How I Recreated The World of Attack On Titan Using Unreal Engine 5

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I was a bit sick when I recorded so please don't mind my voice :')
This was my first actual project that I make using Unreal Engine 5, Not the best that I can deliver but I'm proud of the results.
Scattering Tool:
muneerty.gumroad.com/l/zjtmyz...
PureRef File!
muneerty.gumroad.com/l/AotRef...
PS: for those asking how long the project took, I'm not sure how much exactly because I didn't work on it continuously.
But basically it took me about 4 months, not the best duration tho, but it helped me learn unreal.
chapters:
0:00 Intro
0:52 Referencing
1:25 Modeling Wall Maria
3:09 Creating Assets
4:39 Scattering
7:16 Setting Unreal Up and Importing
8:36 "Fixing" Nanite issue
9:19 unreal crashing over and over again
10:19 Adjusting the Level
10:47 Texturing
11:45 Procedural Moss Texture
12:35 Let's Play?
12:54 Improving the Landscape
13:18 Let's add Trees
13:40 More Color Variations
14:11 Cinematic Camera Effect
14:22 More Scene Adjustments/Details
15:26 F-Spy
15:52 The Final Results
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PC specs:
Ryzen 5 5700x
RTX 3060ti
16 GB RAM

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