Half-Life 2 Citadel Ambience

Ойындар

The Citadel has it's own creepy and unexplainable sounds..

Пікірлер: 466

  • @JohnDoe-dd7ne
    @JohnDoe-dd7ne5 жыл бұрын

    This effect is actually the distorted echoing of people begging for HL3

  • @allencompassingevil

    @allencompassingevil

    5 жыл бұрын

    Project Borealis.

  • @Specoups

    @Specoups

    5 жыл бұрын

    @@allencompassingevil At this time of year, at this time of day, at this part of the Web, localized entirely within this comment section, I can say that it's still not there. Still, may I see it?

  • @nightflared

    @nightflared

    5 жыл бұрын

    @@Specoups No.

  • @KrypandeNej1

    @KrypandeNej1

    5 жыл бұрын

    @@Specoups its dead and Valve killed it

  • @DGISALWAYS

    @DGISALWAYS

    4 жыл бұрын

    @@KrypandeNej1 The main question is was it ever alive to begin with?

  • @EatinBubsy
    @EatinBubsy6 жыл бұрын

    Stuff like _this_ is how Valve inspired me to pursue sound design. Their games wouldn't get under your skin so effectively without such creative, smart, atmospheric audio.

  • @commodore7331

    @commodore7331

    4 жыл бұрын

    Sound design is a vastly underrated field that's way more important than anyone really gives it credit for

  • @chrysecreative5575

    @chrysecreative5575

    4 жыл бұрын

    @@commodore7331 Are there basic fundamentals in Sound Design that are similar to Art? I've been thinking of learning Sound Design, I just don't know where to start.

  • @commodore7331

    @commodore7331

    4 жыл бұрын

    @@chrysecreative5575 As for fundamentals, I really don't know. But Marshall McGee makes really good videos about sound design and taught me a lot about it. Good luck man.

  • @chrysecreative5575

    @chrysecreative5575

    4 жыл бұрын

    @@commodore7331 Thanks a bunch!

  • @edwardcumpstey9061

    @edwardcumpstey9061

    3 жыл бұрын

    Sweet! My grandfather was an audio engineer/sound designer.

  • @D3ADCHANNEL1116
    @D3ADCHANNEL11163 жыл бұрын

    The Lofi HipHop Virgin vs The Half-Life Sounds Chad from 1999, wya

  • @AkumuSupekuta

    @AkumuSupekuta

    Жыл бұрын

    Totally agree!!

  • @ezservice6764
    @ezservice67647 жыл бұрын

    Listening to this is like a time portal back to 2005-2008 when I played GMod a lot, and shit like this was on a lot of the maps.

  • @halopro8958

    @halopro8958

    7 жыл бұрын

    It still is. One of my most memorable maps with it was Csc_desert, although I don't know which version exactly. It was modified for Fallout Roleplay.

  • @keitra666

    @keitra666

    6 жыл бұрын

    I can also remember these old stuff :,D it's sooo great..

  • @sandercohen9712

    @sandercohen9712

    6 жыл бұрын

    Yup. That sure brings back memories.

  • @DrKevlar

    @DrKevlar

    6 жыл бұрын

    Matt Ryan the sirens on bigcity still scare the crap out of me

  • @Viviana088

    @Viviana088

    6 жыл бұрын

    Reminds me of all the Hl2 DM Coop servers especially one server in particular... with the tag of MGO I believe.

  • @Armin2012
    @Armin20126 жыл бұрын

    Marching sounds of Combine battalions leaving the citadel to be deployed in city 17. I love it

  • @halopro8958

    @halopro8958

    6 жыл бұрын

    I never noticed that until you pointed it out

  • @gustavodutra3633

    @gustavodutra3633

    5 жыл бұрын

    me too

  • @Ataurion

    @Ataurion

    3 жыл бұрын

    It started playing when i read this

  • @ocanaldocaos7408

    @ocanaldocaos7408

    3 жыл бұрын

    2:10

  • @Gravity_studioss

    @Gravity_studioss

    2 жыл бұрын

    Legends say that the citadel houses the 7 hour war army

  • @BPKPhoenix
    @BPKPhoenix4 жыл бұрын

    Man, there is just something about this particular ambience, the absolute nature of something incredible as The Citadel. The powerful dark energy that hums from within, its swirling power that not only is powerful, but its very swirls of energy making these scratching distortions into the sky, rattling it in a way more special than what lightning can. The Citadel and its meaning, The Combine and their authoritarian dominance. It towers high up, penetrating the dark clouds, shrouding its full awe and in some cases, might be for the better. Nothing strikes more imposing than The Citadel. Its intimidation that strikes genuine fear to all who has seen and heard stories of it. The authority it holds as it stands taller than any known structure to Mankind, towering o'er them, suppressing their will just by sight alone. What lies beneath its metallic carbon walls? What chronic and insane cruelty that goes on in the stalker processing chambers? What astronomically advanced technology that lies within its Aperture-designed and inspired machinery and equipment? What significant power do the Combine truly possess outside what Earth sees as an imposing token military that controls them?

  • @graciouslump9695

    @graciouslump9695

    3 жыл бұрын

    i know right, something about it, it might be the lack of explanation or the fact that each sound is so different that they fit together

  • @Marshall04

    @Marshall04

    3 жыл бұрын

    kzread.info/dash/bejne/i6mEuchmpMnge5M.html

  • @kuupiomusic

    @kuupiomusic

    3 жыл бұрын

    Really well written

  • @yasinzeydulusoy

    @yasinzeydulusoy

    3 жыл бұрын

    citadel and its meaning.. it crushes hopes just by its sight. The cosmic horror when you just look at it and lose your mind. well said man.

  • @happyfriend341

    @happyfriend341

    3 жыл бұрын

    The Combine are a very good mix between Lovecraftian horrors and The Star Wars Galactic Empire.

  • @isomericgamer6644
    @isomericgamer66446 жыл бұрын

    the hl2 beta sounds are alot more scarier but still this gives you the chills.

  • @antond12312

    @antond12312

    6 жыл бұрын

    Gamer Dude Its still pretty creepy.

  • @isomericgamer6644

    @isomericgamer6644

    6 жыл бұрын

    Butter Butt I agree

  • @isomericgamer6644

    @isomericgamer6644

    6 жыл бұрын

    The Destroyer 101 the combine was alot more alien'ish than an advanced race in the beta.

  • @lightlytoastedrye

    @lightlytoastedrye

    6 жыл бұрын

    It is assumable that most of the beta Citadel sounds were removed because they made no sense. A lot of the beta sounds were really just creepy to be creepy, without any thought put into why the sounds would play.

  • @isomericgamer6644

    @isomericgamer6644

    6 жыл бұрын

    true.

  • @TheHumanBallsack
    @TheHumanBallsack4 жыл бұрын

    I always found this image haunting and beautiful. The ambience takes it to another realm..

  • @lunathecrusader

    @lunathecrusader

    3 жыл бұрын

    Agreed

  • @lrj1827
    @lrj18275 жыл бұрын

    I've spent hundreds upon hundreds of hours living vicariously through the Source engine, particularly in HL2 + Gmod. This particular ambience was used a lot in the snow version of gm_construct, great memories...

  • @SirKolass

    @SirKolass

    4 жыл бұрын

    Fun enough, it's a sound from venus

  • @bitchasshoe8719

    @bitchasshoe8719

    3 жыл бұрын

    "Snow version of gm_construct" You just gave me nostalgia

  • @freshlocalwoodchimps
    @freshlocalwoodchimps7 жыл бұрын

    I swear I've heard this exact sound effect in some movies..

  • @zenatrical

    @zenatrical

    5 жыл бұрын

    I've heard it in portal tough

  • @oyasumialan611

    @oyasumialan611

    5 жыл бұрын

    Oh

  • @jacurururur8848

    @jacurururur8848

    5 жыл бұрын

    @@zenatrical they do that with multiple sounds For example, the health pack noise is the same for hl2 and tf2

  • @zenatrical

    @zenatrical

    5 жыл бұрын

    @@oyasumialan611 oh

  • @freshlocalwoodchimps

    @freshlocalwoodchimps

    5 жыл бұрын

    You can also hear this when you fight Eddie in the freezer in Silent Hill 2, its the same, just pitched down.

  • @dwfc775
    @dwfc7753 жыл бұрын

    The citadel never fails to amaze me. I love the looks of it, but I think the sounds capture me more. I love the sci-fi looks, but it will never compare to the dreadful sounds. The citadel would never be complete without the horrorifying sounds it has today.

  • @OsnoloVrach

    @OsnoloVrach

    10 ай бұрын

    the citadel itself is a pretty good representation of the combine, it sounds like it has its own heart beating every second, with tinier organisms living in it as a hive

  • @permafrost9668
    @permafrost96686 жыл бұрын

    The drone in the background was used in the game Portal, during the test chambers.

  • @isomericgamer6644

    @isomericgamer6644

    6 жыл бұрын

    Permafrost I agree I heard them too even the game itself says that when you put in developer 1 in the console portal will say : soundscape: citadel.Util.Drone.

  • @Metroid24242

    @Metroid24242

    5 жыл бұрын

    IN THE TEST CHAMBEERRRRRRRR

  • @kentreed2011

    @kentreed2011

    5 жыл бұрын

    Soo.... That means that the combine is somewhere out there looking for the borealis and they don't even know where are the aperture laboratories?

  • @Excaliburumbra801

    @Excaliburumbra801

    3 жыл бұрын

    @@kentreed2011 the combine also was interested in Unit teleportation, so they could also be searching the Portal Guns

  • @bl4ckrabb1t

    @bl4ckrabb1t

    3 жыл бұрын

    @@kentreed2011 I heard somewhere they stole stuff from aperture, like the energy pellets

  • @Haxxer82
    @Haxxer825 жыл бұрын

    "And if you see Dr. Breen, tell him I said, Fu---ou!"

  • @matthewsvideos8235

    @matthewsvideos8235

    Жыл бұрын

    If not for the strategically timed crash sound in the game, the sound file has the full word.

  • @Immolator772
    @Immolator772 Жыл бұрын

    Man, i love games with good ambient design. Mirror's Edge, HL2 and etc. have such great ambience that it truly makes you feel like you're there

  • @Immolator772

    @Immolator772

    Жыл бұрын

    @Random Demon happy dying then. ME and HL are similar in their concept and it's why i love both. Also i'm not comparing them, i'm saying how great their concept is. ME doesn't suck at all, it literally did something original and made a genre out of it.

  • @hildaenjoyer8862
    @hildaenjoyer88622 жыл бұрын

    This sounds eldritch, otherworldly. Something that tells you the Combine come from the darkest corners of the universe. Utterly superb sound design.

  • @crylune

    @crylune

    Жыл бұрын

    *multiverse

  • @DoomieGruntVentures
    @DoomieGruntVentures Жыл бұрын

    The Half-Life Franchise shows how underrated sound design can be. Between the reverb effects and the ambient noise, even some of the machinery whirring in the background in both, the citadel and Black Mesa, you really start to get lost in these worlds in a good way.

  • @ondexb
    @ondexb2 жыл бұрын

    I love the flat 2d texture of the city for no reason

  • @missingno2401

    @missingno2401

    2 жыл бұрын

    the layout looks like nyc

  • @missingno2401

    @missingno2401

    Жыл бұрын

    @@MikeePomsticks idk what your talkig about do you have css installed

  • @DemianSun
    @DemianSun7 жыл бұрын

    I hope something like that won't happen for humanity

  • @arthp.9451

    @arthp.9451

    6 жыл бұрын

    Well, if that happen, i guess they will make us surrender faster than 7 hours

  • @Teedles

    @Teedles

    6 жыл бұрын

    That's true, Arth. Considering the recent happenings of countries being divided, it might even take them 2 hours just to conquer the whole planet

  • @Slimek

    @Slimek

    6 жыл бұрын

    it kind of happened in eastern europe with soviets and communism

  • @mountainpepsi9991

    @mountainpepsi9991

    5 жыл бұрын

    Don't worry, just pick up your crowbar!

  • @jesseferrargoesoffkingmode5952

    @jesseferrargoesoffkingmode5952

    5 жыл бұрын

    @@Slimek They didn't get inspired by the ideology of Marx, they were inspired by the locale. Their reasons were directly that for European people, New York has its own atmosphere Alien to them, they just think its an endless city of towers, and people who thought that way made Max Payne. They initially set Half Life 2 in America actually, specifically Washington DC. But they felt it was too close for players in America and it wouldn't just be trite but an invasion force hitting Washington DC feels too overdone. They wanted a place they could slightly exaggerate as Max Payne exaggerated New York, a nameless city in Eastern Europe like Prague that could be exaggerated on. There are authoritarianism themes, but really if you get down to it, it's just a choice of the idea of an inverse of Max Payne, the New World fighting a Brave New World, a world not of Socialism but more a nightmarish vision of the conclusion of Foucault's idea of Biopolitical thought. The "Universal Union" has connotations, but it's fairly clear from a writing perspective Laidlaw just made the Combine without ideology, they're just here to make humanity useful biological tools in their Swiss army knife of already assimilated useful tools for their shapes and sizes helping cover their manners of invasion, it's Biopolitical Utilitarianism. Breen is just using the closest compatible sounding ideology to make it seem like its something it isn't, which may sound Socialist, but it's darker than that. The Combine simply have a human sized whole in their knife set they want to fashion to cut a specific type of meat, so to speak. They're just kind of a more streamlined biological borg without the collective consciousness, more connections can be made with the British Empire or Colonialism. So it might have a flavor of "this must be communism parody" but really its just a choice of location away from America unique enough to set a fictional city in, and the idea of civil repression. But it wasn't really a comment on those nations, they just wanted a location that felt like it had prior history.

  • @Billy_Wyatt
    @Billy_Wyatt6 жыл бұрын

    Epic and creppy at the same time, Our Benefactors was prohably the best chapter in HL2 imo

  • @rodneybuckentime4838

    @rodneybuckentime4838

    2 жыл бұрын

    he's gone creppy mode boys

  • @sixgm227

    @sixgm227

    2 жыл бұрын

    Our benefactors was the worst, ravenholm and highway 17 are where its at

  • @urazsoktay5275

    @urazsoktay5275

    Жыл бұрын

    Ravenholm and Highway 17 yes.

  • @TheHumanBallsack

    @TheHumanBallsack

    8 ай бұрын

    I always liked Black Mesa East, because it gave you 15 mins of relative peace (and essential story building) before launching you into the terror of Ravenholm. Also loved Follow Freeman, Nova Prospect and Sandtraps (the nighttime part of making your way to Nova P along the coast and taking down all the Combine outposts)

  • @Techischannel
    @Techischannel6 жыл бұрын

    In theory Humanity could build such a thing .... allthough i highly doubt they will.

  • @Armin2012

    @Armin2012

    6 жыл бұрын

    Of course not. What would we need a ginormous mechanized metal tower that can teleport between dimensions and carry thousands of weapons and soldiers for?

  • @halopro8958

    @halopro8958

    6 жыл бұрын

    Because it would be Fucking awesome?

  • @OM-st6uz

    @OM-st6uz

    5 жыл бұрын

    Can we travel between planets and dimensions by pressing a button inside a 2 mile tall tower?

  • @kentreed2011

    @kentreed2011

    5 жыл бұрын

    Maybe a space elevator?

  • @kentreed2011

    @kentreed2011

    5 жыл бұрын

    Halopro895 r/woosh

  • @edgythehedgy364
    @edgythehedgy364 Жыл бұрын

    To this day I still think the citadel is one of the greatest and most terrifying locations I've ever seen in a game

  • @maximshapilov9303

    @maximshapilov9303

    Жыл бұрын

    Yes, I thought so too

  • @RamaboyButylka777

    @RamaboyButylka777

    Ай бұрын

    Lagras from RDR2

  • @RamaboyButylka777

    @RamaboyButylka777

    Ай бұрын

    Lagras from RDR2

  • @aaronfaloon4186
    @aaronfaloon41864 жыл бұрын

    One shudders to imagine what inhuman things lie behind its shell. What dark secret watches from the top.

  • @nakedpear3558

    @nakedpear3558

    11 ай бұрын

    G-man?

  • @lenakan8990
    @lenakan89902 жыл бұрын

    Otherworldly. This was for a game in 2004 I haven't seen later games create such alien and at the same time earthly feelings. Valve's sound design is unique.

  • @RsRj-qd2cg
    @RsRj-qd2cg4 жыл бұрын

    When you learn that the G-gun can now pick up Combines and everything is going to be OK.

  • @PHD1604
    @PHD16046 жыл бұрын

    Whoever has posted this, whoever u are, thank you so much :)

  • @DripMaykr
    @DripMaykr2 жыл бұрын

    "The true citizen must turn themselves into a pickle" - The Consul probably

  • @joshuawoods9986
    @joshuawoods99864 жыл бұрын

    My most favorite thing to see while playing Half Life 2 is the Citadel high up in the sky. I’m very big Half Life 2 fan since 2015! It’s my most favorite game of all time. 💯💯💯

  • @bitchasshoe8719

    @bitchasshoe8719

    3 жыл бұрын

    Nice

  • @pioneer5400

    @pioneer5400

    3 жыл бұрын

    Mine too

  • @alektym4236

    @alektym4236

    2 жыл бұрын

    Noob. I was a fan since 2005.

  • @urazsoktay5275

    @urazsoktay5275

    Жыл бұрын

    Half Life 2 is objectively the best fps game ever made. And it is easily one of the best games ever made.

  • @Cursedsoup9954
    @Cursedsoup99542 жыл бұрын

    I absolutely love the image that accompanies the ambience. The polluted skies, the bright street lights, the skyscrapers, and the citadel that looms over it all. Hauntingly beautiful! I would love to see a model replacement of the default citadel with the citadel in this image, it is simply the perfect citadel mostly because it has elements from both eras of development.

  • @sandercohen9712
    @sandercohen97124 жыл бұрын

    Both soothing and ominous at the same time. There's a sense of calmness that appears near, yet something threatening lingers in the distance.

  • @crylune
    @crylune Жыл бұрын

    This may sound weird but the drone-ish noise between 0:01 and 0:05 that occurs constantly throughout the video reminds me of my past

  • @Europa1910

    @Europa1910

    11 ай бұрын

    Aight that’s pretty awesome I think I have that to man, can you explain why?

  • @BrandonBurch
    @BrandonBurch Жыл бұрын

    This is oddly comforting...

  • @zenitsu-kun5688
    @zenitsu-kun56884 жыл бұрын

    0:12 there is music sound

  • @long_chin_man

    @long_chin_man

    3 жыл бұрын

    do u ever just HHHHGGGHHHHGGGGG

  • @gordonfreeman8109

    @gordonfreeman8109

    3 жыл бұрын

    I always thought it was just trains. Guess not...

  • @mentiquebakabila4254
    @mentiquebakabila4254 Жыл бұрын

    All roads lead to Citadel

  • @synthdriver8817
    @synthdriver88173 жыл бұрын

    As unsettling as this ambience was intended to be, it's calming and peaceful to me. This is used on a lot Gmod RP maps and a good chunk of my time playing was spent downloading new maps for the sole purpose of exploring. I spent hours listening to ambience like this in the empty spaces of Gmod. Good times.

  • @Petardozord
    @Petardozord5 жыл бұрын

    just toilet flush - but toilet which belong to 12-dimension creature.

  • @jbognar222
    @jbognar2222 жыл бұрын

    there's just something about the sounds, the fact that ur up there thousands of meters away from gordon and dog and barney would during a mission, there's just something so creepy about the sounds the atmosphere, oh gosh god must be angry for what the combine is doing with the world there's just something about it in an unexplainable way cause of how limited we can explain, no other game in 2004 had this much creepyness, god this video is a goosebump machine

  • @HECKAKYH-ADEKBATEH
    @HECKAKYH-ADEKBATEH4 жыл бұрын

    Sounds come from dark-matter reactor and citadel structure is a linear particle accelerator with portal at top floor.

  • @enriquepasa
    @enriquepasa4 жыл бұрын

    on every single RP map in GMOD whenever you enter a Combine buiding/area - you definetely hear this sound - not only in Citadel :) I still have my HL2 Ultimate Edition 7 which is probably long gone since I don't see it anywhere published/on sale. Even in torrent area its basically gone. It's nice to keep this edition preserved - long downloaded like 12-13 years ago

  • @gordonfreeman8109
    @gordonfreeman81093 жыл бұрын

    "Gas giants inhabited by vast meteorological intelligences. Worlds stretched thin across the membranes where the dimensions intersect... Impossible to describe with our limited vocabulary!"

  • @RsRj-qd2cg

    @RsRj-qd2cg

    2 жыл бұрын

    GLaDOS might be able to describe it.

  • @D3ADCHANNEL1116
    @D3ADCHANNEL11165 жыл бұрын

    i remember listenin to this back in 2012, it would always calmed me down somewhat

  • @hund7458
    @hund74585 жыл бұрын

    I actually find this really relaxing. Anyone else?

  • @sulphurous2656

    @sulphurous2656

    4 жыл бұрын

    Aye. I listen before sleeping.

  • @Journey_Awaits

    @Journey_Awaits

    4 жыл бұрын

    Listen closely you can hear screaming and alarms. Sweet dreams

  • @graciouslump9695

    @graciouslump9695

    3 жыл бұрын

    i really like this too

  • @D3ADCHANNEL1116

    @D3ADCHANNEL1116

    3 жыл бұрын

    Yes

  • @D3ADCHANNEL1116

    @D3ADCHANNEL1116

    3 жыл бұрын

    Garry's Mod/Half Life 2 OG here Sept 2011

  • @FlaminBurrito101
    @FlaminBurrito1015 жыл бұрын

    Part of me believes that the half life 2 beta will have more attention. A dark, gritty environment. The green toxic air is a great narrative. Its 1984 but far worse lingers besides big brother. Cant believe I could have missed this, half life 2 beta story is really fuckin interesting. I'm sure someone will mod the story to make it like this. The councilor was supposed to be half human and half combine, just some really dark stuff. This game needed more time, but at least we have Ravenhome, that's the only aspect of the dark story we got. What a creepy soundtrack too damn what this could have been!!

  • @graciouslump9695

    @graciouslump9695

    3 жыл бұрын

    i wish they still had the old storyline

  • @andrix7777

    @andrix7777

    3 жыл бұрын

    There's a mod called Dark Interval that's remaking the Half-Life 2 Beta. There is also Half-Life 2 Project Beta.

  • @graciouslump9695

    @graciouslump9695

    3 жыл бұрын

    @@andrix7777 i know

  • @poweringaccounttermination4026

    @poweringaccounttermination4026

    3 жыл бұрын

    @@andrix7777 Also raising the bar redux

  • @vonbraunprimarch

    @vonbraunprimarch

    2 жыл бұрын

    beta sucks, there i said it

  • @AsparagusVideo
    @AsparagusVideo4 жыл бұрын

    It puts me there. Still. Every time.

  • @dlcgaming9564
    @dlcgaming95643 жыл бұрын

    This is a bop ngl

  • @exportedrice9360
    @exportedrice936010 ай бұрын

    For whatever reason this audio warps me right back to when I was a small child in Sunday school at Church, the unending vibration-like drone in the background places an image of a glorious golden light pouring into a warm empty playroom.. quite the comforting feeling I was not expecting to find while listening to this.

  • @c0l1n_m45
    @c0l1n_m455 жыл бұрын

    Brings me back to cs_desert and many other G-mod maps.

  • @costin88boss74
    @costin88boss744 жыл бұрын

    i really love living in such building..

  • @tachikomagaming2451
    @tachikomagaming24513 жыл бұрын

    just noticed that base hum of citadel is quite similar to hum of entry plugs from evangelion citadel is eva unit piloted by advisors confirmed

  • @rayhill1
    @rayhill16 жыл бұрын

    the best ASMR

  • @rayhill1

    @rayhill1

    3 жыл бұрын

    What a retarded comment

  • @kurumik

    @kurumik

    3 жыл бұрын

    @@rayhill1 did you just insult yourself

  • @KingLich451

    @KingLich451

    2 жыл бұрын

    @@rayhill1 hahahahah

  • @WangleLine
    @WangleLine3 жыл бұрын

    Beautiful. Thanks for the upload!

  • @blunderguy2571
    @blunderguy25713 жыл бұрын

    They also play this one during Portal

  • @LittleBlockyCube

    @LittleBlockyCube

    3 жыл бұрын

    kk when?

  • @blunderguy2571

    @blunderguy2571

    3 жыл бұрын

    During the test chambers on Portal 1, you can hear them in the background.

  • @LittleBlockyCube

    @LittleBlockyCube

    3 жыл бұрын

    @@blunderguy2571 kk

  • @miguelpereira9859

    @miguelpereira9859

    2 жыл бұрын

    @@blunderguy2571 Portal has a serious uncanny valley feel to it that in some aspects is missing from the sequel. But I still love Portal 2 of course

  • @blunderguy2571

    @blunderguy2571

    2 жыл бұрын

    @@miguelpereira9859 Yeah I miss that environment from the original Portal, it felt like a horror sci-fi game with puzzles.

  • @ringpop6482
    @ringpop6482 Жыл бұрын

    I like to imagine that if a Stalker attempts to refuse to work while on the job, its accompanying soldier just Sparta kicks them off the catwalk, and they plummet down into the dark depths of the Citadel, guaranteed dead

  • @rsmstudio4634
    @rsmstudio4634 Жыл бұрын

    Муражки по коже. Обожаю

  • @dudnej007debe6
    @dudnej007debe6 Жыл бұрын

    I must admit, this is my favourite ambience in entire hl2.

  • @NovidProkteps

    @NovidProkteps

    5 ай бұрын

    Every single area in the game has amazing soundscapes, but the Citadel takes the cake for me. It's the most unique soundscape I've ever heard and it is executed perfectly.

  • @bigman1688
    @bigman16883 жыл бұрын

    there's no jazz being played in the citadel, gordon, you're just being paranoid

  • @ArtjomNaumow
    @ArtjomNaumow Жыл бұрын

    Это прекрасно!

  • @azamattolmakov5140
    @azamattolmakov51406 жыл бұрын

    amazing bro :)

  • @teopazdrijan1008
    @teopazdrijan10086 жыл бұрын

    So that means there is only one citadel on Earth? I mean one is enough of course!

  • @enderzilla747orleomiranda8

    @enderzilla747orleomiranda8

    6 жыл бұрын

    Teo Pazdrijan No. Think of it like this, City 17’s Citadel is the Capital Citadel which houses Breen. Other cities have their own Citadels. Most likely in different shapes or configurations. After the Capital Citadel was destroyed, the rest in the network were disabled.

  • @teopazdrijan1008

    @teopazdrijan1008

    6 жыл бұрын

    Oh, thank you, now it makes more sense.

  • @goodthatsonelesslooseend831

    @goodthatsonelesslooseend831

    4 жыл бұрын

    In America, the one in charge is the Consul and the Condition of the City will be like Half-Life 2 Beta.

  • @SirKolass

    @SirKolass

    4 жыл бұрын

    It's just a concept art with a background ambience, how does that mean anything to you?

  • @teopazdrijan1008

    @teopazdrijan1008

    4 жыл бұрын

    @@SirKolass I didn't think that there was only one citadel just because of this concept art, just got reminded of the the HL theories.

  • @SilverTounge85
    @SilverTounge853 жыл бұрын

    1:35 sounds like a missle being launched, or a fighter jet.

  • @DamonKnight39
    @DamonKnight395 жыл бұрын

    I like this view for some reason, I don't know why though, I'd always imagine jumling off the top of the citadel and flying in an iron man suit.

  • @X_mezo_X

    @X_mezo_X

    3 жыл бұрын

    you'd still be needing some equipment to help you breath at that height.

  • @bobbm1
    @bobbm12 жыл бұрын

    i had planned to listen to a bit, move on, and watch something else. but i busied myself with something and quickly found that the video had ended, and I missed the noise.

  • @Scrufflord
    @Scrufflord4 ай бұрын

    1:23 is this just a sound of someone skateboarding slowed down and reverbed? the sound designers for hl2 are fucking geniuses

  • @TheRedBaron-zp1yz
    @TheRedBaron-zp1yz Жыл бұрын

    its kinda grown on me over the past years, very mysterious.

  • @Kinsanth_
    @Kinsanth_3 жыл бұрын

    Its really loud in that citadel , holy moly ...

  • @ak74qtdn
    @ak74qtdn3 жыл бұрын

    I love that map skybox

  • @mymindisdigital
    @mymindisdigital2 жыл бұрын

    I want to be a sound designer now

  • @TitusPrime1995
    @TitusPrime19954 жыл бұрын

    I heard some of this in Resident Evil code Veronica X - Haunted Doll

  • @antonio-onism9814
    @antonio-onism98145 жыл бұрын

    Awesome work!

  • @crylune
    @crylune3 жыл бұрын

    perfect track to listen to while dead inside

  • @Fishy-bh4xi
    @Fishy-bh4xi5 жыл бұрын

    Why does city 17 have city lights like that? It doesn’t make any sense considering the city looks like that during the final elevator ride before you meet Dr. Breen. The city is also getting destroyed during this and technically speaking, you wouldn’t be able to see it because you’re above the clouds. This always bothered me because it’s obvious valve did it so it would look cool instead of understanding what makes those lights lol.

  • @hatti...

    @hatti...

    4 жыл бұрын

    IKR?? City 17 is in ruins. It's not L.A.

  • @DuBaas007

    @DuBaas007

    4 жыл бұрын

    @Borka Dump In the game there's also a lot of light, but even war zones can still have a lot of the underground cablework and lights and stuff running, or there could be local generators, who knows.

  • @RealAshLaw

    @RealAshLaw

    4 жыл бұрын

    @@DuBaas007 maybe even just xen fungis everywhere lol

  • @Journey_Awaits

    @Journey_Awaits

    4 жыл бұрын

    It did look really damn slick though

  • @miesskesso5370

    @miesskesso5370

    Жыл бұрын

    its a concept art of city 17, looks like pre-2003 because of the citadel design, the sky looks like from 2001.

  • @seniorstorm2150
    @seniorstorm21502 жыл бұрын

    For study, meditation and sleep of course..

  • @AD34534
    @AD345346 ай бұрын

    Valve really knows how to incite feelings of an existential crisis by making you feel small but in an oddly good way. Just look at the size of the Citadel next to those tiny human-built skyscrapers!

  • @GnomeKr
    @GnomeKr6 жыл бұрын

    heh *black* mesa sigma

  • @Bedbug451
    @Bedbug451 Жыл бұрын

    Imagine living on the highest floor that would be an awesome view

  • @gestaposantaclaus
    @gestaposantaclaus3 жыл бұрын

    This makes me feel like I’m in a public restroom.

  • @L_U-K_E
    @L_U-K_E Жыл бұрын

    Game has incredible sound design

  • @toddaustin449
    @toddaustin4493 жыл бұрын

    it could be the wind at different speeds at different altitudes hitting the citadel

  • @ismaelherrera8844
    @ismaelherrera88445 жыл бұрын

    the world sure looks weird from up there

  • @fox_6855
    @fox_68553 жыл бұрын

    At the moment on our earth you hear exactly the same sounds, call them the Earth's Gul, isn't it an alliance to seize the earth?

  • @BoxJoe136
    @BoxJoe1365 жыл бұрын

    God i love this

  • @WindowsLover124
    @WindowsLover1242 жыл бұрын

    Im just listening to this because portal has the citadel ambiance

  • @rlfpotatoking9253

    @rlfpotatoking9253

    2 жыл бұрын

    I just realised that portal 1 has the citadel ambience and i've had this game since like 2013 haha.

  • @nonameguy3665
    @nonameguy36655 жыл бұрын

    I hope i want to see citadel build at New york it's maybe new landmark

  • @hatti...

    @hatti...

    4 жыл бұрын

    If you mean just a the building then yeah, but with the Combine,no.

  • @goodthatsonelesslooseend831

    @goodthatsonelesslooseend831

    4 жыл бұрын

    Well, Originally City 17 was going to be located in New York City.

  • @lewisgamer637

    @lewisgamer637

    2 жыл бұрын

    the citadel is a mile tall, the tallest building currently is only half a mile at best.

  • @alektym4236

    @alektym4236

    2 жыл бұрын

    @@lewisgamer637 its actually 3.5km. Which is like 2 miles. I want the citadel WITH combine. And i wanna be a combine.

  • @atlasmors5732
    @atlasmors57324 жыл бұрын

    Cool stuff, played hl2 and heard the same sounds

  • @nogunk147
    @nogunk1473 жыл бұрын

    2020 can't possibly get any worse! November:

  • @ghostspartan072
    @ghostspartan072 Жыл бұрын

    Am I the only one that hears jazz music playing in the background?

  • @ReysaAdam
    @ReysaAdam3 жыл бұрын

    What a beautiful deadly, oppressing, alien controlled world.

  • @SrVortigaunt884

    @SrVortigaunt884

    2 жыл бұрын

    i will not say the same thing for wasteland

  • @SrVortigaunt884

    @SrVortigaunt884

    2 жыл бұрын

    and ravenholm

  • @joeldosanjos4873
    @joeldosanjos48736 жыл бұрын

    holy fuck I LOVE HALF LIFE 2 SO MUCH ARRRGHHH sorry

  • @littlegoat4665
    @littlegoat4665 Жыл бұрын

    Oh yeah Lahta-center in Petersburg-17

  • @jeremy_byrdpikachu3607
    @jeremy_byrdpikachu3607 Жыл бұрын

    [Some woman screaming and banging on car window...] "Cease capital malcompliance immediately, CP is listening to Half Life 2's citadel ambiance."

  • @gravyarts
    @gravyarts2 жыл бұрын

    I don't quite get chills from this, I get more of awe, hearing the mechanically alien sounds, an entirely new environment and atmosphere localized in the citadel with the humming of it's core. Here's a huge fuckin' stick jutting out from Earth. Kinda cool though, I wonder if the Citadel was placed here specifically because it's the best location to repurpose a portal storm into a stable gateway for the combine.

  • @crylune

    @crylune

    Жыл бұрын

    In Half-Life Alyx, if you look at the globe in Alyx's apartment, you can see a giant X drawn on the Americas, suggesting it is either devastated or completely abandoned - possibly the former. The Combine and Breen have set up Administration in some random area in Eastern Europe possibly because there are more natural resources to be had and harvested (see also White Forest, which is nearby City 17, still having lush greenery around it), and because it's easier for Breen to indoctrinate people (even though he never succeeds at it). I figure the superportal could happen anywhere as it only requires the Citadel's core to be destroyed for it to appear. Or heck, the globe in Alyx could represent the team's decision to switch the game from a dark American setting to a more brighter Eastern European setting. That'd be neat.

  • @Bedbug451

    @Bedbug451

    Жыл бұрын

    @@crylune I always wondered why the didn’t build the citadel somewhere more populated like New York

  • @crylune

    @crylune

    Жыл бұрын

    @@Bedbug451 New York possibly doesn't exist anymore hence the whole X on the Americas thing. I'm glad it's not based in NY, or the US at all, since I've had enough of the cliche where aliens only care about the US.

  • @damonnugent1993
    @damonnugent19935 жыл бұрын

    Best part of HL2.

  • @THE_SONICSTER
    @THE_SONICSTER2 ай бұрын

    Hmmmmmm,hmmmmmm,hmmmmmmm! The sound that the citadel makes

  • @jakubkotlarcik2294
    @jakubkotlarcik22947 ай бұрын

    I allready know that is the sound of Aperture. In Portal these sounds are playing.

  • @user-ol7bt4wp1j
    @user-ol7bt4wp1j Жыл бұрын

    The citadel reminds/gives me Dead Space Marker Vibes.

  • @semi-automaticdooropened9007
    @semi-automaticdooropened90073 жыл бұрын

    I have put this as my alarm sound, wish me luck

  • @TheBladeGuy522
    @TheBladeGuy522 Жыл бұрын

    Basically, they're trying to re-create the ambience sound of Xen.

  • @wtweqttzttt2152
    @wtweqttzttt21524 жыл бұрын

    chills

  • @vinny4677
    @vinny46772 жыл бұрын

    when portal used half life 2 citadel ambiance sound for portal

  • @zenitsu-kun5688
    @zenitsu-kun56884 жыл бұрын

    7:07

  • @crylune
    @crylune3 жыл бұрын

    daily mood

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