God of War 1 - New Centaur Sacrifice strat

Ойындар

Thanks to ‪@CurayziDante‬ for giving me the idea of looking for a way to fight the Centaurs 1v1, ‪@MrZimnas‬ for pointing out the need to use Punt a little far away from the barrier in order to make this work, and ‪@kiraqueen0‬ for testing and confirming that the dark room strat works.

Пікірлер: 12

  • @MrWright
    @MrWright7 ай бұрын

    NOTE: Some observations (and corrections) from further testing: - You seemingly don't need to redirect the Centaur to the left of the room, nor go left when getting to the pool. The key is simply rolling as fast as possible to the point where the camera angle changes. - Try your best to not let a Centaur push you beyond the point where the camera angle changes. I was lucky to not render the trapped Centaur in this video, but doing this, in most cases, just makes the Centaur to be able to "exist" again and walk down the stairs. Hopefully you have at least sent one Centaur to the other side if this happens. - If you're fast enough, you can just keep spamming Artemis' R1,s to kill the Centaur (no need to use the ground grab on him, which means that OH isn't needed either). He'll be unable to recover in time, and this is faster than the strat shown in the video. But said strat can still work if the Centaur is outside the circle, so you can redirect him inside it. - The dark room strat doesn't work for any variation of PAIN (regular PAIN, and Artemis PAIN), since you need magic for this to work. You can still send Centaurs to the other side in Artemis PAIN, but it is ill-advised to do so when fighting all three of them at once.

  • @Vagrant860

    @Vagrant860

    7 ай бұрын

    MrWright I've been binge watching your Gow1 vids. Thank you very much for the knowledge.

  • @MrWright

    @MrWright

    7 ай бұрын

    >the knowledge Most of the findings (such as this one) are the result of a community effort. Still, appreciate that you've been enjoying the content.

  • @BLAZE..44.
    @BLAZE..44.7 ай бұрын

    And that's a HOMERUN😆😆

  • @CoolSaver
    @CoolSaver4 ай бұрын

    Wow, looks cool

  • @BigVEE
    @BigVEE7 ай бұрын

    >Darkness Check. >false OS Check. >OH redirect Check. >go left If you say so. >just 1v2 How far ahead does one move to re-render so to speak? 0:46 Seems a bit tall for simple Lifts to get over. Wouldn't be allowed anyway. As for sending them over: >CoP Breeder isolation strats Check. >1v1 with remainder >sent over >then bring the other down for actual 1v1 Hmmm, yes. I see. Pulling this off without grabs and/or magic would be hard to picture. Impossible without Arty, obviously. For sure not a PAIN things (outside Arty PAIN). Less clear if NGR and higher are doable with an alternative set-up and good handling. >went to completion FF? Enabled (tasteful).

  • @MrWright

    @MrWright

    7 ай бұрын

    >if I say so Nah, direction doesn't seem to matter. The key is just speed. >how far Further testing reveals that it's dependent on how far back the Centaur was thrown into the dark room. If a bit closer to the entrance, it seems you can 're-render' him again without the need for the camera angle to change. >wouldn't be allowed What do you mean it's n- >as for sending them over Ah, you meant us. That's a relief. >impossible without Arty As with the Hades Satyrs (for RO). >Arty PAIN Will need to concern itself with 1v3 (since we don't have MG for the dark room strat). Still possible, but much, much more difficult.

  • @BigVEE

    @BigVEE

    7 ай бұрын

    @@MrWright >need for speed Thought it so. It isn't out of the question for position to matter, but it would have been strange here. >how far back Should be expected, really. >reaction to allowances Expected. >no MG for strat I'm just not sure if dizzy or Punt couldn't make just enough time to pull it off. >more difficult to 1v3 with Arty Depends. If you're in the open, it can get rough. Not so much with blood pool mastery.

  • @adrianshephard22
    @adrianshephard227 ай бұрын

    After watching this I have to admit that i feel like a stupid with this new strat, because i used the NGR+ method to kill the Centaurs, way riskier method :(

  • @MrWright

    @MrWright

    7 ай бұрын

    It's honestly harder than it looks. You really need to make it to the barrier in time, and the Centaurs may decide to just waste your time evading your attacks (if you've hurt them too much and you happen to use circle with Arty to make them bounce, you'll likely grab them in the process, effectively disqualifying you).

  • @CurayziDante
    @CurayziDante7 ай бұрын

    >GoW2018 Grrr

  • @Genesis.Risen.

    @Genesis.Risen.

    7 ай бұрын

    Agreed

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