GMod Maps Are Getting INSANE

Ойындар

Garry's Mod maps are getting bigger and bigger, all thanks to InfMap.
Download this first to play the maps:
steamcommunity.com/workshop/f...
Maps:
San Andreas steamcommunity.com/sharedfile...
Liberty City GTA 4 steamcommunity.com/sharedfile...
Los Santos GTA 5 steamcommunity.com/sharedfile...
Skyrim steamcommunity.com/sharedfile...
Springfield steamcommunity.com/sharedfile...
1:1 Earth steamcommunity.com/sharedfile...
1:1 Solar System steamcommunity.com/sharedfile...
While uploading I realized there was a City of Lost Heaven map. I love Mafia and would have loved to include it in the video:
City Of Lost Heaven steamcommunity.com/sharedfile...
❗Links❗
☢Spotify: open.spotify.com/artist/2YLBB...
☢Music Channel: / @hazardmusicyt
☢Intro Music: • Unexplained Hazards (T...
#garrysmod #maps

Пікірлер: 403

  • @becraftmeboi
    @becraftmeboi11 ай бұрын

    Gmod maps in 2013 : a small roleplay town Gmod maps in 2023 : the whole goddamn universe

  • @yaroslavm9898

    @yaroslavm9898

    11 ай бұрын

    Now we need day/night cycle and dynamic weather in the Source engine

  • @Blabimir

    @Blabimir

    11 ай бұрын

    @@yaroslavm9898 Stormfox sorta works for that

  • @hotdogstockimage

    @hotdogstockimage

    11 ай бұрын

    ​@@Blabimirkinda laggy

  • @Blabimir

    @Blabimir

    11 ай бұрын

    @@hotdogstockimage It is, and I personally have grievances with some of the settings and certain map compatibility issues, but it is currently one of the only ways to actually have a proper day/night cycle with integrated dynamic weather. Otherwise it'll probably be a while before a more optimized solution is available for such a conundrum.

  • @renamon303

    @renamon303

    11 ай бұрын

    gmod engine: lord have mercy im too weak

  • @AlmightySupreme1
    @AlmightySupreme111 ай бұрын

    Can't wait for the entire universe to be ported to Garry's Mod in a 1:1 scale.

  • @patrlim

    @patrlim

    11 ай бұрын

    elite dangerous gamemode when

  • @granautismwargaming5403

    @granautismwargaming5403

    11 ай бұрын

    @@epidemic7 i cant wait either for the entire universe to be ported to garry's mod in a 1:1 scale

  • @ALWAREED_

    @ALWAREED_

    11 ай бұрын

    @@nolliepollie I can't wait either for the entire universe to be ported Garry's mod in 1:1 scale

  • @Ulu79

    @Ulu79

    10 ай бұрын

    ​@@ALWAREED_ i cant wait either for the entire universe to be ported to garry's mod in a 1:1 scale

  • @Hav0ckSpAwns

    @Hav0ckSpAwns

    10 ай бұрын

    @@Ulu79 i cant wait either for the entire universe to be ported to garry's mod in a 1:1 scale

  • @Eliasdbr
    @Eliasdbr11 ай бұрын

    Imagine how cursed would be a Springfield RP server

  • @TM__1566

    @TM__1566

    11 ай бұрын

    Homer Simpson grabbing you out of nowhere with a physgun

  • @daltonroller2998

    @daltonroller2998

    11 ай бұрын

    *shoots you with Mega AK* “outta my way, jerkass!” Lol

  • @painkiller_j3071

    @painkiller_j3071

    11 ай бұрын

    I'm moe

  • @robamarcia

    @robamarcia

    11 ай бұрын

    ​@@painkiller_j3071 and me Barney

  • @SpringDavid

    @SpringDavid

    11 ай бұрын

    ​@@robamarcia"hey Gordon, its me Barney from black mesa"

  • @Edward3Nigma
    @Edward3Nigma11 ай бұрын

    can't wait to play a round of TTT with my buds on *the entirety of the solar system*

  • @lillywho

    @lillywho

    11 ай бұрын

    Get sniped with the AWP from three planets away

  • @outrowed

    @outrowed

    11 ай бұрын

    "Dude, where are you?" "I'm on Uranus."

  • @cringe805

    @cringe805

    10 ай бұрын

    ​@@lillywho"MOM GET THE CAMERA"

  • @Silver_Swan_MK2

    @Silver_Swan_MK2

    10 ай бұрын

    ​​@@lillywhoimagine every planet gets destroyed by a single bullet of AWP, killing tons of players in the game causes free win xD

  • @boomdonuts9996
    @boomdonuts999611 ай бұрын

    You know, people say Black Mesa pushes the limits of the Source engine but I think that’s in a graphical perspective. Personally, I think that Garry’s Mod really pushes the limits of the Source engine with stuff like InfMap!

  • @lillywho

    @lillywho

    11 ай бұрын

    It's more like Infmap sidestepping Source entirely by tacking on a dynamically scrolling world. Technically you never leave the grid, but through some jiggery pokery infmap decides what you see, hear and collide with thereby simulating a larger world.

  • @wedoalittletrolling723

    @wedoalittletrolling723

    11 ай бұрын

    @@lillywho I guess that's why server-sided entities like NPCs, props, ragdolls clip trough when they leave the grid. That makes me question, what if someone made a client-side prop, ragdoll and NPC system? With a peer-to-peer syncing, sure the server would still exist, but you can use the server as a sort of relay to broadcast the messages to each client when let's say host client (first player who joins the server on dedicated servers otherwise default to listen server host) sends message, server receives it and broadcasts it to others. Sure this is a lot of work and it might cause server-lag, but you can make packets that constantly need to be updated as unreliable but end result would be you have a system where you can simulate stuff on client without the server ever knowing about it's existance?

  • @stanleybochenek1862

    @stanleybochenek1862

    11 ай бұрын

    @@wedoalittletrolling723genius idea

  • @s2ided2008

    @s2ided2008

    8 ай бұрын

    black mesa + inf map ... need i say more

  • @alexmastah5073
    @alexmastah507311 ай бұрын

    So does this mean that the entire Half Life 2 Campaign could be mashed into a single map and played without any loading screens?

  • @DogsRNice

    @DogsRNice

    11 ай бұрын

    Unlike the original half life each map of half life 2 are basically two long lines only broken up by the teleport sequence after nova prospect (if you align the two versions of Klieners lab it goes in the other direction) So it may actually work, though I doubt it would be very functional The original half life just wouldn't without portals as even maps directly next to each other would intersect if combined

  • @Masterlegodude

    @Masterlegodude

    11 ай бұрын

    Half Life 2 is a heavily scripted game that uses a lot of different lighting and skyboxes, so while it may be possible for one to put all of Half Life 2 into this 'infinite map' system, there would be no scripted/playable sequences and every location you travel to would all have the same lighting, which is fine and realistic in a sense, but it would throw off the original/intended ambience for certain levels like Ravenholm, or the coast outside of Nova Prospekt

  • @e195087

    @e195087

    11 ай бұрын

    Canals overlaps Coast, so I don't know if it'd be too good if that's a feature of it.

  • @itdobelikedattho8112

    @itdobelikedattho8112

    11 ай бұрын

    @@Masterlegodude this guy knows

  • @dkskcjfjswwwwwws413

    @dkskcjfjswwwwwws413

    11 ай бұрын

    @@DogsRNice sections of hl2 overlap as well

  • @thatguylego7667
    @thatguylego766711 ай бұрын

    A few days ago a 1:1 recreation of a Hamburg city was released on the workshop. its a literal 3d scan of the city block

  • @mrb1975

    @mrb1975

    11 ай бұрын

    Imagine getting doxxed in the source engine lmao

  • @Lgx-ie4if

    @Lgx-ie4if

    9 ай бұрын

    187 rp server???

  • @MillywiggZ
    @MillywiggZ11 ай бұрын

    Skyrim is like a common cold now, where you never go out of your way to get it. It just kind of happens to you hahaa!

  • @lemonaut1

    @lemonaut1

    10 ай бұрын

    This is a great analogy 👍

  • @ryanw2ooo
    @ryanw2ooo11 ай бұрын

    I can't believe our universe has been running in the Source engine this whole time

  • @EdyAlbertoMSGT3

    @EdyAlbertoMSGT3

    11 ай бұрын

    That explains a lot of things.

  • @macrofurra

    @macrofurra

    10 ай бұрын

    I dont think so it doesnt crash and have janky physics

  • @Mr_Fancypants

    @Mr_Fancypants

    9 ай бұрын

    ​@@macrofurra Have you tried to see if there is fall danage?

  • @cookieface80

    @cookieface80

    9 ай бұрын

    I can't believ-v-v-v-v-v-v-v-v- HL2.EXE HAS STOPPED RESPONDING

  • @JanoschNr1
    @JanoschNr111 ай бұрын

    Romans Taxi station missing might acutally be due to it beeing a prop or sort of thing since in the campaign of gta4 the model gets multiple times replaced

  • @IndieLambda
    @IndieLambda11 ай бұрын

    Now we need to give GMod the same asset streaming system that Open World games have, so you can have the LOD map in the distance, and the high detail version of the area where you stand, like GTA itself.

  • @theguy5776

    @theguy5776

    11 ай бұрын

    maps like south side and union city have that already so it is possible (but it has to do it the sky box i think)

  • @RORZZ_
    @RORZZ_11 ай бұрын

    Cannot wait to roleplay my life in 1:1 Gmod earth.

  • @midorifox
    @midorifox11 ай бұрын

    5:27 back in the days we had that planetoid map, the one with a bunch of planes inside sphere meshes, those were still cool. This could be a natural evolution of those maps.

  • @inkoalawetrust

    @inkoalawetrust

    11 ай бұрын

    The infinite map base was actually made with the intent of reviving those maps. The normal base even has small planetoids with surfaces on them as well.

  • @ElmeriThePig
    @ElmeriThePig11 ай бұрын

    I can't wait for somebody to make the entire observable universe in Gmod.

  • @TheEpicplushgod
    @TheEpicplushgod11 ай бұрын

    I hope someone makes a map for Fallout New Vegas, that would be really fun to explore in gmod

  • @kobold7466

    @kobold7466

    11 ай бұрын

    maybe fallout rp could get revived

  • @TeCHnORiOT
    @TeCHnORiOT11 ай бұрын

    When Source 2 is released Todd is gonna make us play Skyrim yet again in it.

  • @modernmobster

    @modernmobster

    11 ай бұрын

    Maybe they'll secretly put the entire map of Skyrim in Starfield.

  • @bobborosso3665
    @bobborosso366511 ай бұрын

    The tech that made this possible was developed by “Mee” (not me) , he is a straight up genius who deserves all the credit for Frankensteining gmod into not having map limits. It’s also the reason why you lag when entering new areas, he developed a way to kind of cache extended parts of the map and trick the game into thinking your still at the last location just moving the opposite way. It’s complicated as hell and I truly don’t understand it, but god damn is it interesting.

  • @bobborosso3665

    @bobborosso3665

    11 ай бұрын

    Also being as source 1 and source 2 are so similar (even with map limits) it could be cool to see the same tech used in s&box

  • @ILC_YTP
    @ILC_YTP11 ай бұрын

    It's interesting to see the earth model being rendered with little to no visual distortion. The Source engine uses floating point numbers, which means the farther away you get from 0, the bigger the gap is for numbers (EX: 0.001, 0.002, 0.003.....1.235, 1.239, 1.243.... 6583, 9573, 1297 etc.) You can see the sun and other distant planets glitching out from the distance since the numbers are getting so big that the polygons that make them are rounding heavily and snapping into the same spots. It's interesting that it doesn't happen to the earth.

  • @Abstath

    @Abstath

    10 ай бұрын

    Likely from the Infinite Map system using 3D skybox techniques, where the actual map geometry is tiny, but rendered in the skybox to be massive. Planet sizes become sane for the game to handle--but their distances from each other is still too large, so only Earth gets a good render.

  • @Callsign_Ewok
    @Callsign_Ewok11 ай бұрын

    Galaxy map so realistic you won't even know your ship is moving lmfao

  • @loglad5394
    @loglad539411 ай бұрын

    5:16 the genuine awe in your voice when you said the whole f*ing solar system made me lose it

  • @mr.cheese2928
    @mr.cheese292811 ай бұрын

    They even got *Uranus* in GMod 💀

  • @chips_lol9537
    @chips_lol953711 ай бұрын

    I am hoping that someone makes flatgrass and construct at the same map, imagine playing flatgrass and then going to other map without loading another map

  • @c0l1n_m45
    @c0l1n_m4511 ай бұрын

    I've been waiting for a complete HL1 Black Mesa map all the way from the tram ride to Lambda Core, including all of the Op4 and Blue Shift maps as well. I hope that's next.

  • @wadmodderschalton5763

    @wadmodderschalton5763

    3 ай бұрын

    Maybe even make a map with the InfiMap base that merges areas from HL1, OP4, Blue Shift & Decay. Maybe even throw in areas from the mods Azure Sheep, Point of View, Visitors, Military Duty, Escape 1 & 2, Visitors, Field Intensity and probably others.

  • @EliteStudio
    @EliteStudio10 ай бұрын

    One of the greatest games of all time. Bro I remember there being a space server back in the day where you could build rockets super detailed with different parts.. oxygen levels etc (I was too young at the time to understand how to build a functionable rocket so would die in space half the time lol) and you could fly into and land on different planets like the Moon or Mars.. sorta looked something like the map you showed in this video. Was cool af 💯

  • @Rosa_Neco

    @Rosa_Neco

    10 ай бұрын

    gotta love space build....

  • @TareqGamer
    @TareqGamer11 ай бұрын

    Never thought l'd see the HD rendition of Liberty City brought onto Garry's Mod, it is something i didn't know i needed lol

  • @laprueba6521

    @laprueba6521

    11 ай бұрын

    yeah "HD"

  • @ALWAREED_

    @ALWAREED_

    11 ай бұрын

    @@laprueba6521 hd meant the hd gta iv liberty city instead of lcs 3d liberty city

  • @luccifrfr2145
    @luccifrfr214511 ай бұрын

    the size of these maps are about to give you a heart attack

  • @f40ph88
    @f40ph8811 ай бұрын

    Honestly this is a good thing for mappers as we are heavily restricted with large maps with hammers limits

  • @AJ-po6up
    @AJ-po6up11 ай бұрын

    Absolutely crazy, a testament of how talented these madlad modders are and of how great Source is as an engine, HL2 still awes me to this day, for a 2004 engine Valve was just so ahead of everyone else, it's sad they lost the crown in the game engine department to Epic, now I just want Source 2 to catch up to Unreal 5 and even surpass it in the future.

  • @CatsT.M
    @CatsT.M11 ай бұрын

    0:40 "We've made major strides since then...major strides."

  • @teaboy301
    @teaboy30111 ай бұрын

    One issue thats occured to me, specifically when you mentioned skyrim, is displacements. I'm not entirely sure how the maps are ported into gmod, but in skyrim a lot of the world is what you would call displacements. Maps having too many displacements starts to cause issues (Pinsplash went over this in his "Dumbest source engine arguments" video). Still, really cool to see how far we can push the engine!

  • @The_House_Always_Wins
    @The_House_Always_Wins11 ай бұрын

    I still find it crazy the funny physics engine from 2004 is capable of shit like this maybe if someone figures out how to implement LOD these games can be ported to gmod in full detail

  • @Concon12316

    @Concon12316

    11 ай бұрын

    if they added lighting it would look so much better too

  • @Iron_Soil
    @Iron_Soil11 ай бұрын

    Now wait for earth map 1:1 with every detail, becuse this one is low quallity (And a fast plane)

  • @gonzosmiscellaneous3993
    @gonzosmiscellaneous399311 ай бұрын

    mornin my friend

  • @derotgaming2730
    @derotgaming273011 ай бұрын

    damn if modders pushed doom 2 to "total chaos" mod which is basicaly cry of fear, i fear what they can build out of sourse

  • @UrbanWarrior.
    @UrbanWarrior.10 ай бұрын

    I was devastated when GTA 4 rendition of LC was just the LOD version

  • @demogaming8895
    @demogaming889511 ай бұрын

    The thing is, these maps need a ton of ram, I couldn't even launch the GTA 3 map with 8 gigs, and I heard the San Andreas one needs 16 gigs of FREE ram, not 16 gigs overall

  • @natestuff
    @natestuff11 ай бұрын

    Infmap is the future of GMod!

  • @primus0348
    @primus034811 ай бұрын

    People Out Here really trying to Push The Engines to its limits, it amazes me how these maps are even possible with the shit the Source Engine can give to it max

  • @bartus6804
    @bartus680411 ай бұрын

    I image someone in future will conect all half life 2 maps into one big map ( i mean from city 17 to nova prospect)

  • @user-qx8kf3st8t
    @user-qx8kf3st8t11 ай бұрын

    I imagine how Garry made GMod so that people would just build all sorts of interesting things on small maps, but when he comes back a few years later, he sees how the players decided to make the whole damn visible universe 1:1, because they can. If this is what we were able to do with the engine that was made many years ago, I have a suspicion that in a few years we will turn Source 2 into a copy of Ready Player One

  • @andresbravo2003
    @andresbravo200311 ай бұрын

    It took the challenge by recreating from other games to Garry’s mod…

  • @lillywho
    @lillywho11 ай бұрын

    I'm just waiting for someone to make a patch for Metrostroi. That would elevate things way beyond! Never again limited by the size of the grid!

  • @ultgamercw6759
    @ultgamercw675911 ай бұрын

    With how big some of these maps are getting I am curious if perhaps someone might one day try making an original small open world map using source. Perhaps one set in the hl universe designed around stuff like the gravity gun and other existing mechanics but expanded upon. I don't know if that would be pushing it however because the physics would take up way more than just having a large map.

  • @8672Danny
    @8672Danny10 ай бұрын

    Fun fact, the world's you see in the grass 4 and 5 maps are actually the reflection worlds. When you see reflections in gta 4 and 5 this is what you actually see

  • @jwctjwct
    @jwctjwct11 ай бұрын

    *A new level of "yo-mama-jokes" has been reached:* Yo mama's so fat, that GMod Infinite Map can't handle it.

  • @zloboslav_
    @zloboslav_11 ай бұрын

    what an unbaked shadow-less man lmao XD

  • @Fleerix
    @Fleerix11 ай бұрын

    And i though Euro truck and American truck sim and Kerbal Space program were expansive games. This will be an amazing development for video games be they on source or not

  • @aSkyclad
    @aSkyclad11 ай бұрын

    Ayo the Hit and Run map is baller

  • @rocket1441
    @rocket144111 ай бұрын

    I know it's funny, but I find the way you swear hysterical. It's totally warranted and reminds me of mid-2000s KZread when censorship didn't really matter and people just posted videos with genuine, unfiltered commentary simply for the hell of it.

  • @jakob6below
    @jakob6below11 ай бұрын

    scientist are going to start playing gmod in the future to study space

  • @Oscar-us6sv
    @Oscar-us6sv11 ай бұрын

    If source can do this, just think of what source 2 can do 😵

  • @Wujek_Foliarz

    @Wujek_Foliarz

    11 ай бұрын

    Source 2 has actual world streaming

  • @EdyAlbertoMSGT3

    @EdyAlbertoMSGT3

    11 ай бұрын

    Now imagine Source 3 oh wait

  • @supermcbrian
    @supermcbrian11 ай бұрын

    wow i hope the guy who imported the skyrim map also imports morrowind that would be so cool to run around vardenfell

  • @dandyherdiyana
    @dandyherdiyana11 ай бұрын

    Source Engine never fail to surprise me with what it can do... Can't wait until someone port it into GoldSrc lol

  • @JohnTK
    @JohnTK9 ай бұрын

    Infmap base is literally the coolest most insane thing ever created in gaming history.

  • @OodldoodlNoodlesocks
    @OodldoodlNoodlesocks10 ай бұрын

    Before HL2 released, there were a lot of memes in the Half Life community about how the source engine could do anything...

  • @weaner556
    @weaner55611 ай бұрын

    Cool stuffs as usual

  • @bouribou4073
    @bouribou407311 ай бұрын

    can't wait until they add the entirety of punjab to garry's mod so we can have a fully accurate rad-simulator

  • @RadiationHazardYT

    @RadiationHazardYT

    11 ай бұрын

    LMAO

  • @savaransardar7556
    @savaransardar755611 ай бұрын

    you cant imagine how much i love these intros

  • @Nada-fj8ij
    @Nada-fj8ij11 ай бұрын

    Can't wait a for a dark rp Spanning the entire known universe

  • @ipadize
    @ipadize10 ай бұрын

    there is a reason why source maps are small. The more you get away from X0 Y0 Origin of the map, the less accurate everything can be calculated and its a game engine restriction. This is where Unreal engine 5.1 (or was it 5.2?) comes into play, where the map can be as big as 88 million km, previous versions only could do up to 22 km in map size.

  • @panqueque445
    @panqueque44511 ай бұрын

    I can't believe they made the earth from gmod into a real planet

  • @ARF-2345
    @ARF-234511 ай бұрын

    Its immpresive how modders do this

  • @Esitaro3670
    @Esitaro367010 ай бұрын

    I remember back in the day watching gmod videos and being surprised how people ported Princess Peach castle into gmod...now we have people porting the ENTIRE DAMN SOLAR SYSTEN INTO THE GAME...all i can say is...can't wait for the S&Box 2 to release :)

  • @darklight6566
    @darklight656610 ай бұрын

    Glad you liked my maps hehe

  • @kayde2981
    @kayde298111 ай бұрын

    What's even funnier is playing it in VR, I literally cried 💀

  • @cringe805

    @cringe805

    10 ай бұрын

    Falling in gas giant in vr must be traumatizing asf 💀💀💀

  • @wrecker1048
    @wrecker104811 ай бұрын

    Flipping Awesome!

  • @Everyoneallatonceinoneplace
    @Everyoneallatonceinoneplace11 ай бұрын

    Definitely a video of all time

  • @bubeiiii
    @bubeiiii11 ай бұрын

    5:26 One day I'll be grown enough to not laugh on this word

  • @yurigum
    @yurigum10 ай бұрын

    The music that starts at 3:49 is the track "Radiation Hazard - Buckshot" - I liked its mysterious sounds and rhythm 🎹

  • @hitnammlg
    @hitnammlg10 ай бұрын

    Radiation Hazard kinda sounds like Michio Kaku when explaining these maps. XD

  • @ThornySnailPictures
    @ThornySnailPictures10 ай бұрын

    Is it possible to have some multiplayer on the San Andreas map? Imagine a zombie survival kind of game where you have to go around randomly spawning headcrabs, fast zombies, etc. loot weapons, drive cars

  • @RadiationHazardYT

    @RadiationHazardYT

    10 ай бұрын

    It can be possible but you'd need a server with very high specs to run it. Atleast that's what I guess.

  • @wadmodderschalton5763
    @wadmodderschalton576310 ай бұрын

    Wish to see someone port over the entirety of Duke 3D and most of its mods and expansions to make a huge map in this GMod map base.

  • @batox7764
    @batox776411 ай бұрын

    This isnt possible now but imagine having an entire country as a map.

  • @EliteWood1337

    @EliteWood1337

    11 ай бұрын

    don't underestimate gmoders, they could (and probably will) do it. Making the entirety of the Vatican City or Monaco is like childs play so someone will eventually do it making a larger country, like Mozambique, would definetly be possible

  • @batox7764

    @batox7764

    11 ай бұрын

    ​@@EliteWood1337 i love gmoders more now

  • @EliteWood1337

    @EliteWood1337

    11 ай бұрын

    @@batox7764 🤵🍷

  • @Lou-yf1jo

    @Lou-yf1jo

    11 ай бұрын

    Finally. The Matrix Is Real.

  • @So1

    @So1

    10 ай бұрын

    thats quite possible

  • @bj0urne
    @bj0urne11 ай бұрын

    Imagine playing DarkRP on the entire San Andreas map.

  • @Povilaz
    @Povilaz11 ай бұрын

    Very interesting!

  • @lemonaut1
    @lemonaut110 ай бұрын

    Endlessly glad this day is finally here! I always knew gmod had it in it!

  • @TrollGarlic
    @TrollGarlic11 ай бұрын

    ty infmap

  • @OmarShtaiwi_
    @OmarShtaiwi_11 ай бұрын

    Just another day in the Garry's Mod workshop

  • @Kalinskiya
    @Kalinskiya10 ай бұрын

    get no scoped - ❌ get sun scoped - ✅

  • @Doc_Rainbow
    @Doc_Rainbow10 ай бұрын

    the Simpsons Hit and Run Map looks so cool for RPing on xD

  • @GoodBackJack
    @GoodBackJack4 ай бұрын

    someone has uploaded a 1:1 scale of the multiverse lol

  • @GrandTonka
    @GrandTonka11 ай бұрын

    i wonder if the technology becomes more easy to run on an average PC it'll be used on multiplayer maps.. Imagine fallout DLC maps like Zion or The Pitt!

  • @nijaalex658
    @nijaalex65811 ай бұрын

    "what makes us laugh makes us cry : big smoke

  • @Prenz01
    @Prenz0111 ай бұрын

    at the moment it seems like these maps are onl really good for lfs,wac,lvs,hvap cause lod

  • @rhandycs
    @rhandycs10 ай бұрын

    Seeing that SA map really makes me miss MTA there was some really fun gamemodes on that back in the day. wonder if its still about and active.

  • @cgbreeki849
    @cgbreeki84910 ай бұрын

    Awesome. Thank you Mee! AMAZING programmer you are.

  • @eletronictoenails
    @eletronictoenails11 ай бұрын

    I wonder if they could put the Nintendo DS version of Liberty City, the official lowest-spec HD-era Liberty City

  • @alecz3843
    @alecz384311 ай бұрын

    The reason for the stutter is because your entering a new chunk which causes the game to have to generate all the collisions for that new chunk and remove the previous chunks collision

  • @mysmart_yg
    @mysmart_yg3 ай бұрын

    Gmod maps in 2023 : the whole goddamn universe Gmod maps in 2024 : The whole goddam Multiverse

  • @daimpressionz6248
    @daimpressionz624811 ай бұрын

    …anyone else have the Hit & Run theme playing in their head? Makes me wanna hook up my Ps2 again and play the game over again! That game was my GTA growing up!

  • @NotGalaxyZ1ny
    @NotGalaxyZ1ny4 ай бұрын

    whats the mod for the thirdperson camera? btw nice video, this demonstrates how active is the gmod comunitty 😁

  • @antpole9503
    @antpole950311 ай бұрын

    can't wait to visit my house in gmod

  • @Antoxa13371ROBLOXStudios
    @Antoxa13371ROBLOXStudios11 ай бұрын

    Validator already made entirety of Black Mesa: Source facility campaign and Blue Shift Remake + Opposing Force into one s&box map.

  • @ILIYASTER
    @ILIYASTER11 ай бұрын

    Imagine if somneome would make the whole half life 1 black mesa map like this ones

  • @danielleighton4161
    @danielleighton416110 ай бұрын

    The skyrim one looks like the one you see when you open the map in the game.

  • 11 ай бұрын

    That SA map and others need that CSM addon for nice shadows.

  • @justchan2443
    @justchan244311 ай бұрын

    RP servers are going to be crazy

  • @lizardguts73
    @lizardguts735 ай бұрын

    Imagine trying to generate a nav mesh for the entire planet. It would probably take years to finish. 😂

  • @thetexanhusky
    @thetexanhusky11 ай бұрын

    As I've said on the previous video regarding Infinite Map, I would love to see at least some of the maps from the first 4 Burnout games to get ported to Gmod. If the maps from all 3 3D GTA games are able to be ported, then I'm sure those maps could be ported as well. Sucks that the Gmod port of Liberty City from GTA4 isn't high-poly, but I guess it's par for the course on an almost 20 year old game engine. But, I'm sure that once S&box comes out, it'll be even more possible to port more higher detail maps than what is possible on Gmod right now. I just know it.

  • @ZetaVec
    @ZetaVec11 ай бұрын

    Should have checked out that one never ending map idk whats its called but it never ends no matter how far you go

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