Half-Life Alyx Final Hours - 40 Things Learned

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Through the information found within The Final Hours of Half-Life Alyx, hundreds of rumors, unconfirmed leaks, and pieces of unconfirmed information were given more legitimacy. This video goes through 40 details and major points I personally learned while reading, and relates any of those details to previously unconfirmed information. Enjoy!
#halflife #HLA #valve

Пікірлер: 595

  • @JacobEnnaimiHannerfors
    @JacobEnnaimiHannerfors3 жыл бұрын

    It's so refreshing to see valve be this transparent about their past. This is something I hope continues into the future.

  • @Uncompromising_Mode

    @Uncompromising_Mode

    3 жыл бұрын

    Minus the part where they continuously lying and throwing Tyler under the bus, if you watch Tylers full final hours stream you'll know what I mean.

  • @JiF28

    @JiF28

    3 жыл бұрын

    Sho the left 4 dead debacle makes me big angry

  • @ThisIsGlitch

    @ThisIsGlitch

    3 жыл бұрын

    @@Uncompromising_Mode that's how valve works

  • @JiF28

    @JiF28

    3 жыл бұрын

    Anyone else see original comment as 1 day ago

  • @doctorfaker391

    @doctorfaker391

    3 жыл бұрын

    JF This video was originally uploaded yesterday but patrons get to see it early

  • @BPN25
    @BPN253 жыл бұрын

    The last 12 years of valve basically go like this "Hey we want make a new a game can we use source 2?" "It's not ready yet" "we should work on it then" *cricket noises* "oh okay"

  • @nicefloweytheoverseer7632

    @nicefloweytheoverseer7632

    3 жыл бұрын

    Yea... :/

  • @cas9564
    @cas95643 жыл бұрын

    Y'know, it's pretty cathartic seeing not only that almost every piece of information that leaked was something that Tyler uncovered or discussed over the past 10 years, but that Valve basically confirmed a lot of those leaks AND even expanded on them with so much more new information.

  • @faizfrez2729

    @faizfrez2729

    3 жыл бұрын

    I think we won't be seeing Tyler for too long after this. His purpose of existence ... Is almost complete.

  • @betaplay2914

    @betaplay2914

    3 жыл бұрын

    @@faizfrez2729 so im pretty sure there still will be valve leaks further down the road

  • @nutzeeer

    @nutzeeer

    3 жыл бұрын

    and the leaks arent even a problem since i forget what was said in the video after a month or so hah

  • @_Devil
    @_Devil3 жыл бұрын

    Alternate title: Half-Life Alyx Final Hours - 40 Things Learned, or Things I Told You Years Ago That Proved I Was Right

  • @vijayvishwa6512
    @vijayvishwa65123 жыл бұрын

    So Source 2 was the source of all this agony.

  • @NotThatUser

    @NotThatUser

    3 жыл бұрын

    Source 2 Agony

  • @gugibugi0

    @gugibugi0

    3 жыл бұрын

    @@NotThatUser Source 2 Electric Agonyloo

  • @Underqualified_Gunman

    @Underqualified_Gunman

    3 жыл бұрын

    more valve just not being able to push the S2 engine into shape then aborting the projects that get into a lockup of should we go tounity/unreal or stay with S2 and fix it up.

  • @vijayvishwa6512

    @vijayvishwa6512

    3 жыл бұрын

    @@Underqualified_Gunman actually all this 6 years of waiting is going to go on a drain since valve doesn't seem to do any games for now apart from the one set to release on December. I hope valve do more VR games and sony releases psvr2 soon.

  • @Underqualified_Gunman

    @Underqualified_Gunman

    3 жыл бұрын

    @@vijayvishwa6512 if i recall citadel wasn't anounced yet offically in any capacity

  • @adamismail2883
    @adamismail28833 жыл бұрын

    I feel so bad misunderstanding Valve and thinking they just don't give a crap about games when in reality they have tried and failed so many things.

  • @doctorfaker391

    @doctorfaker391

    3 жыл бұрын

    I feel bad for judging Valve so harshly. For years I’ve always seen them as a company that willingly stopped making games because Steam already made them enough money, in reality they tried to make a lot of games and most of them failed. However I still think that Valve should communicate more

  • @ryanmassie448

    @ryanmassie448

    3 жыл бұрын

    @@doctorfaker391 While I dont blame the devs themselves I still hold the higher ups at valve for creating an enviorment where it was nearly impossible to ship a game. With source 2 not being in a useable state until at least 2016 and the internal drama that caused I can understand why they couldn't get any projects off a ground *but* such a situation shouldn't have existed in the first place. TLDR organizational ineptitude.

  • @doctorfaker391

    @doctorfaker391

    3 жыл бұрын

    Ryan Massie From what I understand Valve develops the game engine along with the game itself. That’s why L4D3, HL3 etc. was cancelled and HL2 development took way longer than it should’ve. But I doubt they’ll make this mistake again as Source 2 is almost complete

  • @MaxCE

    @MaxCE

    3 жыл бұрын

    @@randomgnomelmao5257 they aborted a lot of games cause source 2 wasn't finished yet.

  • @shitlordflytrap1078

    @shitlordflytrap1078

    3 жыл бұрын

    I don't. They did not communicate. That's all we've ever wanted. Communication.

  • @luthfialdi.n
    @luthfialdi.n3 жыл бұрын

    Community: "Valve don't care about half-life 3 anymore!!!" Geoff: *Here's reasons why valve haven't made half-life 3* Community: "perhaps we treated you too harshly"

  • @adamismail2883

    @adamismail2883

    3 жыл бұрын

    Lol

  • @casmith1998

    @casmith1998

    3 жыл бұрын

    The thing is, people weren’t just simply angry over the lack of a Half-Life follow up; It was a lot, in part, because of Valve’s lack of transparency, and their refusal to be straight up with everyone as to *why* there hadn’t been a Half-Life 3. We finally have more insight, but it still doesn’t change the fact that they blue balled their community for over a decade.

  • @toyfan1769

    @toyfan1769

    3 жыл бұрын

    They dont lmao. They wasted years of development of multiple games, but handing out their IP like it was candy.

  • @Barmem

    @Barmem

    3 жыл бұрын

    Ok, "Valve don't care about team fortress"

  • @zakh1579

    @zakh1579

    3 жыл бұрын

    Gorblats facts^^

  • @commisso3806
    @commisso38063 жыл бұрын

    Don't let this distract you from the fact that Tyler slept through The Final Hours of HLA reveal

  • @dgbeck

    @dgbeck

    3 жыл бұрын

    TYLER, THE THING IS OUT

  • @thetrashmann8140

    @thetrashmann8140

    3 жыл бұрын

    And miss out on a free Vive

  • @SebiTheHunter

    @SebiTheHunter

    3 жыл бұрын

    @@thetrashmann8140 wdym

  • @vertexvortex

    @vertexvortex

    3 жыл бұрын

    First person to reach the end of the book got a free vive

  • @doctorfaker391
    @doctorfaker3913 жыл бұрын

    1:20 for 2010 that looks so groundbreaking

  • @manaulhoque6507

    @manaulhoque6507

    3 жыл бұрын

    Still holds up

  • @underdude9818

    @underdude9818

    3 жыл бұрын

    Looks better than 2010 unreal engine and even some modern games

  • @creampop8553

    @creampop8553

    3 жыл бұрын

    Looks on par with contemporary film-worthy CGI. Like, Toy Story 3, Avatar CGI. No idea how that would’ve run back then.

  • @staryoshi06

    @staryoshi06

    3 жыл бұрын

    @@creampop8553 Source is incredibly optimised.

  • @buriedalive3192

    @buriedalive3192

    3 жыл бұрын

    @@staryoshi06 I doubt that infant Source 2 was optimized at all.

  • @bunkerdown8494
    @bunkerdown84943 жыл бұрын

    15:15 Yo dawg can I get some ice cream? Only a key full And this is when King Batch pulled out a comically large key

  • @maxtenu

    @maxtenu

    3 жыл бұрын

    what that Dog doin

  • @TnupdegSupt

    @TnupdegSupt

    3 жыл бұрын

    Funniest shit i've ever seen

  • @dontworryhouston
    @dontworryhouston3 жыл бұрын

    I will *NEVER* forgive Valve for cutting out the Cremator TWICE

  • @dkskcjfjswwwwwws413

    @dkskcjfjswwwwwws413

    3 жыл бұрын

    what about how they cut like the best looking old cs player models like midwest militia, guerrilla warfare, spetsnaz, arctic avengers. oh and they cut the georgian riot police in csgo, and the georgian gas mask got cut in alyx aswell.

  • @Tmob

    @Tmob

    3 жыл бұрын

    Technically 4 times since it could have been added in the episodes like the zombine

  • @Rorsharock

    @Rorsharock

    3 жыл бұрын

    Hey, they cut him 2 times, the 3rd time he won't be cut ;)

  • @Underqualified_Gunman

    @Underqualified_Gunman

    3 жыл бұрын

    Don't worry they can do it a third time for HL3

  • @0neo

    @0neo

    3 жыл бұрын

    i thought the same thing. Valve needs to include him in HL3... along with the lost alpha Hydra

  • @jakes1403
    @jakes14033 жыл бұрын

    Thanks for playing my map in the background! Now I know I made it big lol

  • @aplimsollpunk2738

    @aplimsollpunk2738

    3 жыл бұрын

    Which map would that be? I might check it out.

  • @aplix747
    @aplix7473 жыл бұрын

    Tyler: Yo dog can I get some half life leaks Valve: only a lockful Tyler: Pulls out comically large key

  • @dimitar4y
    @dimitar4y3 жыл бұрын

    sooo valve officially acknowledged you exist, but they also hate you for "riling up the community for l4d3"

  • @royliber3824

    @royliber3824

    3 жыл бұрын

    I think Valve and Tyler play this sort of cat and mouse game where Valve decides to leak something, Tyler sees it as a confirmed or canon and then they immidietly decide to cancel it so Tyler will be proven wrong lol (I know its not how it is but surely seems like it :P)

  • @dbgtbrasil5

    @dbgtbrasil5

    3 жыл бұрын

    I'm sorry, but what do you mean by they acknowledging that tyler exists ?

  • @royliber3824

    @royliber3824

    3 жыл бұрын

    @@dbgtbrasil5 they are aware of the channel and the related activities around it... guess that what he meant.

  • @dimitar4y

    @dimitar4y

    3 жыл бұрын

    @@royliber3824 good job, you win the nobel "has a brain" prize, while dbgtbrasil5 doesn't.

  • @Kiwoeoe

    @Kiwoeoe

    3 жыл бұрын

    valve wanted to give tyler free Index.... xD

  • @TheAnnoyingF2P
    @TheAnnoyingF2P3 жыл бұрын

    Open-world African L4D sounds absolutely amazing. I can't even begin to imagine how it would play.

  • @MatimDraws

    @MatimDraws

    3 жыл бұрын

    i think it would ruin the fun of L4D

  • @pira707

    @pira707

    3 жыл бұрын

    Open world L4D sounds weird. I'd just rather make it an entirely different brand of zombie game at that point, like why label it l4D?

  • @Ultra289

    @Ultra289

    3 жыл бұрын

    @@MatimDraws yeah

  • @RancorSnp

    @RancorSnp

    3 жыл бұрын

    @@pira707 Left 4 Dead was originally designed to be an open worldish game. Players were dropped into a city the director did it's magic and they were free to go anywhere they wanted. Ultimatelly this was scrapped because and I quote "players would just pick one route and use it every time"

  • @cralo2569

    @cralo2569

    3 жыл бұрын

    idk i have this vision of RE5 but with fast zombies

  • @Wishes_for_Fishes
    @Wishes_for_Fishes3 жыл бұрын

    I can explain that In the Valley of the Gods artbook. So I'm a graphic designer, and on all kinds of projects people may need to make presentations on said project. Hell I even had to make these in college. So maybe at some point they had to sell other employees/gabe/whoeverthefuck on the project, so they put together a high quality artbook to be like "hey we are serious about this, look at all the cool stuff we have here". You would be shocked at the amount of amazing books and such that get printed maybe only 5 times ever and their sole purpose is to convince some corporate people to fund or greenlight something. I can guarantee that almost every one of your favorite IPs had a book like this made and you will never ever get to see it. So this book may have been passed around the valve office to convince as many people as they could to get on the project, given valves weird structure.

  • @ALMarkAZ1990
    @ALMarkAZ19903 жыл бұрын

    Valve has change my opinion on their whole company after the HL:A Final Hours. Because If you take someone like Bethesda or EA that was willing to release the BROKEN ASS GAMES. Valve actually cares that the game is in TOP SHAPE and they are willing to sacrifice YEARS to make sure its awesome.

  • @fubrokonway8529

    @fubrokonway8529

    3 жыл бұрын

    Although the lies and mismanagement and lots of bad thing about them,at least they can make a semi decent experience

  • @maggintons

    @maggintons

    3 жыл бұрын

    EA is what happens when you release games on an unfinished engine.

  • @ungoogle

    @ungoogle

    3 жыл бұрын

    That's why they released CSGO, DOTA, Artifact and that autochess thingy instead

  • @raph2954

    @raph2954

    3 жыл бұрын

    Fun fact: EA ported TF2 to Xbox 360 and playstation 3

  • @Ultra289

    @Ultra289

    3 жыл бұрын

    @@ungoogle dota underlords was only released becuase artifact failed,otherwise that Game d have never existed At least that Game is good and they fired the guy responsible of making artifact

  • @goodolvintage3856
    @goodolvintage38563 жыл бұрын

    Ah yes, the Comically Large Key, as opposed to the Comically Large Spoon.

  • @Underqualified_Gunman

    @Underqualified_Gunman

    3 жыл бұрын

    isn't that just a shovel?

  • @yungchopsticks
    @yungchopsticks3 жыл бұрын

    HE DID IT, HE DID THE LEFT 4 DEAD 3 BIT

  • @TheEngieTF2
    @TheEngieTF23 жыл бұрын

    It felt like a thousand years just to wait for a new Half Life game Valve was ready for this

  • @idglet9565
    @idglet95653 жыл бұрын

    Love how a lot of these are stories that Tyler already broke.

  • @MrGamingplan
    @MrGamingplan3 жыл бұрын

    Its just nice to see Valve finally talking to their community and being so transparent about canned projects, AND that they aren't afraid of Half-Life anymore.

  • @Orbeeus
    @Orbeeus3 жыл бұрын

    From my understanding, Alyx's pistol model shown, was just that, a pistol for Alyx, not that it would've been used by Gordan, just a worldmodel with a graphic overhaul.

  • @UmbrellaGent
    @UmbrellaGent3 жыл бұрын

    They better release In The Valley of Gods.

  • @Kyle-qi8oj

    @Kyle-qi8oj

    3 жыл бұрын

    @Jack Hayhurst its still on steam, so imo its not truly dead until its off steam

  • @TheSense13

    @TheSense13

    3 жыл бұрын

    @Jack Hayhurst Development stopped as they moved developers over to work on Half-life: Alyx...I'm sure campo santo will finish it

  • @ST4CKR

    @ST4CKR

    3 жыл бұрын

    or what?

  • @toonblade4231

    @toonblade4231

    3 жыл бұрын

    It's Valve. All potential Cappo Santo had a s a studio was killed the second they were bought by Valve.

  • @SovietMarmalade

    @SovietMarmalade

    3 жыл бұрын

    ToonBlade Honestly I think they have a great dynamic with Valve. Their cinematic storytelling goes really well with Valve’s worldbuilding. Alyx talking to Russell in the quiet moments of HL:A had that Campo Santo charm to it, imo Firewatch-y. I do hope they let them finish In the Valley of Gods tho :/

  • @cygnusfloyd
    @cygnusfloyd3 жыл бұрын

    I swear Valve is like a person with ADHD if they were a company. Great at starting things but almost never finishes anything. They encounter a problem and drop it lol.

  • @fallenmango8420

    @fallenmango8420

    3 жыл бұрын

    I find ADHD makes starting things impossible.

  • @UsingGorillaLogic

    @UsingGorillaLogic

    3 жыл бұрын

    Valve is professor calamitous from Jimmy Neutron because they never finish anything.

  • @Rbanh

    @Rbanh

    3 жыл бұрын

    @@fallenmango8420 If it's something that interests you ADHD tends to get you very excited about it until that excitement quickly fades and you find another interest

  • @T--kq3pj
    @T--kq3pj2 жыл бұрын

    Im most interested in "red doors" scenes.

  • @Bleats_Sinodai
    @Bleats_Sinodai3 жыл бұрын

    You know what would be interesting for HL3? If they have a VR and non-VR versions of the game, and the Borealis at the end, and if you play both versions on the same PC, the way you played on one influences the Borealis ending, because since the Borealis is lost in time, you'd like see your non-VR self in some parts of your VR gameplay and vice-versa, and you'd have to like work together between your past and present selves to solve everything.

  • @Bleats_Sinodai

    @Bleats_Sinodai

    3 жыл бұрын

    A temporal co-op mission!

  • @Dgero

    @Dgero

    2 жыл бұрын

    @@Bleats_Sinodai ehh wouldn’t that lock an ending of a game behind a indirect paywall of getting a VR unit (given if the VR version is free with the non VR version)

  • @benjones3410

    @benjones3410

    2 жыл бұрын

    Temporal co-op: If you want to play something like this, a chapter of The Talos Principle has puzzles that involve recording yourself into a hologram, that then immediately gets played back. For example, you have to get the hologram to pick up objects so you can stand on them to reach things or escape. The game is very cool, and has similarities to the Half-life series, in terms of thoughtful design, and being a 3d game with object-based puzzles.

  • @deaddropping5384
    @deaddropping53843 жыл бұрын

    (late comment, this may have been said before.) People seem down on the idea of an open world left 4 dead game but I think it could have been really interesting. So let me walk you through my thought process. Lets take what might be the best existing official campaign to use as an example: Hard Rain. An easy to understand goal: gas up the boat. How to get there is unclear. Players are dumped on the shoreline and need to figure it out from there. Without one linear path to follow they need to look for environmental clues like graffiti or signs showing where they could get gas. Lets say they find graffiti saying the sugar mill has gas but is infested with witches. They decide to risk the mill, they get the gas, and are faced with another choice: follow the path they took back to signal Virgil where they have used most of the supplies already or risk another path that may have more supplies but they might get lost doing so. They could also find another source of gas, such as a harbor with a pump. Virgil is signaled into the dock and the pump activated, triggering a Finale event. Or perhaps there is another source of gas besides these with unique risks. Multiplayer would be harder to implement but perhaps having a path randomly selected and barriers set up to keep players on that path. Or maybe not, let the open world be a hunting ground. In short: open worlds would allow more flexibility for tasks, paths, player choices, replay value, and add the elements of risk and resource management.

  • @adamismail2883
    @adamismail28833 жыл бұрын

    Why does the unused L4D3 screenshot looks so much like Mirage and Sirocco of Danger Zone?

  • @megahornet

    @megahornet

    3 жыл бұрын

    Probably some of the assets got reused.

  • @commisso3806

    @commisso3806

    3 жыл бұрын

    They reused the assets when making that map

  • @Underqualified_Gunman

    @Underqualified_Gunman

    3 жыл бұрын

    the remake of mirage and the dangerzone map zirrocco are possibly reusing assets not to mention the fact that those two maps look like the cancelled L4D3.

  • @underdude9818

    @underdude9818

    3 жыл бұрын

    Valve likes to reuse assets from cancelled games UwU

  • @Arjun-eb1yc
    @Arjun-eb1yc3 жыл бұрын

    The Source 2 engine needs a dedicated development team which always keeps it cutting edge and easy to use. If Valve is not willing to invest in this then better switch to a 3rd party engine. It should not be allowed to hold back the creative vision of developers.

  • @Natalietrans

    @Natalietrans

    3 жыл бұрын

    I'm assuming they set one up

  • @lizardy2867
    @lizardy28673 жыл бұрын

    The Final Hours is a perfect way for Valve to get a look at how much people want their games, no matter what genre or franchise it may have been from.

  • @Lethaltail
    @Lethaltail3 жыл бұрын

    Seeing how I was still able to download the old builds of Robot Repair, I think it was less of an accident and more of a lack of planning. They could've switched to a new public branch or a new app entirely. (Maybe they couldn't, I'm not Mr. Valve.) Instead they published that branch and all the manifests that came with it. I'm happy they did tbh, getting a headache from a dark Source 2 test map that quickly starts throwing bright error particles at you is a unique experience.

  • @danedewberry
    @danedewberry3 жыл бұрын

    Oh damn, nearly a half hour of new VNN content? Alright just have the next half hour of my life, time demon.

  • @ThisIsGlitch
    @ThisIsGlitch3 жыл бұрын

    i still have hope that Left4Dead 3 will be something in the future

  • @AnonymousPikachu

    @AnonymousPikachu

    3 жыл бұрын

    The DrunkenGod same hopefully before I die!

  • @AustinH7
    @AustinH73 жыл бұрын

    I hope valve realizes from looking back on their past years is that it’s not always a good thing to let employees work on whatever they want to. Also I’m very surprised how accurate VNN really was on his reporting through the years, sorry I doubted you man!

  • @Underqualified_Gunman

    @Underqualified_Gunman

    3 жыл бұрын

    Tyler Mcvindicated

  • @conor987

    @conor987

    3 жыл бұрын

    but he didnt mention he was completely wrong on bone works

  • @yegorgribenuke6853

    @yegorgribenuke6853

    3 жыл бұрын

    From this time and on we are going to get more games from Valve, because they understood their mistakes and now they are going v to be more organized.

  • @jacobshirley3457

    @jacobshirley3457

    3 жыл бұрын

    In the Final Hours, it's mentioned that Valve employees weren't always happiest working on whatever they wanted. They were happier working together on a single, big project.

  • @Natalietrans

    @Natalietrans

    3 жыл бұрын

    When you let people get too creative that they can't do anything

  • @edsknife
    @edsknife3 жыл бұрын

    I actually like the one where Eli is G-Man's employee to get him out of confessions.

  • @PalaceDude
    @PalaceDude3 жыл бұрын

    *Olga* reminds me of *Anna* from _Metro: Exodus._

  • @chase_h.01
    @chase_h.013 жыл бұрын

    That fun fact about the strider is amazing

  • @YZYE
    @YZYE3 жыл бұрын

    Valve really hates Kleiner, I don’t want to see him die, he’s the embodiment of their first game (a Half-Life Scientist) and shouldn’t just be killed off, he may have hated those ridiculous ties, but he doesn’t hate Valve. Cut him some slack :((

  • @PiratePyroFilms
    @PiratePyroFilms3 жыл бұрын

    Kleiner's death is darkest timeline

  • @Klytusz
    @Klytusz3 жыл бұрын

    Valves treatment of Laidlaw is disgusting honestly.

  • @vyshan8431

    @vyshan8431

    3 жыл бұрын

    Yeah. He deserved better.

  • @damsen978

    @damsen978

    3 жыл бұрын

    Didn't he want to develop some halloween-themed game with escaping the humans as the creatures? It's too mediocre of an idea to launch it as a VALVE game, if that were the case. Maybe i didn't understood this right.

  • @vyshan8431

    @vyshan8431

    3 жыл бұрын

    ​@@damsen978 Yes, it was a L4D-type game but you played as iconic movie monsters likes Frankenstein, Dracula, etc. Enemies were human villagers. Also amid the various failed HL3 and Episode 3 iterations, he was trying to pitch a new Half-Life VR game called Borealis. From the sounds of it, nobody else at Valve really seemed to go for it. You can even tell the composer MIke Morasky wasn't really on board with Gaben for Half-Life Alyx unless it was actually going to ship and not get cancelled like the rest. Also Laidlaw had a twitter account called BreenGrub where he dispensed extra bits of half-life lore.

  • @britishbeef4890

    @britishbeef4890

    3 жыл бұрын

    How did they treat him badly or are you just angery that daddy half life man quit valve to enjoy his life.

  • @vyshan8431

    @vyshan8431

    3 жыл бұрын

    @@britishbeef4890 You know how Valve has a unique structure for the company? The whole "Wheel your desk over to a project you want to work on"? Now combine that with the "WIlderness Phase" of 2013 to 2016 where the goal was to "close your eyes and imagine the game that would get designed" yet everyone has a different opinion on what should get made. Add with the fact the Valve was torn on fixing their Source Engine 2 for 12 years or if they should make the next Half-Life game on something like the Unreal Engine. Also throw in the fact that prior to Half-Life Alyx, HL3 was scrapped SIX times. - Now that is explained. Imagine being a writer that is trying to get the next HL game made. You exist within this environment. You try one last time in 2015, during the wilderness phase, to push out a Half-Life VR game called Borealis. Nobody else at Valve, except the three others you managed to convince, wants to take part in. Once that project sinks you retire in 2015, you retire. In 2017 you release Epistle 3 on your blog, as surprise surprise, Valve still hasn't decided what game to release and there was no finished product at this time. Only now does Valve get into high gear to partially change the fate of Epistle 3. But remember its partial as the story still has to go after the Borealis (ship) since Eli wants it destroyed which is a plot point from EP2.

  • @PrimusPicklebal
    @PrimusPicklebal3 жыл бұрын

    20:49 not only areas from half life 1 and 2, but most of them are gman sighting locations, use this information as you like

  • @mike7DILFLUVR
    @mike7DILFLUVR3 жыл бұрын

    When you said the cremator, it hit so hard. Idk why Edit: wait wait wait-so Hahn(shadow scientist lady) could be Olga, who could possibly a spy for the combine?

  • @abramhansen
    @abramhansen3 жыл бұрын

    21:30 at a point in Half-Life Alyx, Alyx did suggest giving her gun to Gordon.

  • @leva_22
    @leva_223 жыл бұрын

    The L in Olga's name is soft so it's Ol'ga (Ольга)

  • @ihx7

    @ihx7

    3 жыл бұрын

    nobody cares

  • @2298839082508923859

    @2298839082508923859

    3 жыл бұрын

    @@ihx7 Rly nice and perspective way of thinking...

  • @Legatron17
    @Legatron173 жыл бұрын

    It would honestly be kinda disappointing if Citadel is just a top-down Dota-like game in VR :/

  • @igloo8159
    @igloo81593 жыл бұрын

    14:20 is name of project doom reference.

  • @ufuk5872
    @ufuk58723 жыл бұрын

    Dota Rpg, i would give valve both my kidney to play it for how long a human can live without kidneys.

  • @temporaryhalfdecentname8452

    @temporaryhalfdecentname8452

    3 жыл бұрын

    So, 5-30 years?

  • @namkha209

    @namkha209

    3 жыл бұрын

    Warcraft 3 custom maps exists

  • @BrotherRoga

    @BrotherRoga

    3 жыл бұрын

    @@namkha209 Not after Reforged killed it.

  • @SoctheBASStard
    @SoctheBASStard3 жыл бұрын

    So weird having so much info about the development and processes at Valve. Thank you for doing this, Tyler. And really, for everything over the last 10 years! You kept the hope alive for all of us!

  • @gloveman0
    @gloveman03 жыл бұрын

    Its so nice seeing Valve be open about the past and now the future, thanks Valve, Geoff and Tyler

  • @StationXGaming0
    @StationXGaming03 жыл бұрын

    I don't know....After playing half life alyx...Vr just feels like this integral part of half life now. They could just use the vr model as a testing ground to inspire new ideas. It seems to have worked well for giving new life to the half life series. Maybe the same could be said later down the road for portal and left 4 dead.

  • @vagtsal

    @vagtsal

    2 жыл бұрын

    With the cinematic but always first person and playable cutscenes, the meticulous corridor mechanics, the heavy use of physics and interactivity with the environment, the half life series was made for vr decades before vr existed. Half life is a VR game series now, i thing everyone in valve know this. They just wait for the next generation of vr headsets, when the vr will reach mainstream success to release half life 3.

  • @StationXGaming0

    @StationXGaming0

    2 жыл бұрын

    @@vagtsal Everything that makes half life what it is just fits so perfectly in a virtual environment. There is honestly no reason for Valve to go back to classic flat screen games now that they've quite literally raised the bar yet again.

  • @XradicalD
    @XradicalD3 жыл бұрын

    I've always imagined that Half life 3 would be something akin to Breath of the Wild, in a manner of breaking formula elements from previous iterations. Maybe some open world game that allows you to travel a big world between revels bases, upgrading your scrap metal equipment with advanced combine tech. The focus would be on "chemistry" like BotW rather than just physics, this being how one can interact with each other + elements. However, I always saw Source as not capable to do open worlds but it's interesting that they wanted L4D3 to be open world.

  • @elvis2201
    @elvis22013 жыл бұрын

    If the Codename: Citadel wont include A. Shephard im gonna riot.

  • @mvnkycheez

    @mvnkycheez

    3 жыл бұрын

    He was invented by Gearbox so I doubt he is ever gonna be in a Valve made game

  • @ElEscolta

    @ElEscolta

    3 жыл бұрын

    @@mvnkycheez not really "invented" by gearbox as they still worked with the lore and Bible already made by Laidlaw, if not, then "Blue Shift" Barney would not be the same Barney we meet in HL2

  • @mvnkycheez

    @mvnkycheez

    3 жыл бұрын

    @@ElEscolta they did follow the HL Bible _and_ they made new stuff up though, like the Race X stuff

  • @Chressin
    @Chressin3 жыл бұрын

    "We are not working on left 4 dead 3, havent for years", I don't know what you are smoking Tyler but the Final Hours confirms Doug Lombardis statement, it does not disprove it.

  • @fubrokonway8529

    @fubrokonway8529

    3 жыл бұрын

    while I get Tyler frustration, I don't see the problem and Tyler is very exaggerated with his problem with valve

  • @mikeyes620

    @mikeyes620

    3 жыл бұрын

    Well he had evidence to the contrary and although the Valve statement wasn't an outright lie it did undermine Tyler's credibility at the time, with IGN citing him as a source of misinformation.

  • @engine4403
    @engine4403 Жыл бұрын

    For those who don't know, Dario Casali worked on "The Plutonia Experiment" which was an expansion pack for Doom 2. Classic doom 1 categorized its levels into episodes and missions, so episode 1 - mission 1 was E1M1.

  • @S1nwar
    @S1nwar3 жыл бұрын

    how was it never a priority to finish source 2?

  • @derekfurst6233

    @derekfurst6233

    3 жыл бұрын

    Because technically they could use another engine. Is it worth millions of dollars, thousands of man hours, and years of development time? I think yes but it wasn't a sure thing

  • @MaeveFirstborn

    @MaeveFirstborn

    3 жыл бұрын

    Speculation: Valve has always more or less shaped their engines around the projects they were working on - Source 1 was very physics and entity oriented, which explains why Half Life 2's environments felt more like static land with movable props rather than fully interacting environments (granted, that's a product of its time, we didn't have the processing power to handle everything games like Alyx do now). With so many projects in development hell, especially the variation between games like the VR Artifact, Borealis VR, L4D3, etc. a fully featured Source 2 would have to be *very* complex, and getting it to the level it would need to be to handle all of that would probably take just as long as developing those games in a pre-existing engine.

  • @mclaren3722

    @mclaren3722

    3 жыл бұрын

    I would've thought Steam takes priority. Remember, they've also been developing hardware and updating their multiplayer games. There's only so many hours in day.

  • @Natalietrans

    @Natalietrans

    3 жыл бұрын

    There was a Divide on weather to use a third party or finish the overhauled quake engine

  • @TheJonesChannel11
    @TheJonesChannel113 жыл бұрын

    Nice to see them finally talk about everything.

  • @seifelshenawi6211
    @seifelshenawi62113 жыл бұрын

    I hope they attempt making l4d3 again but this time with the complete source 2 engine

  • @JeyVGaming

    @JeyVGaming

    3 жыл бұрын

    Even if it's coming back, I don't think it'll be the same without the original L4D team. Besides, there's a spiritual successor coming called "Back 4 Blood" which is also being made by the original L4D team.

  • @mewletter

    @mewletter

    3 жыл бұрын

    The original L4D team are working the successor called Back 4 Blood. Not sure when they will release gameplay footage. No Valve involvement this time

  • @mvnkycheez

    @mvnkycheez

    3 жыл бұрын

    @@mewletter that's not the Evolve team? I'm still confused between who went on to make Evolve, who stayed at Valve, and who left Valve to rejoin Turtle Rock Studios

  • @Ultra289

    @Ultra289

    3 жыл бұрын

    @@mewletter what do you mean succesor? Turtle rock said that Game has nothing to do with left 4 dead

  • @nazarenomilohanich4883

    @nazarenomilohanich4883

    3 жыл бұрын

    @@mvnkycheez yes, they're the guys making back 4 blood, so don't get too hyped, they're probably going to butcher the game like they did with Evolve...

  • @thebreadman
    @thebreadman3 жыл бұрын

    They should have called 'The Room' the holodeck. I mean, come on!

  • @hoodieninja4760
    @hoodieninja47603 жыл бұрын

    I’ve been watching this channel ever since I finished half life 2 years ago and not that Long ago I found out I work with your brother in law Tyler. So cool how small the world is that I ended up friends with someone who is related to one of my favorite youtubers

  • @gre4231
    @gre42313 жыл бұрын

    Whenever Tyler said "comically large" I giggled like an idiot because of that damn meme.

  • @CoolSs
    @CoolSs3 жыл бұрын

    8:54 man , this sound like nice one . sad we did not get any of them :/

  • @royliber3824
    @royliber38243 жыл бұрын

    I love the fact Valve didn't forget their past and used it to leap into the future. Valve could have easily decide as a company to start a new page with their games but they decided not to... At least not 100%. Im expecting we will see way more than we think from Valve including HL/Portal content and things we've never seen before. So yeah the way I see it, Valve are going full throttle in terms of making games and content probably even more than they did in the past. What a time to be alive

  • @thealandude9146
    @thealandude91463 жыл бұрын

    Been excited for this video! Even though I already finished Final Hours of HLA

  • @JCDentonCZ
    @JCDentonCZ3 жыл бұрын

    Now that they shipped HLA and have Source2 mostly done, I'm very hopeful for the future of Valve games. I hope they'll do what Tyler mentioned in returning to the many concepts and games that were shelved due to Source2 issues and ship them in a timely manner.

  • @wwgaming2008
    @wwgaming20083 жыл бұрын

    VNN: Mentions a prototype called E1M1 Me: DOOM IT IS!

  • @megablaster08
    @megablaster083 жыл бұрын

    I just finished watching the whole stream minutes ago to find this, rip lmao

  • @tehx3n
    @tehx3n3 жыл бұрын

    Anyone notice the models from the L4D3 Morocco level were re-used in CSGO for the Mirage remake?

  • @wileymanful
    @wileymanful3 жыл бұрын

    This still feels like a dream, I feel like I'm gonna end up waking. Seeing that valve only cancelled project after project because they didn't have polish is something I can respect, it goes to show that they didn't just sit on their asses for 9 years until being like "eh, let's make a half life, fuck it"

  • @ToniR96
    @ToniR963 жыл бұрын

    its nice to see your video sum up all the infos (for me as not a native speaker) so I was able to better understand the inside hla :)

  • @wolvfster
    @wolvfster3 жыл бұрын

    I just hope once they're able to perfect the source 2 engine, they can go back to some of these projects and turn them into full blown games like the cancelled left 4 dead 3. But we can only hope.

  • @goxy287
    @goxy2873 жыл бұрын

    Vr is the future indeed but thered still tons of potential for desktop hl3. Do it valve!

  • @Havo_TV
    @Havo_TV3 жыл бұрын

    Excellent work, Tyler! Keep it up, man.

  • @braveclem
    @braveclem3 жыл бұрын

    They should make a half life 2 alternative universe game based on the Beta that was leaked,from 2002 2001 etc

  • @spookuman
    @spookuman3 жыл бұрын

    21:31 The gun was obviously made for Alyx to use, she came there with Gordon didn't she?

  • @DaGamingCore

    @DaGamingCore

    3 жыл бұрын

    She already had a model for her gun; i think this was a viewmodel version, as in HL2, if you use the console to cheat her gun, it just looks like a normal pistol

  • @commodore7331

    @commodore7331

    3 жыл бұрын

    @@DaGamingCore She may have already had a model for her gun but it was also quite shit

  • @mihailazar2487
    @mihailazar24873 жыл бұрын

    18:37 SCREW LEFT 4 DEAD I WANNA SEE THE VR KSP

  • @Pyromaniax
    @Pyromaniax3 жыл бұрын

    I hate how they neglect Adrian, Gina and Colette

  • @dbgtbrasil5

    @dbgtbrasil5

    3 жыл бұрын

    I wish we could see them too, but I really think that people should realise that hl op4, bs and decay are really part of "gearbox's universe" not valve's. Don't get me wrong, I would love to see those universes together, but valve don't really care about the stuff gearbox created for hl... Therefore, I don't think they should be considered canon until valves changes their mind about it

  • @TheSteamyPickle
    @TheSteamyPickle3 жыл бұрын

    Working for valve seems like a dream and a nightmare. Imagine working for 100-1000s of hours on a game and nothing comes from it.

  • @RickTheSmugLord
    @RickTheSmugLord3 жыл бұрын

    So valve went under the most harshest forms of development hell to the point where waiting and making the engine was a pain?

  • @fubrokonway8529

    @fubrokonway8529

    3 жыл бұрын

    YES and it was called the wildness

  • @wewemanicn
    @wewemanicn3 жыл бұрын

    RIP Valley of the Gods. Hope they actually go back to it now that Aylx is done :(

  • @Videogamer96_

    @Videogamer96_

    3 жыл бұрын

    I really want to play it

  • @BigMikeMcBastard
    @BigMikeMcBastard3 жыл бұрын

    Alien Swarm except you're a Combine squad fighting Xen infestation/HL enemies would've been incredibly cool. Feels like a missed opportunity making it just generic aliens and generic soldiers.

  • @kayeplaguedoc9054
    @kayeplaguedoc90543 жыл бұрын

    A.R.T.I. actually sounds pretty fun. I'd play a Destruction based puzzle game from valve. Also I feel like that In The Valley of Gods is not "canned" its just, as they say, "Paused."

  • @Brapgod
    @Brapgod3 жыл бұрын

    Frankly all this report proves to me is that valves development method of “everyone works on what they want to work on” is shit and ineffective. Things rarely get done if everyone does not work together, even if some of those people would prefer to work on something else.

  • @zmaxx123321

    @zmaxx123321

    3 жыл бұрын

    to be fair... to be fair.... if it was that "ineffective" valve would be bankrupt as everything they ever done was done under their methods even steam. Honestly valve is just like any other company, it has its good qualitys and bad ones, their lack of harmony in the direction of delevopment of projects is certainly their worst one.

  • @doctorfaker391

    @doctorfaker391

    3 жыл бұрын

    It is not horrible considering we got Portal 2 and Alyx and other games because of it. But it has more bad sides than it has good sides. I think it should be “people decide what they want to work on and they just work on it without shifting to other projects”

  • @ethon3733

    @ethon3733

    3 жыл бұрын

    @@doctorfaker391 That I believe would be a *way* better system.

  • @AngryAlfonse

    @AngryAlfonse

    3 жыл бұрын

    Imo, it seems like the issue isn't the anti-heirarchical structure of the company causing the issue, but the pseudo-heirarchical structure that has risen within it. When everyone is free to do what they want, it seems to lead to innovation, ground breaking, and Portal. When a handful of veterans who think they know better than everyone else exercise their influence, it seems to lead to shooting down good ideas, not really pushing forward with any good ideas, and Artifact.

  • @AngryAlfonse

    @AngryAlfonse

    3 жыл бұрын

    @@Theseus_O2 at the same time, this never seemed to be an issue in earlier days. Valve has had this working environment since inception and it used to release games fairly regularly... Yes there were a lot of canceled projects, but that's normal for any game studio -- what is abnormal is their rapid increase in canceled projects and decrease in released projects in the past decade. This leads me to wonder what changed between now and the early 2000s. The structure of the company didn't change. The gaming market has changed, but in VALVe's favor. VALVe's revenue via Steam has increased dramatically, but even back in the early 2000s it was enough to sustain them without releasing games, so I doubt it has had a significant effect on their need to enforce release obligations on themselves. The only thing I can think of that has changed is that there are now company veterans who wield influence over what projects are worked on. Tyler has actually reported on past rumors of a few veterans discouraging innovative and riskier projects, while supporting more cookie-cutter content like Artifact or content releases for old games. It seems like the introduction of structure and heirarchy is not the solution, but what's actually causing the problem. Also, I feel the need to dispute your claim that other companies don't face issues with having strongly structured work environments. I would form a fully-fledged argument, but I need only one word: Anthem.

  • @Marvelous0419
    @Marvelous04193 жыл бұрын

    Goodjob tyler, i really appriciate your work. KEEP UP!

  • @lufetm
    @lufetm Жыл бұрын

    The biggest Valve mistake in 2010s was not finishing Source 2 engine on time, because if fit was ready we would get Half Life 3, Left 4 Dead 3, Portal 3, CSGO on Source 2 and many more games in the last 10-12 years

  • @teyrns
    @teyrns3 жыл бұрын

    Out of curiosity, how are you able to retrieve the files from the Final Hours app? I would really love the raw images/concept art without having to just use a screenshot.

  • @Ali_Al-Nasir
    @Ali_Al-Nasir2 жыл бұрын

    Me & Tyler are the same. We both grind information about Half life and Valve games

  • @boxfigs1710
    @boxfigs17103 жыл бұрын

    The rougelike HL3 is definitely the hl3.txt leak. I remember it had many strings with "procspawn" and "procedural" in them, indicating the procedural spawning system described.

  • @oven7326
    @oven73263 жыл бұрын

    This video is nice, am hyped if it ever happens

  • @Kapin05

    @Kapin05

    3 жыл бұрын

    You posted this just 7 minutes after the video came out, no wonder it makes no sense

  • @doctorfaker391

    @doctorfaker391

    3 жыл бұрын

    Sorry to say this but both of what you guys’ say makes no sense

  • @Kapin05

    @Kapin05

    3 жыл бұрын

    @@doctorfaker391 It's a 25 minute video, there's no way he could've watched it enough to have anything to write about before commenting. Which is evident by the comment itself, I guess.

  • @XradicalD
    @XradicalD3 жыл бұрын

    Apparently that uncertain time during Valve helped them learn that they are best productive when they are producing "their next big thing", who knows, maybe they can finally develop a full length co-op RPG. Just saying.

  • @Macko_z_Bogdanca
    @Macko_z_Bogdanca3 жыл бұрын

    Great video!

  • @airishayn7992
    @airishayn79923 жыл бұрын

    2:25 Isn't that the same room that shows up in Boneworks during the cut-scenes?

  • @vastheeternal4972

    @vastheeternal4972

    3 жыл бұрын

    Yes

  • @majorfranz
    @majorfranz3 жыл бұрын

    I'm really irritated by the name Hahn. The first thing that comes to mind is "cock" (as the animal) EVERYTIME.

  • @kalm4th
    @kalm4th3 жыл бұрын

    40 times Tyler told you so, confirmed.

  • @vintageseinfelddvd
    @vintageseinfelddvd3 жыл бұрын

    Loving the outro!

  • @rywiotyme232
    @rywiotyme2323 жыл бұрын

    the black and white QR code looking things in that room, thats a room in the vr game BONEWORKS. does valve secretly have a tie in whith boneworks and their develepers? we need to look more into this

  • @bestestfin2672
    @bestestfin26723 жыл бұрын

    Can't wait for Valve to get into an argument about a half life game in vr or standard systems, then never move on

  • @PebsBeans

    @PebsBeans

    Жыл бұрын

    they're doing both

  • @CatDribble
    @CatDribble3 жыл бұрын

    Why does the final hours of half life Alex sound like a documentary when I can't watch it :(

  • @-YELDAH
    @-YELDAH3 жыл бұрын

    3:02 hey siri

  • @Sinebeast
    @Sinebeast3 жыл бұрын

    Still waiting for the next mainline NON-VR HL game. 22:42 don't get my hopes up...

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