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How a Beloved Sequel Missed The Point | Warhammer 40k: Vengeance of the Blood Angels (1995) Review

Space Hulk: Vengeance of the Blood Angels, was a major success when compared to the first game, having achieved much more prominence in people's memory. It was well liked, polishing up all the rough edges of the first game.
Unfortunately, I think they polished away the game's soul when they did so.
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Пікірлер: 235

  • @WilliamSRD
    @WilliamSRD Жыл бұрын

    Those who do not hate me after I trash talked a classic game should consider supporting me on Patreon to help me hire security to defend myself from the angry mob: www.patreon.com/WilliamSRD

  • @KingLich451

    @KingLich451

    Жыл бұрын

    WAAAAAAAAGH

  • @pdiddy1515

    @pdiddy1515

    Жыл бұрын

    Yeee haw

  • @DerAua

    @DerAua

    Жыл бұрын

    "Dark Future: Blood Red States" did adapt board game mechanics to a different style. Incidentally it was also a Games Workshop adaption.

  • @Lazysupermutant
    @Lazysupermutant Жыл бұрын

    Fun fact, dark Angel Terminator teams literally have a squads of serfs who entire job is to get them out of holes or hallways when their big chunky bodies either fall through to get stuck. The mental image of a chapter serf going "coming my lord!" With a forklift is just the funniest thing in the world to me.

  • @Bluecho4

    @Bluecho4

    Жыл бұрын

    It also shakes off the more contemporary habit of portraying the Space Marines as "serious heroes of the Imperium", and reaffirms the 1st edition 40K intent of "the Imperium is a joke, a brutal regime headed by incompetent commanders, whose great champions are barely controlled psychos in power armor". It makes perfect sense from the standpoint of satire to portray the most elite Space Marines of a chapter as needing regular saving from holes or tight doorways.

  • @dorpth

    @dorpth

    Жыл бұрын

    zug zug

  • @Sorain1

    @Sorain1

    Жыл бұрын

    @@Bluecho4 Yup. 40k as a setting has shifted from those roots, but it's always worth remembering them. (And giving them a nod here and there in good humor.)

  • @Tounushi

    @Tounushi

    Жыл бұрын

    Especially if the beeping it does while backing up is considered to be a sacred hymn by the machine spirit of the forklift.

  • @tadhgmcelligott3693

    @tadhgmcelligott3693

    Жыл бұрын

    That's misinformation memes people have spread thanks to one passage and many stupid "lore" KZreadrs. It concerns Daellon and Telemenus, two marines new to Deathwing. Both are still getting the hang of termie armour and Daellon briefly forgets he's not wearing regular power armour like he's used to and as such can't do certain things anymore. Following passage is from a Dark Angels trilogy. ‘Some kind of sub-level here,’ reported Daellon. ‘Descending.’ ‘Wait!’ yelled Telemenus, but his warning came too late. The audio pick-ups brought the sound of splintering woods and crumbling ferrocrete followed by an almighty crash. Daellon cursed without pause over the vox. ‘Report,’ barked Arbalan. ‘Brother Daellon misjudged the load bearing of some internal stairs, brother-sergeant,’ said Telemenus, trying not to laugh. For once he was glad somebody else was attracting the negative scrutiny. There was a chuckle from Cadmael and a sigh from Arbalan. ‘Daellon, can you climb out?’ asked the sergeant. ‘Negative, a three metre drop at least. The floor will not hold my weight to pull myself up.’ ‘No threats detected,’ Telemenus added, his auspex sensors encompassing the long row of huts. ‘Understood,’ said Arbalan. He sounded impatient. ‘Daellon, remain in place, I will signal for an armoury extraction team. Telemenus, rejoin the squad. Armoury extraction teams exist in all chapters and they're servitors with some serfs overseen by techmarines. Their entire job is to recover vehicles, armour, weapons etc after a battle to be repaired and brought back to full working use. It makes sense to call them for a situation like this. Falling through floors doesn't happen everyday so they weren't made for that one job like people claim in memes

  • @Aperama
    @Aperama Жыл бұрын

    TLDR: "This game didn't make me physically ill, so it was worse than its prequel."

  • @Naedlus
    @Naedlus Жыл бұрын

    Codex Tyranids came out in 1995, and Genestealers are listed, as are cults. Retconned directly in the codex by saying they were first found on the moons of Ymgarl, and it wasn't until later that they were seen fighting in Tyranid hordes that they were properly classified. Also included the complete genetic aspect of Genestealer spread, removing the Xenomorph bursting part of the life cycle.

  • @DIEGhostfish

    @DIEGhostfish

    10 ай бұрын

    Genestealers and Lictors and a couple other forms are way more fun than the endless horde and bioships.

  • @nachofernandezcomics5238

    @nachofernandezcomics5238

    4 ай бұрын

    Yeah, that´s as it was stated on 2nd editioon. In the 1st edition Rogue Trader book, they´re listed as different alien species, being then the genestealers some sort of giger alien ripoff, and the tyranids a curious mix between dinosaur and insect. Throught the 1st edition, that concept was remade and all they were re-designed, getting all them the same giger-biomechanoid style from then until now. At end of 1st edition, with the boxed games and sets Advanced Space Crusade and Tyranid Attack, the final miniatures were already an unified race. Then, with 2nd edition , the 1st to feature codex books for all armies, their lore was definitely defined until now.

  • @jeremypowers4647

    @jeremypowers4647

    2 ай бұрын

    Except they first appeared in the spacehulk board game. The space hulk game was on the second GW video the first is space crusade. Lore wise...the fan fiction GW keeps retconning is meaningless.

  • @Kolyarut
    @Kolyarut Жыл бұрын

    I tell people I love Space Hulk, but what I really mean is I love Vengeance of the Blood Angels specifically. The rest of the Space Hulk franchise is fine, if very RNG heavy, but this is the one I'm always holding other entries in the franchise to the standard of. Your critique here is entirely accurate and fair, but I don't think we've ever approached the heights of this game since. Heck, I'm not sure we've approached the genre of this game since - is FPSRTT a thing anywhere else?

  • @Musabre

    @Musabre

    Жыл бұрын

    dozens of games have tried real time squad tactics, some with and without first person view etc, but no-one seems to have captured what this one did so well.

  • @Gruntvc

    @Gruntvc

    Жыл бұрын

    Actually, there was Raven Squad released on Xbox 360 and pc back in the early 2010s. You can play it as both an FPS or top down squad strategy game. I think the makers of Arma just announced a new FPS RTS hybrid game too.

  • @dacrylis820

    @dacrylis820

    Жыл бұрын

    First thing that comes to my mind as an FPSRTT would probably be the excellent Terra Nova: Strike Force Centauri

  • @cowleshome

    @cowleshome

    3 ай бұрын

    Yes I say this all the time facts!

  • @dorpth
    @dorpth Жыл бұрын

    I remember the lore of "Terminators only in hulks" being that it was the only armor that could function in vacuum or use teleporting, the only way to access certain parts of the hulk. The most "yeehaw" chapter would probably be a tossup between the Space Wolves and White Scars. Wolves are the most eager to go Leeroy Jenkins and charge into close combat. Scars love riding around on bikes while shooting their guns up into the air.

  • @weldonwin

    @weldonwin

    Жыл бұрын

    Scars love going fast, but they aren't Leroy Jenkins. Their big thing is in depth recon, planning and preparation. They don't just ride at you at full speed, whooping and hollering, they will come at you with a detailed and well thought out battle plan, that just happens to involve them hitting you at Sanic Speed. Space Wolves on the other hand, oh YEAH, they are the kind of Space Marines to launch themselves head first at the biggest, scariest looking monster on the battlefield, armed only with a Dane Axe, so that they can get krunk on Astartes Pattern ale and compose epic poems and songs about how they beat that monster to death with its own spine.

  • @GarkKahn

    @GarkKahn

    Жыл бұрын

    Wolves yeah, but the scars? just think about horse archers, that's what they want you to believe, and you'll realize it was a mistake when it's already too late

  • @weldonwin

    @weldonwin

    Жыл бұрын

    @@GarkKahn In their off-time, they also enjoy painting, calligraphy, writing poetry ect. Their whole deal is that they are incredibly thoughtful and cultured, keeping their natural aggression controlled, so when they do hit you at insane speeds, it'll have the absolute maximum impact.

  • @ombrepourpre7562

    @ombrepourpre7562

    Жыл бұрын

    Almost all space marine armor sheme are void worthy. Only a really few ones are not. They are build to fight in Space, from the start. Or in spore/poison/toxic heavy and deadly field. It's just that terminator armor have minor force-field (not exactly, but close) and can carry so much more ammo. Normal space marine will died in most space hulk. Or have huge casualty at minimum.

  • @SusCalvin

    @SusCalvin

    11 ай бұрын

    @@ombrepourpre7562 There was a few fan rules for using armies other than marines and genestealers. People wrote rules for how to use eldar raiders, imperial guard/naval armsmen, orks etc. One of the few advantages of guardsmen is that they could move around better and walk forward in little gun lines. Two iggies could fit in the same space as one terminator and the rank behind them could shoot over their shoulders so you could have four lasguns/special weapons pointing forward.

  • @noxofthevoid6834
    @noxofthevoid6834 Жыл бұрын

    Most yeehaw chapter? I raise you the most yeehaw legion: white scars

  • @wsaull8568

    @wsaull8568

    Жыл бұрын

    Beat me to it. What is more yehaw than space Genghis Kahn tearing it up in the webway

  • @nathanguice2417
    @nathanguice2417 Жыл бұрын

    Back in the late 90's my fellow gamers and I stumbled on this game in the local "used" bin for like $5. Before memes were a thing, we made our own by yelling "BETHOR'S....BOLTER is JAMMED" (in this game's stilted voice acting) whenever we rolled 1's in the shooting phase. Ah... high school memories.

  • @jamieenoshima5147

    @jamieenoshima5147

    Жыл бұрын

    I played this game at 3 years old with my Dad. I was born in 95 and I played it on the 3DO. I continued to play it through much of my childhood. And we both also used most of the chatter as memes.

  • @KyleDornez
    @KyleDornez Жыл бұрын

    There can be no real discussion here. White Scars are the most YEEEHAW chapter in the Imperium.

  • @garethrns
    @garethrns Жыл бұрын

    The White Scars are the most "Yeeee-haw" chapter. The Master of the Hunt's job is essentially to burst into space saloons and tell outlaws that this here galaxy ain't big enough for the both of them. 🎶Some people call him the Space Cowboy, Some people call him Kor'sarro Khan🎶

  • @kennethphillips6006

    @kennethphillips6006

    6 ай бұрын

    Damn straight!

  • @jasonblalock4429
    @jasonblalock4429 Жыл бұрын

    12:45 WTF. I picked this up at the time because I loved the first PC game, and was so disappointed that it had - apparently - just been changed into a shooter (a rather slow, plodding one) that I never played it for more than a couple hours. So apparently I never actually got to the fun/interesting parts of the game. Nice going, devs.

  • @WilliamSRD

    @WilliamSRD

    Жыл бұрын

    Yeah, it was really backwards that they designed it like that! Ruined a lot of people's experience I imagine!

  • @MrEdders123
    @MrEdders123 Жыл бұрын

    Thanks for linking my review! I got a bunch of comments from people saying they were sent by "the Space Hulk guy" and didn't twig immediately 😆 You probably mentioned this, but it wasn't only gaming magazines who dissed HQ/SC as too faithful to the boardgame - the official Space Hulk preview in White Dwarf pretty much did the same. 😮

  • @Crocogator
    @Crocogator Жыл бұрын

    The modular comms chatter with different personalities reminded me of the chatter in TIE Fighter. Very very similar. X-Wing Alliance does an even better job at giving each wing and number their own personality, but it's a lot less modular on specific things

  • @Sp3cu
    @Sp3cu Жыл бұрын

    Great video, as always❤ It cracked me up when KZread automatic subtitles was talking about Jeans Stealers ❤️

  • @jimi_jams

    @jimi_jams

    Жыл бұрын

    The precursor to the next hive fleet’s Panty Raiders evolution. The Norn Queen was having an off-day.

  • @reignick1133

    @reignick1133

    Жыл бұрын

    In true 95 spirit? " The vile xenos have pilfered our Jnco's! Purge them with promethium bolt and blade!"

  • @WilliamSRD

    @WilliamSRD

    Жыл бұрын

    THE POWER OF THE JORTS STEALERS

  • @Warmaker01
    @Warmaker01 Жыл бұрын

    I started playing during the old Rogue Trader rulebook era for WH40k. You're damn right Genestealers were their own thing.

  • @lostrangerjosh8680
    @lostrangerjosh8680 Жыл бұрын

    Space hulk tactics with this gameplay and the presentation of deathwing. Perfect space hulk game

  • @oxtcn
    @oxtcn Жыл бұрын

    10:45 when the mechanicus ost kicks in

  • @SusCalvin
    @SusCalvin11 ай бұрын

    The fans made their own additions to Space Hulk the board game, of course. People could make up their own missions or write up their own rules to play orks, imperial guard/navy armsmen and eldar raiders. Instead of constantly running into genestealers you could find a hulk with a big ork crew trying to steer/generally drift the thing towards populated space.

  • @SusCalvin

    @SusCalvin

    3 ай бұрын

    @@ralboraggins9564 I haven't looked at how much Space Hulk stuff was sent in to WD and their other magazines or shared between fans. Necromunda got rules for going on expeditions in the Ash Wastes between the hives. I like the Frankenork scenario for Gorkamorka where you all race to exterminate a hideous abomination of an ork, a pacifist introvert created as a patchwork creature.

  • @UltimaKeyMaster
    @UltimaKeyMaster Жыл бұрын

    I still kinda feel like while this video clearly did understand exactly how to talk about this...well, game I've never played so I can't exactly go to bat for it in my following point, I feel like a lot of the understandable points are lost in a sea of wishing it were like this more traditional style purely for the sake of a video game having a pure board game style without realizing...it's a video game, they shouldn't have to be restricted to just purely adapting every exact minute detail of another game as long as the spirit is there. What I mean is, it comes off as if Space Hulk games *have* to be like the cookie cutter Yu-Gi-Oh games we've gotten since the mid 2000's where all they do is perfectly use every single normal card game rule. No Forbidden Memories, no Sacred Cards, no silly Dungeon Dice Monsters spinoff, no it *MUST* be World Championship 20XX for it to be special. And to be frank...Forbidden Memories may be a nigh-unbeatable grindy as all getout piece of shit with one of the hardest endgame gauntlets I've ever seen in gaming history, but it's STILL fondly remembered to this day. And it was made in an era where the card game wasn't nailed down yet, at least not in Japan cause it sure was by the time we got any of those games. I get the point of it, and that I believe it's far more impressive to nail down an anxiety-inducing *board game* of all things to accidentally make a strategic horror game in video game form than dropping a card game's rules into a video game, but that's not my point. My point is all the disappointment of this game seems to just stem from "it's not traditional, I don't like it" even though it ended up being *more* creative as a result, which...I would think should be celebrated for still managing to keep an anxious slow trudge through a giant hellscape ship. ..........Also, one unrelated thing. I'm confused as hell if this game even has a life bar. I know the first game doesn't, you're not supposed to be able to know that at a glance, but... *there clearly is a health bar* in the top left. And yet you can get insta-killed at seemingly random at melee range, but any ranged attack you take actually depletes it...and it regenerates almost as fast as a CoD game. So what the hell is even the point of that bar when you can't die at range and melee deaths are instant and a pure dice roll? But back to the main point. I think I can kinda get *why* there's this massive jaded attitude here. The first game did its thing and that style was abandoned since instead of giving it another go at some point while also catering to the people who wanted it to be more approachable. It'd be like if, say, Mega Man went from MM1 to Battle Network and only Battle Network ever got sequels. ...Might be more extreme (or xtreme, hah) but BN is on the mind with the collection out soon, but I think a slightly more appropriate one would be going from MM1 to X1 and only X gets sequels, which...kinda did happen for a brief time in the PS2 era.

  • @n.harmonvilla7648
    @n.harmonvilla7648 Жыл бұрын

    Hey will, I dig the cut of your jib and overall presentation! Your narrative voice is A#1. Here's to your successful career making vids and such!

  • @Empowerless
    @Empowerless Жыл бұрын

    Great to see a shoutout to MrEdders. Definitely an underrated channel. He also released a video about Descent to The Undermountain roughly at the same time as you.

  • @wilhelmschmidt7240
    @wilhelmschmidt7240 Жыл бұрын

    I am a 40k player and have the Space Hulk board game, and I really liked the first PC game, and somehow never knew there was a second Space Hulk video game until now. It looks great and I need it in my life.

  • @matthiusix
    @matthiusix6 ай бұрын

    Personally, I liked both adaptations of Space Hulk. Although I found the 1993 sounds better, in particular the storm bolter shots and genestealers moans, groan and growls. Heck, I keep some of them today as my ringtones. :) And David Luoto was an absolute blast of a voice acting. Darth Vader's voice in WH40K.

  • @leXie1337_chan
    @leXie1337_chan Жыл бұрын

    I am intrigued to eventually learn what you think of Space Hulk: Ascension, and whether you'll showcase its most popular mod, Cold Corridor Combat.

  • @davidburnett5049
    @davidburnett5049 Жыл бұрын

    I'm a little confused. Its my perception that genestealer still kill terminator armor despite its toughness... So why use it if its so much slower? Shrug

  • @WilliamSRD

    @WilliamSRD

    Жыл бұрын

    That's always been a bit of a contradiction in the lore. Nobody has a good reason in the end, so it's basically 'rule of cool.'

  • @Halo2Jackel

    @Halo2Jackel

    Жыл бұрын

    I mean more things than just genestealer are on a hulk and maybe so the genestealers can’t corrupt the genesseed of the chapter. But That’s just a theory.

  • @davidburnett5049

    @davidburnett5049

    Жыл бұрын

    @@Halo2Jackel Think I get what you are saying. I suppose it's just the mechanics of terminator armor still being vulnerable.. and maybe people playing up how immobile it is. Part of me thinks it's a writing problem wherein no matter how tough something is, there's gonna be a whole host of other things that slice right through.

  • @pcppbadminton

    @pcppbadminton

    Жыл бұрын

    Might be the heavier weapons that a terminator can carry, more experienced Astartes inside the armour, more advanced communications/combat software and better protection from the random hulk atmosphere. Also terminators can teleport, though that rarely gets used in Space Hulk lore as far as I know. The relics and STCs in space hulks are insanely valuable and the hulks can be devastating to entire systems so it makes sense to send their best guys with the best gear to investigate them.

  • @Sorain1

    @Sorain1

    Жыл бұрын

    To put it bluntly: Terminator Armor gives you a chance, however small, to survive close combat with a Genestealer. Powered armor (or anything lighter) gives you zero chance. That combined with being able to bring more firepower to lower the chance of having to be in close combat with one, is why Terminator armor ends up being king for space hulk work. (It helps that Space Marines only let their first company, their most veteran marines, wear it.)

  • @louissteyn6871
    @louissteyn68717 ай бұрын

    I recently got into the new rogue trader crpg that came out recently and while exploring an old abandoned Imperium outpost on a random planet I also found a storage room with industrial metal shelves with colorful binders and remarked to myself how out of place that felt at the time too

  • @upsidedownturtle2150
    @upsidedownturtle2150 Жыл бұрын

    Awesome! New video to enjoy on my Saturday!

  • @jessemiller7540
    @jessemiller7540 Жыл бұрын

    I had the 3DO version! That console was a strange beast, and esp. early on was really hurting for titles. No Doom, but you could play this, or that other weird cyberpunk shooter. Eventually we got Star Control 2 which honestly made it all worth it.

  • @Gruntvc

    @Gruntvc

    Жыл бұрын

    That's cool. I didn't know anybody who had a 3DO back then. I still don't have one. A lot of retro consoles and games have gotten crazy price wise now.

  • @D--FENS

    @D--FENS

    Жыл бұрын

    Stop! What you are doing is wrong! Why do you do this thing?

  • @A1ucardd
    @A1ucardd Жыл бұрын

    So, I searched the youtube for Gloomhaven tutorials, and this channel appeared in recomendations. I'm so glad "youtube recommended" is doing some good sometimes - Warhammer40k? Retro game reviews? Tabletop adaptations? All of my favorites, sign me in! XD

  • @WilliamSRD

    @WilliamSRD

    Жыл бұрын

    Hilariously, I'm recording me weekly gloomhaven group to possibly turn into a video at some point. It took us FIVE WEEKS to beat that first level lmao

  • @dartoney
    @dartoney Жыл бұрын

    All games need to be fun, it's just that each person finds diferent things fun

  • @k.roberts8541
    @k.roberts8541 Жыл бұрын

    To think that 40K didnt get an actual Doom-clone till Boltgun

  • @StarkeRealm
    @StarkeRealm Жыл бұрын

    Man, that b-reel card at 16:15, I still regret that FFG and GW parted ways. They did such cool stuff with Warhammer.

  • @merten0083
    @merten0083 Жыл бұрын

    1:16 why is it that all of my favorite content creators just have their cats lounging around in their videos looking all adorable and shit I love it! ♥

  • @Sorain1

    @Sorain1

    Жыл бұрын

    And then at some point the cat takes a chunk out of them. (I fully believe that cat could go through terminator armor.)

  • @SunnyAznable
    @SunnyAznable Жыл бұрын

    The memories. This was one of my most treasured PlayStation games as a kid- my favourite terminator was MATHEUS because of the way the line read of his name was always MATHEUS and he was never happy to be on comms. That modular voice acting was clunky but the variety and depth felt mind blowing as a kid.

  • @discountfeces
    @discountfeces Жыл бұрын

    I had the demo of this on our 3DO as a small kid. I was probably way too young to be playing this and remember having to work up the courage to face the genestealers. Im working on getting in contact with my dads old friend who had his old 3DO last I heard and I would love to play the full version of this through and see everything passed the first level.

  • @SusCalvin

    @SusCalvin

    11 ай бұрын

    GOG might have a few of the old Warhammer games, playable in DOSbox. I know they have Horned Rat and others.

  • @ashwinnmyburgh9364
    @ashwinnmyburgh9364 Жыл бұрын

    Love your videos man. Mind me asking where you got your hands on this game? I was thinking of trying it out, though I can't seem to find it anywhere.

  • @crazysithslave
    @crazysithslave10 ай бұрын

    The first space hulk was just amazing! One of my fave gaming memories. Im actually very surprised they havent brought out a modern version of the original. Deathwing was incredible too bit its hard to beat the original

  • @DrownedInExile
    @DrownedInExile2 ай бұрын

    RE: Terminators being more agile. I think that makes perfect sense in-lore. After the massacre of the Blood Angels, their leadership wisely determined very heavy armour wasn't practical against the Genestealer threat. So they started deploying lighter more flexible suits. New combat doctrine, don't even try to engage the Genestealers in CQC. Who shoots first, wins.

  • @GloomyGhost28
    @GloomyGhost28 Жыл бұрын

    Really nice, I've been waiting for this one. Praised be the Omnissiah

  • @hanchiman
    @hanchiman Жыл бұрын

    One thing I notice is that in the manual, they didn't mention The Emperor or even Sanguinius or much of the Warhammer lore. Also the Terminator armor, I notice they miss the armor on their right Arm where they are holding the Bolter hand is just a black shadow. Still, for me this was my first encounter of the Warhammer universe in a way. Also make me like the Blood Angels

  • @TheBayzent
    @TheBayzent Жыл бұрын

    19:49 White Scars obviously

  • @MartyFreeze
    @MartyFreeze2 ай бұрын

    The most yeehaw chapter is the Lamenters because they lost their girl, their truck, and their dog.

  • @thechooperbed6663
    @thechooperbed6663 Жыл бұрын

    Current fave gaming content ! Keep up the great work

  • @wolfgangervin2582
    @wolfgangervin2582 Жыл бұрын

    Ahhh, the Saturn port of this game was my introduction to the glorious ball of crazy that is 40k, and for that I will be forever grateful.

  • @dreadnoughtactual6049

    @dreadnoughtactual6049

    5 ай бұрын

    Yes brother, I was 5 when I played this on my older brother Sega Saturn. I thought it was so high speed how you could control them all at once

  • @BadZombie
    @BadZombie Жыл бұрын

    You should check out the first blood bowl video game. I think it accurately portrays the board game in a video game medium.

  • @Walican132
    @Walican132 Жыл бұрын

    Great video!

  • @frogge3978
    @frogge39786 ай бұрын

    how did you manage to get it?? ive been looking for this game for so long

  • @39Chevy
    @39Chevy Жыл бұрын

    In case you need it, two more D&D games to check out. Treasure of Tarmin and Cloudy Mountain for the Mattel Intellivision. Probably the first licensed D&D video games.

  • @arvinrunstein5707
    @arvinrunstein5707 Жыл бұрын

    Hello one of my new favorite KZread channels

  • @WilliamSRD

    @WilliamSRD

    Жыл бұрын

    Hello one of my new favorite viewers

  • @mrchrisbeaver
    @mrchrisbeaver11 ай бұрын

    This is one of the best games i had on 3DO, I loved it but found it super hard in the later missions

  • @DavyDave1313
    @DavyDave13139 ай бұрын

    This was so great playing as a kid on the 3DO. I liked playing it more from the top down map and order the squad to get things done and I would do control from fps pov when I knew the AI was too dumb to get what I needed done without dying. So sad they didn't continue this style of gameplay I really love the lore in this specific game

  • @divinuminfernum
    @divinuminfernum10 ай бұрын

    are you familiar with teh board wargames Achtung Spitfire and Over the Reich? they had pc/mac conversions in the 90s and were done very well also have you looked at the original Space Crusade board game and its various computer conversions?

  • @madmachanicest9955
    @madmachanicest9955 Жыл бұрын

    Your statement on gen stealers is fair as they were not originally turned into at their own separate species later revealed to be part of the tyranid hive fleet when the tournaments were invented in late 2nd edition.

  • @Jeagan2002
    @Jeagan2002 Жыл бұрын

    I know this is kind of pedantic... but adaption is used to describe the process of how something adapts to a new environment or circumstance. Adaptation is used to describe the final summation of the changes. So this is a review of a video game adaptation of a board game, while the differences between the board game and the video game would be individual adaptions. I really like the review overall, but my brain stuttered every time you said adaption instead of adaptation xD

  • @elilevinger5981
    @elilevinger5981 Жыл бұрын

    Love the vid and your comitery :)

  • @Argroh
    @Argroh Жыл бұрын

    Might I suggest "Warhammer: Shadow of the Horned Rat" sounds like something up your alley., but then most people know of it from the game being sorta meme'd on with the "Ravandils Quest" videos by Karl the Derainged of TTS fame.

  • @zombiehampster1397
    @zombiehampster13975 ай бұрын

    Hey everyones entitled to their opinion....no matter how wrong they are :) I loooooooved it on the 3DO, one of the most immersive games at the time for me. And fun.

  • @freedantheeternal
    @freedantheeternal Жыл бұрын

    So, an actual response to this whole "Games don't have to be fun" schlock. The journalists who push this do not do so to try elevate dark or serious games as art. Rather they do so for the sole purpose of stating that "the players are wrong and we are right," especially when the audience resoundly rejects a game because of something they did not enjoy. The Mass Effect 3 ending, and the journalists rallying to its defense while the audience shouted against it. The Last of Us 2 having a completely mean-spirited, hateful story that killed off a fan favorite character and then forced the player to assume the role of his killer for the majority of the game. Etc. The entire argument, as I've seen it, when dissected past wordplay and effort to claim artistic integrity or creativity, actually boils down to "fork over your cash for these things you don't enjoy and be grateful!" Typically delivered by snotty, holier than thou types who think because they work in game journalism, their opinion is more valid than mine by default. I'm a functioning adult with a full time job, and only have a few hours a day after work to unwind, and I want to have fun and relax when I turn on a game or movie. When I reach the end credits of a game and don't feel good about doing so, the game has failed its purpose for existence. I would rather button mash my way through a dozen more Dynasty Warriors games than touch one more overly depressing and mean-spirited destruction of characters and settings I used to love.

  • @KrazyKupo
    @KrazyKupo Жыл бұрын

    As you like squads of dudes fighting aliens in claustrophobic industrial areas may I sugges you give "Incubation: Time is Running Out" a try? It's Battle Isle rather than WH40k but it always felt like it was inspired by Space Hulk.

  • @VestedUTuber
    @VestedUTuber11 ай бұрын

    2:09 - Ok, the idea that games don't need to be fun has always been something that's bothered me. I'm not saying that you shouldn't make artsy games, or games with extreme difficulty, just that at the end of the day it's still a game and should be fun at least to its target audience. That being said, fun is subjective, and people enjoy different kinds of games. I like bullet hells, particularly ones that _aren't_ Touhou (nothing against it, it's just that my introduction to the genre was Jamestown and I just tend to lean more towards the "constant flow" type of gameplay other bullet hell games have rather than the more "called shot" style of Touhou), but that's a very unapproachable genre due to its extreme, pattern-recognition based difficulty and most people would find those games frustrating. Space Hulk, of course, is similar in that, at least for the Space Marine player, it is a very difficult experience. It's difficult in a different way, focusing more on strategy and thinking on the fly, but it still has that challenging appeal and dare I say _fun_ for those who enjoy that sort of thing. As for the artsy side, you can still tell a deep, emotional story in a game while simultaneously implementing fun, solid gameplay. I feel like in some cases, the "Games don't have to be fun" argument is used less in good faith and more to excuse poor playability in heavily story-driven games. And in such a situation where the developer tries to use it as an excuse, IMHO they probably should have made an interactive novel instead. Same goes for atmospheric games, which Space Hulk falls under - even though it's not story driven, it _is_ focused on creating a horror environment. In short, I don't agree with the whole "games don't need to be fun" thing, but I believe that there's merit in saying that games don't have to be fun for _everyone._ Fun is not synonymous with mass appeal or "cheap toy", as much as the hipster crowd would try to argue otherwise. Do you enjoy the experience, even if you may feel other emotions alongside that enjoyment? Because that is what fun really is.

  • @NewExile
    @NewExile Жыл бұрын

    It's funny you should mention the main difference between Space Hulk 1 & 2 as taking out some of the board-gamey elements to make it more approachable and more fun - that seems to be almost exactly the same thing they did between the the Space Hulk remake (now removed from the Steam store) and Deathwing, some 20 years later. The more things change...

  • @phillipspassmore
    @phillipspassmore Жыл бұрын

    The turn timer in space hulk is needed otherwise the safest thing to do is heavily use overwatch and the game comes to a crawl. The space marine player needs motivation to get to the objective.

  • @tomalexander4327
    @tomalexander43279 ай бұрын

    I thought the cat was a Gene Stealer for a moment

  • @Boolai
    @Boolai Жыл бұрын

    You are right about the cannon

  • @walt_man
    @walt_man Жыл бұрын

    Ok, I subscribe. This old 40k gaming is my jam! Not shovel-ware back then!

  • @christopherbray598
    @christopherbray598Ай бұрын

    I played this on the PC (I think). Loved it. Have you tried Space Terror Fright (on Steam). It's not Space Hulk, but it is easy to pretend that it is.

  • @84jesterx
    @84jesterx3 ай бұрын

    Still waiting on your Space Hulk Tactics game. It's akin to Mordheim where I don't know if I hate it or find it captivating to continue playing it. There's something there...if somebody can just fine tune it. But the answer you're looking for is White Scars for the "Yeehaa!"

  • @deathstinger13
    @deathstinger1317 күн бұрын

    been thinking; since you specialize in video game adaptations of TTRPGs, what would you think of the opposite? TTRPG adaptations of video games? EG, hypothetical adaptations of Phantasy Star/Phantasy Star Online, or of Final Fantasy or what have you?

  • @captainfach
    @captainfach Жыл бұрын

    This was a great video about a great ps1 game! Can't wait for more space hulk!!!!

  • @XenomorphsWrath
    @XenomorphsWrath Жыл бұрын

    Which Spacer chapter is the most Jeeeha? White Scars. They roll up on their bikes and give you the jee ol' JH before riding off into the sunset.

  • @djangofett4879
    @djangofett4879 Жыл бұрын

    Oh, Space HULK. i thought it was called space HUNK. because of all those hunks in power armor. just a big space ship full of hunks.

  • @MoonMoverGaming
    @MoonMoverGaming10 ай бұрын

    This may be a little outside your wheelhouse, but you reviewed a freaking LEGO game so here we go: You should consider making a video about Monopoly Tycoon, where they tried combining the game concepts of Monopoly with elements of city-builders. And it is, as far as I know, the only competitive city-builder. It's pretty wild.

  • @FREECIVVIE
    @FREECIVVIE Жыл бұрын

    We were so close to Warhammer 40k: Blood Vengeance

  • @ARStudios2000
    @ARStudios2000 Жыл бұрын

    What emulator did you use?

  • @ADHadh
    @ADHadh9 ай бұрын

    My first exposure to 40k was Dawn of War, so after getting used to what Terminators sounded like in that game seeing one with a more or less regular dude voice shouting "YEE-HAW" was quite the experience.

  • @zoromax10
    @zoromax104 ай бұрын

    Yooo pathologic mentioned let's gooo depression simulator best game

  • @SheolAbaddonus666
    @SheolAbaddonus666 Жыл бұрын

    I payed $200 for the Space Hulk Death Angel card game and it was worth every cent. It is very hard but turn based, and plays differently than the regular tabletop version. Sometimes you'll draw an event card that kills one of your marines because "reasons."

  • @richardsonrym
    @richardsonrym Жыл бұрын

    The phrase "skull bedazller" just tickled me.

  • @jamieenoshima5147
    @jamieenoshima5147 Жыл бұрын

    If anyone has a link to the soundbites from the PC/3DO version online pls let me know. *It included the ambiance cut from the playstation that imo made the game including the motion tracker.* As for soundtrack. It is sadly cut from the PS version but you'd hear this here in several places that are cut from the Playstation release. kzread.info/dash/bejne/oJ99sampltrcn5s.html

  • @jamieenoshima5147

    @jamieenoshima5147

    Жыл бұрын

    Example of what the game sounded like on 3DO/PC with ambience. PC kzread.info/dash/bejne/ZqurydqhmqnKmLA.html&t 3DO kzread.info/dash/bejne/qamqyZuFZJjUe6g.html&t

  • @jasonpratt5126
    @jasonpratt5126 Жыл бұрын

    While I do have the PS1 version somewhere, I simply cannot play it worth a dang, compared to the PC adaptation which unfortunately needed some patching after release and which I have since lost to the warps of time, never to be recovered (unless GW somehow figures a way to get the rights back from Electronic Arts, or teams up with them, to release on GoG or something like that.) Relatedly, I suspect the reason the game engine (in either form) has ever been returned to by digital adaptations, is because the engine-design is proprietary to Electronic Arts. Other EA games from that era have been re-releasing, even with remakes, in recent years, but the combined rights problem may be remaining unresolved as to how the revenue and responsibilities would be split.

  • @angrybitternerd1832
    @angrybitternerd1832 Жыл бұрын

    I would like to see ya do videos on other video games based off of games workshop has made. Like mordheim and necromunda

  • @CaptTelnet
    @CaptTelnet Жыл бұрын

    Closest thing we got to cowboys in 40k is probably ad mech. The most yeehaw chapter imo is probably the white scars but it doesn’t *feel* like a good fit.

  • @LegalKimchi
    @LegalKimchi Жыл бұрын

    Space marine cats would get my spouse into the game

  • @venerablebrothergoriate5844
    @venerablebrothergoriate584410 ай бұрын

    19:38 WHAT IN TERMINATION

  • @LegalKimchi
    @LegalKimchi Жыл бұрын

    I'm here to prove that I actually watch your videos... 😊

  • @WilliamSRD

    @WilliamSRD

    Жыл бұрын

    My self esteem has improved immeasurably!

  • @revelationnow
    @revelationnow Жыл бұрын

    This is a great game on the 3DO and PC. Unfortunately you've elected to review the highly inferior Playstation version (maybe this should have a disclaimer). I'd love to see you do a re-review of this on something that wasn't a lousy port (Sega Saturn is also in the bucket of lousy ports). The main difference is the UI is vastly more advanced on the 3DO and PC (yes, the little 3DO that was basically inferior at everything and less powerful than the Playstation is actually better looking in this instance) and the psykers cause visual aberrations. The other key aspect you seem to have overlooked is how only the surviving squad members from your previous mission get to progress with you to the next mission - maybe this was removed from the Playstation version as well. I guess the key here is to know the material you're reviewing, although I think I commented on your other video specifically mentioning the 3DO version, so maybe also read the comments. This review certainly does a disservice to the game.

  • @MasterDecoy

    @MasterDecoy

    Жыл бұрын

    so much this

  • @googleruinedyoutube4707

    @googleruinedyoutube4707

    5 ай бұрын

    Gotta shovel out that C O N T E N T.

  • @OpenMawProductions
    @OpenMawProductions Жыл бұрын

    The Iron Hands are clearly the most metal of the Space Marine Chapters.

  • @WeirdGuy4928
    @WeirdGuy4928 Жыл бұрын

    This was great!

  • @KingLich451
    @KingLich451 Жыл бұрын

    White Scars baby, the YEEHAW'est of them all, cuz they ride BIKES, and HORSES!

  • @Monochrome_11
    @Monochrome_11 Жыл бұрын

    Still don't know what 40k is till this day

  • @nilus2k
    @nilus2k Жыл бұрын

    What people don’t get about the 40k lore is that much if the established canon is not as old as the games. First and second edition have wildly different lore and the board games related to then at the time often contradicted each other. It really wasn’t until third edition that there was an effort to get the canon in sync across media and make the effort to really expand the lore.

  • @theridonculesknights
    @theridonculesknights3 ай бұрын

    The most yee haw is either white scars or space wolves imo

  • @noodles2459
    @noodles2459 Жыл бұрын

    There are actually a lot of modern day games that are adaptation or PC ports of board games, but they are not as thematic as OG spacehulk

  • @SheolAbaddonus666
    @SheolAbaddonus666 Жыл бұрын

    I was really hoping this game was a Doom clone.

  • @stefanostoppa1271
    @stefanostoppa12714 ай бұрын

    The most yee haw SMC is, without any doubt, the White Scars

  • @lostsanityreturned
    @lostsanityreturned Жыл бұрын

    Khornate markings on library doors... kay

  • @craigh5236
    @craigh5236 Жыл бұрын

    Didn't know 40k has been around that long.

  • @KrazyKupo

    @KrazyKupo

    Жыл бұрын

    Space Marines have been shooting space gribblies since 1987.

  • @thedungeondelver
    @thedungeondelver Жыл бұрын

    The Deathwing are the most yee-ha. This is an objective fact, as the Deathwing Chapter can trace its roots back to the Lakota Sioux tribe of ancient Terra.

  • @InquisitorAstelon
    @InquisitorAstelon Жыл бұрын

    The most yeehaw is the White Scars chapter.

  • @Gruntvc
    @Gruntvc Жыл бұрын

    I've got no nostalgia for Space Hulk. But I did like Space Hulk: Vengence of The Blood Angels on PS1. Didn't know it was 1st on 3DO, I only found a PS1 copy a few years ago. I'd like to see a modern take or remake of this classic. But personally? I'd like to see a new single player focused FPS starring the Imperial Guardsmen like the Cadian shocktroopers or the Death Korp of Krieg. Still haven't gotten that...

  • @lenkagamine4145

    @lenkagamine4145

    10 ай бұрын

    you'd just die immediately, what would be the point..?