How Hitboxes Work in Video Games

Ойындар

From Street Fighter to Demon's Souls you have probably heard or seen some impassioned game enthusiasts ranting about hitboxes but have you ever stopped to think about how they really work?
While conceptually hitboxes are pretty simple there are some factors when discussing collisions in games that get misconstrued all the time. Especially when it comes to understanding how damage works in a game.
Further complicating things, terms like hitbox and hurtbox are sometimes used interchangeably and are often even confused with bounding boxes which are generally for detecting physics, not damage.
Well, don't worry friend. We are here to help shed a little light on the subject and trade some knowledgeable blows when it comes to understanding how hitboxes work in a video game.
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SOURCES
[PC Gamer] - How hitboxes work
www.pcgamer.com/how-hitboxes-...
[Dinoswarleaf] - CSGO Hitboxes Are Still Off
• Major Issue - CS:GO Hi...
[Nerdist] - Why using Oddjob is cheating
• Why Using Oddjob in N6...
[TheoryFighter] - SFV Basics
• SFV Basics - Hitboxes
[todoro] - Ryu hitboxes in SFV
• SFV Ryu Hitboxes
[KarQ] - Every Overwatch Hitbox
• OVERWATCH HITBOXES for...
[daddu] - Mario 64 hitboxes
• SM64 Janky Hitboxes
[Rekzius] - Cloud’s hitbox in Smash Ultimate
• Explaining Cloud's Bus...
[RiazorMC] - Super Mario Bros DS Hitboxes
• All Bosses Hitbox in N...
[Sea Leaf Dojo] - Hit, Hurt, Collision Box
• Hit, Hurt and Collisio...
[Amir.] - Dark Souls 3 Hitboxes
• Dark Souls 3 Hitboxes:...
[The Gaming Merchant] - Apex Legends Hitboxes
• All Apex Legends Seaso...
[plus or minus] - Overwatch Hitboxes - Orthographic Comparison
• [1.48] Overwatch Hitbo...

Пікірлер: 98

  • @alexdasliebe5391
    @alexdasliebe53913 жыл бұрын

    “Projectiles” vs “hit scan”

  • @tresher5
    @tresher53 жыл бұрын

    Yo i love these!

  • @AbsoluteSkycaptain
    @AbsoluteSkycaptain3 жыл бұрын

    I miss the dailies, but I'm loving this format all the same.

  • @lazersword66
    @lazersword663 жыл бұрын

    Zack, my secret favourite, keeping the inside gaming dream alive. What a man!

  • @bigsushidude
    @bigsushidude3 жыл бұрын

    Zach is the heir to the Inside Gaming throne.

  • @matthewlawlor1742

    @matthewlawlor1742

    3 жыл бұрын

    This is wonderful stuff. Keep it up!

  • @GreyBeardGamingYT
    @GreyBeardGamingYT3 жыл бұрын

    I want you to know I love this new direction for the channel. Keep up the good work guys.

  • @BigCheesyPro
    @BigCheesyPro3 жыл бұрын

    I'm really loving this series! Please, keep them coming! I'm learning so much!

  • @hellomj581
    @hellomj5813 жыл бұрын

    My valentine cards will say: I’d like to hitbox your hurtbox

  • @drskelebone
    @drskelebone3 жыл бұрын

    I'm glad that even though IG has been discontinued or disssolved or whatever, there are still videos coming out on the channel. I enjoy getting news and documentaries, and I really like the people who made them. So this is great. :D

  • @capofallfools
    @capofallfools3 жыл бұрын

    As a technological luddite, this was super fascinating and insightful! Thank you!

  • @Klawfive
    @Klawfive3 жыл бұрын

    Really good job on explaining it clearly and on getting the footage. After a few of these, it could be a good idea to make a Part 2 for some of the topics (this one included)

  • @theamazingwebb
    @theamazingwebb3 жыл бұрын

    Didn’t know any of this. Glad you guys made a video on it! Great job!

  • @AdamWainberg
    @AdamWainberg3 жыл бұрын

    These info videos are really quite good. Keep them up!

  • @TheRazrsharp16
    @TheRazrsharp163 жыл бұрын

    Love these videos, Zack, keep it up

  • @nathannlatimore7863
    @nathannlatimore78633 жыл бұрын

    All of these vids have been super insightful!

  • @BlakrystalHaze
    @BlakrystalHaze3 жыл бұрын

    Love these! Keep up the great work!

  • @tomsko863
    @tomsko8633 жыл бұрын

    great video! good amount of detail, not confusing, clear language. Love it Zach!

  • @MrBergste
    @MrBergste3 жыл бұрын

    I love videos like this. I know next to nothing about video game development so it's an interesting topic.

  • @DeepfriedBLT
    @DeepfriedBLT3 жыл бұрын

    Loving this new series

  • @michealpersaud6718
    @michealpersaud67183 жыл бұрын

    Zack! I love you sir ! Keep inside gaming alive!!!

  • @Gamerguy742
    @Gamerguy7423 жыл бұрын

    Miss you guys and the whole inside gaming daily team

  • @martinandreev5204
    @martinandreev52043 жыл бұрын

    Excellent video

  • @Marween
    @Marween3 жыл бұрын

    This is awesome. Keep it up.

  • @wjbt3
    @wjbt33 жыл бұрын

    I need a hitscan one, next. In commentaries for Halo MCC, the developers talked about it and the differences between the generations of the same weapon. Went over my head haha

  • @TheCreepypro
    @TheCreepypro3 жыл бұрын

    as a lover of fighting games this was lovely I hope you do more

  • @ZuperZocker
    @ZuperZocker3 жыл бұрын

    More videos like this please!

  • @lytic
    @lytic3 жыл бұрын

    Awesome! Great content, thank you!

  • @joshk9226
    @joshk92263 жыл бұрын

    Very informative, thank you.

  • @christophermedeiros2971
    @christophermedeiros29713 жыл бұрын

    love these! wonder why they're only coming out now?

  • @sully2396
    @sully23963 жыл бұрын

    Great video :)

  • @HatsonFGC
    @HatsonFGC3 жыл бұрын

    Inside Gaming attempting a Core-A-Gaming video?

  • @jonathanlonidier
    @jonathanlonidier3 жыл бұрын

    This was great

  • @kriscerosaurus
    @kriscerosaurus3 жыл бұрын

    Kinda digging these.

  • @JackBlack-vk5kx
    @JackBlack-vk5kx3 жыл бұрын

    Honestly I love this new direction, I found the dailies to get annoying because half of the time it wasn’t even gaming news it was really terrible jokes, this is just straight forward and fast

  • @MythTTRPG2
    @MythTTRPG23 жыл бұрын

    👍 for the collision pun

  • @infinitecorpze
    @infinitecorpze3 жыл бұрын

    This was dope

  • @RonnieBarzel
    @RonnieBarzel3 жыл бұрын

    My favorite hitbox/hurtbox anecdote is that the hitbox for Pac-Man and the four ghosts is just a single pixel in their center. Those hitbox pixels some times don’t overlap, resulting in Pac-Man passing harmlessly through the ghost.

  • @clonezero_RR
    @clonezero_RR3 жыл бұрын

    There's hitboxes and then there's the Plesioth's hip check.

  • @lekmannen9990
    @lekmannen99903 жыл бұрын

    haha thank you, great video!

  • @redsands1001
    @redsands10013 жыл бұрын

    pretty cool

  • @ZackRToler
    @ZackRToler3 жыл бұрын

    Wonder if they'll do something on Collision meshes. The horror that is Fallout 3 and New Vegas collision meshes is a whole thing. I mean the collision mesh for a mannequin stand is ENOURMOUS compared to the object itself

  • @bigfootnintendorazr
    @bigfootnintendorazr3 жыл бұрын

    Remember the daily?

  • @ChrisGraves1
    @ChrisGraves13 жыл бұрын

    Definitely need something on hit scanning.

  • @foxmind2490
    @foxmind24903 жыл бұрын

    I’m more confused than I was before... So a “Hitbox” is around the weapon, and a “Hurtbox” is around the character?

  • @vanphoenix676
    @vanphoenix6763 жыл бұрын

    These are like Techquicky but about video games . Noice !

  • @profverstrooid9401
    @profverstrooid94013 жыл бұрын

    I thought some weapons in games are hit scans whereas other weapons have hitboxes.

  • @watercat1248
    @watercat124817 күн бұрын

    The Many ways to make Hit box and hurt boxes to work 1. Hit scane 2. Trigger box's I'm sure the are more ways.

  • @gabzpot
    @gabzpot3 жыл бұрын

    What about the hiboxes to pick up items? In some games are the wrost.

  • @krisl2838
    @krisl28382 ай бұрын

    Hit boxes should be COMPLETELY accurate, period. the exact geometry of the body.

  • @JmannDX
    @JmannDX3 жыл бұрын

    I use socket collision.

  • @KaitoverMoon
    @KaitoverMoon3 жыл бұрын

    Man, this is looking just like a Core A vid

  • @ryu411
    @ryu4113 жыл бұрын

    These are great!!

  • @BlackstarFallen

    @BlackstarFallen

    3 жыл бұрын

    Very great!!

  • @RDR911

    @RDR911

    3 жыл бұрын

    If you like surface level knowledge that everyone already knows, yeah!

  • @easygoingdude9990
    @easygoingdude99903 жыл бұрын

    Thanks! Now do a video about Tekken hitboxes lol

  • @OctaviusGeorge
    @OctaviusGeorge2 жыл бұрын

    Can Hotboxes can be at Vector level?

  • @mattbabb921
    @mattbabb9213 жыл бұрын

    WE WANT PATRICK!! BRING BACK PATRICK!!

  • @katherinehong3234
    @katherinehong32342 жыл бұрын

    When your explaining that your not hacking show them this video

  • @UESCBattleDroid
    @UESCBattleDroid3 жыл бұрын

    Unless you are Battlefield and you don't have hitscan.

  • @712coquiguy
    @712coquiguy3 жыл бұрын

    TIL that Hurt Boxes are a thing. So much I dont know about my favorite medium.

  • @Parallel-game
    @Parallel-game3 жыл бұрын

    Greetings guys 🙌

  • @antonioalbul00
    @antonioalbul002 жыл бұрын

    what's the game on 0:35

  • @EOTW0021
    @EOTW00213 жыл бұрын

    Yup...hitboxes hurtboxs...counting Frames👍

  • @RDR911

    @RDR911

    3 жыл бұрын

    I'm kinda surprised this even warranted a video lmao

  • @ghostskill0142
    @ghostskill01423 жыл бұрын

    🤔

  • @TrickyJebus
    @TrickyJebus3 жыл бұрын

    Now I wonder why I still am subscribed here

  • @tapo00
    @tapo003 жыл бұрын

    they are all called colliders and its called raycast

  • @CDFortsonIII
    @CDFortsonIII3 жыл бұрын

    I love the new videos, but what happened to the daily? I miss hanging out with the crew.

  • @RDR911

    @RDR911

    3 жыл бұрын

    They all left.

  • @CDFortsonIII

    @CDFortsonIII

    3 жыл бұрын

    @@RDR911 contracts expired? Budget cuts? Downsizing?

  • @gabbybob
    @gabbybob3 жыл бұрын

    I've never heard of a hurtbox before.

  • @chrisp4039
    @chrisp40393 жыл бұрын

    Did IG daily break up with me?

  • @MurCurieux
    @MurCurieux3 жыл бұрын

    Enter the matrix

  • @orijimi
    @orijimi3 жыл бұрын

    Y'all should title these videos Niblygon.

  • @InfectiousViper
    @InfectiousViper3 жыл бұрын

    Correction: they don’t.

  • @tank70g
    @tank70g3 жыл бұрын

    Cod cold war must’ve been the reason this video was made

  • @z9ARCEUS

    @z9ARCEUS

    3 жыл бұрын

    Was about to say lmao

  • @tank70g

    @tank70g

    3 жыл бұрын

    @@z9ARCEUS i swear it has to be lol hit detection in there is horrific and so sporadic. I still haven’t finished season 1 and im literally almost done with it. I quit the game last month because its broken as hell

  • @gabzpot
    @gabzpot3 жыл бұрын

    Rooster Teeth, what are you doing with this channel? I don't get it.

  • @MikeNovelli
    @MikeNovelli3 жыл бұрын

    ... but a hitbox for 1 player is a hurtbox for their opponent...

  • @hylianchriss

    @hylianchriss

    3 жыл бұрын

    But hitboxes only do damage during an "attack". In the example of the 2s fighting games in this video, the two character boxes touching each other does nothing to either one. One box has to be "red" - in attack mode; during a punch or kick - to deal damage to a "blue" box on the opponent, if it connects. Like vehicles in games like Warzone or Battlefield, you don't die if you touch them, you only die if they hit you with significant speed. So at some point these hit and/or hurt boxes has to change values or properties. Furthermore, i think "collision box" or something to the like has a place here to. I.e.

  • @DefWun
    @DefWun3 жыл бұрын

    Most of the time they dont.

  • @BOBimusRex
    @BOBimusRex2 жыл бұрын

    Hitboxes are an outdated work-around. Collision detection should be based off of rendered graphics rather than having two separate worlds (hitbox/collision detection world and rendered graphics world) running on top of each other.

  • @laidesman1997
    @laidesman19973 жыл бұрын

    E

  • @lakaumbucha
    @lakaumbucha3 жыл бұрын

    Do the female skins in Fortnite have smaller hit boxes?

  • @CrazyEnglishman
    @CrazyEnglishman3 жыл бұрын

    Dead by Daylight be like "What are those?" XD

  • @shelceygusek427
    @shelceygusek427 Жыл бұрын

    Casual reminder: the hitscan technique is essentially virtual duck hunt.... Ladies and gentlemen and everything else... [We're still just playing Duck Hunt] This is why there was never a sequel or a remake. And I'm okay with this. SMASH THAT DISLIKE BUTTON!

  • @RDR911
    @RDR9113 жыл бұрын

    People... don't know this? It's so simple it can literally be explained in one sentence...

  • @ricolives1166
    @ricolives11663 жыл бұрын

    Now talk about Black Ops Cold War because the hit registration is atrocious in that game.

  • @adamburke4738
    @adamburke47383 жыл бұрын

    Killing Daily killed this channel.

  • @sloma111
    @sloma1113 жыл бұрын

    Most stupid thing about this is that modern pc's are so slow they cannot detect collisions beetween REAL INGAME models. Instead you got ADDITIONAL invisible hitboxes. Is this lame or what?

  • @hylianchriss

    @hylianchriss

    3 жыл бұрын

    Well it's not about your PC being slow, it's about the actual model isn't necessarily colliding with the world. Objects have to have collision added to them in 3d space, just like your hurt box. That's why when you go "out of bounds" you can fall through the floor or walk through walls, because they never added collision to those objects. Either the collision box in Fortnite isn't 1:1 with the character model, or it's out of sync due to for example lag. I've never played Fortnite. But just like hit/hurt boxes they never perfectly line up with the actual character model. It was almost "revolutionary" when you could shoot a character in the empty space under their arms or between their legs, and not hit them, way back in the day. The boxes are getting more and more accurate to the visual model, but since it's two completely different systems acting at the same time, it's never 1:1

  • @sloma111

    @sloma111

    3 жыл бұрын

    @@hylianchriss ugh. That wasnt explanation i expected. You REALLY cannot see how simplified hotboxes optimize CPU load? isnt it obvious, modern games still need MASSIVE optimaization of game engine to reach decent FPS? Look at 2 beggining sentences in your post. Objects DO NOT need adding hitboxes to them. Objects are already 3d models and cpu can calculate collisions based on THEM. Sadly like i said before, its just uneffective and slow. U get it now? :) Synchronising hitbox and model is nescesary for engine optimization but indeed stupid and kinda unfair to players shooting air and getting kills.

  • @troll5262
    @troll52623 жыл бұрын

    Gotta be a real slow week for this incredibly basic and old concept to be explained. Alas, after the downsizing I'm not surprised. I wish you the best, Inside Gaming, sadly this channel is not for me anymore.

  • @DerekDickey
    @DerekDickey3 жыл бұрын

    Guess it's time to unsub.

  • @Stormgazer

    @Stormgazer

    3 жыл бұрын

    👋🏼🚪

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