Houdini ground destruction tutorial

Фильм және анимация

I tried to simplify the subject as much as possible, I hope you like.
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Twin Musicom adlı sanatçıya ait At the Foot of the Sphinx, Creative Commons Atıf 4.0 kapsamında lisanslanmıştır. creativecommons.org/licenses/...
Artist: www.twinmusicom.org/

Пікірлер: 52

  • @AJGameDev
    @AJGameDev Жыл бұрын

    I know I'm late to the party, but I really appreciate how you break these down to bite size. If I had to go through another 4 hour video of some dude making and breaking shit only to end up with something that could have taken 20 minutes to build, I was gonna throw my computer out the window. You rock.

  • @liamwhitehouse9428

    @liamwhitehouse9428

    4 ай бұрын

    OMG. Yes exactly ! Compressing the info into a short space is super helpful.

  • @ondudengrund
    @ondudengrund Жыл бұрын

    Finally, I have been looking for how to transfer velocity in a DOPS network for so long. Thanks for the tutorial!.

  • @0x0abb
    @0x0abb Жыл бұрын

    works like a charm!

  • @Hartproduktie
    @Hartproduktie2 жыл бұрын

    Great thanks i liked it

  • @prabhurajnb6543
    @prabhurajnb65433 жыл бұрын

    very good brother

  • @VisualWondersPlayground
    @VisualWondersPlayground Жыл бұрын

    Cool

  • @blazeraj7591
    @blazeraj7591Ай бұрын

    If you making with voice it's too much helpfull btw thankk youu , 😊❤

  • @AmiitPanwar
    @AmiitPanwar3 жыл бұрын

    bro can you tell about how to put texture on it?

  • @mahmoudrashad7727
    @mahmoudrashad77272 жыл бұрын

    cool

  • @RawatVlogOfficial
    @RawatVlogOfficial2 ай бұрын

    my ground is breaking a little bit from the other parts too. even before the active group reaches there.

  • @bogdan.strungaru
    @bogdan.strungaru Жыл бұрын

    please make a video about how to make that vfx shot at the beginning

  • @TheSiimur
    @TheSiimur2 жыл бұрын

    How would you texutre if you was to import this simulation as an alembic ? I mean, how do i apply road texture then the the briken brick texture in between ?

  • @c0d2x

    @c0d2x

    2 жыл бұрын

    I don't quite understand what you mean, if you want to export outside, you can get it like this kzread.info/dash/bejne/l2t1urCDl7vPiLg.html, outside, inside will come together or the pack is made.

  • @mdsufyankhan9220
    @mdsufyankhan9220 Жыл бұрын

    15:39 BRO CAN YOU PLEASE HELP IN MY PC (GROUND PLANE AND RIGID BODY SOLVER IS NOT SHOWING) AT SOP PATH > CHOOSE OPERATOR.

  • @macIain
    @macIain9 ай бұрын

    How would you go about texturing this? standard uv layout and unwrap doesn't work for some reason?

  • @Ronald0o8

    @Ronald0o8

    4 ай бұрын

    Did you find out a way to texturing this ??

  • @macIain

    @macIain

    4 ай бұрын

    ​@@Ronald0o8I didn't sorry, if you find one let me know = D

  • @user-zr6nr5xc1l
    @user-zr6nr5xc1l3 ай бұрын

    I do it the same but the last part of the detrction doesn't work for me, what do I do?.... help :((

  • @phonix6494
    @phonix64943 жыл бұрын

    How would you go about adding constrains? I don't know how to do it :(

  • @c0d2x

    @c0d2x

    2 жыл бұрын

    Now there are easier ways to do them, I will make a tutorial

  • @phonix6494

    @phonix6494

    2 жыл бұрын

    @@c0d2x Oh thank you will patianetly wait it

  • @hearthunter8029
    @hearthunter8029 Жыл бұрын

    Thanks. I finded answear

  • @zalebi6745
    @zalebi67452 жыл бұрын

    I downloaded Houdini and try to follow but I can't find the options you choose, do i need to have license ?

  • @c0d2x

    @c0d2x

    2 жыл бұрын

    Houdini 18 is all available, if you are using houdini for the first time, you may be typing in the wrong place.

  • @sSulFuriK
    @sSulFuriK Жыл бұрын

    sop solver kısmına gelince bende bir output nodeu çıkıyor ama senin yaptığında yok ve simülasyon hesaplanmıyor yardımcı olabilir misin

  • @rstudiosvfx

    @rstudiosvfx

    Жыл бұрын

    easy if you have houdini 19 onwards the out node appears in the sopsolver, in that node the output index is at zero, just set it to one, and that's it your simulation will come to life

  • @hydroislive6331
    @hydroislive6331 Жыл бұрын

    Bro how can we emit smoke in that ??.can u help me ?.

  • @hohosio
    @hohosio2 жыл бұрын

    Good tut!! Camera mapping tut please!!!!

  • @c0d2x

    @c0d2x

    2 жыл бұрын

    I did not understand what you said

  • @hohosio

    @hohosio

    2 жыл бұрын

    @@c0d2x It means I want to see the camera projection tutorial.

  • @rodrigoillas6085

    @rodrigoillas6085

    2 жыл бұрын

    He's asking how you comped the sim into the live action footage

  • @WGIStudioGaming
    @WGIStudioGaming2 жыл бұрын

    Ok I followed each steps of your tuto and I have no simulation in the final, I check every detail but nothing appear ! Honestly, I've never seen a software also complex, I did the same scene in 3ds max with RayFire couple years ago and it was very simple ! Here, I don't understand any step of your tuto !

  • @c0d2x

    @c0d2x

    2 жыл бұрын

    If you are new to houdin you must have missed something, you can do the same thing by putting point group in dop network > sopsopver > then put point velocity node.

  • @Karan-ny3ez
    @Karan-ny3ez2 жыл бұрын

    how do u get a different material id for inside and outside?

  • @c0d2x

    @c0d2x

    2 жыл бұрын

    These are very basic and must-know topics, you should join the training from scratch on the sidefx site.

  • @Karan-ny3ez

    @Karan-ny3ez

    2 жыл бұрын

    @@c0d2x ok😀

  • @bakuman61
    @bakuman61 Жыл бұрын

    What does @v imply? Is it variance? or>>>??

  • @AnkushKumar-yt7nb

    @AnkushKumar-yt7nb

    Жыл бұрын

    It is used for velocity

  • @aidenfarmer3959
    @aidenfarmer3959 Жыл бұрын

    Can this be exported to Unreal Engine 5?

  • @hearthunter8029

    @hearthunter8029

    Жыл бұрын

    Yes, in "Out" Network. With "RBD to FBX" node.

  • @maximilianojonatanvilte1644
    @maximilianojonatanvilte1644 Жыл бұрын

    5:17

  • @upiter0968
    @upiter09682 жыл бұрын

    Hello what to do, i dont have v in point (attribute transfer) 11:45

  • @c0d2x

    @c0d2x

    2 жыл бұрын

    @v = {0,1,0}; attribvop make sure you define it correctly, you should delete the steps you did and try again, you made a mistake.

  • @upiter0968

    @upiter0968

    2 жыл бұрын

    @@c0d2x ok, thanks

  • @zakirali8721
    @zakirali87216 ай бұрын

    how about you make another 15 mins video of texting it :)

  • @oguzmuslu
    @oguzmuslu Жыл бұрын

    group force dop import ile etkileşime girmiyor..

  • @c0d2x

    @c0d2x

    Жыл бұрын

    Mutlaka birseyi eksik veya hatalı yapmışsınızdır..

  • @oguzmuslu

    @oguzmuslu

    Жыл бұрын

    @@c0d2x 2 kez baştan yaptım. Houdini 19.5 kullanıyorum assets manager üzerinden dopimport2.0 geliyor onu alt sürüme çekince kaybolur viewport üzerinde yine 2.0'a geri alıyorum orada bişey varsa olabilir bu arada artstation ile iletişime geçtim

  • @musauysun8516
    @musauysun85163 жыл бұрын

    selam dostum sana nerden ulaşabilirim

  • @c0d2x

    @c0d2x

    3 жыл бұрын

    Sorunu kısaca yazabilirsin

  • @musauysun8516

    @musauysun8516

    3 жыл бұрын

    @@c0d2x herhangi bir yerde calısıyor musun şirket yapımcı v.b

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