Hedge Maze: Testing the Pathfinding

Ойындар

Making your way around the world is not always easy. Thankfully, our Parafolks have a pathfinding system to help them move around objects and walls!
Take a look at this now public Patreon post to learn more about our work on pathfinding: / 74230321
The music is by our in-house composer, Andrei Castanon.
🎁 Support the development on Patreon: / alexmasse
This game is entirely funded by the community. A monthly pledge of 3$ helps us recruit more people on the team and unlocks cool rewards for you!
✅ Wishlist Paralives on Steam: store.steampowered.com/app/11...
🗣️ Join the Discord community to share ideas: / discord
#Paralives #LifeSim

Пікірлер: 449

  • @darkteschlord9979
    @darkteschlord9979 Жыл бұрын

    I love that seb's kid is running ahead hahaa

  • @Violetshy5

    @Violetshy5

    Жыл бұрын

    I was about to say the same, it's so cute that the kid is running ahead of his dad. Like he's really excited lol

  • @Dosia142

    @Dosia142

    Жыл бұрын

    @@Violetshy5 maybe they are going on a picnic!

  • @Elwaves2925

    @Elwaves2925

    Жыл бұрын

    Is that the first look at a child? I think it is, right.

  • @PizzaMadeMeFat

    @PizzaMadeMeFat

    Жыл бұрын

    @@Elwaves2925 no Eli(the kid) was first introduced when they were showing off some PAM features a few months ago

  • @Elwaves2925

    @Elwaves2925

    Жыл бұрын

    @@PizzaMadeMeFat Ah thank you kindly, I must have missed that. Cheers.

  • @JayJay-nv2fs
    @JayJay-nv2fs Жыл бұрын

    I can already imagine a park with a maze, in it's center, seating for picnics and just hanging out.

  • @aspenisthebest

    @aspenisthebest

    Жыл бұрын

    like in the sims?

  • @pinkflametheepic

    @pinkflametheepic

    Жыл бұрын

    yeah.... a fun park. Not a death trap yes

  • @finadeni670

    @finadeni670

    Жыл бұрын

    What if they need to go to an even and it takes 30 paraminutes to exit? 😂

  • @floopyboo

    @floopyboo

    Жыл бұрын

    @@finadeni670 Not 3 hours and a bladderfail later, despite there being a straight line and a toilet? :P

  • @lance9249

    @lance9249

    Жыл бұрын

    ​@@aspenisthebest Like the Sims but with trees and plants you actually want to use and can interact with like read under a tree and smell the flowers

  • @UtaNngkrngDpanKompi
    @UtaNngkrngDpanKompi Жыл бұрын

    this really has the potential to shake up the life sim genre. just like what city skylines did to sim city. wishing all the best for the dev team.

  • @breadfan_85

    @breadfan_85

    Жыл бұрын

    And Cities Skylines blew Sim City out of the water. Maybe Paralives will do the same

  • @funkymunky7935

    @funkymunky7935

    Жыл бұрын

    @@breadfan_85 Won't be hard

  • @daviddave4985

    @daviddave4985

    Жыл бұрын

    @@funkymunky7935 the sims 4 are shit

  • @felmargego2534

    @felmargego2534

    Жыл бұрын

    honestly praying that this is the wake up call ea needs to improve the sims.

  • @funkymunky7935

    @funkymunky7935

    Жыл бұрын

    @@felmargego2534 I don't want them to fix The Sims. I want it to be superseded by a superior game. EA is the reason The Sims sucks

  • @Haruhi4me
    @Haruhi4me Жыл бұрын

    It would be so awesome if there was a "walk together" option for kids and their parents, or even for partners or friends, etc

  • @Arwen_XIV

    @Arwen_XIV

    Жыл бұрын

    Yes please!!! Make it a thing that groups will move together at the same pace when going from point A to point B.

  • @lance9249

    @lance9249

    Жыл бұрын

    That would be a game changer

  • @hithereeee1

    @hithereeee1

    Жыл бұрын

    why can i imagine them holding hands or the kid getting a piggy back ride from the parent.. it’s too cute 🥲

  • @elisemushroom1890
    @elisemushroom1890 Жыл бұрын

    I love to see the constant improvement from this game!

  • @cihandurmus5930

    @cihandurmus5930

    Жыл бұрын

    Omg u profile photo so cute ☺️

  • @Emirmuretzani

    @Emirmuretzani

    Жыл бұрын

    Does this game exist?

  • @Emirmuretzani

    @Emirmuretzani

    Жыл бұрын

    I can't find in app

  • @BonaparteBardithion

    @BonaparteBardithion

    Жыл бұрын

    @@Emirmuretzani It's still in development and doesn't have an official release date yet, but you can wishlist it on Steam.

  • @noiz1762

    @noiz1762

    Жыл бұрын

    @@Emirmuretzani it's called paralives, it's still in development! They share a lot of updates that you can follow along :)

  • @starlightbutterfly3804
    @starlightbutterfly3804 Жыл бұрын

    I love the way the little kid runs instead of walking like he's trying to keep up with the adults. It's so cute.

  • @No-mm8fg
    @No-mm8fg Жыл бұрын

    I'm so excited for Paralives! Please take your time to make the game the best it can be. :D

  • @Emirmuretzani

    @Emirmuretzani

    Жыл бұрын

    Did this game realest yet?

  • @nathanjacques6667

    @nathanjacques6667

    Жыл бұрын

    @@Emirmuretzani not yet

  • @No-mm8fg

    @No-mm8fg

    Жыл бұрын

    @@Emirmuretzani No, not yet.

  • @c1rss943

    @c1rss943

    Жыл бұрын

    @@MrElwoodjayblues 10? no way.def like 2-5 years

  • @Sally-vw8kc

    @Sally-vw8kc

    Жыл бұрын

    @@c1rss943 probably 3 to 5 years. The dev Chats are showing that they still haven't started with many important aspects. But good things take time 😁

  • @yellowmilk8649
    @yellowmilk8649 Жыл бұрын

    I love how they walk at different paces, like that's amazing!

  • @breadfan_85

    @breadfan_85

    Жыл бұрын

    Do they? I didn't even notice that. That'll be great for someone like me that walks a mile a minute lol

  • @lance9249

    @lance9249

    Жыл бұрын

    @@breadfan_85 I think there is 3 walk speeds normal fast and run

  • @breadfan_85

    @breadfan_85

    Жыл бұрын

    @@lance9249 oh ok, so it's not like a trait, more just like in the Sims how they can walk, jog, and run?

  • @eTootsi

    @eTootsi

    Жыл бұрын

    They can only walk or jog in the sims

  • @breadfan_85

    @breadfan_85

    Жыл бұрын

    @@eTootsi ok, but what I'm asking is, is the walk speed in Paralives going to be something you direct your para to do, or does it work more like a trait that you assign them so that they either always walk at that speed, or walk at that speed by default.

  • @jade839
    @jade839 Жыл бұрын

    The child running ahead was so cute! This looks so smooth already! 😍💕

  • @elia9188
    @elia9188 Жыл бұрын

    Now this is something that make me really excited about this game. Hopefully the next preview will show how Paras act in closed space like a cluttered living room.

  • @RudolfKlusal

    @RudolfKlusal

    Жыл бұрын

    Exactly I want to see, for example that awesome appartment from first video ❤

  • @dommiesgrl
    @dommiesgrl Жыл бұрын

    They change direction pretty abruptly, but the pathfinding itself is looking good! 😊

  • @definitelyanempath
    @definitelyanempath Жыл бұрын

    I love how each para doesn't necessarily walk in a perfectly straight line or turn corners super rigidly. It makes their movements seem so natural and human-like!

  • @incredibletyphoon4558
    @incredibletyphoon4558 Жыл бұрын

    Perfect for any labyrinth rtgame would make

  • @desiree7633

    @desiree7633

    Жыл бұрын

    🤣

  • @princessmolskiii

    @princessmolskiii

    Жыл бұрын

    That guys ideas are so KZread !

  • @smallghosts

    @smallghosts

    Жыл бұрын

    What a KZread thing to say about him

  • @jungtothehuimang

    @jungtothehuimang

    Жыл бұрын

    I think thst sounds like such a youtube idea

  • @Mister8Moon
    @Mister8Moon Жыл бұрын

    It would be really great if there was a "search" feature that the paralives do. I always found it really weird for a Sim to go to a lot, and instantly go talk to someone hiding behind a wall like they just KNEW they were there already. I'm not sure if I'm explaining this correctly. Loving the updates though!

  • @justtzabbyhaze

    @justtzabbyhaze

    Жыл бұрын

    Like an animation that triggers when visiting a different location to literary look around and "see" who they can have a conversation with and those who are behind walls wouldn't be included after that animation was finished.

  • @omarakram99
    @omarakram99 Жыл бұрын

    I'm fascinated with every single improvement. The graphics and game mechanics keep looking better and better. It feels like it was just yesterday when I saw the small snippet of the cute Rottweiler and I can't believe how far the development has come!

  • @biblicallyaccuratecockroach
    @biblicallyaccuratecockroach Жыл бұрын

    Other than the sharp turns, it's coming along nicely! Having them look in the direction they're turning before the turn, like we do when we scout the path ahead, would look amazing. I do think they're walking too close to the walls on the sharp turns but that's a preference. Having them adjust their distance to the walls depending on their presence and the width of the corridors would be a nightmare to code with all the detection mechanisms that would require. I imagine it's difficult enough just to have two Paras walk by each other without either getting routing errors 😂

  • @russellpuff1996
    @russellpuff1996 Жыл бұрын

    I’m amazed (see what I did there) at all the different things that go into developing a life sim game from watching this game’s development progression. So many things you just don’t think about when playing. You guys are doing a fantastic job!

  • @anarkuu
    @anarkuu Жыл бұрын

    I wonder if there's any way to smooth out the sudden turning when walking around corners, because it does look a little unnatural at times 😅

  • @aspenisthebest

    @aspenisthebest

    Жыл бұрын

    they look like unsettling robots. I'm assuming they are going to fix all that and this is just insanely rough since it's nightmare fuel

  • @AddictwithAnEcho

    @AddictwithAnEcho

    Жыл бұрын

    @@aspenisthebest LOL saying that its nightmare fuel is a bit far

  • @Arwen_XIV

    @Arwen_XIV

    Жыл бұрын

    The animations aren't set in stone yet so it's most likely they will be refined later!

  • @pl-AthEE_Three

    @pl-AthEE_Three

    Жыл бұрын

    Let's just get the functionality in before worrying about cosmetics, there will be a time for that too.

  • @abbyj4108
    @abbyj4108 Жыл бұрын

    Love that they’re using hedge mazes to test pathfinding

  • @airyowo
    @airyowo Жыл бұрын

    Incredible! Most people don’t realize how difficult pathfinding is to perfect and how much goes into making such a mechanic in a game. Kudos to the paralives team! Love seeing just how much progress this game has made over the years.

  • @dannydanbo58
    @dannydanbo58 Жыл бұрын

    Wow! Way cool. You guys are doing a great job creating Paralives from scratch. Keep up the hard work. It's paying off.

  • @moo-kun
    @moo-kun Жыл бұрын

    So smooth and just flows so lovely! I love every update from you guys! I can see very clearly all your efforts 🙏✨🥳

  • @maxumusjesus
    @maxumusjesus Жыл бұрын

    YES! This is the kind of stuff that actual gets me hyped for the game. Sure, customization is cool and all, but stuff like pathfinding is way more important.

  • @trentb3148
    @trentb3148 Жыл бұрын

    I'm glad they're putting so much work into pathfinding, which is a severely overlooked feature that can make all the difference in terms of playability. Will be interested to see more of how "parafolk" avoid different types of obstruction.

  • @tillytakestallys
    @tillytakestallys Жыл бұрын

    it would so cool if there was actual maze features built in that let your paras wander around it and get lost, like perhaps you you tag certain fences as a maze. Dunno, could be cool

  • @everythingiseverything9920
    @everythingiseverything9920 Жыл бұрын

    There's something magical about seeing them ,in the same space. I'm loving it.

  • @stevewalker9870
    @stevewalker9870 Жыл бұрын

    I can't wait for this game to come out, it looks so sick!

  • @sychaellawinger5448
    @sychaellawinger5448 Жыл бұрын

    Looking good!!! I'm sure you guys noticed, they were walking through maze walls. The only improvements is obviously avoiding walls, or at least bump into them instead of going through (this would actually be cool and funny, having parfolks tripping over things on the ground, or joking around and walking into a wall, or coming back from the doctor and having bad balance. Just some thoughts!). and if possible maybe a little less jerking with transitioning/pivoting directions, I'm sure this is difficult, but maybe the animations could be smoothed.

  • @crippledsalsa9858
    @crippledsalsa9858 Жыл бұрын

    Holding hands while walking, please! I would love more interaction through walk, and would add a little bit more sentiment. But I'm already in love with the game.

  • @jetsmultiverse4115
    @jetsmultiverse4115 Жыл бұрын

    I love this way of testing pathfinding! It just makes sense

  • @m_mmko
    @m_mmko Жыл бұрын

    Does this mean our Paras can actually step over objects instead of getting stuck behind them? 😭

  • @Arwen_XIV

    @Arwen_XIV

    Жыл бұрын

    Oh no! The air prevents me to move furthur! It's even worse than that time when a fork blocked me inside my bathroom.

  • @parrot998

    @parrot998

    Жыл бұрын

    That was a feature back in the Sims 2. Shows how bad that series regressed in quality.

  • @sychaellawinger5448

    @sychaellawinger5448

    Жыл бұрын

    It would be cool if they walked over, but had a clumsiness trait that caused them to occasionally trip over things!

  • @ilenix3074
    @ilenix3074 Жыл бұрын

    I love how they don’t walk in a super straight line, it makes them look so much more natural

  • @stagpie6449
    @stagpie6449 Жыл бұрын

    I'd love to see some idle animations happening with the upper body as they walk! Like, scratching their head, crossing their arms etc,

  • @h2oQueen
    @h2oQueen Жыл бұрын

    This is really great! Characters don't get stuck and then unable to move forward, seems really seamless and gorgeous to say the least. Thank you 😁

  • @ronniemokeev3322
    @ronniemokeev3322 Жыл бұрын

    request: a "wander to location" interaction when walking to a location - this would help the paras to actually take a LESS opportune route to a location and making mazes a bit more fun :)

  • @XxMrCookieMonsterxX1
    @XxMrCookieMonsterxX1 Жыл бұрын

    The world looks so pretty and it's not even done yet. Can't wait to see how it turns out!

  • @jen-nays989
    @jen-nays989 Жыл бұрын

    I love the flowers and how the child runs through the maze while the adults take their time. Keep up the amazing work!!

  • @Ish1771
    @Ish1771 Жыл бұрын

    I love the little circle icon underneath the character.💖

  • @jayemover_16
    @jayemover_16 Жыл бұрын

    The animation when changing directions needs some polish, but the walk cycles are so well synced! The feet actually don't slide on the ground like most non-mocapped animations!

  • @ellaelliott4415
    @ellaelliott44154 ай бұрын

    I love how there’s no glitching into each other or the hedges!

  • @myav.8988
    @myav.8988 Жыл бұрын

    I love how clearly I can see the characters!

  • @tycho25
    @tycho25 Жыл бұрын

    If it's possible for them to take corners a little less tight then I'd suggest that, otherwise, awesome!

  • @mangotar0
    @mangotar0 Жыл бұрын

    This reminded me when I tried recreating an A* pathfinding algorithm on Unity. I was a beginner and still am, but I managed to get it to work. And this is exactly what I did, made multiple mazes, and it surprised me everytime, how my unit got to the destination. I'm looking forward to your game. :)

  • @Velossitee
    @Velossitee Жыл бұрын

    This is a great way to test that function. Now try more complex and almost impractical mazes with narrow corners and POISON and FLAMES WITH SPIKES... I meannnn.. make it harder :) Oh also I recommend making animations and sidestepping movements to get between certain spaces like between a coffee table and a sofa. Add in how much the width of space should be between each object and voila

  • @bob6228
    @bob6228 Жыл бұрын

    Can’t wait till this game comes out❤Keep up the great work!

  • @crwmpie
    @crwmpie Жыл бұрын

    its beautiful seeing each piece of this game come together. my time would mostly be building/decorating lol

  • @ross6024
    @ross6024 Жыл бұрын

    At first I thought this was just going to be an advanced housing/room/aesthetic designer for art references or just setting a mood but you're really going all out on this. As a kid that spent his awkward years losing hours to sims2 and sims3 I'm really excited to see what comes from this! I'm really enjoying the suburban and park aesthetics you've been showing but I won't lie and say that I hope urban settings will be shown in some small part in future updates; keep up the good work

  • @thesleepydot
    @thesleepydot Жыл бұрын

    I already saw this on twitter but I'm rewatchng it cause I love what ive seen of this game and thsi clip is amazing. I love how the para's move in diagonals like humans would irl, cutting as much of the road a spossible even when the difference is small. It just feels very realistic. Lovely progress. keep it up guys!!

  • @trinitybauer7457
    @trinitybauer7457 Жыл бұрын

    I love the way the lighting and graphics look! So peaceful and colorful! Looks like a dream!

  • @katyaflash
    @katyaflash Жыл бұрын

    Guys, it's amazing! I already dream of playing it! I wish you good luck in further development! You deserve a lot of attention! You have talent! I believe in you and will continue to monitor your progress!

  • @parknikki
    @parknikki Жыл бұрын

    The music makes me feel some kind of nostalgia

  • @GoodSoup_
    @GoodSoup_ Жыл бұрын

    I already feel like I’m going to have the best relaxing time on this game, there’s everything I’ve always asked for (and couldn’t find in the sims)

  • @EpicRealistTV
    @EpicRealistTV Жыл бұрын

    Wow! Amazing progress here. Love the kid running ahead.

  • @obseed3041
    @obseed3041 Жыл бұрын

    It would be dope to have them look around while walking. Maybe when they're in a tight and narrow space like this, they could be programmed to look at the walls.

  • @riverseverywhere
    @riverseverywhere Жыл бұрын

    Wow, it looks so beautiful!! Great work!

  • @kingterra111
    @kingterra111 Жыл бұрын

    That looks so good wow! Though i do have to say that the characters are going around the corners pretty sharply, i presume that will get fixed over time but everything else looks great!

  • @jewelvang8242
    @jewelvang8242 Жыл бұрын

    The kid running ahead and around a corner scared me. Wonder if there should be a thing where if the kid is outta sight, the adult watching them will speed up to catch up

  • @cal.w5269
    @cal.w5269 Жыл бұрын

    This was so peaceful

  • @Santoshi1071
    @Santoshi1071 Жыл бұрын

    Now I want to see if they can walk around if you place a plate or any object on the floor in front of them . 😂 Keep up the good work! 🥰

  • @MylingCyrus
    @MylingCyrus Жыл бұрын

    This is amazing and so exciting!! Great work. All your hard work is paying off beautifully

  • @witchyfishfry
    @witchyfishfry Жыл бұрын

    i love the almost ethereal glow this game has in the sunshine!!!

  • @mcquarters82
    @mcquarters82 Жыл бұрын

    I love the smoothness of the animations. It’s so pleasant to watch.

  • @Inconsecuente
    @Inconsecuente Жыл бұрын

    I remember playing the sims 1, building mazes so they can survive with the things hidden in them, but the sims know exactly where all the things are, me 5 year old self was so disappointed

  • @Pandothiel
    @Pandothiel Жыл бұрын

    I get so excited every time I see an update. I'm going to have to take a few weeks off when this comes out so I can sit and play!

  • @magnus87
    @magnus87 Жыл бұрын

    Excellent work! They move quite well! It would be very useful to be able to create paths for the parapeople to follow and not walk across the grass, although the most rebellious could because of their personality.

  • @AuthenticJade
    @AuthenticJade Жыл бұрын

    I love it!!!❤ Keep up the great work Paralives team!

  • @alliekingsley7919
    @alliekingsley7919 Жыл бұрын

    This is so gorgeous! I cannot wait to get my hands on this game, once it's ready. 💖💖💖💖💖

  • @tess4906
    @tess4906 Жыл бұрын

    Yay! They made it! You've done a great job making the movements look natural and smooth. Congrats on figuring out the pathfinding! I love how you make the game feel so peaceful and yet playful with the ambiance, art style and the paras themselves. Even the building mode has that same feeling. Just know you have a ton of support from us gamers all over the world, thank you for taking the time to show us the progress and good luck with your game!

  • @babygurlcatsparkle
    @babygurlcatsparkle Жыл бұрын

    OMG this looks so peaceful! I love it

  • @karlarosas1424
    @karlarosas1424 Жыл бұрын

    I love the artstyle so much !!

  • @coconut2227
    @coconut2227 Жыл бұрын

    I was just thinking about this game!! When it comes out it’ll be one of the sole reasons I invest in a steam deck. I can’t wait for when it’s released, I already know when they finally announce it everyone involved in creating it is going to feel super accomplished.

  • @alenafraskova6903
    @alenafraskova6903 Жыл бұрын

    Patience is the key :D but damn do I want to play it :D

  • @zipmouthmovies
    @zipmouthmovies Жыл бұрын

    Such a cool way to show this off

  • @aldii8614
    @aldii8614 Жыл бұрын

    this looks so peaceful

  • @nn6404
    @nn6404 Жыл бұрын

    Watching this rollout reminds me of the feeling that I got when the sims 3 was first announced

  • @rowan404
    @rowan404 Жыл бұрын

    This looks amazing! I’m so excited!

  • @natashataylor5844
    @natashataylor5844 Жыл бұрын

    Just goes to show how much effort the team are putting in, every little detail will be truly worth it. I cannot express enough gratitude to you for enhancing the life sims for us ❤

  • @meeowys
    @meeowys Жыл бұрын

    It looks so calm and peaceful

  • @Jaliseemo
    @Jaliseemo Жыл бұрын

    I’ve never clicked anything so fast lol. So nice to see what you guys have been working on. Keep up the great work!

  • @APRICEPRODUCTION
    @APRICEPRODUCTION Жыл бұрын

    aMAZING video :) looks great!

  • @peterpiper9944
    @peterpiper9944 Жыл бұрын

    I wish the best for the development team and creating this game. This is outstanding!

  • @krisse23
    @krisse23 Жыл бұрын

    You are doing such an amazing job with this game, thank you for the hard work 🥰

  • @joartuk
    @joartuk Жыл бұрын

    Looks awesome. Keep it up, can't wait to play it 🥰

  • @WinterFloof
    @WinterFloof Жыл бұрын

    I appreciate that the video is uploaded to support 4K resolution. You can really tell how much the team cares about Paralives! :D

  • @thenameiswater2921
    @thenameiswater2921 Жыл бұрын

    Ahhh. That music is genuinely so soothing but alive. I feel like I could just get into a state of “flow” listening to it. Not to mention, the pathing and animations are looking fantastic! 😄

  • @laura20035
    @laura20035 Жыл бұрын

    It's so beautiful! And peaceful

  • @MRobo-vt1xl
    @MRobo-vt1xl Жыл бұрын

    Your team must be working their asses off you must be proud we are all so friggen excited haha!! Keep up the great work!!

  • @greeniegringolrg6576
    @greeniegringolrg6576 Жыл бұрын

    It'd be cool if the path tracing could learn. Like the first few times it's presented with a "maze" or a complicated layout (like a new town), it takes a few attempts to learn how to best get to where you wanna go

  • @xarzneimittel8220
    @xarzneimittel8220 Жыл бұрын

    I'm so happy to see the journey 💜

  • @arcturuslwowski3056
    @arcturuslwowski3056 Жыл бұрын

    Wow! This is amazing!😃

  • @viis374
    @viis374 Жыл бұрын

    That would be an interesting way to make sure the paras are always taking the shortest route to their destination. For example you put a sink at one end of the maze and the para at the other, now you could see if the para chooses the long way around the maze or a quick way inside the maze. It’s something that annoys me endless with the sims when they take an extra long route even though a shorter one was available.

  • @thelostgirl101
    @thelostgirl101 Жыл бұрын

    Keep up all the good work! Wishing the best for this game!

  • @minajackson4634
    @minajackson4634 Жыл бұрын

    I'm so excited for Paralives! I will wait as for as long as it takes! 😭♥️

  • @baamd
    @baamd5 ай бұрын

    I think, especially in a maze (at least if you are there for the first time), it would be wonderful, if parafolks would just stop on every corner and look, unless they choose where to go.

  • @yusha5728
    @yusha5728 Жыл бұрын

    Love these plant patterns, cant wait to get stuck in

  • @brit_barr
    @brit_barr Жыл бұрын

    I'm gonna have so much fun playing this! Can't wait

  • @pmnt_
    @pmnt_ Жыл бұрын

    Parafolk: walk through a maze efficiently Sims: play musical chairs before every meal

  • @garotomaneiiro10
    @garotomaneiiro10 Жыл бұрын

    Wow, the pathfinding system in Paralives looks good! I can't wait to see how this feature adds to the overall gameplay experience. Keep up the great work, Paralives team!

  • @beecried
    @beecried Жыл бұрын

    I love to see testing of the A.I! Puts that much more faith in the game. Great job dev team ❤❤❤

  • @sierrah5928
    @sierrah59284 ай бұрын

    How did I miss this, well get to have mazes??? How freaking cool!! Aghhh. I wonder if we’ll get to change them 👀 if not still really cool though.

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