Fusion 360 Sweep in 60 Seconds (Curved Shapes)
Need to create a profile that follows a custom path? Learn how to sweep in Fusion 360 in less than a minute.
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Пікірлер: 14
Wow. This is how you teach something. If the information/time density got any higher it would form a singularity.
love the short and to the point! Wish there were more videos like that.
Really helpful, short and to the point, very much appreciated!
I just discovered your channel through your "how to edit 3D models fast" video and I love the way you show the info and explain it, Information packed as well!
Absolutely amazing, thank you!
Nice Job man - great tip as always!
where are the sweep from the thumbnail? the coil in particular
Thank you
lovely tutorial, no faffing about!
Can you explain more on how you got that curved shape as drew sketch please as I only get lines I don't understand this about the relationships etc either have you more for the beginner bender? You know what I mean lol
Why does it have to be perpendicular? Or "should" it? I did a sweep the other day with the sketch on the outside of a box for a simple cut through the middle. Are there more constraints for sweeps available? Like a bigger circle to a smaller? Or box to circle? Or should you loft to the correct size, then sweep?
I'm trying to use sweep to create an infinity symbol. I created a spline that is a teardrop shape. I was hoping to sweep on that path, then mirror the body. But I keep getting an error that the sweep would cause it to intersect with itself. Should I use a different tool?
How did you do that? So difficult tutorial can you show more easy version?