God of War Ragnarok is a Masterful Disappointment

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Western gaming has become too safe, let's talk.
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Пікірлер: 5 400

  • @EndymionTv
    @EndymionTv Жыл бұрын

    Look GOW RAGNAROK is fun to play, it looks nice & I like the characters. But it's also a very safe game. Let me know what you think, considering liking & all that stuff & I'll see you in the next one. Also if you want to see any of my stupid sh!tposting consider following me on Insta or Twitter. Twitter: EndymionYT Insta: endymionn

  • @limitbreak2966

    @limitbreak2966

    Жыл бұрын

    Yea being overly safe with the puzzle hints is another thing, like hooly hell you don’t even have time to think before atreus shouts out the answer

  • @HavikXIII

    @HavikXIII

    Жыл бұрын

    @@limitbreak2966 you realize you can turn those off, right?

  • @kennethsatria6607

    @kennethsatria6607

    Жыл бұрын

    I mean its in the same genre I think it shouldn't be faulted for continuing what it had, plus even as I wait a hell of a long time to try it on PC its not like im likely to buy and play all the other games of the same type, cause there's other factors that I like in GOW outside of it as a game that make me wanna focus on it. Or actually vice versa if the wait's too long I might just play Elden Ring instead and just watch others play Ragnarok until I finally wanna see how it feels myself cause I know Ragnarok is the final expansion for the Norse setting. That's just my monkey brain at work, I wouldn't know what alternative could work, games aren't as controlled as movies in my experience, I'll take them on one at a time at a slower pace.

  • @kennethsatria6607

    @kennethsatria6607

    Жыл бұрын

    @Hshs Bshs The fuck kind of an insult is that?

  • @Billinous

    @Billinous

    Жыл бұрын

    @Hshs Bshs What do you expect, Sony successfully tricked God of War 1-3 fans into playing God of the last of us loool. I'm just laughing that the same fans who said walking simulator before God of war 2018 are now silent lool

  • @angelfire1987
    @angelfire1987 Жыл бұрын

    I just can't compute how we spent 2 hours riding a yak, and only got to spend 30 minutes in the actual Ragnarok fight. You know, the thing that's in the title..?

  • @Noname-iz9uo

    @Noname-iz9uo

    Жыл бұрын

    The Yak was okay but two hours were too long.

  • @lucidstudious750

    @lucidstudious750

    Жыл бұрын

    It was rushed unfortunately

  • @theghostofsparta4528

    @theghostofsparta4528

    Жыл бұрын

    Uhhh ok?

  • @praxiann7615

    @praxiann7615

    Жыл бұрын

    @@Noname-iz9uo The entire Jotun arc was probably an hour at most but sure Yak was somehow twice as long

  • @Jordo246

    @Jordo246

    Жыл бұрын

    @@praxiann7615 that's still bad, the Jotun ark definitely took me more than an hour and brought the story to a screeching stop meanwhile the literal big finale that both games have been building to took me 51 minutes to do.

  • @MrBigmanhimself
    @MrBigmanhimself Жыл бұрын

    my question is when did games become more concerned with emulating cinema as a medium instead of trusting themselves and utilizing what makes their form of media so much more fun?

  • @TDR-0484

    @TDR-0484

    Жыл бұрын

    Playstation exclusives winning game of the year over and over caused it, along with Playstation fans hyping the games up beyond belief. As someone who plays on all platforms I've never understood the hype for Sony exclusives

  • @brianmcmillan8143

    @brianmcmillan8143

    11 ай бұрын

    Ragnarok focusing a lot on story didnt keep it from utilizing what makes games great. It is literally such a gamey game. The combat is like a sword and shield version of doom eternal. It’s easily one of the most arcadey combat systems I’ve played in a long time

  • @AimForMyHead81

    @AimForMyHead81

    9 ай бұрын

    ​@@brianmcmillan8143I agree

  • @mekingtiger9095

    @mekingtiger9095

    7 ай бұрын

    I blame it on Naughty Dog's Uncharted and Last of Us. *Especially* The Last of Us. It's a good game, don't get me wrong. But holy, is it overrated and did it set a whole new wrong standard for how future games should be ever since its release!

  • @Nico-ud3wr

    @Nico-ud3wr

    5 ай бұрын

    And the Souls games literally a 1% cinematic 99% game with EPIC things... and Gow.... no fight with Jormungandr? Hahahaha only human bosses? 🤣🤣🤣 (Fenrir a dog, Hela??, Loki wtf, Gigants¿?, the big bird of Hel?) Gow 4 literally a annoying dragon... and Gow 3 of ps3 gigant bosses, cinematic bosses in the ground, Chronos... etc

  • @Tookieslam
    @Tookieslam5 ай бұрын

    “I’m truly tired of modern western game design” *Plays Destiny* get the fuck outta here bro 😂

  • @IwinMahWay

    @IwinMahWay

    6 күн бұрын

    Man the lore gunplay and art is awesome in it

  • @Heldermaior
    @Heldermaior Жыл бұрын

    For me it is the constant solution for the puzzles being shoved down my throat. Like let me think for 5 seconds. Sometimes I am just enjoying discovering the scenery and looking for some loot and atreus is like "I wonder if this big boulder is connected to this door..." So annoying.

  • @mravg79

    @mravg79

    Жыл бұрын

    I’ve noticed this with traversal “puzzles” in Horizon Forbidden West as well. What happened to old fashioned hint systems being and OPTION in the menu. You go to the menu and you choose how frequent you want to have hints, or that they only should be given if a particular button is pressed. This takes the control from the player and reduces the player to button pusher. What will be next the same thing during fights when a side character or our protagonist will say out loud which attack to use at what precise time to be the most effective? Well, to end on positive note, there are other games many of them, we just need to find one we like. Have a nice time gaming!

  • @rks898

    @rks898

    Жыл бұрын

    > What happened to old fashioned hint systems being and OPTION in the menu They are literally an option in the menu?

  • @Harvester88

    @Harvester88

    Жыл бұрын

    The pacing of the story alone ensures I more than likely won't replay this for NG+ anytime soon. I enjoyed some of the combat encounters, I just don't want to go through the game again to get to some of those moments.

  • @theghostofsparta4528

    @theghostofsparta4528

    Жыл бұрын

    @@Harvester88 then don’t play it nobody gives af

  • @Daltargames

    @Daltargames

    Жыл бұрын

    damn thats spot on i just started playing last week and I do the same thing look at everything and long before i am even ready atreus or tyr is telling me what to do or asking what I am doing.. very annoying

  • @CASH10K
    @CASH10K Жыл бұрын

    When gathering fucking fruit with angraboda which doesn’t have any bearing on the story lasts longer than the entire end battle of Asgard, uh somethings wrong

  • @bigballedbastard7737

    @bigballedbastard7737

    2 ай бұрын

    angraboda is lokis lover and the mother of the world serpent, hel, and the wolf fenrir. the marble that atreus gives the snake means the giants soul resides in the worldsnake. how does that not have any bearing on the story? did you skip the cutscene? lol

  • @CASH10K

    @CASH10K

    2 ай бұрын

    @bigballedbastard7737 that scene doesn’t happen when your gathering fruit

  • @kuro5041

    @kuro5041

    2 ай бұрын

    @@bigballedbastard7737didn’t know all that happened through the act of picking up fruit😂90% of that dogshit mission should’ve been cut

  • @bigballedbastard7737

    @bigballedbastard7737

    2 ай бұрын

    @@CASH10K it does if you pay attention. sure the delivery is slow and driving the yak is slow but it’s the substance of what they are saying is where the game story meets the mythology…

  • @sellaccount7123

    @sellaccount7123

    2 ай бұрын

    ​@@bigballedbastard7737overrated braindead

  • @chiwhiner
    @chiwhiner Жыл бұрын

    It's crazy to me that way back when I was able to binge God of War 1-3, Chains of Olympus, Ghost of Sparta and Ascension over the course of a couple years and somehow managed not to get sick of the formula until Ascension. And yet despite the fact that it's been nearly 5 years since I played (and rather enjoyed) 2018, starting Ragnarok immediately filled me with this really unpleasant déjà vu. It could be 10 years and I'd probably still feel like it hasn't been long enough.

  • @apkhbmbgamlkbh1531

    @apkhbmbgamlkbh1531

    Жыл бұрын

    its because they are nearly identical

  • @CabezasDePescado

    @CabezasDePescado

    Жыл бұрын

    Yeah by 3 you could feel the formula being stretched out and a diminishing of impact regarding visuals gameplay etc and Ascension just felt kinda souless but compared to the new ones at least irt still felt like a GoW game

  • @mgiebus1869

    @mgiebus1869

    Жыл бұрын

    Those OG GOW's still hold up too. Played the 1st not too long ago, perfect balance of challenge and intrigue

  • @aliengaming_squad7579

    @aliengaming_squad7579

    Жыл бұрын

    ​@@CabezasDePescado the thing that we stick playing the gow 3 are the graphics and curiosness about the end of trilogy saga 😅

  • @frankkennedy6388

    @frankkennedy6388

    10 ай бұрын

    I played Ascension right after GOW 2018 and honestly had a lot more fun.

  • @SelkonAngelo
    @SelkonAngelo10 ай бұрын

    Thor and Odin seemed underwhelming compared to all the stories Mimir told us in 2018 not to mention Ragnarok itself did not feel to scale with what the series normally leads me to expect as far as on screen chaos and massive set pieces. Real Tyr was also shoved under the table and his actual reveal was basically forgotten side content.

  • @EchoP7596

    @EchoP7596

    5 сағат бұрын

    THIS! In the first God of War I wondered how we could possibly defeat Thor or Odin because of how they were portrayed. We end up getting a washed up drunk who’s trying to join Disney channel, and a crazy old magician who thinks he can see the Matrix. It’s wild how they manage to fuck this up.

  • @eggmeister6641
    @eggmeister66419 ай бұрын

    Three things for me: Atreus blurting out puzzle solutions, the anti-climactic final Asgard fight, and basically all the Atreus sections felt like a chore I had to get out of the way so I could get back to playing as Kratos.

  • @Jaeeden
    @Jaeeden Жыл бұрын

    My personal gripe with GoW Ragnarok is that the ending feels slightly rushed. Like, everything just happens so fast. [SPOILERS ahead] Like, Thor sending Jormungandr back in time happens in like, 5 seconds with no real drama to it when it's such a massive detail in the game's lore. I at least imagined there'd be a more cinematic view of Thor smashing Jormungandr so hard that he goes back in time. Another is Sif telling Thrudd that Atreus and Kratos are right. Like, the last time you see Sif she turns Thor against Atreus. Keep in mind that by the point Sif tells her daughter that Atreus is a friend, Odin hasn't killed Thor yet. So Sif's just suddenly on Atreus and Kratos' side?

  • @jluda5557

    @jluda5557

    Жыл бұрын

    I can't disagree on Jormungandr but I also can't think of a seemless way to integrate that into the main focus of the sequence. It's a notable lore segment but was not at all a large part of the scene, it would of been awkward to force in there. As for Sif, you are missing the point. Sif isn't on Atreus side, she is against Odin. It's very enemy of my enemy is my friend. If you paid attention to the dialogue throughout you would see she hates Odin and how he's tearing her family apart. The way Ragnarok sets off and everyone is sent to die for his benefit is the final nail in the coffin. What Atreus says echoes exactly what Sif has been concerned about all game. She just wants Thor and Thrudd safe so she supports him.

  • @jessecuevas6456

    @jessecuevas6456

    Жыл бұрын

    I don’t think Sif was trying to turn Thor against Atreus. I think she trying to convince Thor that Odin’s obsession was bringing dangerous people to their lives. And he just turned to Atreus.

  • @jaskiratsinghsaddal4728

    @jaskiratsinghsaddal4728

    Жыл бұрын

    i think sif was with atreus side because kratos told atreus to go with sindri and he will rescue the people and come back to support them,maybe from there sif saw kratos helping people when she was also there to rescue them and came to realise that kratos and atreus are not here to hurt sif's family but only for odin(because the camera is always in continuation we can't see other cutscenes in between but we can interpret through words)

  • @thebigvega4415

    @thebigvega4415

    Жыл бұрын

    They should've make this a trilogy honestly, this game felt rushed in many ways

  • @johnleonard9102

    @johnleonard9102

    Жыл бұрын

    The biggest offender of this moment in the game is that you only spend about 1 hour in Asgard, and half of it is spent in over dramatic cutscenes.

  • @hasturxix
    @hasturxix Жыл бұрын

    Dude I dont see the problem. This movie was absolutely amazing

  • @EndymionTv

    @EndymionTv

    Жыл бұрын

    God of FILM

  • @prettyboyg1278

    @prettyboyg1278

    Жыл бұрын

    Nah.. thats the problem. Compared to other GoW movies, this one wasnt even that good..

  • @tenn4127

    @tenn4127

    Жыл бұрын

    @@EndymionTv imagine complaining about a game that’s story drivin and being too cinematic like why compare this to fuckin cod. And can’t climb in elden ring since u like to suck that games cock

  • @maylabrown4584

    @maylabrown4584

    Жыл бұрын

    @@tenn4127 God of War shouldn't be story driven, it should be gameplay driven, people want to play a Game not watch a Movie brainlet.

  • @Kickinthescience

    @Kickinthescience

    Жыл бұрын

    You do know this game has more gameplay than cutscenes right? This aint a Kojima game

  • @Chagarizzerd
    @Chagarizzerd6 ай бұрын

    The dialogue between characters sounded like they grew up in the suburbs, not Nordic Vikings! It was unbearable and I had to force myself to finish the game.

  • @margo_3377

    @margo_3377

    5 ай бұрын

    Yeah they should have spoken in old Norse without subtitles too

  • @Chagarizzerd

    @Chagarizzerd

    5 ай бұрын

    @@margo_3377 Why no subtitles? Sekrio is actually better with subtitles. It’s about immersion and fun not about annoying little bitches.

  • @alexlau2312

    @alexlau2312

    4 ай бұрын

    For me, they spammed modern slang words ... it's a crime ......

  • @doruktellioglu8031

    @doruktellioglu8031

    4 ай бұрын

    brother of freya saying ‘’yupp’’ still haunts me

  • @007feck
    @007feck Жыл бұрын

    Something else that bugged me in GOW was an area blocked off by some “furniture” that like - why can’t I just climb over that? Oh the game world doesn’t exist there. I felt like I was tunnelled down a hall (with lovely paintings all the way), but it didn’t feel like a real world then - regardless of how nice it looked…

  • @DeanT1987

    @DeanT1987

    Жыл бұрын

    Omg yes that killed me. The lack of being able to jump over something that was 2 feet high just killed it for me.

  • @SliderFury1

    @SliderFury1

    Жыл бұрын

    So many invisible walls, what is this 2006? 🤣 It's still a pretty great game but it really seemed like they used too much of the "guts" of the previous game (which also had its issues but was tighter and more focused and streamlined than Ragnarok) and sort of dropped a new suit on top of its bones when they really needed to build a lot more from the ground up to move the series forward in terms of gameplay and player agency.

  • @DeanT1987

    @DeanT1987

    Жыл бұрын

    @@SliderFury1 takes the fun out of “exploring”. Great game for sure but this will probably be the only GOW game I play and ever buy. It’s just not for me.

  • @BaldManBeardFace

    @BaldManBeardFace

    Жыл бұрын

    Wasn't the original game a theme park style game where you are basically following the track through the storyline?

  • @redninja3056

    @redninja3056

    Жыл бұрын

    That's such a retarded take

  • @persona525
    @persona525 Жыл бұрын

    I just bought elden ring and ive been so used to being lead and forced to do the story, i was confused and a little overwhelmed by the fact we could choose to go at our own pace and choose what to do. Dont get me wrong i love god of war but elden ring is just different

  • @jy1178

    @jy1178

    Жыл бұрын

    Have fun tarnished.

  • @ChrisStAubin-ih6um

    @ChrisStAubin-ih6um

    Жыл бұрын

    Yea it’s not even close imo, Elden Ring is better in every conceivable way except graphics. GOW is still fun tho.

  • @listenkids

    @listenkids

    Жыл бұрын

    ​@@ChrisStAubin-ih6um except graphics lol

  • @kriwient

    @kriwient

    Жыл бұрын

    So it's an idiot proof flat open world objective marker horse riding simulator? Wow, how ambitious. GOTY.

  • @jy1178

    @jy1178

    Жыл бұрын

    @@kriwient Flat? ...you have clearly never played Elden Ring. Lmao

  • @positiveoutlook9137
    @positiveoutlook9137 Жыл бұрын

    I hate when a AAA over hyped game comes out and no one believes the game can be criticized

  • @mwahahaha2100

    @mwahahaha2100

    Жыл бұрын

    And then people talk down to you for daring to not love it. It's frustrating.

  • @ahollow745

    @ahollow745

    Жыл бұрын

    masterful disappointment is insane

  • @bukojoetheslapsoils8273

    @bukojoetheslapsoils8273

    Жыл бұрын

    Well, that's Elden Ring for you.

  • @Zaque-TV

    @Zaque-TV

    Жыл бұрын

    It's not that it can't be criticized, it's that most people really enjoyed it and just don't care about others negative opinions on it. The people who do need to get a life

  • @thebigvega4415

    @thebigvega4415

    Жыл бұрын

    @@Zaque-TV you can enjoy something while acknowledging it's flaws, which is the most sane and healthy way to enjoy any kind of media. You cannot improve if you ignore said flaws after all, and this game have a lot to improve upon, the problem is that the fans of it try to shut you up with insults if you find anything negative about it and that's just not fair nor reasonable

  • @cobrabear6497
    @cobrabear6497 Жыл бұрын

    I was dissapointed with the way some of the game unfolded. For example Tyr and wolf giant Fenrir. I wanted Tyr to accompany us as we free Garm and see him lose an arm saving atreus from being eaten. I just wanted more stories to be adapted and implemented. Like how Atreus (Loki) stabbing baldur with a mistletoe arrow was adapted.

  • @cosmicxspidey2850

    @cosmicxspidey2850

    Жыл бұрын

    Exactly bro that would’ve been nice; However Tyr losing his arm did happen in the gow lore but it happened when they locked garm (like In the myths). Mimir says that Tyr managed to grow his arm back due to him being “very resourceful” (all I’m saying is told by mimir in a boat story).

  • @carloszestyboy2901

    @carloszestyboy2901

    6 ай бұрын

    I hated the origins of Jormungandr and Fenrir in the game. Everything has to be so sanitized from the mythology.

  • @pterodactyl662

    @pterodactyl662

    5 ай бұрын

    @@carloszestyboy2901 well they had to make them both tie to loki somehow and atreus is like 16 or smthn

  • @gangaim08
    @gangaim08 Жыл бұрын

    I love how elden ring and from soft has ruined peoples appreciation for other aaa games haha , did the same thing for me after my first from soft game too bro , the amount of freedom and detail they put into their games is so far above other developers

  • @benimarusasaka9127

    @benimarusasaka9127

    Жыл бұрын

    They rather keep making a known franchise to be safe in revenue, from soft takes risk with their games with their new ideas and innovation. Devs now don't have balls.

  • @HondaSushi

    @HondaSushi

    Жыл бұрын

    From soft games are great but I couldn't give a shit about any of their stories. They are no where near the level of story telling when compared to God of War

  • @xeibei4804

    @xeibei4804

    Жыл бұрын

    ​@@benimarusasaka9127ER didtn inovate anything its just dark souls on a larger scale.

  • @thonato295

    @thonato295

    Жыл бұрын

    @@xeibei4804 true, the only innovative ones were bloodborne and sekiro, while elden ring is just dark souls 3.5 And yet there are people that think gow ragnarok is the same as 2018 because it's a sequel, but thunk elden ring is more innovative than anything that released the goddamn standards 💀

  • @Mirage475

    @Mirage475

    Жыл бұрын

    Literally every souls game plays the exact same. They use the same busted camera from DS1.

  • @troubledcat
    @troubledcat Жыл бұрын

    On the part of video games being expensive, if you research development costs over the years you'd see that the issue isn't cost but budgeting because studios pump excessive amounts of money into marketing not production, hence why are budgets are either not given or estimations when you want to find out about them.

  • @EndymionTv

    @EndymionTv

    Жыл бұрын

    This is a fair assessment

  • @jackhhun2698

    @jackhhun2698

    Жыл бұрын

    Basically its the advertising groups getting paid to polish turds with gold. WOW this really is CEO corporate ideology you don't have to make something actually good just tell the peasants it is good and if not call them sexist and racist if they disagree or something. Its infiltrated our politics and everywhere their egoscentric bs

  • @troubledcat

    @troubledcat

    Жыл бұрын

    @@jackhhun2698 the idea of prioritising marketing over quality was mentioned at a 2007/2008 GDC.

  • @jackhhun2698

    @jackhhun2698

    Жыл бұрын

    @@troubledcat Ahh around the time Geek culture was taking off they couldn't kill harry potter with satanism now they're trying to killit with wokeism. This is all stupid ceo's with big ego's trying to flount their status and control culture. Thinking 1 idea is as good as the next cause things are good based on their authority its a damn god complex

  • @xx_amongus_xx6987

    @xx_amongus_xx6987

    Жыл бұрын

    I don't know exactly what amount of money a game should have, but it makes sense that marketing takes up a lot of money. You wouldn't believe how much money it costs to make a 15 second ad. Ideally a good game company spends their money right and doesn't have to choose between the two but it's an unfortunate situation if you have to choose between the two. You won't have a good game if you spend all your money on marketing, but no one will play your game if you spend all your money on development. It's optimistic to believe that if a game is good the people will come, but that isn't really the case, especially in modern times. There are hundreds of incredible games with great promise that go unnoticed all the time due to a lack of marketing.

  • @VeryNijsMan
    @VeryNijsMan Жыл бұрын

    This is also why I love Deus Ex, Dishonored and Prey so much. These games treat you like an intelligent player.

  • @hydrocy.9165

    @hydrocy.9165

    Жыл бұрын

    Which is a bad game design objectively since they don't know their players

  • @zVampiirePlatypus

    @zVampiirePlatypus

    Жыл бұрын

    @@hydrocy.9165 So they should just assume everyone who plays the game is braindead?

  • @JM00237

    @JM00237

    Жыл бұрын

    @@zVampiirePlatypus ikr it’s just damage control for how underwhelming god of soy is

  • @peteybakedziti8908

    @peteybakedziti8908

    Жыл бұрын

    @@hydrocy.9165 the fact that you used the word "objectively" in your shit take discredits you. Games like that trust the players intelligence (whether or not the player is intelligent is irrelevant) is better game design than linear story driven games that hold the players hands. You want to watch a movie? Go watch a movie, games should always put gameplay first and foremost

  • @hydrocy.9165

    @hydrocy.9165

    Жыл бұрын

    @@peteybakedziti8908 Nah I love stories of video games more than of movies and there's nothing wrong with handholding, some games exist just to tell a story and there's nothing wrong with that, just look at Visual novels, but when they do that they only tell a story and don't try to be more, they don't add an annoying mechanics to be a game which requires you to continue pressing one button for 2 minutes to move forward so AI can continue their story through dialogues, and even then I hate this games writing and story. When you want to tell a story, just tell a story, and if you want to add gameplay then make it engaging. I hate both in this game.

  • @michaellaviola6540
    @michaellaviola6540 Жыл бұрын

    Part of the problem is how work culture has developed in AAA studios. To give you a short summary, you can never really criticise what the project is going for, studios have become massive circle jerks with hundreds of people attempting to create a "positive working environment" where you can't really express yourself, or your distaste for the project (be it game design or whatnot) without being labelled as "hard to work with" and hindering your possibilities o keeping the job, or finding another job after your contract has ended. I don't know exactly how things work at Santa Monica, but I'm sure there was at least 1 dev that thought "this is bullshit" but couldn't say anything, or even if they did say anything they probably won't get listened to. There's also the issue that the skill ceiling for joining any AAA studio above Junior level (At least with regards to programming, art and animation) is really high, meaning most people spend so much time practicing their craft in order to get in, but don't have any free time left to actually play games, I've had mentors who either worked or actively work in some AAA studios and they just don't have the time to game anymore, now this isn't as big of an issue for programmers/artists but for game designers? How can you design games if you never play them? The AAA industry is a game developer meatgrinder where you have hundreds of people churning out 1 person's vision for a game. It's not a surprise that the best games released since 2015 have been from comparatively smaller studios. To give you an example, The Witcher 3''s in-house staff was at its peak around 200 people, Skyrim's was about 120, Dark Souls 3 was about 200, this is usually excluding outsourcing which all studios do. Even to just take care of something very specific like creature animation. By comparison, AC Vallhallah took at least 1000 people,. One of my mentors worked on Far Cry 6 and promptly left Ubisoft afterwards because of its work culture. This is precisely why I skipped the AAA studio industry and turned down roles in favour of a smaller AA studio, where I'm actually part of a team. With regards to the last point in your video though, I agree with Elden Ring shouldn't be nominated for best narrative, lore and narrative are not the same thing, and I'm sorry but Elden Ring just does not have a narrative. But people just forgot that we CAN both have stories and retain true player agency, anyone remember the first Dishonored? I mean if you've played that I don't think I need to elaborate any further.

  • @michaellaviola6540

    @michaellaviola6540

    Жыл бұрын

    @@bastiat4855 how in gods green earth does dark souls 3 relate to God of war? They are literally nothing alike

  • @michaellaviola6540

    @michaellaviola6540

    Жыл бұрын

    @bastiat4855 lmao, this is just funny to read. Go ahead and go play whatever you like mate 😂

  • @michaellaviola6540

    @michaellaviola6540

    Жыл бұрын

    @@bastiat4855 I stopped reading after you used the wrong "your". Where I'm from we have a saying: "A donkey's fart doesn't reach the sky" (it's a rough translation) and that's pretty much what your attention seeking comments have been. But hey, if you hate modern games so much, how about you start learning how to make games and make your own amazing projects instead? Oh wait, that requires hard work, dedication and commitment... Well, good luck to you pal 👍

  • @michaellaviola6540

    @michaellaviola6540

    Жыл бұрын

    @@bastiat4855 man, salty much? Maybe learn English before picking up arguments, you're really only making yourself look worse.

  • @Dan_Capone

    @Dan_Capone

    Жыл бұрын

    What an insane take. Videogames are now a bigger industry than movies, and hundreds of people work on a single game under the direction of a producer or a director that knows what game they want to create and are being financed by companies like Sony that also want a very particular product. What you said would be like saying that the costume guy in the next Spielberg movie should be allowed to voice his opinion if he thinks the movie is trash. Come on, be real.

  • @wilfredwayne7139
    @wilfredwayne713911 ай бұрын

    There's moments of fun but it's completely overshadowed by tanky enemies and a paper thin kratos who is nowhere near as strong as he should be. Constant boring puzzles I cannot understand how so many people think this is a 9/10 or 10/10 it's a 7 on a good day.

  • @Marco1995Mega
    @Marco1995Mega Жыл бұрын

    Personally, I don't think there's an inherent issue with a more linear experience. Yes, I love Elden Ring, but I also love games like Doom Eternal, Devil May Cry 5, Persona 5, Titanfall 2, and yes, God of War Ragnarok. There's no less value in them, like a structured narrative, balance, intentional design, refinement, and polish. It's not always about playing it safe; it's simply about structuring a game around other aspects other than freedom and discovery, such as combat mastery, story, and so on. And if every game ought to prioritize freedom and discovery, then games would become homogenised in a different way. Yes, I didn't like some of the more overly story focused, on-rail sections, like Ironwood, but I loved the story as a whole. I loved the side-quests and side-content, like Freya's wedding, Mimir's imprisoned whale, freeing the Hafgufas, Sigrun's backstory, and the whole of Vanaheim Crater. There was plenty to discover, despite the more linear structure, and while it was a more limited sort of freedom, in many ways, a game like GoW Ragnarok benefitted from it, rather than sacrificing refinement for an overly freeform design. Some of the most celebrated games have a similar predominantly linear with limited freedom sort of design, like Bioshock, or even Bloodborne and Sekiro. Linear - and/or mostly linear - games have ALWAYS had a place, and I don't think that should change. While certain game series do play it overly safe, like AC and Pokemon, there's also value in a safe, but very well-made game too. Ragnarok is not a particularly risky game, but I wouldn't say it's an outright safe one either, with the sheer quality and size of content that they left completely optional, most of which you don't reach unless you go out looking for it; Vanaheim Crater sticks out, especially.

  • @ghostwalkergames7707

    @ghostwalkergames7707

    Жыл бұрын

    I think the difference between those games and games that try to be movies is that they are replayable, in Bayonetta or dmc you want the power fantasy of styling on enemies and they don’t really hold your hand. It’s an action movie, but you control how good the action looks.

  • @Nightlizard1564

    @Nightlizard1564

    Жыл бұрын

    @@ghostwalkergames7707 true but in beyonetta 3 it’s hard to tell wtf is happening most of the time because of the terrible camera lol. But I agree tho. Just hoping that ragnarok has a dlc this time because I don’t mind waiting for the next game but I just want this game to have some form of dlc lol

  • @ghostwalkergames7707

    @ghostwalkergames7707

    Жыл бұрын

    @@Nightlizard1564 Bayonetta 3 is cringe

  • @Nightlizard1564

    @Nightlizard1564

    Жыл бұрын

    @@ghostwalkergames7707 I mean true but I was just using that as an example. Another action type game would be the just cause series that pretty much describes what your talking about

  • @lewispooper3138

    @lewispooper3138

    Жыл бұрын

    Doom eternal doesn’t have 15 minute unskippable cutscenes or 10 minutes of just pressing L

  • @Pedro-lg9wz
    @Pedro-lg9wz Жыл бұрын

    I have to tell you when i clicked the video, i was ready to disagree, but to tell you the truth you are spot on in everything that you said. I'm at 98% in ragnarok, beat every viking, ghar the valkyrie queen, etc... achieve 100% in the map, and was so tired of going and going without fighting anyone or opening useless chests. i enjoyed more the previous installment. You are taken by the hand at every step of the way, its all a movie that you are allowed to interact with. Once i finish the 2018 didn't played it again and probably its the same thing that is going to happen to ragnarok. The witcher and elden ring have a more interesting way of presenting its product

  • @firasmasri6662
    @firasmasri6662 Жыл бұрын

    Feels like the Devs have no respect for the players intelligence

  • @szymonrogowski6393
    @szymonrogowski6393 Жыл бұрын

    I agree that AAA games should take more risks, introduce more changes, give the player a lot of freedom, etc. But at the same time, I don't think they're going to benefit from a "we have to do it like Elden Ring - the players should walk around the entire map in their chosen sequence, and the plot should be presented in a mysterious way". There are different types of games - some want to offer players great freedom, others tell an engaging interactive story. With Disco Elysium, I didn't expect complicated gameplay, since I get an outstanding script. I didn't expect to cry or talk about characters' motivations from From Software games, because I got engaging gameplay from them. I don't expect great gameplay from RDR2, since I get a wonderful open world (outside missions), story and characters. God of War has long cutscenes where we're observators, not participants, but that's a good thing - they give me a story that the Elden Ring won't offer me. Video games can play different roles - they can be interactive stories with enjoyable, but simple, gameplay and can become outstanding for that for someone. I am far from saying "but in Elden Ring, which I really liked, it was done in a less obvious way in my opinion, let most developers do it." I don't think this is the way. However, going back to the beginning of my comment, I absolutely agree that, for example, we need less obvious open worlds with handholding. We'll see how Elden Ring will affect the industry. I hope that they didn't draw conclusions like "we will be like them when our games will be open worlds!"

  • @blumiu2426

    @blumiu2426

    Жыл бұрын

    It's a good thing no one said they should do it like Elden Ring, but said they should take risks and do something new. Stagnation should have been taught much by FromSoft by this point.

  • @bigdojacoom8999

    @bigdojacoom8999

    Жыл бұрын

    If I wanted to be a bystander, an observer, I would’ve watched a movie, bro.

  • @szymonrogowski6393

    @szymonrogowski6393

    Жыл бұрын

    @@bigdojacoom8999 Video games can also tell a story through cutscenes. In the case of movies, do you complain that there are dialogues in them? This is the domain of books, movies are supposed to be visual. There is so much gameplay in God of War that makes us bond with the characters that we shouldn't calling it an interactive movie (whatever that means).

  • @ThatGuy-ky2yf

    @ThatGuy-ky2yf

    Жыл бұрын

    @@szymonrogowski6393 A better example would be the flawed Life is Strange series and the Telltale games

  • @danieladamczyk4024

    @danieladamczyk4024

    Жыл бұрын

    Then make God of war a movie or a seriie.

  • @AskeladdS-jq2yy
    @AskeladdS-jq2yy Жыл бұрын

    The main issue I felt was its world. It felt more like a guided platform than an open world. The best comparison can be made with their own older titles you went from platform to platform this feels like you go back to the same platforms and call it open world. Its world was lack luster for me rest was pretty good.

  • @uvie_egua

    @uvie_egua

    Жыл бұрын

    Completely agree

  • @anti-ethniccleansing465

    @anti-ethniccleansing465

    Жыл бұрын

    Watching this footage… The game looks so freaking dated. The design style, the platforming and everything is just soooo ancient now. It looks like the 3D Castlevania reboot game!

  • @yogurtjr979

    @yogurtjr979

    Жыл бұрын

    @@anti-ethniccleansing465 that’s what I thought I enjoyed the game fine but honestly I way would’ve preferred a remake of the original games

  • @anti-ethniccleansing465

    @anti-ethniccleansing465

    Жыл бұрын

    @@yogurtjr979 I think the third game still looks beautiful and it’s graphics are just fine. I don’t think it needs any work done to it. The first two could use a polygon facelift, but I just wouldn’t want them to touch *anything* else besides that, because it’s awful when creative liberties are taken on wonderful games that end up making them worse (i.e. Demon’s Souls remake). Whatever they did to Shadow of the Colossus PS4 update - that’s what GOW I & II needs. Was that SotC game a remake or remaster? GOW II is by far the best one (with GOW III coming in second best) and it would be heart-wrenching if it was ruined.

  • @yogurtjr979

    @yogurtjr979

    Жыл бұрын

    @@anti-ethniccleansing465 i totally agree I also wouldnt mind them porting and remastering the more filler games: ascension, chains of Olympus, and ghost of Sparta and just sell it as a bundle

  • @imiparerau432
    @imiparerau4326 ай бұрын

    Bro didn't even talk about the terrible writing, or the fact that Odin sounds like a mob boss from NYC. Such an immersion-breaking experience. The game feels like a parody of what it should have been.

  • @pauldg913

    @pauldg913

    5 ай бұрын

    its an MCU game. dialogue and stunt, one liner comedy. talking like 2023 american father and son 😂

  • @blair5475

    @blair5475

    5 ай бұрын

    @@pauldg913 Have you played the DLC? I heard Kratos was crying in it

  • @xaxaxaxaxa6417

    @xaxaxaxaxa6417

    5 ай бұрын

    Kratos i want to raise my son in peace and i want him to stop searching for Tyr , Odin ok i am offering this to you , Kratos NO me WTF . i mean he was full on anger in the first trilogy but he was not stupid . Boy we will have to fight the Gods Kratos NO and then he just continuous to do everything that will anger the Gods WTF

  • @cringekiller348

    @cringekiller348

    5 ай бұрын

    ​@@pauldg913MCU Odin was far better. Asgard actually looked like a gody city. Gow Asgard was a fishing village.

  • @margo_3377

    @margo_3377

    5 ай бұрын

    ⁠@@xaxaxaxaxa6417My god you have no media literacy. He says no to Odin because Odin isn’t trustworthy. He knows this because everyone has been telling him that. That is what Mimir means when he says “if he says snow is white he is lying”. Not because the snow isn’t white, but because Odin uses truth a tool to manipulate people to reach his goals. It’s a good deal because… it actually it, but Kratos knows that Odin is not giving him the full picture

  • @mrsplosh999
    @mrsplosh999 Жыл бұрын

    This is precisely why Elden Ring won. FromSoftware created entire areas that can be missed completely by not looking thoroughly. So when you did stumble on something, it felt like you truly were exploring. It's a feeling I've never experienced before this. That studio is on another level when it comes to creating a sense of awe and wonder.

  • @joker6558

    @joker6558

    Жыл бұрын

    Won*

  • @spoodermanreal

    @spoodermanreal

    Жыл бұрын

    Gowr is still good too.

  • @fixxa6455

    @fixxa6455

    Жыл бұрын

    Damn I do want to play GoW so much. It looks awesome. I do know Elden Ring and was able to finish the game. Yes its a very open game, but the game explains you by difficulty if the area is something you can handle already or not. So the number of required level is not shown to the user, you are allowed to start the fight. But on a lot of situations the end result is the same as in GoW; come back later you need to be stronger. Elden Ring actually starts with a boss that no-one can handle, you are forced to turn right and slay the guy on the horse with the golden halbert another time later. Think his name is 'sentinel' or something

  • @Prplex.

    @Prplex.

    Жыл бұрын

    I thought elden ring won because it was fresh and unique whereas gowr was the sequel to another

  • @dragonskinner7109

    @dragonskinner7109

    Жыл бұрын

    If it won because of that the game awards are as shit as everyone says they are. It own because it was hugely more popular. That was the deciding factor.

  • @ssbfan101
    @ssbfan101 Жыл бұрын

    I would pay again just to experience the story for the first time all over again, and that's all I needed from this game. I also put nearly 600 hours into Elden ring and that game is many things that Ragnarok is not, but I don't see that as a problem. they're two very different games, and I loved them both. I never expected Ragnarok to be risky, the risk was taken on God of War 2018. bringing back a beloved franchise and completely changing the gameplay is risky, and they pulled it off beautifully. All I wanted from Ragnarok was more enemy variety, more combat flexibility, and most importantly the incredible experience they delivered with the story. I think Ragnarok was everything I wanted in a sequel.

  • @oneyewitness3823

    @oneyewitness3823

    Жыл бұрын

    Glad you got what you wanted because it definitely didn't live up to expectations...the story was very weak ...18 to story was better and the og trilogy is leagues above both...I got the platinum and enjoyed it for what it was, but it's not a gow game...maybe a Disney/marvel reimagining...if that's your thing, ok...honestly I had a feeling this is what it would be and more people need to admit it...we should get a reboot of the og series but Santa Monica don't have the balls and the public would destroy it if they did...things are too political for an actual gow game so the series should end and spin off into whatever this has became...good game, but not gow by any means

  • @ziadbaha1699

    @ziadbaha1699

    Жыл бұрын

    @@oneyewitness3823 ok that's the first time I hear someone say the og trilogy is better, good for you man!

  • @Bobby.2000

    @Bobby.2000

    Жыл бұрын

    @@oneyewitness3823 yh I get you I didn't play the og trilogy, was introduced to how via 2018. I think it was very good, but I didn't have the context. But the way they built the story in 2018 and then having watched everything I could about the og trilogy, then even at the beginning of this game with the tease of the old gow personality coming back. I really wanted him to go full on god killer crazy. I wanted Odin to kill Loki or turn him against Kratos. So we'd get full savage Kratos. The tragedy of his life to continue and him brutally murder all the Norse gods. I wanted him to fight and kill giants. The giant snake, Odin by his own hand, Thor by his own hand, the fate women, the giant eagle from hel, heck even Thor's daughter and wife, as well as Tyr, even the creature that made his spear, why not. That's what he is. All of them. I wanted to see his powers come back (I know they tried to say his powers were tied to his homeland, but if that's the case, why did his blades of chaos work?). I wanted to see him go full god of war. And I found myself getting really disappointed at the way the story unfolded. At the way Kratos behaved. Him being some kind of noble man. That is not who he is. It was good for what it was. I enjoyed it. But as you say, it didn't give me god of war. It gave me god of peace. It also didn't answer who blew the horn, how his wife died etc. Left a lot to be desired. I also think with the "redemption" theme they went with, I don't see how you make another god of war game. In any pantheon. I mean he goes to Egypt, and what ? Doesn't look for trouble, tries to be "better". How can they continue the franchise after this? If it is truly the end of god of war, then fine. That was the end of his story. He lived happily ever after. But if they try to bring out another one, I don't think I'll be particularly interested. As you said, very Disney, touched on wokeness. I enjoyed as I played, but I realised towards the end the way they had fully gone with it. It felt like a big left down. I get their decision from a story perspective, but from a god of war perspective. That was not Kratos, and not a way to allow that story to continue. I guess they'll release a Atreus solo game for kids and soft people from the woke age and I'll give it a miss. Shame, because it could have been unbelievable.

  • @oneyewitness3823

    @oneyewitness3823

    Жыл бұрын

    @@Bobby.2000 this is my exact feelings throughout and you hit every point, too... This is the review we should be getting from everyone...

  • @oneyewitness3823

    @oneyewitness3823

    Жыл бұрын

    @@Bobby.2000 like you said it's like an epilogue or in rdr2 epilogue pt1 and pt2...

  • @WalterGirao
    @WalterGirao Жыл бұрын

    To be fair, they did one very important thing we praise fromsoftware for doing: they kept a winning formula and didn't change just for the sake of it. This is a part 2. It should feel like part 1. It would feel wrong if this somehow became breath of the wild. There is space for both styles and some people really prefer this on rails experience.

  • @bannedmann4469

    @bannedmann4469

    Жыл бұрын

    On rails is literally less of a game. It existing isn't the problem. It reviving undo praise is.

  • @WalterGirao

    @WalterGirao

    Жыл бұрын

    @@bannedmann4469 if people like it people like it. It's like Michael Bay or MCU movies. Just let them be... as long they don't interfere with our elden rings or hollow knights ;) Pointing out why they're bad is OK but asking them to change is kind of what we complain about when they do it to us.

  • @XxGamer42069xX

    @XxGamer42069xX

    Жыл бұрын

    @@WalterGirao not really fair to refer to more linear games as less, dark souls 3 is largely on rails and it’s an amazing game

  • @WalterGirao

    @WalterGirao

    Жыл бұрын

    @@XxGamer42069xX good thing i didn't do that hehe. But to the argument... There is a spectrum to linearity. And not only that but removing player agency. This GOW takes away your agency way more then DS3. When i got to that mine in GOW for example... It literally felt like watching a disney ride. It's rare that you feel in control at all in GOW and that really breaks immersion. The game only really gives you freedom during the fights

  • @bannedmann4469

    @bannedmann4469

    Жыл бұрын

    @@WalterGirao Dude, MCU films Micheal Bay movies don't win awards...

  • @JustTooDamnHonest
    @JustTooDamnHonest6 ай бұрын

    No wonder I lost interest in video games years ago and I'm a story oriented type of gamer(at least I was) and Elden Ring has earned its status as a masterpiece.

  • @kevo300

    @kevo300

    6 ай бұрын

    Japanese games are carrying the industry hard

  • @krystofbartl5991
    @krystofbartl5991 Жыл бұрын

    I agree to an extent (especially with the puzzle solving etc.), but I believe it really depends on what you expect from the game itself. For me, Elden Ring and GoW are pretty much uncomparable since GoW is a hugely streamlined, story driven experience and while I see how being given more freedom would be great in some ways, to me the game is supposed to unravel as the story it was made to be. That of course pretty much discards any replayability, however personally I really enjoy that, loved the story and I believe that even the slow parts where it´s basically just dialogue play into it and are well written. I enjoy this type of story focused, more linear experience much more than I do Elden Rings freedom (not saying it´s not great by any means).

  • @TheJinjo75

    @TheJinjo75

    Жыл бұрын

    I was going to comment the same thing. Im glad theres all types of games out there. I dont need everything to be like Elden Ring. That would also get boring very quickly. I like playing every type of genre/style and some times I just want a straight forward action game.

  • @Lockn3s5

    @Lockn3s5

    Жыл бұрын

    Umm... God of War was not conceptualized as a story driven game. It was designed around gameplay. These new GoW games are story driven. As such, it plays like garbage. Spectacle isn't a substitute for gameplay. Like Naughty Dog game design, modern games tend to play like what is essentially walking down a long straight hallway. And just because you're invested in the story, you think the game is good. This is how I feel about The Last of Us. People call it a masterpiece yet, plays like any Joe Shmo third person zombie shooter. So people conflate good storytelling with good game design.

  • @krystofbartl5991

    @krystofbartl5991

    Жыл бұрын

    @@Lockn3s5 You said it yourself - the new GoW (the one I’m talking about in my original comment) is a story driven game. You may not enjoy that, but obviously many many people do, because it’s about the experience, I like it when games are like interactive movies. Plus saying it plays like garbage is an overstatement imo, the combat is fun (although not really challenging, which is fine by me as I enjoy the power fantasy) and, like I said previously the story is great, it’s very far from a walking simulator

  • @krystofbartl5991

    @krystofbartl5991

    Жыл бұрын

    To add to that, “just because you’re invested in the story you think the game is good” is silly because my point was a game can be very enjoyable even if it doesn’t fit into the metrics of a “good game”

  • @TheJinjo75

    @TheJinjo75

    Жыл бұрын

    @@Lockn3s5 If we are talking about gameplay ER is literally the least fun modern fromsoft game. But anyway, the point of this thread is pointing out that its good that not every game is the same. Its good to have narrative driven games and its good to have more open games. If every game was the same it would get boring. By the way, the "freedom" in ER is an illusion. At the end of the day you have a list of bosses that you need to beat in a specific order and in terms of replayability one is never going to replay most of the world.

  • @ibewither5051
    @ibewither5051 Жыл бұрын

    It’s for these very reasons that I haven’t even finished GOW Ragnarok yet. It’s so often that I feel powerless in a game that should engender the opposing response. Addendum: Oh! Not only that; but my friends are annoying the shit out of me trying to get me to finish it! Fuck! I hate it!

  • @randyjax09
    @randyjax09 Жыл бұрын

    I’m loving the game so far, but my one complaint (and it’s a big one) is the skill tree. We’re basically relearning the same skills from the first game. I hate it when they do that.

  • @MatyFattyDaddy

    @MatyFattyDaddy

    Жыл бұрын

    I think my biggest issue with the game is how it feels to move through the world. The constant slow af climbing that interrupts movement soooo much is dreadful. It makes me not want to go through the areas again. That and the hand holding through puzzles for this one is extreme. If those were things that could be changed, I'd love this so much more. The skill tree isn't a big gripe for me though.

  • @bannedmann4469

    @bannedmann4469

    Жыл бұрын

    Metroid but worse cause there's no time between games in the story.

  • @MatyFattyDaddy

    @MatyFattyDaddy

    Жыл бұрын

    @@bannedmann4469 in Ragnarok? I think there was a 3 year gap right? They said kind of in passing that Fimbulwinter wears down all magic so they kinda gave a little to wave it away lol.

  • @DR3S1NGH

    @DR3S1NGH

    Жыл бұрын

    Vanaheim level design is terrible, especially when you have to go back post game for side content. So many invisible walls.

  • @bannedmann4469

    @bannedmann4469

    Жыл бұрын

    @@MatyFattyDaddy Wasnt the Thor part in both game?

  • @NourArt02
    @NourArt02 Жыл бұрын

    I gotta admit, i didn't like the new direction of GOW games but i played them because i've been a fan of the series since GOW1 in 2005, and while playing GOWR there was i moment where Freya told Kratos that she's "fed up with his preaching", and that she needs him to "shut up and kill things" .. that's when i realized that my boy Kratos is done

  • @aadityabhutra5522

    @aadityabhutra5522

    Жыл бұрын

    Man truly the new ones are disappointing😭

  • @justanaverageenjoyer8494

    @justanaverageenjoyer8494

    Жыл бұрын

    same

  • @Megamarod

    @Megamarod

    Жыл бұрын

    Same here. I'm all on board with developing Kratos into a better man/god as it seems like his natural progression after the end of 3 but the execution was often poor.

  • @Jordo246

    @Jordo246

    Жыл бұрын

    Remember when she pretty much has Kratos beat even though you win the actual boss fight against her and then brings it up later like "Yeah I actually beat you lol". They want me to believe the man who took down the entire Greek Pantheon in like one day would even have a bit of trouble with someone who's not even a God and no I don't give a shit if he's older because even in this game he holds his own against Thor and before any one says he was holding back because it's Freya, he didn't know it was Freya until she took the helmet off. This is my problem with this game, they completely ignore established things just so they can have certain moments happen like Kratos' power level just being all over the place throughout it.

  • @jacobj3933

    @jacobj3933

    Жыл бұрын

    ​@@Jordo246Yes finally someone says it! Kratos has gone up against many many beings and warriors seemingly far more powerful than any state he was in, be it as a god or a mortal. With some, although very limited help from others, yet still killing these fierce opponents in hand to hand combat. He's faced beings likely far more powerful than Freya, and twice the strength of both hers and his combined, and still came out on top.

  • @DatStankyBum
    @DatStankyBum Жыл бұрын

    It sounds like you wanted this game to be something it never set out to be, and I'm not sure if that's a fault of the game or your own expectations. That said I can see what you mean about the lack of player agency but I think there's something to be said about Kratos being a character and not an avatar for the player. Agency needs to take a back seat in service of the narrative and I think there is a time and a place for that in games

  • @Gui_Silva_GIA
    @Gui_Silva_GIA Жыл бұрын

    One of the things I really hate is that the blades combos are still the same. They changed from Gow1 to gow2, and from gow2 to gow3, but they're still the same attacks from 2018, with a feel good changes(except for the holding r1 change)

  • @cmdrcamper9511

    @cmdrcamper9511

    Жыл бұрын

    the light combo is literally the exact same in all of the first 3 games

  • @theghostofsparta4528

    @theghostofsparta4528

    Жыл бұрын

    Idk what you’re talking about gow has had the same combos in every game just slight changes which Ragnarok also did

  • @hammerk3153
    @hammerk3153 Жыл бұрын

    All of these are not objectively bad features of a game all of the things you listed are not fundamentally bad things its just the way the developers wanted to take things. The god of war franchise as a whole has never been one to take great risks apart from the reinventing in 2018. Personally i dont see a problem with a game being a mixture of linear and open world gameplay however it largely depends on what you where coming into the game expecting. I came into the game expecting an improvment on all features in gow 2018 and that is what i received

  • @keshudioo

    @keshudioo

    Жыл бұрын

    I expected improvement on all aspects of 2018 and man I got so disappointed. It's the same PS4 game with a new but similar story.

  • @Kclanks

    @Kclanks

    Жыл бұрын

    It's his opinion, it's not supposed to be objective, he has a right to his opinion and you have a right to disagree.

  • @eddiechestnuts1588

    @eddiechestnuts1588

    Жыл бұрын

    @@keshudioo 😂tell me u actually played it or are u jus watching gameplays

  • @MilestheDirtyMindedGoblin2099

    @MilestheDirtyMindedGoblin2099

    Жыл бұрын

    @@keshudiooI’d say the story was pretty different, gameplay was really similar but had a lot of new improvements and changes I liked except for the unarmed play style.

  • @keshudioo

    @keshudioo

    Жыл бұрын

    @@eddiechestnuts1588 I finished the game.

  • @baralah
    @baralah3 ай бұрын

    You could thank Sweet Baby Inc for this soy game experience

  • @jhamer18
    @jhamer184 ай бұрын

    My problem with the new god of war games is that you feel restricted and kratos is drastically weaker compared to his younger self because of the stupid level system. The games are too safe like you said and too many cutscenes not enough gameplay

  • @inunique85

    @inunique85

    4 ай бұрын

    Kratos got colonized😢

  • @tjxshippuden467
    @tjxshippuden467 Жыл бұрын

    As much as I loved this game, you have a lot of great points, respect

  • @Dr_Diaz

    @Dr_Diaz

    Жыл бұрын

    Not really.. he's complaining about the game not bein an open world game.. gow ga,es have never been open world so of course it will be linear

  • @anshitgupta1294

    @anshitgupta1294

    Жыл бұрын

    @@Dr_Diaz he just wanted another elden ring 🙄

  • @Dr_Diaz

    @Dr_Diaz

    Жыл бұрын

    @@anshitgupta1294 basically, another fromsoftware game. This review should not be taken seriously as it is extremely ignorant.

  • @phantombigboss8429

    @phantombigboss8429

    3 ай бұрын

    ​@@Dr_Diazyou didn't watch the video. smh

  • @DuckAlertBeats
    @DuckAlertBeats Жыл бұрын

    Precisely this. Been saying it for years and years now, I don't understand how they don't realise how boring these games are while they're making them, and I also don't understand why graphics seem to blind everyone to it, so consistently 😵‍💫

  • @EndymionTv

    @EndymionTv

    Жыл бұрын

    All anyone cares about is graphics. Yet they never have and never will make a game good

  • @ITSOVERZION

    @ITSOVERZION

    Жыл бұрын

    I agree god of war ragnorock is getting pretty boring way too many stuff you have to do just to open a chest that basically gives you nothing important and basically did all that for nothing way too puzzles and way too many road blocks the OG GOW games are very good and gory the 2018 gow and ragnorock look like they were mad for lil kids who play games😅😅😅😅elden ring is game of the year not gow ragnorock

  • @mikeehrmantraut1899

    @mikeehrmantraut1899

    Жыл бұрын

    @@EndymionTv but the gameplay make it so boring in the new god of war no one I MEAN NO ONE! going to replay them

  • @Vekkxd

    @Vekkxd

    Жыл бұрын

    I played the first 8-10 hours of the 2018 games and it was one of the most boring, uninspired games I’ve ever played

  • @jaydenjbryant8665

    @jaydenjbryant8665

    Жыл бұрын

    I love this game and it’s not boring to me. It’s not boring to most people so that’s your problem tbh

  • @007feck
    @007feck Жыл бұрын

    Oh and Kratos will only jump when there are half circles painted on the ground in designated “jump places” - jeez way to break the immersion at every opportunity

  • @sentinelslayer8328
    @sentinelslayer8328 Жыл бұрын

    Fun fact when you start NG+ you can’t use the spear to go to areas that requires the spear to be used until you get to that point in the story where you get the spear :)

  • @Tirades_In_Spades

    @Tirades_In_Spades

    Жыл бұрын

    That makes literally zero sense

  • @sentinelslayer8328

    @sentinelslayer8328

    Жыл бұрын

    @@Tirades_In_Spades on Zeus

  • @Thunder_Roy
    @Thunder_Roy Жыл бұрын

    You can dodge an enemies attack and the enemy will turn and slide to your position while they’re doing their attack. Even if it’s a normal sword swing. The attack will follow you

  • @MrYsosad
    @MrYsosad Жыл бұрын

    gow feels like a movie with a mini game

  • @AbdulB

    @AbdulB

    Жыл бұрын

    Facts. A lot of these sony exclusives feel the same and are all so samey now

  • @shawnmurphy9245
    @shawnmurphy9245 Жыл бұрын

    The first 2 hours of modern games usually involve holding up as you walk from cutscene to cutscene.

  • @DashMatin

    @DashMatin

    4 ай бұрын

    yeah

  • @conorgray511
    @conorgray511 Жыл бұрын

    Apples and Oranges, they’re two completely different experiences. One is an open world RPG focussed game based on allowing the player to play how they want. The other is a fully tailored story experience specifically built around characters and dialogue. God of War has been that way since the very first, I don’t know what you were expecting. They’re not comparable, aside from the fact they have open worlds.

  • @ViewfromtheVoid

    @ViewfromtheVoid

    Жыл бұрын

    Right? These opinions of these entitled people are grounded on nothing. It's pretty ridiculous. It's like they didn't play the first game at all and just randomly decided to play Ragnarök and were then surprised to see it's more of the first game.. almost like you could consider it a sequel. Crazy right? Imagine that! A continuation of the first game except more and improved upon what needed to be improved. Wild.

  • @Kevin720c

    @Kevin720c

    11 ай бұрын

    people really want everything to become an open world, its sad. This video is ridiculous. This guy makes no sense Didn't he played the other games !?

  • @THEMONEGASQUE

    @THEMONEGASQUE

    9 ай бұрын

    Elden Ring was fun but let's face it, the lore and and story are complete bs, the endings are pretty much all the same and less than 1 minute apiece, and while the quests are much more free-form it just feels like they did less work and people call them geniuses because they have to fill in the gaps themselves. No wonder Japanese developers call western gamers dumb.

  • @FantomPhoenix

    @FantomPhoenix

    8 ай бұрын

    ​​@@THEMONEGASQUE Where did you hear that Japanese developers call western gamers dumb? There's some implied Japanese superiority in that sentance. Pretty huge generalization really. Hell, there are Japanese developers that full on praise Western games. One Japanese developer was embarrassed that it took a western studio to create a game like Ghost of Tsuchima while Japanese Devs have a hard time making middle aged men protagonists. (The developer praising was the developer for the Yakuza games so I'd say he knows what he's talking about).

  • @Feanor1988bis
    @Feanor1988bis Жыл бұрын

    This reminds me very much of my gripe with open world games: I think they work when you want action, exploration, and finding out the story for yourself, like in elden ring. I think on the other hand, that the open world structure fits very badly a more structured narrative experience where the pacing of the storytelling is more important, which is where I would usually place jrpgs like final fantasy used to be and the tales franchise still is. Or even kingdom hearts, after a fashion, if you want the action approach or keeping the fights within the world's environment instead of a separate instance.

  • @EndymionTv

    @EndymionTv

    Жыл бұрын

    Fair enough

  • @jeusmarcomascarina4102

    @jeusmarcomascarina4102

    Жыл бұрын

    @@EndymionTv yeah since God of War is just continuing its franchise. however in Horizon its different way to measure since they tried to do something. I think its just better to shut their character dialogue in puzzles or there is filter.

  • @catbeans4685

    @catbeans4685

    Жыл бұрын

    If you want to be spoon fed with a structured narrative there are these things that we call movies that fill that role very well.

  • @Feanor1988bis

    @Feanor1988bis

    Жыл бұрын

    @@catbeans4685 Not the same, see jrpgs.

  • @catbeans4685

    @catbeans4685

    Жыл бұрын

    @@Feanor1988bis JRPGs are not 80% movie.

  • @MM-bn4rl
    @MM-bn4rl Жыл бұрын

    Like you said, Ragnarok has all the good and bad qualities of this approach, and it's true, but the thing is that not all people want full freedom in all their games, and it's also fine. I like the souls community approach for deciphering lore of the fromsoft games, but I also enjoy the linear and cohesive storytelling of Ragnarok (Kratos: he speaks plain. I like him.). Some games are sandboxes, some are good movies, yes, and both are fine for their audience, there is no need in merging or twisting them together. I just wish that there was less holywar feel to those discussions, and more enjoyment for the fact that we have such good games as Elden Ring and Ragnarok now, that are both great at what they are doing

  • @bannedmann4469

    @bannedmann4469

    Жыл бұрын

    Liking movies is fine. Go watch a movie then... Stop giving movies awards at the GAME awards. Ya see the problem?

  • @crimmycat117

    @crimmycat117

    Жыл бұрын

    @Banned Mann that's a problem indicative with the industry tho. People wanna hop on the bandwagon and make money when it works for someone else (Halo infinite tried doinh the single shot thing GOW 2018).

  • @SaihoAGoGo

    @SaihoAGoGo

    Жыл бұрын

    @@bannedmann4469 You can experience GOW just by watching the 15 hours of cutscenes on YT chit is crazy

  • @DrMonty-yr1kc

    @DrMonty-yr1kc

    Жыл бұрын

    @@bannedmann4469 Who gives a shit about the game awards? Literally grow up lol play what you like, not what wins awards…manchild

  • @Gil172

    @Gil172

    Жыл бұрын

    @@SaihoAGoGo No you can’t lol. You won’t be able to experience the amazing environments, creative and heavy combat or the interesting puzzles. GOW has always been a linear narrative driven game from the beginning. And based on sales and ratings there still obviously a huge market for these types of games. Not everything needs to turn to a huge open world cause not everyone enjoys that or has the time to put in 80+ hours figuring stuff out throughout the games. A simple fix to all of this is if you enjoy bigger, expansive open world games stuck to games like elden ring, Skyrim, Fallout, Breath of the wild and stuff like that. Although I enjoy more open, less guided through games also that doesn’t make it right to downplay someone else enjoyment because it isn’t our thing lol. GOW needs to stick to what makes it great and expand upon that

  • @mgiebus1869
    @mgiebus1869 Жыл бұрын

    Everything u said here really resonated with how I feel about AAA these days. Basically they play themselves so they don't need me playing or exploring them. That's why I dug Prey so much. It gave me some tools and let me explore

  • @desahuevate0
    @desahuevate0 Жыл бұрын

    Kratos is no longer God of War, now he is God of Feelings

  • @mrkennady

    @mrkennady

    2 ай бұрын

    But but but MAulEr sAyS tHAts a gOod tHinG

  • @blakeandthecake4368
    @blakeandthecake4368 Жыл бұрын

    I miss the old Kratos, straight from the 'Go Kratos Chop up the soul Kratos, set on his goals Kratos I hate the new Kratos, the bad mood Kratos The always rude Kratos, I gotta to say at that time I'd like to meet Kratos

  • @nidus_7574

    @nidus_7574

    Жыл бұрын

    That doesn't even make sense

  • @lordpepy

    @lordpepy

    Жыл бұрын

    @@nidus_7574 it’s a Kanye west lyric but he switched it up to say Kratos

  • @architdewan6717

    @architdewan6717

    Жыл бұрын

    @@lordpepy no it actually doesn’t make sense I know what he’s trying to do

  • @onemanarmy2electricboogalo687

    @onemanarmy2electricboogalo687

    Жыл бұрын

    @@architdewan6717 no he knows what he's talking about

  • @blakeandthecake4368

    @blakeandthecake4368

    Жыл бұрын

    Not gonna lie I was drunk and don’t remember doing this but I stand by it and I will not be shamed

  • @stephensetcoski7171
    @stephensetcoski7171 Жыл бұрын

    I recently had a similar realization about western games. I play Japanese-made games almost exclusively now and it is quite refreshing. 10 years ago Japanese games were struggling and had a bit of a identity crises. Now, they seem to not give a crap about chasing Western fads. And I commend them for it.

  • @self_harem2125

    @self_harem2125

    Жыл бұрын

    Which games specifically would you say do not "hand hold" or railroad you progression wise?

  • @stephensetcoski7171

    @stephensetcoski7171

    Жыл бұрын

    @@self_harem2125 FromSoft games immediately spring to mind. Many modern Capcom games and even some recent Nintendo games. There may be tutorial areas but after that in many of those games the player is free to play the game as they want. What I was mostly getting at with my comment is Western games seem to be very similar in design choices. Many Japanese games make an attempt to find their own identity.

  • @self_harem2125

    @self_harem2125

    Жыл бұрын

    @@stephensetcoski7171 I understood that much, I was more asking for recommendations on what to play. Recently I've played Persona 5 Royal, which is entirely an expository dump, but I loved it. I own all DS games, and Elden Ring. I've been thinking about what else to play, besides Sekiro. I don't mind if the design is linear, personally, but there is just a different feel to a lot of foreign games that I don't get with any western AAA titles. I've largely given up on anything western besides smaller titles, or franchises I'm already invested in.

  • @self_harem2125

    @self_harem2125

    Жыл бұрын

    @@stephensetcoski7171 Oh, and I also have the Yakuza games as well. 👍

  • @stephensetcoski7171

    @stephensetcoski7171

    Жыл бұрын

    @@self_harem2125 oh I see! Well to be honest I’m still relatively new to the Japanese scene. I’m afraid I won’t have many (or any) hidden gems for you. I guess I can tell you some of the games I’ve enjoyed recently and maybe that’ll answer your questions: Xenoblade 3, Resident Evil 2 remake and Village are both fantastic, Monster Hunter Rise, any FromSoft (like I mentioned before), and even some of the older Final Fantasy games. Oh and almost anything by Platinum Games. Bayonetta 1-2 are great (I’m not a fan of 3 so far, but I hope it gets better), Vanquish is great too.

  • @iyobosajoshuaowiejosh900
    @iyobosajoshuaowiejosh900 Жыл бұрын

    I don't buy or play play station exclusives anymore, I am just done. They don.t feel like games, they feel like Marvel movies and I don't watch Marvel movies.

  • @Group-935
    @Group-935 Жыл бұрын

    Something I just realized is. I am so used to being led along by the game/game devs, when it comes to God Of War and similar games like this. That when I try to play games like Elden Ring or Bloodborne, really just any game with tons of player choice and freedom. It can be overwhelming and a bit intimidating how much freedom I have to do whatever I want. Which sounds super silly out loud, but its true! I cannot be the only one that feels this way... Surely not... Edit: I thought I should comment on this, I do like the freedom to experiment in a game and go at my own pace and figure things out for myself. Its fun and cool. But when there is absolutely little to no guidance in a game like Elden Ring it can be a bit overwhelming for me to decide or figure out where to go or what to do next. I think that honestly has something to do with me on a personal level but, eh. I can say I hate the hand holding and baby like treatment, when your character or companions give out the answer to a puzzle or directions to something when I barely just got around to doing it. That I have never been a fan of.

  • @dontbothertoreply9755

    @dontbothertoreply9755

    Жыл бұрын

    Elden Ring has tons of errors, both are tedious, both have terrible issues ER has the terrible multiplayer, the meta, no story, the lack of boss tests, constant boss repetition, passive gameplay, no urgency, excessively long, lack of player accountability, bad combat system, bad pace, It depends on guides beyond exploration etc. For me both are flawed, ER more than GoW except for One thing this game is not about Kratos is boi's game, the real good games for 2022 were Xenoblade Chronicles III, Signalis, Hyper Demon and Sifu IMAO maybe Tunic, most of the others were pedantry and wankery along with trying to cover too much, Horizon for example.

  • @jackhhun2698

    @jackhhun2698

    Жыл бұрын

    Imagine how bad it is with society I'm sure there are certain "Thoughts" you haven't realized you're pushing away

  • @UnholyWrath3277

    @UnholyWrath3277

    Жыл бұрын

    Its fine if to much choice is intimidating that is just human nature for a lot of people they want decisions made for them which is just a fact of people. The problem is when those people shit on anything that doesnt cater to that and give the other people who want choice and freedom back. Both types of games have their merits my only problem is its never the freedom crowd demanding things change to them.

  • @jackhhun2698

    @jackhhun2698

    Жыл бұрын

    @@UnholyWrath3277 Unholy wrath My my lucky compared to those who got divine wrath... damn the envy they must have for you

  • @UnholyWrath3277

    @UnholyWrath3277

    Жыл бұрын

    @@jackhhun2698 well of course they are envious. I get wrath which is by far the coolest and most metal of sins

  • @Rujewitblood
    @Rujewitblood Жыл бұрын

    I haven't played the game yet, only the first one, but I font think being limited in where you can go or what you can do at a specific time is necessarily bad. Not every game is an open world game where you go and do whatever you want whenever you want, like Assassin's Creed. Some great games, like Resident Evil 2, even control your camera exactly the way the developer wants. I don't think that makes a game bad in itself, some games are just supposed to be played very linearly and unfold like reading a story, rather than you making your own story. Maybe the game isn't good, but I don't think being linear in itself makes a game bad. It just sounds like you want this to be an open world game, when it was never meant to or claimed to be that. If you don't like it that's fair, but it doesn't mean the developers are 'playing it safe', maybe the game just isn't for you

  • @JustinBorgnis

    @JustinBorgnis

    Жыл бұрын

    The games great don’t listen to this fool

  • @iluminaticonfirmed34

    @iluminaticonfirmed34

    Жыл бұрын

    I will give u an example how devs are playing it safe... remember god if war 3 for example and solving the puzzles.. you solve them yourself... if you see a chest you open it yourself.. if you are in the dark or u see sparkling effects you reveal everything with Helioss head.. you do things on your own or don't do them at all.. now in the new games they make sureeeee that you do things just as intended so you don't let down your controller.. they want to appeal to everyone and that sacrifices gameplay because they can't make anything to difficult for average "gamer"... the game features open world yet I feel more restricted than playing liner stryle God of War 3... and that is a problem

  • @justarandompleb1156

    @justarandompleb1156

    Жыл бұрын

    @@iluminaticonfirmed34 The difficulty to attain the optional stuff in Ragnarok I'd say is inherently easier in a way compared to some of the other games but to say that everything you see is just intended for you to get the first time is bollocks. I've 100%ed the game but I still missed so much passed the story even though I'm the kind of person to travel off and do side quests and there are parts that you may just miss entirely like unfreezing the stone dragon and trolls after you find the heirloom. Which, by the way, does not just flat out tell you that it's used to free the statues and If you read the scroll in Alfheim next to one of the trolls you even find out that a dwarf froze them but It does not tell you that you can just unfreeze them or when you encounter the stone dragon in Svartalfheim Freya may mention that it looks too real to be a statue but again its on an area you may miss entirely if you just follow the story. And in terms of challenge there's a reason there are other difficulties than normal, I beat the game on Give Me God of War and I spent hours on some bosses, one in particular being Gna who is optional and can be missed entirely but is also regarded as the hardest boss much like Sigrun who is also miss-able and optional (albeit Sigrun is harder to miss and doesn't require you to beat the game).

  • @emir6110

    @emir6110

    Жыл бұрын

    Playing a linear story is good when the story of the game is good. GoW:R's story sucks.

  • @iluminaticonfirmed34

    @iluminaticonfirmed34

    Жыл бұрын

    @Emir thank you... same as 2018.. played on give me god of war and beaten it 2 times and since i kniw that Ragnarok is the same, I'm not even bothered bying it to watch endless cutscenes... insted of really good gory game its just a damn movie integrated with RPG elements

  • @AstralLaVista
    @AstralLaVista Жыл бұрын

    I'm on ng+ of elden ring and the medallion was one of the things I couldn't remember where it was so found a path around, and I'm glad you mentioned it in the video as it feels like it should be a bottle neck and it still isn't where as there's only one way to unlock the dropnir spear and that is a true bottle neck to exploration in ragnorok Edit: Something I remember about ragnorok that actually happens alot, you also get told to explore in ragnorok before continuing the story quest, where there's only 1 time I remember thinking "I need to explore" in elden ring and it was when I reached Godfrey the grafted as I'd been playing it like it was a linear souls game, and it was after I got one shot a few too many times by that boss that I realised I had to utilise the exploration as part of my gameplay or I would be punished, I was never told I had to by a single NPC in the game though

  • @Kburn1985

    @Kburn1985

    Жыл бұрын

    Elden ring is fun not just because you die, but death has stakes (lost runes) and is used to teach you unsaid lessons - git gud or level up. I beat radahn severely under levelled (40) solo, and my deaths were measured in hours of retries, but I had immense satisfaction of knowing the boss intimately. Then in ng+, I summoned the entire party for the radahn festival and felt happy he died surrounded with revellers of battle, doing what he loved. That's another thing AAA games don't give you - true choice.

  • @viejodelentes6079
    @viejodelentes60794 ай бұрын

    I'm sick of how western gaming have become a pissing contest to see who is the most inclusive and representing of real life problems. I actually hated that sort of thing since The last of us, now every fukin game wants to be The last of us... God of War was one of my favorite series, but they tlou'd it too with the norse saga, specially Ragnarok, it's barely a GoW at all.

  • @fairsaa7975

    @fairsaa7975

    3 ай бұрын

    Oh nooooo, diversity! How could modern media reflect modern political topics, like every work of art and literature since the fucking Iliad.

  • @Astreon123

    @Astreon123

    3 ай бұрын

    ​@@fairsaa7975wanting characters to be black isnt "DiVerSiTy"

  • @fairsaa7975

    @fairsaa7975

    3 ай бұрын

    @@Astreon123 It actually is. By definition. If you have black and white characters, it's literally a diverse by definition. I think it's quite nice to include more representation for minorities in media, as it doesn't harm you, and it can be quite nice for those who aren't used to a post-colonial, overly white society's media representing them.

  • @Icem4n84
    @Icem4n84 Жыл бұрын

    These are the reasons I still love games like Half Life and Subnautica, no holding hands, just throw you in its world and you have to get on with it. I enjoyed the game overall, but all your points are valid. I also played as Atreus way more than I wanted, I want to play as Kratos.

  • @Omega-jg4oq

    @Omega-jg4oq

    Жыл бұрын

    Oh Half life.. when will we ever get Half life 3?

  • @Icem4n84

    @Icem4n84

    Жыл бұрын

    @@Omega-jg4oq I've accepted that we won't, but I'm hopeful after Alyx. Entropy Zero 2 is great if you haven't played that yet. It's free too!

  • @Omega-jg4oq

    @Omega-jg4oq

    Жыл бұрын

    @@Icem4n84 there is also Half life 2 beta mod.. I forgot its name but it is the closest HL 2 beta thing we ever get

  • @3Zooz10005

    @3Zooz10005

    Жыл бұрын

    If you like those types of games you should try outerwilds it have the same feeling when you play it

  • @KToussaint19

    @KToussaint19

    Жыл бұрын

    Subnautica was by far the best platinum trophy I’ve earned!

  • @MaidenlessScrub
    @MaidenlessScrub Жыл бұрын

    Actually, I would be happy if Melina talked more. Spending time to explore her personality and motivation would make her character be more endearing, and the moment on the mountain top would be a lot more emotional. Not that I want her to tell me what to do, but just have her act as an actual companion instead of just a ghost that occasionally appears.

  • @lucideclair6690

    @lucideclair6690

    Жыл бұрын

    Yeah I would agree with that. Melina is a pretty weak character. Even though Elden Ring is much more the type of game I prefer, and I don’t care for GoW, they could still learn from them. The character banter adds some personality to them

  • @miljann98

    @miljann98

    Жыл бұрын

    Sister Frieda is the perfect boss/character in that sense. Before the fight she's an interactable NPC with lots of dialogue, and you learn of her motives and personality. Melania is richer in lore, but that's it. Still Melania is better bossfight than any Santa Monica studio boss ever created, and by From Software standards, Melania is mid tier :D

  • @MaidenlessScrub

    @MaidenlessScrub

    Жыл бұрын

    @@miljann98 you do you but Malenia is my favourite boss fight in elden ring. Some leaks said that there was initially a quest that you travel together with Malenia to find Miquella, but that idea was scratched. Also, I was talking about Melina in my og comment. Why did you even mention Malenia?

  • @miljann98

    @miljann98

    Жыл бұрын

    @@MaidenlessScrub What the hell was I reading? :D

  • @miljann98

    @miljann98

    Жыл бұрын

    @@MaidenlessScrub Oh yeah, I reacted to L's comment, misread melina for melania still, but atleast it didn't mention mountaintops which would point out to me that I misread Melania for Melina xD Sorry for the confusion. I intended to give compliments to Melania because I thought I read she is a weak character :D

  • @merttuncer1788
    @merttuncer17883 ай бұрын

    God of War might be a tired AAA slop that's been tried and safe for years but Elden Ring isn't anything new either, it's literally Dark Souls 3 but in open world.

  • @osurpless

    @osurpless

    3 ай бұрын

    Yep, and the virtues they attach to the game (that while true) were mostly lambasted as far back as the mid 80s through Akitoshi Kawazu’s favoring of non-linear, non-user friendly design ethos throughout his career. Perhaps most famously with Unlimited Saga; compounded by the fact that it came out in the wake of FFX…

  • @LaZd-

    @LaZd-

    Сағат бұрын

    Difference is one isn't a walking simulator and expects you to play the game and learn it or never touch it again. Massive difference.

  • @Tom_Fuckery
    @Tom_Fuckery Жыл бұрын

    I managed to grow up on the absolute tail of the gaming golden age and I can tell you the devs like fromsoft are the next step of keeping the soul of fun and profound games alive. After playing over 2018 and just finishing Ragnarok, I enjoyed it especially in reference to the past series. The past was linear and never really let you travel too far off the main path. thats GoW. This new series seems slightly more open so I feel that wanting it to conform to an open-ish design may be expectation based. That being said, the ending and general story arc felt rushed as all hell along with the very "open ended" shrine and just made me face palm with hollow thoughts for the future of the AAA singleplayer space. Curious to see something good. Prepping for dry delivery. We already lost the multiplayer space 💀Cory and his team made 2018 profound and the changing of positions is definitely felt in game.

  • @johnwatson1243

    @johnwatson1243

    5 ай бұрын

    okay so just reuse the same ideas over and over. got it. God of war 2018 was a radical break from previous installments. Can't remember the last time From Soft did a break at all. Dark souls 1 and Elden Ring are the same game.

  • @Tom_Fuckery

    @Tom_Fuckery

    5 ай бұрын

    @@johnwatson1243 *Addresses quality control and inspiration with reactive quantitative logic counter to the nature of ideas and their spread. Classic Please don't tell me you're one of those folk that complains about COD, but then buys it every year

  • @Tom_Fuckery

    @Tom_Fuckery

    5 ай бұрын

    @@J.Wolf90 Decrepit 💀

  • @johnwatson1243

    @johnwatson1243

    4 ай бұрын

    nope have not bought CoD in over a decade. Not saying Elden ring is bad at all either. love it. but if innovation is a criteria and you use FromSoft as an example I feel it must be pointed out they have basically re made dark souls about 6 times now. Just better graphics and fresh bosses. i am not condemning them just applying the standard fairly.@@Tom_Fuckery

  • @carlosmelendez8317
    @carlosmelendez8317 Жыл бұрын

    I was hoping they would touch a little more on Kratos past and allowing more callbacks to the Greek mythos. Would've been nice to have a dream sequence in which the player gets to play a past memory of when Kratos was in Greece with his wife and daughter and maybe wake up and tell Atreus about his half Greek sister who died.

  • @MoFoTRex93

    @MoFoTRex93

    Жыл бұрын

    Right also does Atreus know all the bad things Kratos has done? Or does Kratos keep that stuff away from him. Also what about Athena they touched on her in 2018 but nothing in Ragnarok.

  • @BuddyChy

    @BuddyChy

    Жыл бұрын

    @@MoFoTRex93 idk how many times these newer games have to tell you to move on because if you listen closely the game does touch on some of his past, but ultimately he is moving on and so should you. This isn’t about old Kratos anymore it’s about a new Kratos in a new land.

  • @MoFoTRex93

    @MoFoTRex93

    Жыл бұрын

    @BudEagle so you don't care about how he got to Midgard or anything like that? Just move on got it. I wanna know why he kept the blades why Athena was still in his head. Anything like that, no we didn't get any of that in Ragnarok.

  • @BuddyChy

    @BuddyChy

    Жыл бұрын

    @@MoFoTRex93 none of that is really all that important. They also don’t need to explicitly tell you straight up when there’s enough context to at least make some assumptions or theories. So yeah, move on.

  • @TGPDrunknHick

    @TGPDrunknHick

    Жыл бұрын

    @@MoFoTRex93 funnily enough they did that in a comic but, more than that with all the comparisons to Elden Ring does everything need spelling out? Kratos kept the blades because he can't run from his past. they keep coming back to him and that aside it's a symbol that he hides his past as his shame but, keeps it showing that he can't let go of it. him taking up the blades again is him realising he needs to accept who he was but, that he doesn't need to let that define him. bluntly explaining it would ruin the impact.

  • @rescuehamster1734
    @rescuehamster1734 Жыл бұрын

    I just finished playing Cyberpunk 2077 for the first time. I was quite surprised with the level of freedom I had to explore and complete side objectives. Sure, you're stuck in Watson for the first arc, and then later side missions don't open up till after you meet specific people, but about 70% of the game is open to you after completing the Heist. I was free to do missions how I wanted and even avoided certain boss fights in my second run of the game. It has some of the issues you're talking about, wrestling control for cutscenes and stopping the action to have slow conversations with Johnny and such. But I never felt locked off from an area or needed to wait to get some upgrade to progress through particular missions. It was quite freeing, especially compared to a lot of other modern games.

  • @EndymionTv

    @EndymionTv

    Жыл бұрын

    I enjoyed cyberpunk a lot. Surprisingly actually. Getting the platinum was kinda annoying but I did

  • @Jerry-dx3cb

    @Jerry-dx3cb

    Жыл бұрын

    'freeing' in itself is neither a positive or negative attribute. GOW:R takes a couple of cues from Metroidvania games, which by design lock you out of optional stuff early on till you have the right gear, encouraging backtracking and exploration. It is not inherently inferior to 'freer' games.

  • @Z-Mikes00

    @Z-Mikes00

    Жыл бұрын

    Cyberpunk I too was shocked by how good it is

  • @SAMSARALIVEEEEEE

    @SAMSARALIVEEEEEE

    Жыл бұрын

    Glad more people appreciate cyberpunk, i think it rocks. I just wish that there was more stuff to do, the side and main quests are cool but besides that you’re basically just doing random contracts that don’t feel as fun or unique as the monster contracts from the witcher 3. Besides that it’s terrific, i also think it’s the best looking open world ever made. Night city and its design is nothing short of brilliant.

  • @mateoreyes6921

    @mateoreyes6921

    Жыл бұрын

    If You liked Cyberpunk, you should play the Deus Ex games, those games give you real Freedom to explore

  • @rodbiagtan4250
    @rodbiagtan42508 ай бұрын

    Maybe I missed the marketing, but I didn't go into GoW Ragnarok with the expectation of playing an open world but rather playing a key part (or parts) in an intricate story. As such, there's an amount of hand holding that needs to be done so as to be guided along the right path. Yes, I'll grant that, at times, it can be annoyingly heavy handed, but I also realize that to make it more open ended would've cost innumerable more hours of creativity, development, & testing. It's a balance that needs to be struck and I was fine with it. The most annoying part of the game though was the Ironwood chapter. But I suppose, it's possible that was done to help develop Angrboda's backstory for if/when Atreus gets his own game.

  • @tristanjones7682
    @tristanjones76827 ай бұрын

    Some of the elements in this kinda remind me of castlevania symphony of the night with its ability to go almost anywhere and explore the castle at your own pace! (As long as you have the proper items to reach certain areas of the castle that is!)

  • @Tkokat
    @Tkokat Жыл бұрын

    It's always a good day when people praise Elden Ring. I have 400+ hours in and I might return to it.

  • @Astreon123

    @Astreon123

    3 ай бұрын

    Souls combat system as a whole is the worst shit ive ever seen

  • @Tkokat

    @Tkokat

    3 ай бұрын

    @@Astreon123 sure thing, buddy.

  • @FoxEyes
    @FoxEyes Жыл бұрын

    Literally after Bloodborne I honestly can't enjoy the movie/game style that I grew up on. At this point I can't get enough of Fromsoft lore style action and I hope to see one day in the future God of war directed by Miyazaki 💯.

  • @melancholyman369

    @melancholyman369

    Жыл бұрын

    Not too sure about that last part but I agree on the rest. These games are movies than games

  • @grimreefer213

    @grimreefer213

    Жыл бұрын

    Yeah I don’t think I can go back to playing other games after playing From games

  • @nawbro7652

    @nawbro7652

    Жыл бұрын

    I'll be honest, Miyazaki isn't likely a good canidate for GoW director. His style of game design is so far removed from the heart and soul of GoW, it would be better if he just made a new IP instead

  • @GalactiCadet
    @GalactiCadet Жыл бұрын

    I was so hyped for it, preorder and installed... I still haven't finished it . I put it down and I have no urge to go back . Just repeats the same thing over and over while you walk down a straight line . It looks cool tho, I guess that counts for something

  • @luc7478
    @luc74787 ай бұрын

    I remember during middle school me and my friends were challenging each other in God of War 2 that they can't or I can't solve particular puzzles without their help. the point is that we had discussions on how to solve puzzle in god of war and in any game during that era. but today the game won't even let you have the time to think for a solution. and the puzzles aren't that smart, Kratos could literally just out jump those puzzles

  • @xAlundrax
    @xAlundrax Жыл бұрын

    Once I finished Ironwood, I decided immediately not to do ng+. This is coming from the guy who finished all 6 of the original games at least twice (God of War 2 and 3 I've done multiple times though. They're great.)

  • @johnleonard9102

    @johnleonard9102

    Жыл бұрын

    I am right there with you. I can replay through all of the other games and even get through some of their slow moments, but Ironwood has killed my desire to replay Ragnarok. I'm still so astounded that we spend more time in Ironwood than we do in the actual event Ragnarok. I don't understand how they dropped the ball so hard with Atreus and his story.

  • @emir6110

    @emir6110

    Жыл бұрын

    Same. I replayed the old games on multiple difficulties. I will never replay Ragnarok

  • @King_Lelouch

    @King_Lelouch

    Жыл бұрын

    same bro

  • @Pre-Millennial

    @Pre-Millennial

    Жыл бұрын

    I have a question. I just finished Ironwood, and I'm not sure I even wanna play the rest of the game. As someone who greatly values FromSoft style games, do you think it is even worth my time to finish Ragnarok? Does the game continue to feel like a big waste of time?

  • @johnleonard9102

    @johnleonard9102

    Жыл бұрын

    @@Pre-Millennial get your money back if possible, and then just watch the rest of the movie on KZread.

  • @maxb294
    @maxb294 Жыл бұрын

    great review, perfectly summed up most of my issues with the game

  • @ThePlatinumVault
    @ThePlatinumVault Жыл бұрын

    The Story felt like it should have been 3 Parts. All the characters who have just gotten their arc started, then it's just over? Freya didn't want to Kill or chase kratos enough for me.

  • @carlossalazar3325

    @carlossalazar3325

    Жыл бұрын

    Wait i always believed there would be a next game is not like that?

  • @maxpayne7696
    @maxpayne7696 Жыл бұрын

    I'm a gameplay programmer and I can confirm that the industry is not ready to move forward from this. I can't say for what company I'm working or on which project but I can't tell you that it will be worth than that. I was litterally asked to implement a UI reminder for the player to use his eagle vision/detective mode/witcher sense that pops up everytime a player is near an interactable object for longer than 30 seconds. I really feel game designer either think players are dumb as hell either they are to afraid that the gaming experience they design won't be complete unless the player picks up any small plant on the map. It's getting tireing and that's why a lot of experienced developpers move to the indie scene where creativity can still be found.

  • @elhighground8506
    @elhighground8506 Жыл бұрын

    I understand this concern for modern gaming, I do hate to be vomited with exposition and handholding, hell i hate the fact you cant deactivate the puzzle solving tips. But i still enyoed a lot this game mainly because i embraced what it is, what it offered. Getting focus on a story driven game

  • @jaydenjbryant8665
    @jaydenjbryant8665 Жыл бұрын

    What did you think about red dead redemption 2? I had fun with GOW Ragnarok but I do agree it did make me feel empty. Kinda like the Dexter ending. Rdr2 made me feel alive and man was that game incredible

  • @monkeyandtangerines3621
    @monkeyandtangerines3621 Жыл бұрын

    I end up doing so much of the side quest and almost maxing out kratos to the fullest level got the best runic skills and best armor and max weapon that i end up breezing through the last few levels like nothing they were paper weight by the time i finish the game the only real challenge i got was fighting the berserkers they were insane to figjt having me to actually memorize all they attacks . But yeah it felt like i was playing the first game again only with a added amount of content and aterius moments were to easy honestly never died once playing with him haha

  • @1077jeremy
    @1077jeremy Жыл бұрын

    I played Ragnakok after 1000 hours of Elden Ring and holy shit I resonate with EVERYTHING this young dude is saying. Playing God of War after Elden Ring felt like I was playing a game designed for 4 year olds. I literally kept saying “what is the point of this?” over and over. It was so boring I simply couldn’t muscle my way through it. Even though I played GoW2018 fine. I seriously think FromSoftware has rewired my brain to reject AAA games. And I’m fine with it. I think as a middle aged man that’s been playing video games for 35 years, my gaming experiences are going to be fewer and of higher quality. Which is a good thing as I should probably go outside more often. Stay frosty.

  • @shawtv8563

    @shawtv8563

    Жыл бұрын

    I can so much relate to your thinking man. ❤❤❤

  • @andreichetan4694

    @andreichetan4694

    4 ай бұрын

    Well, Elden ring is a masterpiece 3AAA game❤

  • @wrantheim6777
    @wrantheim6777 Жыл бұрын

    I really agree to a lot of your points. In many riddles I just thought: "Shut the fuzzle up and let me do it myself." And of course the lack of replayability is there. I still love the game but the downsides aren't deniable.

  • @zanychelly

    @zanychelly

    Жыл бұрын

    There is an option in the menus that do just that…

  • @wrantheim6777

    @wrantheim6777

    Жыл бұрын

    @@zanychelly Oh. Well, shit happens.

  • @asifmetal666

    @asifmetal666

    Жыл бұрын

    So u didn’t turn off the option n now it’s the game fault. I hate people like u so much

  • @Savantastic

    @Savantastic

    Жыл бұрын

    There is no option last time, it's not your fault man don't apologise

  • @Gui_Silva_GIA

    @Gui_Silva_GIA

    Жыл бұрын

    @@zanychelly That option makes the puzzles easier.

  • @mr.matchbox2710
    @mr.matchbox2710 Жыл бұрын

    At this point, game companies should just make video game movies with how restricting games are nowadays

  • @bannedmann4469

    @bannedmann4469

    Жыл бұрын

    I feel like they've already done that...

  • @blumiu2426

    @blumiu2426

    Жыл бұрын

    Everything will the those Nightmare Pictures or if Heavy Rain publisher was still around. I think that's what they will turn into.

  • @Maeshup

    @Maeshup

    Жыл бұрын

    Compared to when exactly? When were a time where every game gave you so much more freedom to do things? Was it the NES when Mario had to do all the levels in one specifc order? Was it God of war 1 where you had an even more linear way through the game ( i.e. no side content)? Was it Super Metroid, where you also had to unlock specific skills in order to progress? Was it the Atari era? Tell me, when was this magical time where we only had the elden rings, skyrims and fallouts, where you had complete freedom to go and do everything the way you liked to do?

  • @kennethyoung7457

    @kennethyoung7457

    Жыл бұрын

    @@Maeshup Yeah these people making up shit about gaming of the past most games was linear as shit cartridge could hardly hold enough data for a linear game much less an open world one. Crpgs(like fallout, wasteland, elder scrolls, divinity original sin), strategy rpgs( xcom, final fantasy tactics) and immersive sims( deus ex, prey) are about the only genres that have had even remotely not linear gameplay but even they had linear parts to them and it wasn't total player agency. Like it or not the only thing that has changed in gaming is the amount of cutscenes( better than just having text bubbles if done well) and qol features(like map markers, and quest logs) we were begging to be implemented so we wouldn't have to buy a strategy guide in the first place.

  • @jlogan2228
    @jlogan2228 Жыл бұрын

    i also hate how the side quests are so heavy and you get 3 new side quests while on one side quest but some of them you need a specific thing just to do them and now its like oh 10 hours later i gotta try to remember where in each world i saw this random thing i knew had a purpose but couldnt use for another 10 hours.

  • @OKCEZA
    @OKCEZA Жыл бұрын

    God of war ragnarok is one of my top 10 games but here comes my dissatisfaction: - missing gory cinematics in GoW style for example choking heimdall instead of smashing his head. - vfx effeccts of endgame blades and axe are toned down - super armor of enemies - amount of enemies in some levels especially ragnarok sequence - painfully 25% atreus section - no mjolnir - dissapointing ragnarok - thor underused - tons of unanswered and underused lore from 2018 Still love the game and want to play new game plus as soon it releases

  • @hurricane7727

    @hurricane7727

    Жыл бұрын

    Balder Fight was More Brutal than Heimdall. In that Kratos was Punching Him like he did Zeus in Gow 3

  • @mickeycee8559
    @mickeycee8559 Жыл бұрын

    I speak for myself when I say I wasn’t looking for them to reinvent it again. I wanted a sequel to 2018. It is way more then an expansion I think that’s a bit of a lame take. Entitled to your opinions but I def think you missed the mark on this one. I loved this game and it didn’t feel like anything else triple a out there. Major annoyance was NPC hints, but I like seeing areas I can’t access yet ajd then going back once I got the spear or whatever.

  • @oneyewitness3823

    @oneyewitness3823

    Жыл бұрын

    He should focused more on the pacing and horrendous story telling in Ragnarok...the entire story was a mess...slow setup, speedy end with a terrible end and payoff...if the story is all you want then you got robbed because the story was a predictable marvel blockbuster that really didn't payoff 18 and def didn't do justice to the og trilogy...it was sad af honestly

  • @ziadbaha1699

    @ziadbaha1699

    Жыл бұрын

    @@oneyewitness3823 for some reason reviews never do that whether the story is good or bad

  • @mickeycee8559

    @mickeycee8559

    Жыл бұрын

    Damn I think get the story was good

  • @oneyewitness3823

    @oneyewitness3823

    Жыл бұрын

    @@mickeycee8559 as long as you enjoyed it honestly that's all that matters, but comparing it to the og trilogy and ghost of Sparta then no it's not even in the same realm...if you enjoy marvel blockbuster avenger type movies then yes(it's not the worst story just not a good gow story) but if you enjoy an epic, drama tale of loss, sorrow, vengeance, and pain then the og trilogy is def more in depth(they are)...even 18s pacing was a lil off, but still way more solid than this...and what happened to Ragnarok? It didn't even start and was over...go back and just watch a compilation of boss fights from 1-3 and it's painstakingly obvious...or listen to the cutscenes and important scenes of note...nothing in Ragnarok hits you like majority of the scenes and set pieces in og gow 1-3

  • @disregard7275

    @disregard7275

    Жыл бұрын

    To many folks in here wearing the nostalgia googles lol. GoW really never was story driven or had much 'depth' it was you being fucked by the gods an wanting revenge that's the whole plot in the span of multiple games lol. People loved it for the QTE kills an gory combat no one ever praised the original GoW for its story writing

  • @kevinoneil5120
    @kevinoneil5120 Жыл бұрын

    You're right about the leashed feeling. I'm a Souls vet, so it's instinct with any game that even LOOKS open world for me to search every nook and cranny before progressing. Yet the overly chatty companions are right there to tell you that you're going the wrong way if you take 3 steps towards a hidden chest

  • @Duster29to86

    @Duster29to86

    Жыл бұрын

    Not too much of a bad thing in my opinion. At least that way you wont end up in an area you cant leave if there was a out of the way path to check.

  • @BarbarianKing2964

    @BarbarianKing2964

    Жыл бұрын

    @@Duster29to86 its pretty bad bro. A game shouldn’t think for you

  • @FaptaA

    @FaptaA

    Жыл бұрын

    Hate them telling the puzzles

  • @rogoznicafc9672

    @rogoznicafc9672

    Жыл бұрын

    @@Duster29to86 thats on devs if they make a area which makes you stuck

  • @ITBEurgava

    @ITBEurgava

    Жыл бұрын

    I don't want to be told what to do when I'm in a game. I am the one in control, and it's up to me how I want to do what needs to be done.

  • @atagamedev
    @atagamedev5 ай бұрын

    New GoW is just a mashup of last of us and marvel avengers, thing is, production quality and work done is really good, so people cant criticize easily, its the real first strand-type game

  • @EpsiIonEagle

    @EpsiIonEagle

    3 ай бұрын

    All these Sony exclusives are the same, boring drivel

  • @billybobhouse9559
    @billybobhouse9559 Жыл бұрын

    I've just finished this game and I loved every minute of it. Each to their own.

  • @randomman8775

    @randomman8775

    Жыл бұрын

    Facts. Elden ring was my favorite game but when the actual ragnarok event rolled around it became my favorite game

  • @elwoodzman5799

    @elwoodzman5799

    Жыл бұрын

    @@randomman8775 “game” 😂

  • @vaisn

    @vaisn

    Жыл бұрын

    @@elwoodzman5799 it’s a cinematic narrative driven story game u little idiot lmao

  • @miongskie
    @miongskie Жыл бұрын

    I agree with you! It's hard to play a beautiful video game when minor supervision is constant! That said, I would still play it.

  • @Vespyr_
    @Vespyr_ Жыл бұрын

    I thought Ragnarok itself felt so ridiculously rushed. I was hoping for a big war. Something equal at least to other legacy dungeons, like the mountain in the first God of War. But it doesn't even have proper geometry. It's just a tiny hallway. So disappointing.

  • @lucidstudious750
    @lucidstudious750 Жыл бұрын

    I think the only part that was mildly disappointing was the last battle. It got rushed and lacked those mind blowing scenes. GoW's Baldur vs Kratos had more collateral damage than the siege on Asgard The rest tbh was a product of our own imagination. We all had an idea of what we wanted and a lot of times our ideas were unrealistic (i.e some people wanted Kratos to go back to Greece lmao)

  • @ragnarok9658

    @ragnarok9658

    Жыл бұрын

    Kaptain kuba fans. He started that bs. 😂

  • @lucidstudious750

    @lucidstudious750

    Жыл бұрын

    @@ragnarok9658 exactly 🤣🤣

  • @aroh100876
    @aroh1008762 ай бұрын

    I bought GoW on sale last Christmas on Stream and a bunch of other old games (MGS 5, the 3 original Batman Arkham games, the Metro 2033 games, FF VII Remake Intergrade and some others). But the one that I was really excited about was GoW. Long story short, started playing GoW, got seriously bored with it after a few days, it doesn't feel like the original GoW games at all, and started playing the other games I bought. Haven't played GoW since then. Don't know if I'll ever gonna finish it. I don't think I'm buying DEI Ragnarok if they ever release it for PC.

  • @jaysongilmore4680
    @jaysongilmore4680 Жыл бұрын

    The Most Disappointing Parts of The Game To Me Are The Lack of Cinematic Executions That GOW 2018 Had Coupled With The Fact That The Gameplay is Extremely Lackluster When Compared To GOW 2018. The Addition of Varied Enemy Types is Somewhat Enjoyable But I Haven't Been Feeling Very Godly When Encountering Basic Enemies & Even Less Godly When Encountering Bosses & Mini Bosses. The Changes Made To The Core Gameplay of The Leviathan Axe & Blades of Chaos Are Frustrating & Pretty Annoying Overall. Why Change a Formula That Worked REALLY Well in The Previous Game?

  • @felipez3115

    @felipez3115

    Жыл бұрын

    Disable your first caps lock words in your phone

  • @apkhbmbgamlkbh1531

    @apkhbmbgamlkbh1531

    Жыл бұрын

    ​@@felipez3115 😂😂😂

  • @trollponch

    @trollponch

    Жыл бұрын

    absolutely agree with you. Ragnarok combat is way too lame. It takes so long to kill just a single frog hobbit wtf

  • @SolidSnake240

    @SolidSnake240

    11 ай бұрын

    Fr. They took away combos which gave less options for combat which is mind boggling. I had no real reason to use my fists in Ragnarok.

  • @Cheatman5
    @Cheatman5 Жыл бұрын

    I think this game has good story and it’s a top tier production, but I feel you are right in that the game feels like an expansion rather than a new game to build off the first game. They added new stuff but not enough. Like you go through the entire first game with the axe and about half way through with the blades, and you use the same weapons pretty much the entire game in ragnarok. I wanted to see new weapons, dual wielded axes, maybe some different blades with different abilities like in GOW3 etc. doing the same combos with the same weapons, on roughly the same enemies is getting sort of boring

  • @Lefthandrightband

    @Lefthandrightband

    Жыл бұрын

    Don't forget all the weapon skills and runic abilities are just copied and pasted from the first one. It's just so lazy lol

  • @Cheatman5

    @Cheatman5

    Жыл бұрын

    @@Lefthandrightband oh is it really? I never knew that. I have only a few runic abilities currently but thats ridiculous

  • @Lefthandrightband

    @Lefthandrightband

    Жыл бұрын

    @@Cheatman5 yea it actually feels like they took away some runic abilities lol. The only new ones you will see are from the 1 new weapon that they add. I guess all the budget went into the story because other then that there is like nothing new

  • @TheTinyTimmyTimTim

    @TheTinyTimmyTimTim

    Жыл бұрын

    It is very strange to say "there is nothing new" in a narrative driven game which just gave you 40 more hours of narrative. Should the gameplay have been more expanded on? Absolutely. Nothing new though? That's just not true. It's a story driven game that you take an active role in as a player. You got 40 hours of the most elite camera work, voice acting, writing, and narrative design in the industry. This could have been a blockbuster movie, but it happens to have really fun gameplay. Don't see the problem. It's also only a 4 year release gap since the first game with a whole pandemic in-between, the turn over rate for this game was WAAAY faster than most titles of its scale.

  • @walx274

    @walx274

    Жыл бұрын

    @@Lefthandrightbandbecause runic abilities in GOW 2018 if anything made combat worse They just acted as overpowered moves you can recharge for free They decided to instead put many runic abilities into normal attacks Better streamlined the combat Honestly much prefer the change I’d rather them still change runic attacks more to require some kind of resource Like how in old god of war games you had to build up a magic bar to use some abilities The gameplay is often too reliant on just using runic attacks , especially in GOW 2018

  • @lumanmorningstar8755
    @lumanmorningstar8755 Жыл бұрын

    God of war isn't an open world game

  • @TheTraveler980
    @TheTraveler980 Жыл бұрын

    I was rather disappointed with the actual WAR part of Ragnorak. All these characters talked like if their final battle would cost them something, yet nothing was truly lost nor learnt. It was such a weak aspect despite being the emphasis and buildup. I am also understanding more and more why Elden Ring is such a big hit, even if I still don't like how most of the boss fights are handled (hyper aggression leads me to playing it more like turn-based rpg where my opponent gets 3 turns while I get 1). I now recently got into Dead Space Remake, Metroid Prime Remastered, and even Resident Evil 1 Remake. What they all got in common, is that player agency is strong in them, little to no hand holding, and they're much older titles. Hell, even the original God of War titles allowed me to figure out puzzles on my own.

  • @bearcavepro8832
    @bearcavepro8832 Жыл бұрын

    I agree, what's funny to me is that games like elden ring were very common back in the day so I'm happy that this structure is making a comeback as the antithesis to modern game design.

  • @EndymionTv

    @EndymionTv

    Жыл бұрын

    Yup they start you skip cutscene they shut up and you play it’s great

  • @gelothegogang

    @gelothegogang

    Жыл бұрын

    @@EndymionTv The unskippable cutscenes of GOWR was a pain.

  • @vaisn

    @vaisn

    Жыл бұрын

    @@gelothegogang who the fuck plays god of war ragnarok just to skip the cutscenes… it’s a story driven game

  • @gelothegogang

    @gelothegogang

    Жыл бұрын

    @@vaisn I don't know, maybe someone who already platinumed the game but wanted to replay it for the sake of gameplay instead of waiting minutes every cutscene? An old player who's used to playing the OG Trilogy? Giving the player a choice which cutscenes he'd rather skip because it doesn't interest him the second time? Lots of reasons actually. Someone sounds like a Sony ponyboy.

  • @Sebastian-jo7bn

    @Sebastian-jo7bn

    Жыл бұрын

    @@gelothegogang You cognitively underdeveloped by chance?

  • @coalspark3072
    @coalspark3072 Жыл бұрын

    I really like this game and there is nothing wrong with linearity but you make a really good point about the dissonance, god of war doesn’t need to be elden ring however

  • @marcellea.4126
    @marcellea.412610 ай бұрын

    I am currently doing the side quests in vanaheim with freya and, in 20 ish hours of playtime, the only cool part of the game to me was the thor fight in the beggining. 20 hours. I was already bored about 5h in but the 2h freaking part picking fruit and riding a yak made me wanna quit it and play gow 3.

  • @cmdrcamper9511
    @cmdrcamper9511 Жыл бұрын

    Oh yikes someone doesnt know what they're talking about

  • @forgetthisuser3338
    @forgetthisuser3338 Жыл бұрын

    When I started ragnarok, I felt it was 100% going to get GOTY but as I came closer to the stories conclusion, I saw how much more of a daring leap elden ring took. I came looking for an emotional story to match the first (2018) but was met with a predictable narrative and boss fights that just suck. I wanted to grab mjolnir and kill Thor will it, I wanted to slay ragnarok, I wanted a thematic end as depicted in 2018 where kratos faces death but in the arms of his son, his legacy. I don’t know why Cory Barlog was not director but he understood Kratos, This new director does not, rather he understood what Cory wanted him to be but not who he was beforehand. The best part of this game was at the start with the Thor fight, where kratos loses his cool, we never see that again.

  • @jackedape3045

    @jackedape3045

    Жыл бұрын

    Tbh I dont like the new kratos in general, for me the fun of gow was kratos bein an absolute badass and killing everything and everyone his way, stuff like him killing colossus hundreds of times bigger than him while an epic soundtrack plays is what made the gow series legendary In the norse sage they took that away to try to make him more human and realistic character but that is not why people like kratos Imagine u playin super mario but instead of steping on enemies u have mario starting to feel bad for the gumbas and instead of platforming from level to level u just walk to bowser castle and give him a speech about why he shouldnt capture peach, that what they did to kratos

  • @SumGum

    @SumGum

    Жыл бұрын

    @@jackedape3045 Oh no they gave a character character development what will I do

  • @jackedape3045

    @jackedape3045

    Жыл бұрын

    @@SumGum some characters dont need development

  • @stackthatartpaper

    @stackthatartpaper

    Жыл бұрын

    I agree. Heimdall was badass and the only exception but of course he just dies and that’s it

  • @AntsManila2011

    @AntsManila2011

    Жыл бұрын

    @@SumGum The game is literally called "God of war" if i was just told the title i would quickly assume its an action game not a blockbuster game

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