How I Added Infinite Replayability to my Roguelike Game!

Ғылым және технология

The first 500 people to use my link skl.sh/benbonk06241 will get a 1 month free trial of Skillshare premium!
Wishlist Slimekeep! - store.steampowered.com/app/15...
Join the Discord - / discord
Play my games - benbonk.itch.io/
My twitter - / benbonkdev
[Slimekeep Devlog #50]
In this video I added more replayability to Slimekeep in the form of a new Slime Rush game mode, and challenge statues. I also made a few small tweaks to make the weapons and upgrades in the game be a little more clear.
About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.
Music by Pieper Beats
This video is sponsored by Skillshare.

Пікірлер: 164

  • @BenBonk
    @BenBonk14 күн бұрын

    The first 500 people to use my link skl.sh/benbonk06241 will get a 1 month free trial of Skillshare premium!

  • @Mariofan-lz5gf

    @Mariofan-lz5gf

    14 күн бұрын

    I think the basement looks a little cramped now. So much stuff is cramped into a 4x8 space.

  • @keyaankingamer
    @keyaankingamer14 күн бұрын

    The nod back to the OG is nice, though I dont know how ppl playing it would know that they have to go back to the bed every wave to start a new one

  • @BenBonk

    @BenBonk

    14 күн бұрын

    Yeah true, that could prob be more clear

  • @pideperdonus2

    @pideperdonus2

    14 күн бұрын

    Also, isn't going back to your bed every time after a wave tedious?

  • @willnoyes7019

    @willnoyes7019

    14 күн бұрын

    True

  • @Splash029

    @Splash029

    14 күн бұрын

    @@pideperdonus2 its not that bad and most of the time you wanna buy an upgrade or something anyway, but we could maybe let the player choose to start the new wave right away

  • @user-oe3kz8ww7d

    @user-oe3kz8ww7d

    14 күн бұрын

    Well, maybe because it literally says so?

  • @mugrootbeer731
    @mugrootbeer73114 күн бұрын

    I think it would be cool if the rain changed the gameplay slightly, like making the slimes stronger or adding special rain-exclusive slimes. In addition, I think some splashing particles/puddles on the ground would make a huge visual difference. Keep up the good work!

  • @user-oe3kz8ww7d

    @user-oe3kz8ww7d

    14 күн бұрын

    Maybe not something so abstract. It could make the floor slippery, for example. Although, to be honest, just the way the clouds obstruct your entire screen view already feels like enough of a change.

  • @ksauceyt

    @ksauceyt

    13 күн бұрын

    @@user-oe3kz8ww7dmaybe an even rarer green acid-like rain could appear sometimes and have those effects 🤔

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Yeah I agree, thanks for the suggestion

  • @lucasdegamers
    @lucasdegamers14 күн бұрын

    for the rain system you should ad splash particles on the ground

  • @willnoyes7019

    @willnoyes7019

    14 күн бұрын

    Yes

  • @Oguy2020

    @Oguy2020

    14 күн бұрын

    great idea

  • @Splash029

    @Splash029

    14 күн бұрын

    Yes, he should add me!!

  • @Muho_is_me

    @Muho_is_me

    14 күн бұрын

    The rain should also *dont move with the screen*

  • @lucasdegamers

    @lucasdegamers

    14 күн бұрын

    @@Splash029so true

  • @pideperdonus2
    @pideperdonus214 күн бұрын

    In my opinion, if the waves are short, you should be able to press a button and immediately go to the next wave. Also, rain days should be a bit harder than normal days.

  • @awesomespurr3606

    @awesomespurr3606

    14 күн бұрын

    The way the rain is currently set up should do just fine for that, as I noticed the slime visibility was reduced quite a bit

  • @princeoftara7091
    @princeoftara709114 күн бұрын

    Cannot wait.

  • @BenBonk

    @BenBonk

    14 күн бұрын

    Same

  • @uffboyletsplay
    @uffboyletsplay14 күн бұрын

    With the rain i think some changes can ba made. For example making certain slimes only spwan in rainy weather. Also maybe the slimes grow faster since they become filled with water. Would be cool if lighting was there too maybe changes the property of a slime if one is hit. Also can't wait for this game to release. Keep up the good work 🙂

  • @itayvolk

    @itayvolk

    14 күн бұрын

    Maybe also add an accessibility option to turn the visual indicators off/make them less obtrusive

  • @tigrkai
    @tigrkai14 күн бұрын

    I think it would be cool if the rain affected gameplay, like if it made enemies more difficult(like they absorbed the water) or the player slower(like you’re in mud).

  • @The_HeadQuarters
    @The_HeadQuarters14 күн бұрын

    Basement looks a bit crammed now with the statues

  • @BenBonk

    @BenBonk

    14 күн бұрын

    I may or may not fix this in a future devlog

  • @Doktario_Mystario

    @Doktario_Mystario

    14 күн бұрын

    @@BenBonk i think it makes the basement better because makes it feel like the protagonist is hiding from the Slime King. By living in a small house

  • @Me-ji7uq
    @Me-ji7uq14 күн бұрын

    Love this series! Can’t wait for the final release ❤❤❤

  • @BenBonk

    @BenBonk

    14 күн бұрын

    Thank you!

  • @Wekuz11
    @Wekuz1114 күн бұрын

    Maybe add some signs or smth to the room entrances, so the player would know what there is. If a player went straight down to the fighting room, they would have no idea that there are the upgrade and shop rooms. Otherwise Slime Rush is a good addition

  • @turnrp
    @turnrp14 күн бұрын

    With the rain make every particle have its own lifetime and once it dies it spawns a splash particle afterwards trust me it looks very good

  • @GoldenEdits656
    @GoldenEdits65613 күн бұрын

    Happy Devlog #50!!! Sorry I don't have really any important feedback but just know I'm getting more excited each devlog! :)

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Thank you! The next few should be pretty cool with loads of new content.

  • @godofnonsense
    @godofnonsense14 күн бұрын

    this popped up on my recommended and i watched it. Im loving it and im going to watch the other devlogs of this game now. Great work!

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Thank you! Glad you enjoy them.

  • @randomlychaotic9022
    @randomlychaotic902214 күн бұрын

    Nice progress and I love the game mode referencing the original. For the rainy days it’d be nice to have the rain particles be on the label instead of attached to the camera. Maybe a nice splash effect for the rain droplets too.

  • @Nydaxe
    @Nydaxe14 күн бұрын

    Thanks for inspiring my indie game dev journey. After watching the first parts of this series it inspired me to start learning C# and Unity. I am now decently confident in the language. I just want to thank you for this super underrated series that inspired me, and I can’t wait for the game to come out!

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Hey, that is awesome. I’m so happy I inspired you, so keep it up!

  • @pictureplanet1
    @pictureplanet113 күн бұрын

    The Slime Rush mode should have the room randomize every wave for more variety.

  • @SilvieSteam
    @SilvieSteam14 күн бұрын

    Ok, well I just woke up and found out there was a devlog, and im too tired to come up with unique ideas so ill just repeat last times, add a cat gun and allow the slime pets dialouge to be turned off

  • @Muho_is_me

    @Muho_is_me

    14 күн бұрын

    CATCATCATCATCATCATCATCATCATCAT

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Cat gun: maybe. Slime pet dialogue option: Yeah I’ll do that

  • @SilvieSteam

    @SilvieSteam

    13 күн бұрын

    @@BenBonk Thank you, was never quite the biggest fan of constantly chatty characters lol

  • @Slime7_
    @Slime7_13 күн бұрын

    i can believe the original jam version was 4 years ago.... and ive been here all the way!

  • @TheChampion-ig2gd
    @TheChampion-ig2gd14 күн бұрын

    Maybe like a final final boss, if you get what I’m saying. Like to 100% the game as sort of a final challenge to beat the game. Just a suggestion, watched the series from the beginning. Love the game and the channel! Can’t wait for the game to release.

  • @Muho_is_me

    @Muho_is_me

    14 күн бұрын

    Maybe a slime Queen or something

  • @goop9086

    @goop9086

    13 күн бұрын

    There's already a boss.

  • @Caasiblank
    @Caasiblank14 күн бұрын

    I think it would be cool to have the jam version IN the game! It could be in something like a "Secrets" or "Extras" menu!

  • @servitorhosted
    @servitorhosted14 күн бұрын

    4:41 If i was trying to play, have fun, go for a high score, I would get so bored having to go to bed each night and walk back to the arena and have a pop up interrupt me. Keep the rounds coming and the player in the arena until they want to go buy something. I love wave based shooters. I hope to see this be a good one ❤

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Yeah I’ve gotten this suggestion a few times, definitely a good one, and one I’ll try to implement

  • @000-chatGPT

    @000-chatGPT

    11 күн бұрын

    @@BenBonk you could try putting the bed in a room in the middle of the arena?

  • @goop9086
    @goop908613 күн бұрын

    i;ve been watching since the game jam. Your videos are so entertaining and well edited.

  • @trulyplasmatic
    @trulyplasmatic14 күн бұрын

    i think the rain particles don't stand out enough and would be a lot cooler if they were more thin and white like the pet slime outline also pls add night time

  • @AzraelTheManHandler
    @AzraelTheManHandler13 күн бұрын

    Someone may have already suggested this (as I see some other rain related suggestions) but for the effect I wouldn’t have it tied to player movement. it should cover the screen but when the player moves the rain should exist in its own local space because it looks a little strange for the player to move left and the rain kinda tag along in that movement

  • @FabbeNJ369
    @FabbeNJ36914 күн бұрын

    Woooo, new benbonk video

  • @Stress_FM
    @Stress_FM14 күн бұрын

    I am so Hype for when the game releases :D

  • @wicgamesdev
    @wicgamesdev4 күн бұрын

    Great content! Wishlisted

  • @aidenschembri
    @aidenschembri11 күн бұрын

    For Slime Rush, you should have a sign in front of the house. When interacted with, it says what there is in each of the four rooms Ex: North: Health and Ammo South: Arena East : Upgrades West : Weapons

  • @Tsea200
    @Tsea20012 күн бұрын

    The rain does look cool but I think that some visual splashes on the ground would make it feel a lot better and make it look like the rain is in the game world and not just an overlay! Great video btw! keep up the amazing work!!!!

  • @Yippie515
    @Yippie51514 күн бұрын

    One thing I noticed in the video is that when the slimes are knocked over a pit, they just float there, so I think you should implement something to make it so they either fall into the pit and die or just can't fall into the pit as if it's a wall

  • @theloldog12
    @theloldog1214 күн бұрын

    i cant wait to play this game it looks so fun

  • @AltamishM
    @AltamishM13 күн бұрын

    Looking good!

  • @KnownUnknown5232
    @KnownUnknown52324 күн бұрын

    the monochromatic color palette looks pretty solid

  • @TheMarbleouss
    @TheMarbleouss13 күн бұрын

    Idea: On day 100, every enemy is the final boss

  • @OcaInc
    @OcaInc14 күн бұрын

    For the weather system I would suggest adding a weather for every (or most) colors of the rainbow (rain being blue), because currently I think the pure green aesthetic can get really stale so being able to spice that up would be awesome

  • @Muho_is_me

    @Muho_is_me

    14 күн бұрын

    So like a sunny day would have yellow tints And Pink tints would be... Uhhhhh Ummmm...

  • @OcaInc

    @OcaInc

    14 күн бұрын

    @@Muho_is_me ermmmmm uhh valentines weather 😁

  • @Muho_is_me

    @Muho_is_me

    14 күн бұрын

    @@OcaInc oh thats a cool idea Maybe cherry leaves or whatever they are called would rain Sımilar to whatever those Pink threes are called in minecraft

  • @hersical
    @hersical14 күн бұрын

    the rain look a bit weird when moving around, i dont think it should be a simple overlay like that

  • @Muho_is_me

    @Muho_is_me

    14 күн бұрын

    Yes that annoys me

  • @RobLang
    @RobLang14 күн бұрын

    Happy 50th! Feels like we've been working in parallel all these years. So much goodness in this devlog - how do you know when to pause dev to make a new one? I've struggled with that myself.

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Thanks as always rob! Right now I’m actually working a bit ahead of the devlogs, so I currently have enough content to make the next to, I just need to write scripts and edit them. But for when to stop, it’s really just when I get burnt out from developing, and just feel like I need a break and to do something else.

  • @RobLang

    @RobLang

    13 күн бұрын

    @@BenBonk that's a good way to pace them. Do you have a "feature complete" list for Slimekeep that you're working to?

  • @BenBonk

    @BenBonk

    13 күн бұрын

    @@RobLang sort of. I just have a big trello board with different lists for high priority/low priority bugs, features and all that good stuff, and I just kind of make my way through the lists slowly yet surely.

  • @jakko_
    @jakko_20 сағат бұрын

    In the Slime Rush mode, it should be clearer which hallways lead to shops and which one leads to the arena, or at least make a confirm for starting the round, because then the player wouldn't just wander into the arena without fully knowing what was going on.

  • @alexisthepangolin4145
    @alexisthepangolin414513 күн бұрын

    personally i think you should have the room for the slime rush randomize the layout inside the arena to a few set scenes for more variety and maybe a way to toggle on a challenge mode for the slime rush where you are forced to do either 5 waves at a time or as many as you can with the shops in the walls opening in between spawning of enemies or even bosses i have plenty of ideas of how to do exactly what i mean but im not really good at getting my point across sorry (sorry for the lack of punctuation as well) cant wait to play the game myself

  • @Paintballer_
    @Paintballer_14 күн бұрын

    You should add some sort of sign in the wave gamemode hub room to indicate which room is the battle room, the shop room, ect. and add some sort of warning before a monster spawns so you don't get telefragged by one when it spawns

  • @adamkroupa8248
    @adamkroupa824814 күн бұрын

    there should be like a rare water slime in the rain

  • @FreshWaffles3
    @FreshWaffles313 күн бұрын

    I would recommend making another mode, boss rush, where you can run through all bosses all the way up to the last boss youve either beaten or encountered, you can make it so you do the bosses in order, or allow the player to select

  • @jayman1462
    @jayman146214 күн бұрын

    add a sleeping animation

  • @zentoa
    @zentoa14 күн бұрын

    I'd recommend adding signs into the game to show what the next room is. (Where possible :P)

  • @KeatonHart.

    @KeatonHart.

    13 күн бұрын

    what I was thinking, especially for that slime rush room

  • @GAMER1860_GD
    @GAMER1860_GD14 күн бұрын

    What if every 5 waves you fought a boss from the game? I think that would be a cool way to have some extra difficulty

  • @somethingknew9152
    @somethingknew915212 күн бұрын

    The new gamemode is a lot like Greed mode in binding of Isaac. It would be pretty cool to have a final boss in it like Ultra Greed.

  • @namlin
    @namlin14 күн бұрын

    yay

  • @BinaryGoblin
    @BinaryGoblin10 күн бұрын

    Maybe instead of making the player sleep to start a new wave (which could get a bit tedious imo), you could have like a little idol or something that spawns at the end of a round in the middle of the room that the player can interact with to start the next wave.

  • @WillByrne-mc4ub
    @WillByrne-mc4ub14 күн бұрын

    You should add a splash effect to the slime puddles when it rains to add to the environment

  • @cutestcreeper569
    @cutestcreeper56914 күн бұрын

    I think the rain should get more common the further into the game you are. For example, the first few days have like a 1 in 10 chance of raining, while the last few days are almost guaranteed to rain at least once. Even better if the actual rain effects are very light at the beginning, while there is a complete thunderstorm at the end.

  • @ItsMaster_989
    @ItsMaster_98911 күн бұрын

    YES LES GOOOOOO

  • @reinbow1343
    @reinbow134314 күн бұрын

    @benbonk you could add a nightmare/slimemare mode which reduces your max health to 3 and remixed enemies and bosses plus you could add a hardcore mode using the remixed slimes and bosses except the player has 1 health (it might be a bit difficult to make though but would help replayability)

  • @maxifire32
    @maxifire3214 күн бұрын

    I suggested a similar idea in the comments of the last video

  • @Flygon77
    @Flygon7713 күн бұрын

    I kinda wish that the holes had some gradient to them so it's darker in the middle.

  • @brianhart2343
    @brianhart23438 күн бұрын

    you should make the slime icon at the top left have different emotions, like owie when you get hit, happy when you heal, etc... like the thing from doom eternal

  • @igogooo
    @igogooo14 күн бұрын

    i think you should add an option for other color palettes, the game looks great but the highly saturated green can be very eye straining in long sessions

  • @GojoSan-xe5lm

    @GojoSan-xe5lm

    13 күн бұрын

    True just thinking about it is a good i idea like Orange,Blue,Purple etc please add this bonk i think players will love this

  • @GojoSan-xe5lm

    @GojoSan-xe5lm

    13 күн бұрын

    True just thinking about it is a good i idea like Orange,Blue,Purple etc please add this bonk i think players will love this

  • @Skeffles
    @Skeffles8 күн бұрын

    Adding a minigame like this is awesome! How much do you expect players to be playing it verses the rest of the game?

  • @0z0n3_
    @0z0n3_14 күн бұрын

    You should add secret wall door to a room that has shoutouts to some of your subscribers that gave you ideas

  • @NyanCatGaming
    @NyanCatGaming13 күн бұрын

    i think a way to make your own levels in the post game or for modders would be nice

  • @user-oe3kz8ww7d
    @user-oe3kz8ww7d14 күн бұрын

    You 100% need to make the Slime Rush arena randomly generated!!!

  • @KeatonHart.
    @KeatonHart.13 күн бұрын

    2:50 i think it would be nice if you added some signs that showed what was in the next room, especially for the enemy (bottom) room; it would suck to walk into that room first and get trapped in without grabbing any loot first 😪

  • @nerdgarage8712
    @nerdgarage871212 күн бұрын

    What if you made it so specific enemies would only spawn during rain events? Maybe have little splash particles of a drop hitting the ground?

  • @reecerobertson5968
    @reecerobertson596814 күн бұрын

    New videooooo!

  • @Wilhelmthewide
    @Wilhelmthewide14 күн бұрын

    I think there should be an option to turn off lore rooms once you've seen all the lore or when you beat the game.

  • @willnoyes7019
    @willnoyes701914 күн бұрын

    cool

  • @pigpantry4478
    @pigpantry447813 күн бұрын

    I think you should move everything closer for slime rush

  • @Themasterofkeys.
    @Themasterofkeys.14 күн бұрын

    Can you make the basement bigger? It's pretty smal. The objects in it are pretty important but super small and in my opinion it's hard to tell what they are so I think you should make them bigger too.

  • @Arvind-13832
    @Arvind-1383213 күн бұрын

    Hi, i am new here but i think it will be helpful to know total no of silmes in one wave(3(killed)/??(total no ) as 3/7) maybe helpful and to start new wave, do we have to sleep?. As we can immediately start new wave until player pauses for next wave for upgrades and i think it will be little tedious to upgrade in shop/ammo every wave and start next day. Nice game overall wishlisting now!

  • @ofal4535
    @ofal453514 күн бұрын

    the room in wave gamemode should have some variety or be even randomly generated so it doesn't get too boring and stale, and you should make it possible to buy normall weapons but better so if someone gets to realy far wave he get's a chance of beating it

  • @BenBonk

    @BenBonk

    13 күн бұрын

    Very true, agreed

  • @kales901
    @kales90114 күн бұрын

    you should add signs telling what stuff is

  • @xprtYv
    @xprtYv14 күн бұрын

    i think it would be cool if a strong enemy would be green and blue because together it combines green it would be a cool boss and gives some new color to the game

  • @goldenandesite
    @goldenandesite12 күн бұрын

    In the wave mode, it’s unclear what each room does. Maybe a sign would help

  • @Foish
    @Foish14 күн бұрын

    New VIDEOO!

  • @mbetts7720
    @mbetts772014 күн бұрын

    It’s been FOUR YEARS. WHAT!?!?!?!?! REALLY?!?!!!?

  • @yosoyautismo4797
    @yosoyautismo479714 күн бұрын

    What if... On challenge mode rain had a chance to be a thunder storm which can strike lightning anywhere?

  • @yosoyautismo4797

    @yosoyautismo4797

    14 күн бұрын

    Just a thought

  • @awesomebat5121
    @awesomebat512114 күн бұрын

    Do you have a spot where people can request to playtest the game?

  • @minc.officalchannel2148
    @minc.officalchannel214814 күн бұрын

    Idea: add slime dungeons

  • @MH24920
    @MH2492014 күн бұрын

    How much work is left on the game? I want to get my hands on this game as soon as possible.

  • @BenBonk

    @BenBonk

    14 күн бұрын

    We are getting very close I'd say. I'm 90% confident on a 2024 release assuming nothing catastrophic happens.

  • @MH24920

    @MH24920

    14 күн бұрын

    @@BenBonk Amazing. Now that's another game I will 100% buy in the future, good luck 👍

  • @willnoyes7019
    @willnoyes701914 күн бұрын

    Please Keep slimekeep as a infinite game that you can play forever with no limit to how many days a game is. One more question if you die to you restart or respawn in the house.

  • @Bobbo69

    @Bobbo69

    14 күн бұрын

    Since it's a rougelike I would expect you to restart completely

  • @yesevoi
    @yesevoi14 күн бұрын

    50th Slimekeep devlog! The game has come a long way! (How do you be a playtester by the way?)

  • @Splash029

    @Splash029

    14 күн бұрын

    We already got lots of playtesters do idk if ben still wants more, but your best bet is the join the dc and be active and then ask

  • @yesevoi

    @yesevoi

    14 күн бұрын

    Okay! I guess the game is almost finished too.

  • @mrfrog0913
    @mrfrog091313 күн бұрын

    Why rain move with camera?

  • @codered_dev
    @codered_dev14 күн бұрын

    50?!?!

  • @tonylovesmusic6806
    @tonylovesmusic680614 күн бұрын

    can you make the rain not follow the player it looks wrong

  • @bioinvasion_
    @bioinvasion_14 күн бұрын

    Everything's great, but why the heck does rain follow the player?

  • @BenBonk

    @BenBonk

    14 күн бұрын

    Because I am quite goofy. But yeah, I'll try to fix this in the future

  • @bioinvasion_

    @bioinvasion_

    14 күн бұрын

    @@BenBonk You can always make up an explanation for it :)

  • @Splash029

    @Splash029

    14 күн бұрын

    @@BenBonk thank god lol

  • @STNDD
    @STNDD14 күн бұрын

    I actually have a good idea A gamemode where you start with extra HP, but you can never recover health. So if you take damage, it's a permanent loss of 1HP

  • @MAATsBud
    @MAATsBud14 күн бұрын

    I feel like the rain is a bit too much and a bit out of place, like, it looks really good but it doesn't blend well with the pixel art. Also make the rain not follow the camera, it breaks the illusion.

  • @viduuu07
    @viduuu0712 күн бұрын

    1:37 Honestly, i think that all of this text will probably not be read by a majority of the players, or it would become too bloated. Instead , i think you should make certain symbols representing the different things

  • @user-en7xh9ec5c
    @user-en7xh9ec5c14 күн бұрын

    :O

  • @thomasdevl6144
    @thomasdevl614414 күн бұрын

    I think the stats of the weapons should only be displayed in the shop if you already used/bought the weapon. Otherwise, players might never try some weapons

  • @willnoyes7019

    @willnoyes7019

    14 күн бұрын

    I think this would be cool

  • @outoftime9071
    @outoftime907114 күн бұрын

    Rain just look weird. Can you change it?

  • @dbweb.creative
    @dbweb.creative12 күн бұрын

    soooooo scope creep, I see...

  • @albinsindt7301
    @albinsindt730114 күн бұрын

    VIDEO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @jackyxd5227
    @jackyxd522714 күн бұрын

    Please make more weather events or visuals to change up the look of the game, the green is nice but after a long while it becomes a little bland

  • @user-co5nc2io8b
    @user-co5nc2io8b14 күн бұрын

    Maybe you should make it so the statues give effects like slayer gives you +1 damage or something like that then once you get 100% of the achievements or close to that you get a cosmetic for the slime that makes them look like a small king slime which will turn into the look of the 2nd faze of the boss when attacking

  • @a-dogo
    @a-dogo13 күн бұрын

    I think you shouldnt cover the whole screen just to show the wave maybe just putting the text works instead of covering the whole screen

  • @Qyshawn
    @Qyshawn13 күн бұрын

    SAVING FOR A RAINY DAY ACHIEVEMENT?!

  • @Qyshawn

    @Qyshawn

    13 күн бұрын

    Could be as easy as using a shop on a rainy day, spend a certain high amount in a rainy day, or crazy like beating the slime king on the first rainy day

  • @minoxcz
    @minoxcz14 күн бұрын

    hi

  • @BenBonk

    @BenBonk

    14 күн бұрын

    hi

  • @minoxcz

    @minoxcz

    14 күн бұрын

    @@BenBonkhii

  • @fishingfishka
    @fishingfishka14 күн бұрын

    Slime rush changes nothing.

  • @cobaltbluesky2276
    @cobaltbluesky227614 күн бұрын

    i think it would be better if the rain particles were white instead of gray so they stand out more. i think the gray clouds, while they do a good job of portraying that it's raining, just obstruct the players view annoyingly and it should be changed or there should be the option to turn them off or change their opacity

Келесі