Hermitcraft Stream! - Planning the Farm Fortress

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  • @TheColorCraftMC
    @TheColorCraftMC3 ай бұрын

    Look at Tango using all these redstone parts to make his build look good. Scar will be proud. Etho will shake his head.

  • @spooked_glitch
    @spooked_glitch3 ай бұрын

    There needs to eventually be a compilation of all the "Don't Be That Guy" bits lmao

  • @aserta

    @aserta

    3 ай бұрын

    There will be, you can bet your top dollar on it. :))

  • @Alepoudiitsa
    @Alepoudiitsa3 ай бұрын

    I love the “don’t be that guy” I didn’t know it was a joke in the beginning but when I saw this part live I got it, it made me happy to watch them after that.

  • @dbseamz

    @dbseamz

    3 ай бұрын

    Did you watch until the end of Skizz's episode 1? The blooper reel was amazing.

  • @TynaTheReader
    @TynaTheReader3 ай бұрын

    My gosh, all of the palette testing and patch build experiments FILL ME WITH JOY. I love how the community gets involved and you’re always open to ideas but still confident in what you want the outcome to be. This is the minecraft content I live for. Thank you, Tango!

  • @matthewburkett8902
    @matthewburkett89023 ай бұрын

    They need vampire bats. That way the normal bats become scary because you don't know if it will be hostile or not.

  • @justsomenuts

    @justsomenuts

    3 ай бұрын

    I love this!

  • @andrewbieny4564

    @andrewbieny4564

    3 ай бұрын

    Actually a fantastic idea. Bat's are just part of the furniture and at best they are a nuisance... Your idea would make you turn around and look at them when you hear that squeak just in case it turns...

  • @kennyjac

    @kennyjac

    3 ай бұрын

    No :( bats are not enemies

  • @robinagreer

    @robinagreer

    3 ай бұрын

    Or become Vampire Bats on a certain moon phase so you would pay more attention to the moon phases as well.

  • @andrewbieny4564

    @andrewbieny4564

    3 ай бұрын

    @@robinagreer but you would just sleep...

  • @sashafiredrake7874
    @sashafiredrake78743 ай бұрын

    Personally I like reskinned mobs because to me it adds logic to how the world works. Bodies die and don’t always stop moving, but of course that looks different in different environments. A zombie in the desert has been mummified by the dry environment, a zombie in water bloats and rots faster. After enough time, land zombies turn into skeletons. Drowned rot too fast. Even very ancient dead in snowy biomes refuse to decay, shred of their clothes still preserved and bones covered in ice. In swamps, a zombie is turned into a skeleton even faster by the environment and we get Bogged. That said, it does feel lazy when they only add reskins. Goblins would be awesome. Personally I want the end to be redone and given more mobs. In the overworld I’d like more mobs like spiders that are passive during a certain time of day. Packs of coyotes aggroed only at dawn or dusk, or some sort of large evil lizard that tries to kill you during the day but gets cold and is peaceful at night. (I’m imagining something Komodo dragon ish, but I suppose a silverfish sized mob could also be fun, since people seem to fear mobs with small hit boxes, like baby zombies)

  • @fruity4820

    @fruity4820

    3 ай бұрын

    Coyotes will never be added as a hostile mob, but I love the idea of a mob that spawn and attack as a group. Imagine a mob that is passive most of the time but once there are a whole bunch of them in the area they start to gang up on you, and if you manage to get their numbers down, they can flee instead of fighting to the death

  • @liquidsuspect2469

    @liquidsuspect2469

    3 ай бұрын

    @@fruity4820mobs that spawn and attack as a group: • zombie reinforcements • skeleton horsemen • pillager patrols & raids

  • @Nephelangelo
    @Nephelangelo3 ай бұрын

    36:40 - Leads should not break, they should just “rubber-band” you back, as if you were struggling to pull the weight of the animal.

  • @bearpawdgamr2785
    @bearpawdgamr27853 ай бұрын

    "Don't leave holes, and don't be A hole" well said skizz

  • @bunk57
    @bunk573 ай бұрын

    The skizz recording sessions in tangos stream are honestly so cool. Please keep those going, its so neat seeing legit behind the scenes things

  • @PRINCEofNONE
    @PRINCEofNONE3 ай бұрын

    I personally am down for the skeleton variants. I think since they have set a pattern that mobs can have biome variants, we need more of them. But yes, a more prominent brand new mob would be much preferred. Edit: Honestly, every arrow should have a skele variant. You want a certain type of arrow? Don’t want to villager trade for it? Go build a skele farm in a certain biome. That seems rad. You’d probably have to sift out other mob drops depending on spawning rules. Skele variants make waaay more sense than zombie variants unless a special item comes with them like the tridents from the drown. Also not sure where to go further with spiders, but skeles seem like low hanging fruit.

  • @frankie_5152
    @frankie_51523 ай бұрын

    A warewolf would be awesome. Imagine during the day its a villager. Just hiding waiting for a full moon

  • @Aranel_Alasse

    @Aranel_Alasse

    3 ай бұрын

    That's a cool idea, I think they could add all the classic monsters, like mummies in desert temples or bats could have a small chance to be a vampire bat and if you get too close they transform and attack!

  • @aserta

    @aserta

    3 ай бұрын

    Yup. Having a werewolf hidden in plain sight would be amazing. Something that gets you, you don't know, and on full moon... you turn and you have to hunt villagers (would have extra strength to beat iron golems, but not enough to be OP) AND you have to do it or die. You can't use your inventory and if you die, that's a zenloss.

  • @justsomenuts

    @justsomenuts

    3 ай бұрын

    I would love if it was a regular wolf that turned into a werewolf or a direwolf at night. A better way to hide a hostile mob and doesn’t endanger a village

  • @morosis82

    @morosis82

    3 ай бұрын

    Imagine if it was a disease you could have and then on a full moon you temporarily lose control of yourself as you go and murder the closest villager or other player or something. For balance.

  • @caltheuntitled8021

    @caltheuntitled8021

    3 ай бұрын

    Back in 1.7.10, there was a mod that added werewolves and the ability to become one (Witchery), but unfortunately, werewolves never naturally spawned. The only way to get them was to perform a semi-expensive ritual to turn yourself into a werewolf, perform quests to increase your werewolf level, and then spread the curse to a villager. You could also spawn one in with a special set up during the full moon, but I think that one despawns shortly after.

  • @riuphane
    @riuphane3 ай бұрын

    Skizz episode and now tango Stream!!!? This is a great start to the day!

  • @justinmetcalf867

    @justinmetcalf867

    3 ай бұрын

    And some behind the scenes to the skizz episode. Its great

  • @Spirit0502

    @Spirit0502

    3 ай бұрын

    How about an imp vod as the cherry on top?

  • @k0pstl939

    @k0pstl939

    3 ай бұрын

    And a wels vid too!

  • @sashafiredrake7874
    @sashafiredrake78743 ай бұрын

    I cannot wait for those copper grate blocks. Catwalks. Fancy windows. Drains. Aaaah so good.

  • @luxytoob
    @luxytoob3 ай бұрын

    Whenever someone mentions a goblin mob I just think of Fwip 😂

  • @yiannchrst
    @yiannchrst3 ай бұрын

    I love all the comedy bits between you and Skizz I see in his episodes!

  • @justcallmeness
    @justcallmeness3 ай бұрын

    Yeah, the "new" mob made me sigh heavily. The Breeze is actually fun and imaginative! I don't understand why it's another skeleton. Goblins sound fun...but I feel like they could be in villages in those giant caves that we got in the C&C update. Maybe some kind of vine monster? Maybe it wraps you and pulls you close so you have to fight to get loose while they do suffocation damage...drops vines and maybe lilypads or dripleaf? But yeah, there's too much re-use of old mobs.

  • @Nephelangelo
    @Nephelangelo3 ай бұрын

    Unpopular Opinion Time: If I were designing Minecraft, I would not let Creepers spawn above sea level. They would be an underworld mob, only spawning in caves. My reason for this is that I believe the constant threat of Creeper explosions in the Overworld is EXTREMELY limiting to the type of interactive builds and games players can design, which otherwise could include many zero light level areas to spawn hostile mobs for players to fight with, but because of the Creeper, you can never implement mob spawning areas into any builds, because the Creeper would just destroy the build. And I think that is an absolutely MASSIVE missed opportunity for player made mini game potential.

  • @taytaythehufflepuff8532

    @taytaythehufflepuff8532

    3 ай бұрын

    Or maybe, there needs to be a feature that allows a controlled spawn of creepers. (I think there is an option of "no mob griefing" which means creepers don't explode anything and enderman don't take blocks? At least, I want to say there's one on Java. But more control of mob spawning options would be nice. At the very least, it would allow for players to have the game experience they want.) The difficulty in minecraft is that we all play differently. I started deciding to go in creative to get blocks to build in survival, because I like the building experience better in survival, but I don't have the time to invest in minecraft to both gather the blocks and build my structure. The more options Mojang can give us to control what features show up in the world, the better, I think.

  • @Nephelangelo

    @Nephelangelo

    3 ай бұрын

    If the Creeper is to be in the game at all, it should destroy blocks. Spawning under sea level I think is a very reasonable and intuitive compromise which allows the Creeper to remain a large part of the game and function as intended while also greatly reducing how much it inhibits player creativity. @@taytaythehufflepuff8532

  • @Yirggzmb

    @Yirggzmb

    3 ай бұрын

    ​@@taytaythehufflepuff8532The problem with turning off mob griefing is that it also blocks stuff like villagers harvesting farms and sheep eating grass What we really need is the ability to adjust settings for everything separately. Endermen you can adjust via a datapack to limit the blocks they can pick up. But everything else is hacky at best. Like, there's a datapack that keeps creepers from blowing up blocks. But it does it by reducing the explosion power, so they also stop being dangerous to players

  • @taytaythehufflepuff8532

    @taytaythehufflepuff8532

    3 ай бұрын

    @@Yirggzmb Ahhhh ok. (Which I agree is the reason why we could use more control over the minor settings in a way that is non-modded.) It would be nice to control some features to allow players to roam about their world as they wished. Sometimes I don't want to freak out about creepers exploding in my face, other times I'm ready for the (unnecessarily large) adrenaline rush I get from caving and exploration. Some of us casual players want a different experience in minecraft than the majority.

  • @Yirggzmb

    @Yirggzmb

    3 ай бұрын

    ​@@taytaythehufflepuff8532Yeah, I would love more control so much. I'm even fine with creepers in my regular survival worlds, but sometimes it would be nice to have the dangerous boom without the block destruction

  • @aserta
    @aserta3 ай бұрын

    I'm so happy for the new HC additions. Already adding great content to the sever. :) Also, Skizzy is a freaking trooper. I had road rash a few years ago and i couldn't work. I just lied on my side, cocooned and cried myself to sleep.

  • @enkays_den
    @enkays_den3 ай бұрын

    Another building point re: copper grates is that they and other "gap-y" blocks is that steampunk machines would need a lot of ventilation in order to not overheat, so seeing complex machinery behind a grate wall could have potential 😊

  • @kimwise883
    @kimwise8833 ай бұрын

    lol Mrs. T put all the hearts 💕 on him 😂

  • @dbseamz

    @dbseamz

    3 ай бұрын

    Imagine him wearing those during Secret Life...they match his base perfectly.

  • @annaslattery3878
    @annaslattery38783 ай бұрын

    I am living for these Skizz n Tango bits... especially the blooper reels!!!!!

  • @derrikosborn8379
    @derrikosborn83793 ай бұрын

    Skizz used to be an adventurer like tango. Then he took an arrow to the knee.

  • @Kliest3
    @Kliest33 ай бұрын

    Flying mob that spawns at high altitudes that you can ride like a horse. Maybe its hostile attack could be to grab and carry you up high then drop you. As a very casual minecraft player, i've never made it far enough in the End to get an elytra. Basically, I'm envisioning something like the Lammergeier. Big bird that nest in caves on steep cliffsides, so a rare nest in specific conditions with an egg you have to swipe and hatch for the tame version. Scavenges bones by dropping them on rocks, eats bones to heal. It could be carried over with a Nether and End version. Imagine bridging out over a lava lake.

  • @BeanSpino

    @BeanSpino

    3 ай бұрын

    I love Lammergeier!! This is such an amazing idea, oh my god 🥺

  • @pelculator
    @pelculator3 ай бұрын

    Hehehe… Mearle… Mearlescent Poon… big laughs. Love the pipes design

  • @carmencruz8731
    @carmencruz87313 ай бұрын

    Proper Swamp mob: Living Vine Monster Attack: throws tendrils which pull the player toward the mob body; proximity then triggers damage effect (like thorns or poison) Drops: seaweed and spawn; if killed in the water (maybe limited by depth) a new mob is 'planted' and will eventually grow into a full and mobile mob...

  • @aserta

    @aserta

    3 ай бұрын

    That monster from the Harry Potter franchise in the first movie... the ... name escapes me vine of death or something that you had to light up to make it leave you be or something. I'd always thought that would make a great MC "mob"(?). Not just for being trapped but also for trapping. Like you dig a hole and you get grabbed by it and you can struggle or leave it be. A mob wouldn't know any better and would get killed, but a player would try to ride it down even if it sucks their life (you'd take damage in its grasp) hoping the character has enough hearts. Or something like that.

  • @scottwright7178
    @scottwright71783 ай бұрын

    A tree Ent that appears if you cut too many trees in an area and replants trees.

  • @morosis82

    @morosis82

    3 ай бұрын

    They could maybe attack you also, have been scared by those things so many times in Zelda.

  • @fruity4820

    @fruity4820

    3 ай бұрын

    So basically like the tree guard from 'don't starve'?

  • @MoonyFBM

    @MoonyFBM

    3 ай бұрын

    wouldn't that be copying dont starve ^-^'

  • @DkOmbres
    @DkOmbres3 ай бұрын

    Great Video/stream. Love watching these and seeing what Tango is up too. As for the new Mob coming, I have to agree. I felt that it was just Lazy to do another skeleton. If they were going to do a Swamp monster, it could have looked so different and do something different. It could have been something mossy and blobby and maybe made people fall asleep. Or a small wispy light that would confuse people. Something Different

  • @AllanWorks
    @AllanWorks3 ай бұрын

    a goblin village could be a great idea, I can see you having to fight off waves of goblins from a nearby goblin village to protect your base. they could introduce a new weapon the spear used by regular goblins and a spell caster goblin that uses magic.

  • @benlime1235
    @benlime12353 ай бұрын

    The Phantom is the closest new mob to the Creeper. Quite imaginative and disruptive. They also suck. A Mummy in Desert Temples would be cool.

  • @Zaroka811
    @Zaroka8113 ай бұрын

    Thank you Tango for all the amazing content! You make all of our days :) Keep up the hard work! ❤

  • @reaganpalsson5130
    @reaganpalsson51303 ай бұрын

    For the vertical pipes you can set the wall block one block further and then use a glass pain to bring the wall in. Talk to bdubs about wall block display states.

  • @AKChryslertech
    @AKChryslertech3 ай бұрын

    Having mummies in the dessert temples would be dope.

  • @aserta

    @aserta

    3 ай бұрын

    There was a Japanese mod for this a few variants ago (i think 1.18). Pretty polished, sounds, drops, pretty powerful hits. Couldn't download it at the time (the site required a JP ip, kept throwing me out) and now i can't find it anymore. :(

  • @jennashilling2121
    @jennashilling21213 ай бұрын

    Wandering traders should have a chance to turn into werewolves at night!

  • @PRINCEofNONE

    @PRINCEofNONE

    3 ай бұрын

    This needs more hype. It would be rad to see a wandering trader transform on a full moon rather than go invisible.

  • @MoonyFBM
    @MoonyFBM3 ай бұрын

    I honestly really like variants of the core mobs. Makes the different biomes matter more, makes exploration more worth it. I also want new mobs, but I'm not disappointed with a third variants. I will be disappointed if variants are ALL we get tho..

  • @4203105
    @42031053 ай бұрын

    I mean the Bogged isn't a great, revolutionary new mob, but really the new 1.21 hostile mob is the Breeze. The Bogged is just a fun little reskin Mojang made by popular demand and as such, I like it. If there wasn't any other new mob in 1.21 I would be kinda miffed, but as it is, I don't see anything wrong with the bogged.

  • @xoLaraLee
    @xoLaraLee3 ай бұрын

    Touching on the mob convo..I feel like no matter what they decide to add to the game there are going to be people that are not going to be happy. They add phantoms and everyone hates them. They add the warden and they’re not threatening enough. They add the bogged and it’s not innovative enough. I think a lot of people forget that this is a long running game with many free updates that add all new content to the game. Almost any other game these additions would be paid DLC. That alone is a really great thing. You also have to realize not every update is going to be for you. There are clearly so many people excited for this new mob..it’s selfish to expect every update to blow YOU away when everyone enjoys different aspects of the game and is excited for different things. I’m not a techy player. Redstone additions don’t appeal to me. But I do know it makes a lot of people happy so I’m happy to see the game expand in those areas. I enjoy exploring and building so I love when they add new building blocks. I understand not everyone cares about that aspect but we can still be excited for those who do.

  • @aserta

    @aserta

    3 ай бұрын

    Mob anger is partly there because the rest of the game is neglected. It sparks from that, more than anything else.

  • @xoLaraLee

    @xoLaraLee

    3 ай бұрын

    @@aserta I don’t think I’d say the rest of the game is neglected by any means. We just had a HUGE update that changed world generation. They’ve added new biomes. New blocks and resources. New game mechanics. Tons of new features. They update the game in almost all areas all while adding new mobs. I also think they lean into adding mobs because it’s widely requested by a large portion of players.

  • @elizabethwelner5550
    @elizabethwelner55503 ай бұрын

    "Don't Be That Guy" is probably one of the funniest skits out there! The chemistry between you Tango and Skizz is too good!! I'd love to see you guys do another season of "Naked and Scared..and friends" and have Tango as the first friend to join the adventure with Skizz and Impulse. Your great Tango!

  • @purplepuddlenut
    @purplepuddlenut3 ай бұрын

    I'm so with you on the bog skeleton re-skinning. It's so lazy. We have three zombies, we have three skeletons, we have two slimes, we have two spiders it's so low effort

  • @srekcuf5
    @srekcuf53 ай бұрын

    I enjoy the thought of a Sphinx being the final boss in a trial chamber

  • @scadugaming
    @scadugaming3 ай бұрын

    Tango using redstone components for decoration... He is becoming a builder. Scar would be so proud.

  • @pdbrighteyes2024
    @pdbrighteyes20243 ай бұрын

    Makes for a perfect day whenever the Hermits are rolling out streams and videos back to back! Love it❤

  • @markfernando4520
    @markfernando45203 ай бұрын

    1:48:20 I have used this since deepslate made its introduction and mojang didn't consider haste. Dig a 1x2 at -59 (bonus diamonds and redstone) you have to fill in gravel drops as you get them. You get 10 pieces of cobble ds every time you punch the wither and just block it in every 4 minutes, go and collect. I've tested a few times and it's, on average about 90% efficient as digging but it breaks the monotony that digging deep-seated by hand. Multilayer however would be so much easier. Maybe test with skizzlebutt. Love to see him freaking out haha So great seeing him on HC finally. He just fits. Base is looking EPIC Tango. Keep up the good work, mate.

  • @atlebjrnstad
    @atlebjrnstad3 ай бұрын

    Hey Tango, love the new HC start ❤️ Best of luck with the stream and the series 🤞🏻❤️

  • @4203105
    @42031053 ай бұрын

    29:33 There were normal Skeletons in the trial chambers shooting poison arrows and the community said "it would be cool if this weren't normal skeletons but a new variant" and to their credit Mojang obliged. They don't try to sell this one as a massive new revolutionary mob or anything. It's a fun little thing they threw together in a short amount of time.

  • @thexanderthemander

    @thexanderthemander

    3 ай бұрын

    They were already planning to make them a new variant, the model for the poison mob was clearly originally a placeholder. I'm cool with new variants but it definitely wasn't added because the community suggested it as if mojang didn't consider it.

  • @4203105

    @4203105

    3 ай бұрын

    @@thexanderthemander Source? Also what model for the poison mob? It was just a normal skeleton.

  • @julierosemodelproductions
    @julierosemodelproductions3 ай бұрын

    this is the moment where vertical slabs would be amazing ;-;

  • @TackerTacker
    @TackerTacker3 ай бұрын

    About that conversation about mobs, I would like to see Mojang add mobs that take more advantage of Minecrafts uniqueness with it world made entirely out of voxels. The creeper is great and iconic because you literally couldn't add it to any other game. How about giant worms that dig through the ground and leave tunnels in the terrain, could be something the player has to intentionally spawn like the wither. Or how about a mob that picks up blocks and throws them at the player. How about a mob that adds to the terrain, a stone golem that grows stone pillars out of the ground to protect itself from arrows or as attack throwing the player into the air. Something like that would be awesome.

  • @LathosZan
    @LathosZan3 ай бұрын

    You know, I think the Debug Stick should be allowed as a tool for decorating purposes. It can be used to manipulate the connection of walls and fences, force iron trapdoors vertical, force individual stairs into corners, and I can't really think of a way it would be broken otherwise. I'm sure there's a datapack to allow its use in Survival, and possibly even customize its capabilities.

  • @morosis82
    @morosis823 ай бұрын

    I love this behind the scenes stuff, super cool to see how you guys are working with each other to make the more scripted content.

  • @AxlePlaysGames
    @AxlePlaysGames3 ай бұрын

    I can see Tango making another insane copper farm this season

  • @marca4990
    @marca49903 ай бұрын

    I know that comments are rarely seen, especially two days later but those pipes with the pistons are great. If you extend the pistons into each other then you can have an accent color behind the piston arms. It’ll help later in the build.

  • @PandemoniumLord
    @PandemoniumLord3 ай бұрын

    I think whatever block palette you go with, you should design ambient occlusion into it so your corners look dark and unkempt even if it's all properly lit up.

  • @TheRedBrain
    @TheRedBrain3 ай бұрын

    As a trim for the piston pipes maybe try acacia trapdoors Would still bring that color, would be cheap and could be used in both orientations (as replacement for the slabs)

  • @LathosZan
    @LathosZan3 ай бұрын

    34:02 Tango really talking like they didn't add Illagers and Phantoms. Say what you will, but those are the "more mobs" he's missing. I too would like a goblin - it could even be basically an overworld Piglin, I don't see why not. Maybe instead of outright attacking, it runs away if you look at it, but runs up from behind and its attacks cause you to drop random items. Would be obnoxious, but certainly unique!

  • @AutisticBoardGamer
    @AutisticBoardGamer3 ай бұрын

    This is why they need to give us the vertical slab

  • @marniejane11
    @marniejane113 ай бұрын

    I actually like the spruce trap doors with the piston pipes. They tie in the brown mud brick walls that you're using between the basalt pillars.

  • @matthewgrobel5587
    @matthewgrobel55873 ай бұрын

    The lycanthropy debuff, only activates when it’s a full moon, makes you colorblind the same way dogs are colorblind

  • @kayjayduhh
    @kayjayduhh3 ай бұрын

    Yas! Goblins! I've always thought having some sort of "village type" under ground, in the mossy areas, or like the badlands having Goblins because you can mine the most gold there, so have like a mining "village" with Goblins there would be freakin awesome!

  • @Nephelangelo

    @Nephelangelo

    3 ай бұрын

    Goblins would be very cool. Reminds me of Kobold Miners from WoW.

  • @aserta

    @aserta

    3 ай бұрын

    Goblins + hobgoblings + goblin mages and of course the goblin king. They'd live in caves by mountain faces and abduct villagers. They should have the ability to break fences or doors (with tools). Basically a very smart mob that learns (in game) by watching the player create their farms or house.

  • @kayjayduhh

    @kayjayduhh

    3 ай бұрын

    @@aserta oh, that would be really neat! I like your thinking! Lol

  • @nohwonatol8248
    @nohwonatol82483 ай бұрын

    So if they don't make the river wide enough under your base for a steam punk water wheel, you can always just have part a cog poking out of the roof or side.

  • @Daniel-dj7fh
    @Daniel-dj7fh3 ай бұрын

    It's understandable that another skeleton is not really the ebst thing. But the Warden is kinda a super interesting mob. But it's biome specific.

  • @ReaperBuildsRC
    @ReaperBuildsRC3 ай бұрын

    I'd like to see a werewolf villager lol. See there's a one in five chance the village you stop in has a werewolf in it. You don't know till night fall any villager it attacks(like zombie villager s) also turn. That or a mob that increases in size and speed depending on difficulty. So kids playing easy mode don't have too tough a time, but those on hard have to run lol. I'm currently watching the live stream 5 hours later and replied as soon as the mob discussion came up....2 minutes later he mentioned the werewolf. Now I feel like a total idiot 🤣

  • @PrimroseDying

    @PrimroseDying

    3 ай бұрын

    I like your take on it. And it could be something that can only happen on hard or normal mode for people who want a more casual experience

  • @aserta
    @aserta3 ай бұрын

    28:12 funny thing is... there's options to both safeguard your stuff against mobs (two types) and there's an option to keep your inventory on death. So them trying to make the game "safe" by not being creative... is like a third layer. This is why i play this game with something like... (i haven't even checked lately, so from a year ago) 130 ish mods (mostly mods and their supporting stuff). Terrain generation, component functionality, mob behavior, mobs, sounds, light, textures (only a little bit).... basically overhauled the game and made it something i can play without sinking time i don't have to sink in it, but still enjoy it. Thank FRAK for modders. I've made my own for a few things i couldn't find or couldn't find for my version, but if it weren't for them, i would've quit this game despite playing it from day one. Heck, MS' crap almost made me quit regardless. Account migraines ... that was a tough pill to swallow.

  • @turtle-bot3049
    @turtle-bot30493 ай бұрын

    for adding a white block to the floor, you could mix some diorite and possibly polished diorite in with tuff, andesite and stone. This makes it look like an industrial concrete slab that used to be clean but has gotten dirty and run down over time. It would have to be used sparingly and only in a few patches.

  • @amg7535
    @amg75353 ай бұрын

    I love watching grown people being goofy together 🤪😜🎉❤

  • @ctq.jenY99

    @ctq.jenY99

    3 ай бұрын

    😆

  • @Evie0h
    @Evie0h3 ай бұрын

    Alright, so- I wouldn’t for another skeleton for the sake of wanting more of the same, and not wanting new interesting things. But I did LOVE when they added biome variants to mobs we have that make sense. I hated seeing zombies in deserts, the husk is awesome there. The stray is fitting in the snow. It has bothered me that they haven’t kept up with that by adding more variants, we just had plain old normal skele wandering around in every biome but the snow for years, I’d rather have what would be just a normal boring skele everywhere I go be turned into something that fits its environment. So to me, it’s not adding a new skele while foregoing anything new, to me it’s like a biome ad-on, an improvement to a biome rather than a special new monster. And adding it also is bringing the conversation of what is or isn’t good about it, and what we would like to see added to the game. To me it’s fleshing out the skeleton mob more (irony unintended) by continuing what they started with the stray and also the husk and drowned, biome variety. I know I’ll hate it for its poison though.. but I’ll be ok with that over continuing to have the same with lain skele everywhere but the snow. I’d hate the og skele more if it stayed the same and I had to deal with it being a plain nuisance while trying to deal with a new hostile mob it would be getting in my way of. That’s pure personal opinion at the end there, but I guess the first bits of my comment are what the most of people were thinking of when requesting it

  • @somthingbrutal
    @somthingbrutal3 ай бұрын

    a Triffid would be a cool mod, for those that don't know it's walking carnivorous plant that attack their prey with a whip like stinger that can blind as well as poison you

  • @d4r7h3b3r
    @d4r7h3b3r3 ай бұрын

    Honestly, the fact that The Bogged had to be requested is even worse. So not only was it minimal effort into a new mob; it wasn't even their idea.

  • @Evie0h
    @Evie0h3 ай бұрын

    It may be odd to mention or odd in the first place, but most of my understanding of shingles comes from Markiplier last year telling his friends about his on their podcast. He had about a 10 min convo on it, the base info he got from doctors and how it affected him. Especially about how it really surfaces commonly with stress, and Markiplier was recounting how obviously he’s a busy body and though he didn’t seem to think his life had been stressful in the usual sense, he had been very busy and physically busy with his projects like filming, doing very taxing work, so he had a really bad shingles outbreak. He also mentioned how it was best for him to move around, but then there’s moments of needing to lay down and recline back to be comfortable. So shingles sounds awful, and it’s unfortunate that it’s more likely to surface with stress cause honestly who of this age group isn’t going to be that stressed for a while to some degree haha. Well I wish Skizz all the best and hope he recovers well and soon :( I feel very bad, it doesn’t sound fun that’s for sure. Another odd thing, but despite the timing of becoming sick while starting out on hc, I’m glad he has access to be with friends on the hermitcraft server while dealing with being sick this way, if he needs a distraction even outside recording of course.

  • @filbertovandette
    @filbertovandette3 ай бұрын

    Suggestion for factory....do the pistons as recessed portions of walls ...so it looks set back ... Lol....you got there....i just needed to be patient....

  • @seanw159
    @seanw1593 ай бұрын

    Flip the stairs so the upright is touching the grate then waterlog the stairs. Lava under the grate, water flowing beside it.

  • @Useful.48
    @Useful.483 ай бұрын

    My problem with Minecraft updates currently is when they’re revealed. It feels like Mojang play their cards right at the beginning and then the wait until the update releases kills the interest. By the time we have the update we’ve already gotten to see and use everything via snapshots and previews.

  • @Yirggzmb

    @Yirggzmb

    3 ай бұрын

    It's gotta be a tough balance, too, because if they don't show stuff off people start getting mad

  • @Kvarkki
    @Kvarkki3 ай бұрын

    Your streams are the best. That simply needed to be said. 😊

  • @PeacefulMaelstrom
    @PeacefulMaelstrom3 ай бұрын

    I wonder what a single wall would look like, it could be like an additional pipe and would still decrease the space of that opening

  • @laartje24
    @laartje243 ай бұрын

    1:39:28 I think it might also look good to flip the stairs around so the high side is on the grate's side, and the low side is still facing towards the sealing, but also away from the grate.

  • @simsationsgold7177
    @simsationsgold71773 ай бұрын

    I used composters with spruce trapdoors as a pipe. Then used spruce slabs and chains to make it look like it is held up. Also, I just striped wood as pillers I did as a support in some areas. If you are looking for piping ideas.

  • @nuke211
    @nuke2113 ай бұрын

    Tango has a point. If phantom was added in beta by Notch, nobody would complain much, even though it's a new type of mob. And like people would complain a lot about Creeper if it was a community vote. Heck, I've seen more people complain about sniffer having limited interaction/item drop than people demanding bats to be... not useless

  • @wildsymposiums
    @wildsymposiums3 ай бұрын

    Talking about new mobs and how new hostile mobs should be unique in some way, I had an idea for a swamp mob that I think would rock. Some kind of kelpie/giant leech bog creature that latches onto the player and gives them slowness until they can get it off of them, maybe repelled by fire? so if you light a campfire they detach and run away/die if you catch fire.

  • @Vaillle
    @Vaillle3 ай бұрын

    Now I’m imagining how scary if Minecraft had their own version of the Bracken and Coilheads from lethal company. Imagine a mob that spawns only in cave systems and sneaks up on and follows just behind you before attacking. And maybe instead of instakill, they do a bleed effect. Or drain your hunger super fast like an energy vampire.

  • @4203105
    @42031053 ай бұрын

    1:15:20 Though the hoppers still attempt to pick up items from countainers, like chest-boats, even if they have a full block above them. Which I personally like, since my furnace array depends on it, but I'm not sure if that means that composters, so a permanent inventory, would still reduce slightly more lag or if it doesn't matter. Like do hoppers constantly check for an inventory above them and is that check disabled if there is an inventory? Or is the checking for the inventory, and if anything changed in it, going on all the time anyway? Sadly I don't know the code.

  • @HuronBH
    @HuronBH3 ай бұрын

    For the pipes, you should have pistons extended to add more depth and then add deep slate behind it.

  • @robertfinley3715
    @robertfinley37153 ай бұрын

    Thanks tango. Now I want to fight a lava kraken on striders. I'm thinking something like a kelpie, a horse mob that will grab players and bring them to a water source to drown them.

  • @vojtechstiborsky9522
    @vojtechstiborsky95223 ай бұрын

    when it comes to updates, I want: troppical islands biome, add palm trees, bananas, coconuts, new cooking recipes (banana bread), monkeys, sharks, volcanos also would be nice to remake the nature update the trees slightly (azalea=oak? thats stupid)

  • @zwrulez185
    @zwrulez1853 ай бұрын

    Would love a camouflaging mob. Like a sand or snow sprite or something. Behaves like a silverfish or endermite. Just kind of annoying but would make things interesting. Edit: Or a flying mob. Like a bat, but it actually bites you. Or like a vex, but less deadly

  • @syntactical0129
    @syntactical01293 ай бұрын

    One idea. Instead of vertical pipes you could add something like an infinite item elevator. Adds some motion to the base as well.

  • @jamesnoland7821
    @jamesnoland78213 ай бұрын

    Ok! 32:00 Werewolf! This is one of the greatest ideas you've had! if Mojang doesn't implement it, it will be a monumental fail! New mob, werewolf, give every dog a chance to become a werewolf on every full moon!!

  • @RetreadMe
    @RetreadMe3 ай бұрын

    For the vertical piston pipes - what if you moves the pistons apart by a block and extended them. Then ran chains in front of them to mask the extended arms.

  • @MrRecklessRC
    @MrRecklessRC3 ай бұрын

    probably done the build by now... but on the 'pipes' up/down... polished blocks up one side (or whatever your slab block is) , walls on the other side?

  • @asseenontv247
    @asseenontv2473 ай бұрын

    I would love a deep ocean biome with new mobs specific to it like giant squid or angler fish.

  • @akphoffman
    @akphoffman3 ай бұрын

    I like the idea of fire dogs that spawn near lava, and set those they attack on fire.

  • @PRINCEofNONE
    @PRINCEofNONE3 ай бұрын

    What that river ends up under your base, you need a dock in the tunnel/caves that you can fall down to.

  • @MordecaiV
    @MordecaiV3 ай бұрын

    I do think the lava kraken is brilliant, and it's sad to me that the What if series and Tektopia was not more lucrative, but I'm so happy to see all the content and streams :)

  • @TXBULL195
    @TXBULL1953 ай бұрын

    Not sure Tango will see this but I seem to remember that X once said Hermitcraft had a "debug" stick that allows walls to be managed better. That might get you the vertical slab look.

  • @stepepen
    @stepepen3 ай бұрын

    Takes wheat, leaves sign, 10 of 10 would harvest wheat here again!

  • @BallyhooParliament
    @BallyhooParliament3 ай бұрын

    Verticle pipe textures: do wall on one side and fence on the other. They do not connect side by side

  • @joelelynn
    @joelelynn3 ай бұрын

    Ooh. Based on Tango's comments, what about a goblin that steals from your chests! This could add some chaos in the vein of the creeper blowing things up. :D

  • @filbertovandette
    @filbertovandette3 ай бұрын

    Loving the bits with Skizz....it fits the both of you so perfectly....Tango is literally NEVER That Guy....and Skizz is ALWAYS That Guy ...lol

  • @Eban11235
    @Eban112353 ай бұрын

    I want kobolds. Underground race you can trade metals with. That'd be neat.

  • @Coastephoto
    @Coastephoto3 ай бұрын

    I love your new playlist!!

  • @Vynjira-chan
    @Vynjira-chan3 ай бұрын

    Ravager, Phantom, Guardian, Warden, Witch, Wither, Shulkers etc.. I mean, I would love to see Ender Gods, that invade the overworld.. maybe as an event that only happens after slaying the Ender Dragon. Tree Ents could be a fun mob that looks like a standard minecraft Tree until you try to chop it down.

  • @desktopuser2912
    @desktopuser29123 ай бұрын

    the Breeze (Djinn) already exists on Lycanites Mobs. It would be great if they add more Lycanites tho... the Spectre or the Geonach for example.

  • @enkays_den
    @enkays_den3 ай бұрын

    Perhaps there's a mod to make "illusion blocks" that have zero collision, like a map wall.

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