for more houdini trainings visit www.rohandalvi.net/
Жүктеу.....
Пікірлер: 25
@maxrose88455 ай бұрын
Awesome lesson. Good to see matx + karma has the same chops as other renderers
@lveronese5 ай бұрын
thanks for sharing, I was playing with this and did not had good results, always nice to have a new perspective on things
@asierlabfx5 ай бұрын
Thank you very much, I can't wait to start the video. :)
@amirrasta365 ай бұрын
man, i love what you did . Thanks a lot for share i.
@philippwelsing91085 ай бұрын
Thank you so much, Rohan! You make me like MatX and Karma XPU. 😍
@Somethinginvisible15 ай бұрын
Awesome tutorial always could you explain any tip to flake shade?
@frigbychilwether5 ай бұрын
Hi, thanks for this. Really useful information. Some useful tips no matter what render engine is used.
@bram_gunst5 ай бұрын
Thank you
@sqworkshopАй бұрын
Octane Solaris Please
@raneemFX5 ай бұрын
Thanks
@SuperCarzetin5 ай бұрын
amazing lesson thanks for that dude!! PD: would be great have a similar one with Octane if you have the time!! :)
@rohandalvi
5 ай бұрын
I think I can do that.
@SuperCarzetin
5 ай бұрын
I really appreciated! that would be awesome! @@rohandalvi
@nicksushkevich86605 ай бұрын
i love how similar the logic with Keyshot material graph
@rohandalvi
5 ай бұрын
Most material graphs function in very similar ways. The only difference is how open they are. Material X is very open. You can control literally everything. Which is a good thing. They just need to add more patterns and noise maps
@asr595 ай бұрын
It's easier to keep track of stuff if you create the 3 different materials, each one of them with it's own mtlxstandard_surface, and then after that, you blend them together with the masks
@ripvangu
5 ай бұрын
wanted to ask this same exact question,I am assuming that there is a perfomance advantage in using one material?
@Al1987ac
18 күн бұрын
But you can blend only two materials in Karma.
@asr59
18 күн бұрын
@@Al1987ac but you can blend two, and then the result of that one, blend it with a 3rd one and so?
@Al1987ac
18 күн бұрын
@@asr59 Ok, let me test it in H20.
@asr59
18 күн бұрын
@@Al1987ac that's how I've done it in blender and ue4 before, so my guess is it will be the same, is like layering materials
Пікірлер: 25
Awesome lesson. Good to see matx + karma has the same chops as other renderers
thanks for sharing, I was playing with this and did not had good results, always nice to have a new perspective on things
Thank you very much, I can't wait to start the video. :)
man, i love what you did . Thanks a lot for share i.
Thank you so much, Rohan! You make me like MatX and Karma XPU. 😍
Awesome tutorial always could you explain any tip to flake shade?
Hi, thanks for this. Really useful information. Some useful tips no matter what render engine is used.
Thank you
Octane Solaris Please
Thanks
amazing lesson thanks for that dude!! PD: would be great have a similar one with Octane if you have the time!! :)
@rohandalvi
5 ай бұрын
I think I can do that.
@SuperCarzetin
5 ай бұрын
I really appreciated! that would be awesome! @@rohandalvi
i love how similar the logic with Keyshot material graph
@rohandalvi
5 ай бұрын
Most material graphs function in very similar ways. The only difference is how open they are. Material X is very open. You can control literally everything. Which is a good thing. They just need to add more patterns and noise maps
It's easier to keep track of stuff if you create the 3 different materials, each one of them with it's own mtlxstandard_surface, and then after that, you blend them together with the masks
@ripvangu
5 ай бұрын
wanted to ask this same exact question,I am assuming that there is a perfomance advantage in using one material?
@Al1987ac
18 күн бұрын
But you can blend only two materials in Karma.
@asr59
18 күн бұрын
@@Al1987ac but you can blend two, and then the result of that one, blend it with a 3rd one and so?
@Al1987ac
18 күн бұрын
@@asr59 Ok, let me test it in H20.
@asr59
18 күн бұрын
@@Al1987ac that's how I've done it in blender and ue4 before, so my guess is it will be the same, is like layering materials