History of 3D in Video Games 1974-1994

Ойын-сауық

Some of the games that marked a milestone in evolution of 3D in video games' history, from Spasim in 1974 to 1994 when it was all set for future massive 3D use in games.
Music tracks are some of my personal compositions (made with FLS demo).
If anyone find any relevant footage of Airfight (flying and not only remaining on the ground!) released in 1975, please let me know.
Note how "I, Robot" (1984) was so ahead of its time that it almost looks like an intruder in the progress of this chronology!
There was also a cancelled game called "The Last Starfighter" that was in progress during 1984, with 3D polygon graphics. I didn't include it here because it was cancelled (and I based this chronology on release dates, I know I'm cruel), but if you wish to check it out, videos of the game are available out there nowadays.
I also tried to avoid the games in fake 3D (even if the frontier can be vague sometimes - is "Maze war" really a 3D game in a real 3D environment?), but some of them were also very impressive for their time, such as Star Rider (1983) or Galaxy Force arcade version (1988), check it out if you don't know them!
Maybe you can also note, about this, arcade games "Datsun 280 ZZZAP" and "Nightdriver" both released in 1976, for their nice perspective impression at that time.
For obvious reasons, most of the games presented here were not on famous consoles that common people are familiar with, but rather on computers (Macintosh, DOS, Amstrad, Amiga...) or arcade games.
Some games can miss, depending on the point of view...
For example I chose to omit "3D Monster Maze" that was basically using the same principle than "Maze War" released 7 years before.
Sorry for some music tracks being repeated too many times (the video was longer than expected, so I had to look after some older compositions of mine), sorry also for "Maze War" where you don't see much (I tried to improve it with contrast etc, but it's still not enough), and for excerpts that you could find too long (most of the time it depends on the variety inside the game, which tempted me to show too many things).
Oh, I used other KZreadr's vids to make this one, I don't own anything there, except the music tracks.
They are classified according to their release dates. Below you'll find the list of the games with more precise dates (that is, what I could find through my investigation) and the specific time they appear in the video:
1974 :
Spasim (march 1st 1974) 0:00
Maze War (1974, though shown to a small group in 1973) 0:48
1975 :
Panther 1:23
1978 :
Star Hawk 1:47
1979 :
Speed Freak (march) 2:03
Star Raiders (november) 2:44
Tail Gunner (november) 3:22
1980 :
Flight Simulator (january) 3:50
Battlezone (november) 4:41
1982 :
Way Out 5:20
1983 :
Encounter (1983/84) 5:41
Star Wars (may) 6:02
1984 :
Rescue on fractalus (march) 6:43
I, Robot (june, though shown as soon as 1983) 7:14
Plazma Line (Q2 1984) 8:19
Elite (september) 8:59
1985 :
Mercenary 9:41
The Eidolon (december) 10:23
1986 :
The Sentinel (BBC micro 1986, Atari ST September 1987) 10:58
1987 :
Driller (Atari version: 1988) 11:16
Zarch (june) 11:53
Falcon 12:33
1988 :
The Colony (early 88?) 13:23
Carrier Command (early 88 / before july 88) 14:02
Starglider 2 (september) 14:49
1989 :
Hard Drivin' (february) 15:36
Midwinter (july 1st) 16:22
1990 :
Alpha Waves 16:44
1991 :
Hunter (march) 17:04
Hovertank 3D (april) 17:54
4D Boxing (june) 18:15
Starblade (september) 18:55
Catacomb 3D (november) 19:39
1992 :
Ultima Underworld: The Stygian Abyss (march) 20:06
Wolfenstein 3D (may) 20:56
Robocop 3D 21:21
Virtua Racing (october) 22:07
Alone in the Dark (november) 22:37
1993 :
Starfox (february) 22:58
Doom (december 10th) 23:40
Virtua Fighter (december) 24:08
Daytona USA (location tests 1993, official release march 1994) 24:30
1994 :
Magic Carpet (may) 25:09
System Shock (september) 25:54
Under a Killing Moon (october) 26:32
Thanks to all the people who suggested interesting games I hadn't mentioned in my previous version of the video, some of the new ones here are based on their suggestions.

Пікірлер: 683

  • @damazywlodarczyk
    @damazywlodarczyk6 жыл бұрын

    I ROBOT is the most impressive game ever made for its time.

  • @Frozo-nt2ky

    @Frozo-nt2ky

    3 жыл бұрын

    I don’t know about that

  • @bigphishman8293

    @bigphishman8293

    2 жыл бұрын

    @@Frozo-nt2ky he literally said “for its time”

  • @Frozo-nt2ky

    @Frozo-nt2ky

    2 жыл бұрын

    @@bigphishman8293 no shit. He said the most impressive game made for its time, which I disagree with I think there’s more innovative games

  • @Frozo-nt2ky

    @Frozo-nt2ky

    2 жыл бұрын

    @@dryppio kickboxer Minecraft battle bus 2002 no punjabi virus BTD5 hacks free upgrades

  • @el1mitador

    @el1mitador

    2 жыл бұрын

    @@Frozo-nt2ky dude it was made in 1983

  • @rayvega3163
    @rayvega31632 жыл бұрын

    It's actually pretty cool to see how far the 3D graphics have come. Crazy to think that one of the first 3D video games is made in the 1970s. Great work.

  • @ChristopherGray00

    @ChristopherGray00

    2 жыл бұрын

    it's not that it wasn't possible, it was possible since the very first processor, it just wasn't practical at the time because the calculations per frame were more than a second.

  • @ascendeddown1580
    @ascendeddown15804 жыл бұрын

    fantastic list of great old games - really enjoyed this - memories all the way back to the 70's here - great video

  • @parsarahmani202

    @parsarahmani202

    3 жыл бұрын

    How old are u!!!

  • @pugg5ter542

    @pugg5ter542

    3 жыл бұрын

    Okay boomer

  • @Shyreenify
    @Shyreenify3 жыл бұрын

    Love the choice to have no commentary. No annoying voice talking non stop. Just the raw footage. Love it

  • @alfredschlicht2662
    @alfredschlicht26625 жыл бұрын

    I, Robot is very impressive I'd personally count that as the first truly 3d game with polygons and shaders. Very impressive.

  • @sriden

    @sriden

    5 жыл бұрын

    Wireframe 3D is still legit 3D, every polygonal 3D game is based on a wireframe structure anyway.

  • @alfredschlicht2662

    @alfredschlicht2662

    5 жыл бұрын

    @@sriden Of course it's legit. I mean how I view it personally.

  • @iceyberq

    @iceyberq

    4 жыл бұрын

    @@alfredschlicht2662 wireframe is real but yea I understand what you mean

  • @leastcreative4656
    @leastcreative46567 жыл бұрын

    I was expecting starfox to be way closer to the beginning than it was. This was fascinating

  • @simovihinen875
    @simovihinen8758 жыл бұрын

    Very nicely done! I'll be linking this video on the Speed Demos Archive front page for the next update in a week or so... I'm genuinely taken back by how impressive some of the simplest 3D graphics make some of the games presented here look.

  • @sriden

    @sriden

    8 жыл бұрын

    Well, thanks!

  • @AHPcameron
    @AHPcameron3 жыл бұрын

    Some Fun Facts: Spasim is indeed the very first 3D vector graphic game unlike a lot of peoples belief to be Battlezone Spasim is also the first 3D game to have online multiplayer capabilities, with a whooping 32 players being able to fly and fight all at once. Spasim is also the very first first person shooter with no games prior taking on the role of a first person perspective prior, followed by Maze War. I Robot was also the first game to feature fully 3D polygons. And Hunter was the very first fully 3D Open World game.

  • @SychoSam

    @SychoSam

    3 жыл бұрын

    I Robot looks better than every NES game from 1985 to 1990. Also, Starwars looked great with those lightnings

  • @MansteinPlan1940

    @MansteinPlan1940

    Жыл бұрын

    @@SychoSam geez maybe because arcade hardware is far better than NES hardware, don't you think ?

  • @sebastianaliandkulche
    @sebastianaliandkulche2 жыл бұрын

    I robot could be the first that is 100% true 3d. It seems that for a long time the arcade was much more powerful than the best computers.

  • @1stSand
    @1stSand3 жыл бұрын

    1983 sw game looked very solid, i think it is better than most of android games even now.

  • @rentingasteroids

    @rentingasteroids

    3 жыл бұрын

    You mean 1983

  • @nikto7297

    @nikto7297

    3 жыл бұрын

    Cheap mobile games are shit

  • @Star17Platinum17

    @Star17Platinum17

    3 жыл бұрын

    @@nikto7297 free games are ultra shit

  • @heredos4666

    @heredos4666

    3 жыл бұрын

    As an android gaming lover and retro gamer, I can't agree with you. Most of the android games you see on the play store are crap. But if you scratch the surface a bit, you will quickly discover that there are tons of great games (alite, samsara room, mecha nikka, cat quest, mekorama, slime labs)and even some awesome abandonwares waiting to be discovered (tesla plushies, apparatus, principia, solarola, delver and I am still finding more of them.) The thing is that mobile is becoming a platform independent of the pc and console, with it's own rules etc. That doesn't mean that everything is bad.

  • @max1k891

    @max1k891

    3 жыл бұрын

    @@heredos4666 He said "most".

  • @digimikeh
    @digimikeh4 жыл бұрын

    !!!! OMG!. those first 3D games were fantastic!... look those smooth animations!

  • @titmouse-distribution

    @titmouse-distribution

    4 жыл бұрын

    XD

  • @user-ou8zk8wl3j

    @user-ou8zk8wl3j

    3 жыл бұрын

    Ewwww from the first sec to the end lololol

  • @justfuntimedoingnothing8477

    @justfuntimedoingnothing8477

    2 жыл бұрын

    Battlezone intro looks alike Star Wars intro

  • @defaultuser0856
    @defaultuser08564 жыл бұрын

    you know guys how hard is it for the first video game ??? its VERY VERY INSANE, if we compared with these days, as we have now very helpful softwares that make it easier to make. first video game there wasnt any engines, any software, only hardware decoding and programming. these days if u want to create a nice game just install unity engine and with some help of some friends u will make very nice game under a year. but the first game took many many years to build.

  • @raskr8137

    @raskr8137

    4 жыл бұрын

    Well, the first 3d video game shown in the video, spasim, was also made in under a year. It used wireframe graphics and a programming language, which made the 3D part pretty easy just using some vectors. Most other games here feature untextured polygons, which are just triangles drawn in a specific order. The main problem devs were fighting back then is hardware limitations. Sure, drawing a polygon is easy, but the system can handle only 5 of them :D

  • @defaultuser0856

    @defaultuser0856

    4 жыл бұрын

    @@raskr8137 I'm semi i stay automatic, money add then muiltply, i call it mathematics.

  • @throwedgaming6419
    @throwedgaming64193 жыл бұрын

    Thankful for this video, exactly what I was looking for. This reveals alot of revolutionary games that do not get talked about at all

  • @antonnym214
    @antonnym2144 жыл бұрын

    this is a hyper-interesting subject matter, especially to those of us who were around in the 70s. Instead of the soundtrack, I would have liked some narration to explain a little about what we are seeing and who was involved in the research and development. all good wishes.

  • @AHPcameron
    @AHPcameron3 жыл бұрын

    Dude can we seriously get a part 2, this video was epic!! I just want it up to 1999 please do it 🥺

  • @acklord7145
    @acklord71454 жыл бұрын

    Is anybody gonna talk about Elite? It was the firs true space exploration game. A whole galaxy in a floppy disk. It's amazing. And their still making elite game to this day.

  • @lego5745
    @lego57456 жыл бұрын

    Love this video, it's really in depth! :)

  • @batz_bucketz
    @batz_bucketz4 жыл бұрын

    All I want to know is what that music is

  • @elmoi1795

    @elmoi1795

    3 жыл бұрын

    kzread.info/dash/bejne/q2pllJKKf8_Zlrg.html

  • @inceptional
    @inceptional5 жыл бұрын

    That first tune is awesome.

  • @Yoshilisk
    @Yoshilisk2 жыл бұрын

    under a killing moon looks so impressive! the combination of billboarding & detailed textures to create the illusion of a realistic environment... there's such an artistry to that. the objects in the office even have shadows with varying darkness levels, as if there are multiple light sources striking them at different angles to create multiple shadows!

  • @WhiteMagicRaven

    @WhiteMagicRaven

    6 ай бұрын

    i can't find this game (

  • @voxel_bonedisk
    @voxel_bonedisk9 жыл бұрын

    nice compilation. Thanks for putting this together

  • @dogwaterhd4k304
    @dogwaterhd4k3044 жыл бұрын

    most of the early games just use methods to display 3D like graphics

  • @isaac-739

    @isaac-739

    4 жыл бұрын

    Infinity Peaks all 3D games ever made are illusions to make it look 3d

  • @dogwaterhd4k304

    @dogwaterhd4k304

    4 жыл бұрын

    Alright

  • @thulsa_doom

    @thulsa_doom

    4 жыл бұрын

    Even now games are just an illusion of 3D. We still play them on one dimensional flat screens.

  • @legreatpotato8888

    @legreatpotato8888

    4 жыл бұрын

    if thats the case then all games areent 3d cause they are projected in 2d screen so fuck off and leave them be

  • @legreatpotato8888

    @legreatpotato8888

    4 жыл бұрын

    literally every single 3d video game isnt 3d

  • @that_black_lynx
    @that_black_lynx21 күн бұрын

    Still one of my favorite videos on KZread. Pity that the annotations were lost. The music is great too, I wish we could find these tracks separately.

  • @sriden

    @sriden

    16 күн бұрын

    Hey thanks a lot, even if the video is kinda getting old now. Yeah annotations were useful, and I don't feel like replying to any comments pointing out things that were previously said in the annotations. Most of the isolated tracks can be found by googling "Diaphanous Horizons album" (my 1st music album, which is getting old too) and looking for the "rpg-maker" page.

  • @dontcallmechris8677
    @dontcallmechris86774 жыл бұрын

    Why must you add music and I just use the original game sound

  • @nicholasgarrett9696
    @nicholasgarrett96963 жыл бұрын

    Watch out bitches I gotta render some rectangles, this could take a while x).

  • @jessiereddrealestate2471
    @jessiereddrealestate24713 жыл бұрын

    I was 1 years old in 1974?! I miss my childhood

  • @user-ou8zk8wl3j

    @user-ou8zk8wl3j

    3 жыл бұрын

    My mom was 2 years old

  • @zk-vd6uy

    @zk-vd6uy

    3 жыл бұрын

    @@jessiereddrealestate2471 my mom was 3 years old she told me

  • @cammowat4285
    @cammowat42853 жыл бұрын

    Why is no one talking about Virtua racing, it looks insane for 1992!

  • @henriklarsen1504
    @henriklarsen15047 жыл бұрын

    thank you for this wonderful video I loved it and the music too!

  • @nomaly2
    @nomaly27 жыл бұрын

    Starblade feels very atmospherically with the soundtrack

  • @OOZiTen
    @OOZiTen10 жыл бұрын

    make a part 2 that goes from them up until now! awesome vid man thanks.

  • @Orimthekeyacolite
    @Orimthekeyacolite3 жыл бұрын

    Awesome job, man! This is by far the deepest collection of that type I've seen, you've really done your digging. And to think that I was once almost bying into the idSoftwares propaganda for them being pretty much the sole inventors of 3d gaming...

  • @lucidmlem
    @lucidmlem4 жыл бұрын

    5:21 The invention of raycasting.

  • @dfgsadfgaerh4a

    @dfgsadfgaerh4a

    3 жыл бұрын

    An anonymous little boy What is raycasting lol

  • @lucidmlem

    @lucidmlem

    3 жыл бұрын

    @@dfgsadfgaerh4a It's a type of psuedo-3d, often used in 90's games such as Doom.

  • @iogamesplayer

    @iogamesplayer

    Жыл бұрын

    @@lucidmlem Doom used BSP, Wolfenstein 3d used raycasting.

  • @iogamesplayer

    @iogamesplayer

    Жыл бұрын

    @@dfgsadfgaerh4a Raycasting is a technique that shoots rays out of the player and if they collide with a wall, a line is drawn using the distance of the ray. The farther away the ray collides, the smaller the line.

  • @Janreytendo
    @Janreytendo6 жыл бұрын

    This is gold documentary. Must protecc this video

  • @throwedgaming6419
    @throwedgaming64193 жыл бұрын

    Whoah I, Robot is pretty damn good for that time, I mean all of these games have their place but yeah amazing work on that.

  • @aconsciousnaut5323

    @aconsciousnaut5323

    3 жыл бұрын

    It required the most advanced hardware of the time to play.

  • @Alianger
    @Alianger3 жыл бұрын

    I, Robot was crazy for the time

  • @nickypass861
    @nickypass8615 жыл бұрын

    144p for best experience

  • @boroxic9140

    @boroxic9140

    4 жыл бұрын

    Bruh

  • @katze962
    @katze9628 жыл бұрын

    Very nice video, thanks for your research! Also cool tunes...

  • @phoboswhiplash
    @phoboswhiplash4 жыл бұрын

    This is awesome but Hunter and Under a killing moon made my jaw drop, is Hunter the first 3d open world game? It might look stiff but the idea at the time seems to me to be breath taking, and Under a Killing Moon has incredible graphics, I wonder if people got surprised on how it looked in 94, the year that I was born.

  • @Magnus_Loov

    @Magnus_Loov

    3 жыл бұрын

    Looking at the wikipage it says that the graphics was "up to 640X480" which is seen here. I bet this is also running on a much more modern PC than what was available then, hence the very smooth frame rate. On the hardware at the time it probably would have been running on 320X200 (common for Doom on 486:s), possibly also in a smaller window and certainly with a jerkier lower frame rate. But, still, the textures looks really good compared to Doom. And you could look in all directions in it (which you couldn't in Doom which was only "2.5d" since you you couldn't look in the "Z-plane" up and down). But, again, System Shock ticked all these feature boxes too, also released in 1994. But it didn't have the same detailed textures.

  • @axs203
    @axs2039 жыл бұрын

    Thanks for making this video....it's so interesting. Daytona was really memorable - and Starblade - it had that special lighthouse fresnel lens to it that stretched it all out....it was truly something when it first appeared - the future had arrived....not to mention those early VR goggles!

  • @Spikezzz_memer
    @Spikezzz_memer6 ай бұрын

    I love looking at the history of games/consoles

  • @aidennwitz
    @aidennwitz11 жыл бұрын

    Nice music, man! (and compilation too).

  • @hmmmm.........
    @hmmmm......... Жыл бұрын

    I have actually played battlezone on original hardware, and it is surprisingly amazing! It's at the national video game museum in Frisco, Texas.

  • @hmmmm.........

    @hmmmm.........

    Жыл бұрын

    Starblades fps is ridiculous!

  • @GameOver-dy8ph
    @GameOver-dy8ph4 жыл бұрын

    I'm in love with the sondtrack of the video. Did you make it?

  • @user-gk1mp1zk7n

    @user-gk1mp1zk7n

    3 жыл бұрын

    Yep, he did

  • @unojo6698
    @unojo66987 жыл бұрын

    Where can I hear more of your music?? I find it really cool!!

  • @PauloSilva111
    @PauloSilva1115 жыл бұрын

    sad that the sound of this video destroys everything - the original sound of each game, even when mute, is way better

  • @user-ou8zk8wl3j

    @user-ou8zk8wl3j

    3 жыл бұрын

    This music is not bad but yes I agree with you I wish If I heard to the original music to hear the evolution too

  • @cellardoor9882
    @cellardoor98823 жыл бұрын

    2:05 this looks really good!

  • @gammer500

    @gammer500

    3 жыл бұрын

    also the music :D

  • @perfectionbox
    @perfectionbox3 жыл бұрын

    my favorite 3D game is where you watch a spinning red-and-white checkered ball bounce around forever.

  • @rosoenjoyer8144
    @rosoenjoyer81445 жыл бұрын

    0:00 3D Graphics before it was possible :HACKERMAN:

  • @oniondev
    @oniondev5 жыл бұрын

    1979 History of 3D fast rendering 1982 Color 3d Rendering 1983 With sounds Now 2015 - 2018 / Better rendering.

  • @SuperJavaMan7

    @SuperJavaMan7

    3 жыл бұрын

    2020: cyber punk loool

  • @XmegaPresident
    @XmegaPresident2 жыл бұрын

    VGA graphics revolutionized the gaming world.

  • @stefcannon2580
    @stefcannon25803 жыл бұрын

    Loved and still love Carrier Command!! I had it in a pack of DOS games called Virtual Reality or something. It also included Stunt Car Racing, Midwinter, a soccer game and, I think, Starglider 2

  • @sakuraa2008

    @sakuraa2008

    3 жыл бұрын

    Stunt car racing was my favorite dude those sound effects were so good ☺😌

  • @lndozois
    @lndozois6 жыл бұрын

    Cool list. It's a shame video just can NOT do justice to the games which used a vector display. To be clear, these games (like Star Wars and Battlezone) did not draw the lines using pixels but as LASER SHARP lines. Nothing like it!

  • @yaridgarcia815
    @yaridgarcia8154 жыл бұрын

    Hello friend, I loved your video, could you give me the list of songs you used in this video? or at least you can tell me where I find them. Thank you :))

  • @antonnym214
    @antonnym2145 жыл бұрын

    Speaking as an autistic, I have to say this is a great video. Love the video. I wish you would tell us which system each game is running on. Arcade, Atari 2600, etc. The audio, however has this kind of peppy music added on top of the game sounds. It was so distracting, I had to mute and just live without the game sounds. To you, maybe it sounds like background music, but to me, it covers up the natural game sounds pretty badly. In future videos, maybe we could have a little human voice narration of what we are seeing, and save the music for intro and outro. Thanks!

  • @evvls111

    @evvls111

    5 жыл бұрын

    Anton Nym you didn’t have to add “speaking as an autistic”

  • @antonnym214

    @antonnym214

    5 жыл бұрын

    @@evvls111 How else do I let the person know that the music is a problem for me as an autistic? It's my situation which is inherent to the problem I'm trying to describe. I'm quite certain if I left off "as an autistic", you might be wondering why i'm complaining about the peppy music to someone who probably never considered how it would affect an autistic person. Was that a dig? were you actually bothered I used the phrase "as an autistic"? Edit: Okay, I think I figured it out. You didn't read my whole comment to find where I mentioned the music was a problem for an autistic like myself. Got it. That just makes you a troll, looking to complain about a non-issue. All good wishes.

  • @antonnym214

    @antonnym214

    5 жыл бұрын

    @@jang-aranyasiamratanakit8682 : Thank you. I appreciate your response. I gave you a thumbs-up. All good wishes.

  • @antonnym214

    @antonnym214

    5 жыл бұрын

    @@Nemicompo : Thank you! and Fried Cake is a great name! makes me want to try that next time i go to the state fair. I think they at least have fried twinkies, and that would be similar.

  • @nostrnastr9439

    @nostrnastr9439

    4 жыл бұрын

    You don't have to play role of victim Is your family teach that shame of them don't do it

  • @Xegethra
    @Xegethra7 жыл бұрын

    What's funny about 3D graphics is that they have been around since some time in the 60's at least, even the filled polygon variety. Just not used in video games until later. Most of those title cards for TV/network companies that come up before and after a show? Early filled polygons, even before iRobot. There are many trippy videos of early 3D computer graphics from the late 60's onwards.

  • @rohitchaoji

    @rohitchaoji

    7 жыл бұрын

    I think the reason for that must be that the hardware was not powerful enough to render them in real time until much later. Even looking at movies with 3d cgi, they look much better and smoother than games from the same era. It wasn't until recently that computers got hardware powerful enough to render things like hair and fur in video games but animated films have had that sort of visual fidelity for almost half a decade prior to that.

  • @greathornedowl1783
    @greathornedowl17835 жыл бұрын

    Falcon is amazing graphics for 1987 wow.

  • @damazywlodarczyk
    @damazywlodarczyk9 жыл бұрын

    Awesome video! Killing Moon looks like a 3-4 years younger game, Daytona like a 4 years younger game, I Robot easily 6-7 years ahead of its time!

  • @drvidya7350
    @drvidya73506 жыл бұрын

    This is a Historical Document!

  • @IndianaCat94
    @IndianaCat949 жыл бұрын

    Nice video, although there is one game I think you missed: Winning Run. Developed by Namco in 1988 for their System 21 arcade hardware (which was later used to develope Starblade) and released before Hard Drivin'.

  • @sriden

    @sriden

    9 жыл бұрын

    Indeed, it would have deserved to be there (especially if it was released before Hard Drivin'). Hard to be really exhaustive I guess.

  • @MaxPSVR
    @MaxPSVR7 жыл бұрын

    1987: Driller. That looks very much like a game construction program I used called 3D construction kit. Wonder if it was used by the same

  • @gordonbennett3516

    @gordonbennett3516

    7 жыл бұрын

    Very well spotted on your part. 3D Construction Kit is indeed built around the Freescape engine developed by Incentive Software for Driller.

  • @MaxPSVR

    @MaxPSVR

    7 жыл бұрын

    Gordon Bennett Gordon Bennett thanks. I played around with 3D constitution kit for a bit when I was a kid. I was very interested in making my own games and programming. The clip on here was one of the demo programs it had. I spent weeks deconstructing it to figure out its coding

  • @axethannanth
    @axethannanth4 жыл бұрын

    1991-1994 were some big changes.

  • @OldBloxycube

    @OldBloxycube

    4 жыл бұрын

    yes spy from tf2

  • @gabrielus123gabby

    @gabrielus123gabby

    Жыл бұрын

    The era of SNES - PS1 & CD ROMs on PC's

  • @doom5895
    @doom58957 жыл бұрын

    Dude can you give a link for the music?

  • @ianedmonds9191
    @ianedmonds91917 жыл бұрын

    Some of these look like vectrex games. The first vector graphics game i remember at the arcade was Battlezone. Loving the old skool MOD soundtrack too. :-) Luv and Peace.

  • @felidaeviv4680
    @felidaeviv46803 жыл бұрын

    The first one make me remember my old pc wheres every games is lsg

  • @user-gk1mp1zk7n
    @user-gk1mp1zk7n3 жыл бұрын

    For all the people asking for the first song, its here: soundcloud.com/sriden/envol-e-visc-rale The other song is here: m.soundcloud.com/sriden/cloudrover

  • @eu4iceuforic82
    @eu4iceuforic823 жыл бұрын

    Does anyone know a good place to get some Creative Commons MS DOS games footage to be repurposed?

  • @Archimedes75009
    @Archimedes750098 жыл бұрын

    Thanks for not forgetting Zarch. Seeing StarFighter3000 would have been a good choice too, to me.

  • @robertogiannotta4477
    @robertogiannotta447710 жыл бұрын

    Very nice! By the way, I'd have included also "Interphase" (1989) in the list.

  • @lennystudios3.14
    @lennystudios3.147 ай бұрын

    I, Robot is sick, the doodle mode is also really interesting.

  • @Sin_Shadow_Fox
    @Sin_Shadow_Fox2 жыл бұрын

    Someone please tell me what the songs that play during this are. They're so beautiful.

  • @P5BDeluxeWiFi
    @P5BDeluxeWiFi2 жыл бұрын

    Theres a Japan only (I think) "solid 3D" game released before Driller that looks very "Freescape" like, I cant remember the name or system, Japan only though. Any ideas? Also Capture The Flag (Atari/C64) and Starstrike II (ZX spectrum) belongs on the video.

  • @bcs9000
    @bcs90005 жыл бұрын

    I, Robot was the first 3d platform game ever

  • @misterkuda704
    @misterkuda7043 жыл бұрын

    that last game on the video looks better than cyberpunk 2077

  • @bikutasucksattitanfall7546

    @bikutasucksattitanfall7546

    3 жыл бұрын

    Under a killing moon?

  • @aestheticaltwat
    @aestheticaltwat4 жыл бұрын

    I, Robot is the first true 3D game. Everything else before was vectors.

  • @Supermilky0

    @Supermilky0

    4 жыл бұрын

    Aesthetical Twat how about wayout ?

  • @user-ou8zk8wl3j

    @user-ou8zk8wl3j

    3 жыл бұрын

    Yeah everything else before is super ugly creepy horrible game

  • @gabrielus123gabby

    @gabrielus123gabby

    Жыл бұрын

    @@user-ou8zk8wl3j uhn no

  • @ruk4606
    @ruk46067 жыл бұрын

    What's the name of the song that starts at 13:18?

  • @JuniorBlitz

    @JuniorBlitz

    6 жыл бұрын

    Darude - Sandstorm

  • @mr_poyo5620
    @mr_poyo56202 жыл бұрын

    Music is great

  • @neonpop80
    @neonpop803 жыл бұрын

    Basically the graphics havent improved

  • @Oryaw
    @Oryaw8 жыл бұрын

    The 2nd song you used/made in the video (around the space colony footage) You ought to release it sometime, since it was pretty catchy.

  • @Sonic12Lexi
    @Sonic12Lexi14 күн бұрын

    3D games are a lot older than I thought. It has been around for more than 50 years now.

  • @SalveMonesvol
    @SalveMonesvol9 жыл бұрын

    Watching in 2X speed made it much better. It seems that none of the games shown reached 30 fps in their time.

  • @Winnetou17

    @Winnetou17

    5 жыл бұрын

    Doom ran at 35 fps. But pretty much everything else was below that, yeah.

  • @f.b.i.9457
    @f.b.i.9457 Жыл бұрын

    These little kids in the comments 💀💀

  • @johnathanderaps442
    @johnathanderaps4428 жыл бұрын

    I Robot was the first true 3-D game.The first couple use a trick to give it a 3-D look .

  • @sriden

    @sriden

    7 жыл бұрын

    Polygons were just the natural continuation after wireframes, it was calculating how to cover the surfaces in order to hide what lays in the background. But I don't see why it would be considered and called 3D only from that point on and not before, the basis remains the same.

  • @thekingbalXD
    @thekingbalXD2 жыл бұрын

    What is the name of the song at the beginning?

  • @WegrennerX

    @WegrennerX

    2 жыл бұрын

    Ding dung ding dung

  • @mikeottonahrgang8456
    @mikeottonahrgang84563 жыл бұрын

    All here described, 3D games are a form of individual experience! What real 3D is, is a matter of interpretation. Is time another dimension? Or something we experience as a progess or movement? String Theory claims there exist more than eleven dimensions, otherwise math is explainable, fact is, it is a matter how to experience everthing that sourounds us. Imagine sitting in a room that moves, without taking notice, leaving this room, is like walking to a portel you slide through (like in sliders?) Reality altered, everything changed, some things appear to be the same, but if location changed, I mean, sitting on a globe moving in space and time with a spaceship (call it earth), how sure are you about the circumstance, that the things you use are the same, or that you did not change? I liked Wizardry from the Edge (my first Event Horizon, to be honest, played it on a Commodore 64), what, if you change the side of you, enter the game, I mean you actually do it, when you dream about it, being part of your play. Did you like what you altered or does it not allow you to sleep? Anybody of read "Otherland" from Tad Williams? Captured by the experience or game in a way, that become in a way addicted where you leave your reality and enter the one, you get captured by? Has anybody of you seen, the movie "Ready Player one?" kzread.info/dash/bejne/lYekk8aGYrnQZJs.html So, if you die, and did not notice, that you did? What are you? How possible is it to think about it, in this direction, for yourself? kzread.info/dash/bejne/p4t-0NeueKzemaQ.html What is life? A dream or are you part of something, that is an impression of a reality, that does only exist in your mind, as something you created. Same could go, if you move mentally in your mind and write down, what you see? How are you connected to that what you experience in your life (I mean, if you kill people in an Ego Shooter like Doom, Quake or Unreal?) does it affect your reality? Call it Karma! Samsara or Maya? Just a guess? I think not, but I am not sure, experienced Schizophrenia and noticed changes or a connection or an attraction, call it a link or a bind, to something, that is coexisting, but out of visual sight. How do you define, if it's real, or just an imagination of yourself? Follow this link, tell me, what you think about it? kzread.info/dash/bejne/dXys2s5qipuWg9I.html kzread.info/dash/bejne/nIuL1NWjk6nNaKg.html

  • @AHPcameron

    @AHPcameron

    3 жыл бұрын

    Wow man you gotta get off the drugs, you sound like you swallowed a dictionary lol

  • @mikeottonahrgang8456

    @mikeottonahrgang8456

    3 жыл бұрын

    @@AHPcameron Drugs? Indoctrination? Ask myself, why I should get a vaccine against Corona, if insects sting me, and I get an immunity against the virus this way.

  • @soloparaplaystation6624

    @soloparaplaystation6624

    3 жыл бұрын

    Defintly, you are un drugs haha

  • @mikeottonahrgang8456

    @mikeottonahrgang8456

    3 жыл бұрын

    @@soloparaplaystation6624 No, it is called schizophrenia and drugs, even that my doc told me I should take, are to expensive for my taste, and do not do it really for me.

  • @blickblocks
    @blickblocks7 жыл бұрын

    Your song that starts at 16:16... Where can I buy it! I want to listen to it on repeat...

  • @sriden

    @sriden

    7 жыл бұрын

    Here : soundcloud.com/sriden/srid-les-mains-brulees There should be a button to download it. Hurry because I think the option is blocked beyond 100 downloads and it's 97 right now. :)

  • @blickblocks

    @blickblocks

    7 жыл бұрын

    You make some great music!

  • @vandyckaldo

    @vandyckaldo

    7 жыл бұрын

    Where is everything after 1995? i want to See Super Mario 64, Crash Bandicoot, Tomb Raider, Jumping Flash, Sonic World (Sonic Jam) and Golden eye 007, the 128 bit generations like Sly Cooper, Super Mario Sunshine, Sonic Adventure 1 & 2, the first CoD games. etc.

  • @user-gk1mp1zk7n

    @user-gk1mp1zk7n

    2 жыл бұрын

    @@vandyckaldo because this about 3d evolution and not about your personal favorites

  • @Moonfreeze
    @Moonfreeze9 жыл бұрын

    Wow! Never heard of "I, Robot". Must have blown minds. I remember virus. Beautiful game.

  • @juliasantiago9473
    @juliasantiago94733 жыл бұрын

    son: mom i want to have The gta 5 mom: but you already have gta 5 at home Gta 5 at home: 15:37

  • @kramersteensymes3523
    @kramersteensymes35237 жыл бұрын

    I have been thinking about a game my mate and i use to play on his old computer possibly ibm. It was a 3d polygon game that begun with a man sky diving and having to land on a moving truck, unfortunately that's all i can remember.. Around the same time we were playing commander keen, 4d boxing, ski or die and printer paper had those holes running down the edges. I have looked everywhere and i can't find what it was called. I would love the flashback if you have any idea what it could haven been could you let me know? Thanks/

  • @kramersteensymes3523

    @kramersteensymes3523

    7 жыл бұрын

    Fuck no! That is the most disgusting evil thing known to man.

  • @GamerX84
    @GamerX845 жыл бұрын

    Between Virtua Racing and Daytona USA, Namco's Ridge Racer was released and would have been an honorable mention for being one of the first 3D texture mapped racing games.

  • @sriden

    @sriden

    5 жыл бұрын

    The first Daytona USA arcade machines appeared in August 1993 in Japan. The first Ridge Racer arcade machines appeared in October 1993. But yeah, Ridge Racer could have had an honorable mention but I had to avoid duplicates.

  • @TravisTheMaximus
    @TravisTheMaximus2 жыл бұрын

    Whats the song

  • @theholyspiritus4326
    @theholyspiritus43267 жыл бұрын

    0:05 why tf does this music remind me of punch out?

  • @RazorEdge2006
    @RazorEdge20069 жыл бұрын

    This video is missing the most advanced 3D graphics of 1988-1994: Winning Run (1988) Winning Run: Suzuka Grand Prix (1989) Galaxian 3 (1990) Solvalou (1991) Sim Drive (1992) Daytona USA (1993) Virtua Fighter 2 (1994)

  • @sriden

    @sriden

    9 жыл бұрын

    ***** Daytona USA is already here (I guess showing all the racing games that came out after 1990 would have meant a 2 hours video).

  • @wcg3975
    @wcg39755 жыл бұрын

    you forgot big chungus 3d edition

  • @wcg3975

    @wcg3975

    5 жыл бұрын

    @@TheNTDote ik shitty joke

  • @wcg3975

    @wcg3975

    5 жыл бұрын

    @@TheNTDote HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHA

  • @maroua1229

    @maroua1229

    5 жыл бұрын

    Haha nice one

  • @gpt-jcommentbot4759
    @gpt-jcommentbot47594 жыл бұрын

    nice for the 1970s 👍👍👍 Edit: Why does everyone hate me. I never insulted anything.

  • @chrislandmonjardin5420

    @chrislandmonjardin5420

    4 жыл бұрын

    Idc you stuffin' mouth

  • @ZackaryShindle1-933

    @ZackaryShindle1-933

    4 жыл бұрын

    Its 1974 duh

  • @juan-topic6664

    @juan-topic6664

    4 жыл бұрын

    cringe

  • @gamertag7676

    @gamertag7676

    3 жыл бұрын

    No one cares and also cringy

  • @weldersbench2602

    @weldersbench2602

    3 жыл бұрын

    Yea the 70's games looking fine

  • @idonotusethisaccount.9958
    @idonotusethisaccount.99585 жыл бұрын

    I have the star wars game, man is it fun!

  • @jonas-fr
    @jonas-fr8 жыл бұрын

    Any chance to get the tunes (bandcamp, souncloud or ddl)?

  • @sriden

    @sriden

    8 жыл бұрын

    +Jonas Termeau You'll find a mediafire link on this page with some of them: www.rpg-maker.fr/index.php?page=ost&id=28 And the other tracks are on my soundcloud: soundcloud.com/sriden/envol-e-visc-rale soundcloud.com/sriden/cloudrover soundcloud.com/sriden/srid-les-mains-brulees soundcloud.com/sriden/nesmeyana

  • @jonas-fr

    @jonas-fr

    8 жыл бұрын

    Cheers!

  • @reversia6805
    @reversia68056 жыл бұрын

    how do u shoot in wolfenstein???

  • @nsa3967
    @nsa3967 Жыл бұрын

    whats the music in the video

  • @sukhoy
    @sukhoy8 жыл бұрын

    wow, hard to believe "Under a killing moon" belongs to 1994, those were very nice looking graphics for the time

  • @adelineinactivity

    @adelineinactivity

    8 жыл бұрын

    Quote from _Under a killing moon_: "And I lost my bourbon too!"

  • @Techno-Universal
    @Techno-Universal4 жыл бұрын

    Seems like at one point Sega gained the rights to Virtua Racing and it’s engine so that they could then further develop and improve it into their own arcade game which was Daytona USA! Or another possibility is that Sega just published and manufactured Daytona USA while it was developed by the same studio that produced Virtua Racing! :)

  • @v15ualk3ys

    @v15ualk3ys

    4 жыл бұрын

    Virtua Racing was developed by Sega AM2 though, which was a development team within Sega. That technically makes it Sega's own game to begin with, especially since it was designed for the Sega Model 1 arcade board, Sega's first arcade board capable of full 3D.

  • @Techno-Universal

    @Techno-Universal

    4 жыл бұрын

    V15UAL K3YS Yup though what’s interesting is how Daytona USA was several times more successful then Virtua Racing as I’ve never seen Virtua Racing in an Australian arcade before while Daytona USA is in most arcades here! :)

  • @v15ualk3ys

    @v15ualk3ys

    4 жыл бұрын

    It is most likely due to the fact that there was already previous experience garnered during the development of titles such as Virtua Racing and Virtua Fighter, which allowed them to expand on that with later titles. There also is the fact that Daytona USA also was made for the Sega Model 2, which is more powerful hardware than the Model 1 and supported textured mapped polygons and a higher polygon count while remaining at a consistent 60 FPS. Virtua Racing and Virtua Fighter for example I consider to be more "experimental" just because they were fresh first-time entries into 3D game design and much of that realm was unexplored territory at the time. Games like Daytona USA and Virtua Fighter 2 took that previously acquired knowledge to the next level and that is what made those games such huge successes. Just my opinion.

  • @Techno-Universal

    @Techno-Universal

    4 жыл бұрын

    V15UAL K3YS While even a few years later they released Daytona USA 2 which was also very successful as a lot of arcades here have it but it still wasn’t quite as successful as the first game! It’s also likely that the games used the same engine but the engine was updated for each machine hardware version plus it’s also possible that Daytona USA machines in PAL countries were limited to 50 FPS if they used PAL display boards in countries such as Australia unless all the machines used NTSC based display boards that did support 60 FPS! It’s just in most cases the refresh rate of CRT displays was tied to the input AC frequency so if that was the case then Daytona USA machines in Australia and other countries with 50 HZ AC in their power grids would actually be limited to 50 FPS unless they used inbuilt frequency converters that could increase the AC input frequency to the CRT displays to 60 HZ! :)

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