Hard Surface Modeling: Non-planar Surfaces

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Пікірлер: 12

  • @user-lj1qw5hv7l
    @user-lj1qw5hv7l2 жыл бұрын

    If you use the scale tool and lock an axis, then press 0 it flattens to that axis.

  • @firiasu
    @firiasu2 жыл бұрын

    S Z Z 0 and Make Planar Faces is also good solutions.

  • @Araylie
    @Araylie2 жыл бұрын

    Thanks!

  • @Art-of-Akrosh

    @Art-of-Akrosh

    2 жыл бұрын

    You're welcome.

  • @wyattarthur5275
    @wyattarthur52752 жыл бұрын

    What exactly did you press at 11:30 to get it to snap?

  • @Art-of-Akrosh

    @Art-of-Akrosh

    2 жыл бұрын

    Shift+Tab to activate the snap function. Make sure to change snapping from increment to vertex.

  • @nestovi7772
    @nestovi77723 жыл бұрын

    Do you use mouse or tablet for modeling?

  • @Art-of-Akrosh

    @Art-of-Akrosh

    3 жыл бұрын

    I use both. I've found that using the mouse alone for prolonged periods of time tend to cause repetitive stress injuries.

  • @Art-of-Akrosh

    @Art-of-Akrosh

    3 жыл бұрын

    kzread.info/dash/bejne/fKGC0qyQls-8eto.html This video should help you setup your tablet for modeling in blender.

  • @nestovi7772

    @nestovi7772

    3 жыл бұрын

    @@Art-of-Akrosh thank you

  • @hovhannisyanprod9024
    @hovhannisyanprod90242 жыл бұрын

    Wtf this is messy Topologie have you a foundation of Topologie? Rigt way to model this detail you need More Topologie and edge redirection bro

  • @Art-of-Akrosh

    @Art-of-Akrosh

    2 жыл бұрын

    The aim of this video is to discuss non-planar surfaces and the resulting artifacts that occur when cutting details into these surfaces. Demonstrating proper topology for specific details is NOT the goal here. I have a catalogue of videos that address various topology related topics on the channel, so feel free to browse at your leisure.