment, full broadside, only 1 penetration- 1260 dmg. I took a break for a few months after that game...

  • @DarthPeachy

    @DarthPeachy

    5 жыл бұрын

    @@cgilleybsw had a very frustrating game in the Hood a few weeks back. Enemy Fiji sitting broadside in smoke detected by friendly radar just 4 km away from me. Fired a full salvo of AP into him, perfect shot aimed dead centre of the ship below his smoke stack... 8 over pens

  • @trathanstargazer6421

    @trathanstargazer6421

    5 жыл бұрын

    @@cgilleybsw Actually that is more believable then you might think. Remember the cursor sets the point for all guns. So at 1km your guns are going to be crisscrossing if you are targeting the middle of the ship. Because of this, you are more likely to bounce. So while you might be at 1km, your firing at a target that is probably 30-45 degrees of angling relative to your guns even if they are parallel to you.

  • @cgilleybsw

    @cgilleybsw

    5 жыл бұрын

    @@trathanstargazer6421 huh. I just learned something new 😁

  • @WorldofWarshipsOfficialChannel
    @WorldofWarshipsOfficialChannel5 жыл бұрын

    What do you think about today's episode? Was it helpful? Don't let your ship sink, ever!:)

  • @AlteryxGaming

    @AlteryxGaming

    5 жыл бұрын

    You completely skipped the shell drag parameter.

  • @yuningle6378

    @yuningle6378

    5 жыл бұрын

    你们还是像《坦克世界》一样把命中的范围显示出来吧,不然经常打不中真的令人很反感。

  • @grizu8104

    @grizu8104

    5 жыл бұрын

    Jeah.. sure helpful for beginners! but saying there are 4 params and only covering 2 of them is like... meh^^

  • @volknetai.3690

    @volknetai.3690

    5 жыл бұрын

    How it works : WASD HAX

  • @xelaxander

    @xelaxander

    5 жыл бұрын

    Would have liked the complete formula. Similar with what you did in the spread video. There it is somewhat easy to guess. ;) Is the spread initialized when the shells are fired and then propagated by the ballistics formula until the shell hits sth?

  • @kyleaugustine6886
    @kyleaugustine68865 жыл бұрын

    I took ballistics in school. Facinating subject, things go up! Things go down!

  • @gugovojts2514
    @gugovojts25145 жыл бұрын

    This is actually really helpfull! Thanks Wow OC.

  • @SpookyDeadeye
    @SpookyDeadeye5 жыл бұрын

    What they want you believe. RNG: What you should believe.

  • @MageTWoWs
    @MageTWoWs5 жыл бұрын

    This video is editing masterpice. Love that animation. GIVE ME MORE!

  • @dannyperez8579
    @dannyperez85795 жыл бұрын

    Great, now explain non-damage dealing penetrations.

  • @pineapplekun8769

    @pineapplekun8769

    5 жыл бұрын

    You hit the turret

  • @cl4ster17

    @cl4ster17

    5 жыл бұрын

    Or a single overpen doing 8k damage.

  • @Dogfishful

    @Dogfishful

    5 жыл бұрын

    @cl4ster17 I believe that it's likely that a shell can overpen through a part of the superstructure before burying itself into the deck for full pen damage.

  • @helxcy8138

    @helxcy8138

    5 жыл бұрын

    pens that show no dmg are the shells that hit the gun turrets there is a video on this channel it tell u that every part of the ship has different set of hit points when u hit a turret it damages the turret shoot it again they break no clue y i wasted my time to explain all that but what ever

  • @dannyperez8579

    @dannyperez8579

    5 жыл бұрын

    Filip Fernandes 92 no one asked you to. In the future keep your comments to yourself.

  • @Stunder0319
    @Stunder03195 жыл бұрын

    Please do a How It Works on how to calculate armor penetration,cause it's hard to just remember how much the armor penetration for each of your ship's shell at different distances.

  • @williamgilbert5982
    @williamgilbert59825 жыл бұрын

    Hey guys, I love the series, buy I've always wondered.... How does Ramming Work? (possible episode maybe?)

  • @krios4141
    @krios41415 жыл бұрын

    I think i know what happend to the Fuso It went extinct

  • @wangsheng_official

    @wangsheng_official

    5 жыл бұрын

    nooo ;-;

  • @skybuck2000
    @skybuck20004 жыл бұрын

    Is there any parameter visible that tells the deeper/angle of shells ? So far it seems to be the slower shells go higher ?

  • @pabloalvarez6671
    @pabloalvarez66715 жыл бұрын

    Excelente como siempre

  • @xelaxander
    @xelaxander5 жыл бұрын

    Thanks. How does the calulation of the shellposition work? Is it a dfference(tial) equation in each simulation step of the game? Whats the formula?

  • @chenguo7276

    @chenguo7276

    2 жыл бұрын

    Gaussian distribution

  • @007Hurst
    @007Hurst5 жыл бұрын

    Awesome video love the series thanks for the share

  • @Macintoshiba
    @Macintoshiba5 жыл бұрын

    I have a Question Regarding Certain Shell Velocities in a Certain Halloween event You know the one, Sunray in the darkness Where ships will randomly shoot Single HE shots high up in the air, while they just float around before eventually Plunging down into the water whilst gaining tremendous speed and Nearly missing the Transylvania...

  • @NickPhil
    @NickPhil5 жыл бұрын

    Make more !!! It's fasinating how the game works !

  • @Murakumo96
    @Murakumo965 жыл бұрын

    You should add shell weight in the ships characteristics in game

  • @morethananobody
    @morethananobody5 жыл бұрын

    Ahh Ballistics what a wonderful video. Things go up! Things go down...

  • @TheFuzzypuddle
    @TheFuzzypuddle5 жыл бұрын

    I used to be an adventurer like you; then I took a projectile with low initial velocity and high angle flight trajectory in the knee...

  • @QT168
    @QT1685 жыл бұрын

    quite informative thank you =)

  • @omary5439
    @omary54395 жыл бұрын

    i love these

  • @kuninagako9035
    @kuninagako90355 жыл бұрын

    Want to explain how a DD's main gun can cit my yamato when im blade on. Happens so much that i dont even want to play

  • @user-yk6mp6zq9u
    @user-yk6mp6zq9u5 жыл бұрын

    What's the music in the video?

  • @franciscodetonne4797
    @franciscodetonne47975 жыл бұрын

    Please update/check the wiki. Friedrich der Grosse somehow has only 4x2 150 mm turrets while really it's 6x2 150 mm turrets.

  • @ronansmith9148
    @ronansmith91484 жыл бұрын

    You forgot the Atlanta's surface to orbit guns.

  • @komipun9562
    @komipun95625 жыл бұрын

    I really like this how it works series it really help a lot of players

  • @failomas1443

    @failomas1443

    5 жыл бұрын

    It helped me when a broadside yamato dot ricochet on his broadside from my missouri as someone called it how it works: RNGesus pray it and ammend your sins to him

  • @MageMinionsOP

    @MageMinionsOP

    5 жыл бұрын

    I'm an OPG player and these videos still teach me a few things I didn't know haha

  • @axdesignorg

    @axdesignorg

    5 жыл бұрын

    try yorck gun...

  • @TSempired
    @TSempired2 жыл бұрын

    Minor typo - not ellipsoid but ellipse! ellipsoid is a 3d object.

  • @imaginarystranger1974
    @imaginarystranger19748 ай бұрын

    Why did you not mention that the actual velocity of the shell in the battle is inflated and doesn't match the value shown in port? The value shown in port only functions as a variable in the penetration formula.

  • @paumankit
    @paumankit5 жыл бұрын

    How to CV : New Type ?!

  • @user-kc9pw6ue5w
    @user-kc9pw6ue5w5 жыл бұрын

    1:00 Where is Fuso?

  • @pattaradechkumdech9786

    @pattaradechkumdech9786

    5 жыл бұрын

    She tired.... leave her alone

  • @thegreyghost5846

    @thegreyghost5846

    5 жыл бұрын

    She went extinct

  • @retrograde7156
    @retrograde71564 жыл бұрын

    Yeah kinda sucks when I change between American cruisers and British battleships. American low earth orbit shells can be the worst some times.

  • @Josiah_Trelawny1
    @Josiah_Trelawny15 жыл бұрын

    is the narrator Jeremy Clarkson from Top Gear? He sounds just like him!

  • @avestator3763
    @avestator37634 жыл бұрын

    which ship is it at 2:55? does anybody know?

  • @theheavytonk928

    @theheavytonk928

    3 жыл бұрын

    Z-52?

  • @cptveluznc7546
    @cptveluznc75462 жыл бұрын

    i hope WOW will continue to modern warships ....

  • @paulsparks2383
    @paulsparks23835 жыл бұрын

    good info

  • @Luminator_maior
    @Luminator_maior5 жыл бұрын

    Dear Wargaming, i still very much would like to know, how normal penetrating hits sometimes do 0 damage, even on full health ships. Please explain!

  • @thiextar7537

    @thiextar7537

    5 жыл бұрын

    You can get a full pen on the torpedo bulges and have it ricochet off the next level of armor. I believe that would show up as a full pen. or you could get a full pen on a turret or other module that wont deal hp damage to the ship.

  • @grizu8104

    @grizu8104

    5 жыл бұрын

    well for example if you hit a module, like a turrent… see that: forum.worldofwarships.com/topic/156820-pen-with-no-damage/

  • @gioabboud8220
    @gioabboud82205 жыл бұрын

    Ramming system please

  • @yaochang1318
    @yaochang13182 ай бұрын

    Hey Wargaming, don't you think the in-game arc of the shells feels very strange ? The shell falls extra extra fast down when it's about to hit. It's pretty unnatural and it shouldn't look that way. If you look closely you'll see the shell goes up very quickly after shooting, remains almost flat for a very long time, then suddenly falls down about 1 second before landing. Whoever feels the same please raise your hand. It may not affect gameplay but very disturbing for me.

  • @yaochang1318

    @yaochang1318

    2 ай бұрын

    By the way. big fan of the game. Just paid a lot to have Wisconsin

  • @PaperiLiidokki
    @PaperiLiidokki5 жыл бұрын

    Mean while every minotaur and every Harugumo out there, ''ballistics? whats that? I just shoot the enemy till they are dead!''

  • @interactiveagent
    @interactiveagent5 жыл бұрын

    What's the name of the music you used in this video?

  • @ernestpueyo
    @ernestpueyo5 жыл бұрын

    To World of Warships Official Channel: please, can you subtitle (in english) this videos. Thanks a lot.

  • @benvaughn7482
    @benvaughn74825 жыл бұрын

    Nice video trying to cover for RNG. I think it’s pretty funny that I land a pretty good amount of hits per game and never citadel, yet my enemy can hit my thickest armor on my Amagi and Citadel me twice in one salvo.

  • @WethDeath
    @WethDeath5 жыл бұрын

    Best animation game company: Wargaming Group Limited XDD why I 1:35 feel like I am watching the national geographic's video...ORZ

  • @BB-2383
    @BB-23835 жыл бұрын

    Cool. Do radar next. xD

  • @thegrayseed2792

    @thegrayseed2792

    5 жыл бұрын

    If its in the circle, it detect as simple as that

  • @eduardmeier1818
    @eduardmeier18185 жыл бұрын

    is this new ship Hindenböö coming with next update?

  • @ericjohnson8482
    @ericjohnson84825 жыл бұрын

    There is no way they can calculate "air resistance" accurately unless they make up the G7 of the shell being shot. There is WAY WAY WAY more to the math then what this simplifies and they aren't taking into account coefficient of drag, coriolis effect, etc. They have to be simplifying it down to simple KE=1/2MV^2

  • @MohammadRashadyandere-sama
    @MohammadRashadyandere-sama5 жыл бұрын

    so that's Montana y seems more accurate than Yamato, since Monty got the USN arcs which makes her lock on as a circle and yammy's as elipse , thus moty has better vertical dispersion

  • @onlinegamerth2609
    @onlinegamerth26095 жыл бұрын

    WHERE IS FUSO? oh FUSO is in the hospital Henri instead what's next? how to run fast as boi?

  • @CH-cv2sh
    @CH-cv2sh5 жыл бұрын

    Do one about XP

  • @fuso8639
    @fuso86395 жыл бұрын

    Finally Feels good a free day of work

  • @Cancun771
    @Cancun7715 жыл бұрын

    Something of a quickie today, eh?

  • @greggreg6975
    @greggreg69755 жыл бұрын

    soo.. how come radar and planes can still see through islands?? explain that first then explain drag of the projectile huh!! oh.. and while your at it .. how about remove the attack aircraft from a ship game!!

  • @mikhailconde1272
    @mikhailconde12725 жыл бұрын

    wew they bully the Henri

  • @ernstjakob4394
    @ernstjakob43945 жыл бұрын

    Those pesky enemies that are hiding 15km behind the island im hiding behind in my des moines..

  • @FernandoSagula
    @FernandoSagula5 жыл бұрын

    Notify the commanders to sail with conviction, not to enter the Allied Shooting Line and plan the navigation route to avoid damage to the Allied Captains!!! Thank's!!!

  • @ShaneMcGrath.
    @ShaneMcGrath.5 жыл бұрын

    To sum this video up, RNG > Ballistics!

  • @user-eq6te1mw8e
    @user-eq6te1mw8e5 жыл бұрын

    The ballistics on this game are broken. The Des Moines initial AP shell velocity is 762 m/sec. Shooting at 10km it takes the shells 6 seconds to reach the target. How can this be? Even if the shells traveled horizontaly without air drag which they clearly don't it would take them 10.000/762=13.12 seconds to reach. So the number should be even greater than this. WG wtf? please explain.

  • @mikep3180
    @mikep31805 жыл бұрын

    *aichi* shells

  • @user-pw6ji3di9l
    @user-pw6ji3di9l5 жыл бұрын

    We can play world of tanks in PlayStation 4 but not worships PLEASE DO SOMETHING

  • @PRIMAL_HUNTER1988
    @PRIMAL_HUNTER19885 жыл бұрын

    yes shells my ass i play with iron duke full ap shells the enemy dd come to my side i drop all the canons in its side doesn't die at 18 meters this is the game very balanced i have also witness enemy battleship eating 8 torps x8 flood an stay alive the game is balanced wohooooooooooooooo fuck yea

  • @ydoumus
    @ydoumus5 жыл бұрын

    How it Works: RNG.

  • @everestdestination5664
    @everestdestination56645 жыл бұрын

    And how about explain the damn foc trajectory when you follow your shells flying and before touching the enemy boats you see your shells make a 5% angle... What a joke that game sometimes...

  • @salty4496
    @salty44965 жыл бұрын

    :)

  • @alexsoltan2249
    @alexsoltan22495 жыл бұрын

    MY NAME:LEONARDO478 (снг)

  • @TornadoADV
    @TornadoADV5 жыл бұрын

    How Do They Work? RNG.

  • @leilasstory3344
    @leilasstory33445 жыл бұрын

    I think the most important thing you have yet to teach is battle tactics and strategies. I can speak for many that we're tired of Potato heads ruining battles. Perhaps teach the importance of teamwork. We've seen it plenty of times, No matter how good you are, now matter if you made 7 kills, if your team is useless, you will lose. There's a perfect reason why we have different types of ships. A lot of these potato heads don't know that each ship has an important role to play, that will not only benefit himself but also his teammates. (For example: DD not pushing cap. CV/DD not spotting. BB not supporting Cruisers and DD. Ships not combining AA to protect themselves against heavy CV threat. Ships not sticking together in general. etc..) . So please WG! I beg you! Use your creative minds to somehow integrate or teach more teamwork! Thank you

  • @pixo_gaming3856
    @pixo_gaming38565 жыл бұрын

    Merci de traduire en Français ! Thank You

  • @YunoCake

    @YunoCake

    5 жыл бұрын

    Je vois des sous titres Français.

  • @pixo_gaming3856

    @pixo_gaming3856

    5 жыл бұрын

    Oui donc je les remercies. 🙂

  • @boreasreal5911
    @boreasreal59115 жыл бұрын

    Mentions four factors for shell ballistics, never talks about half of them again.

  • @walterkilos
    @walterkilos5 жыл бұрын

    quien le da a no megusta

  • @69vrana
    @69vrana5 жыл бұрын

    lol, teaching noobs game mechanics by using tier 10 ships. No wonder we have so many Pay2ReachTierX players. And it shows in the quality of games in high tiers.

  • @JoeL-yf4ee
    @JoeL-yf4ee5 жыл бұрын

    Hate home work. Leave this stuff out of the game. Just shoot is enough for fun...

  • @felixleo2820
    @felixleo28205 жыл бұрын

    MY NAME:LEONARDO478 (снг)

  • @Side_accont
    @Side_accont5 жыл бұрын

    MY NAME:LEONARDO478 (снг)

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