GTO2-1-07: Single-Peaked Preferences

Although non-paradoxical preference aggregation is impossible in general settings, it is possible in some restricted settings. This video from Game Theory Online (www.game-theory-class.org) describes one such setting, in which agents are restricted to have "single-peaked preferences" where they prefer outcomes solely based on how close they are to a single favorite outcome. It features Matt Jackson (Stanford).

Пікірлер: 8

  • @knowltonchan8244
    @knowltonchan82444 жыл бұрын

    2:50 "So let's have a peek [peak] at that...". Way to sneak a pun in there, Matt!

  • @andreag5080
    @andreag50809 жыл бұрын

    Very good! Ty.

  • @habiboorrahman9939
    @habiboorrahman99398 жыл бұрын

    thanks

  • @ItsOnlyShift
    @ItsOnlyShift4 жыл бұрын

    Can someone help me please? I need to know has there been any past elections where the “median voter theorem” has helped a candidate win

  • @alfieking1293

    @alfieking1293

    Жыл бұрын

    did you ever find such an election?

  • @David-kw5uj
    @David-kw5uj3 жыл бұрын

    This method is very nice, but intuitively it works only when we have 3 possible outcomes/candidates, no more. It would be almost impossible, with a large number of voters, to have only sigle-peaked-preferences in the case of 4 or more possible outcomes. Is this intuition correct?

  • @alfieking1293

    @alfieking1293

    Жыл бұрын

    did you ever find the answer to this?

  • @David-kw5uj

    @David-kw5uj

    Жыл бұрын

    @@alfieking1293 Unfortunately not yet, I focused on other subjects at university.