Fusion 360 | Fix Fillets (Surfacing)

Manually fixing fillets using surfacing.
You can download the file from the following public link:
a360.co/3cPtITJ
If you have found this video useful and would like to support me, you can buy me a coffee at
www.buymeacoffee.com/fusion36...
or you can also support me on Patreon at
www.patreon.com/fusion360scho...
Any contribution can go towards improving the quality of the channel. Thank you.
#fusion360school
#fusion360fixfillets

Пікірлер: 119

  • @kurtlindner
    @kurtlindner3 жыл бұрын

    When people ask about learning Fusion you always hear, Lars Anderson and Product Design Online; Fusion 360 School is a must add to that list.

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Thank you, you have made my day!

  • @DanielReetz

    @DanielReetz

    3 жыл бұрын

    @@Fusion360School I agree with this 100%. Excellent channel, extremely interesting, perfectly to-the-point. IMO the best Fusion tips and tuts I've ever seen.

  • @ZPositive

    @ZPositive

    3 жыл бұрын

    You mean Lars Christensen, right? That dude means well, but his content is infuriating. He can talk for an hour and only have one good tip hidden in there. But Fusion 360 School can talk for 4 minutes and have 10 amazing tips.

  • @TheTrex600ESP

    @TheTrex600ESP

    3 жыл бұрын

    @@ZPositive Lars Christensen is one of the best to learn from if you follow him from 3-4 years ago. If he explaine everything in every video, his video would take 10 hours. Start to look at his beginning videos if you are noob. And NY CNC is also one of the best for fusion when it comes to make drawing, and machining it in the same video. Try him.

  • @ZPositive

    @ZPositive

    3 жыл бұрын

    @@TheTrex600ESP I'm going to agree to disagree. Lars' delivery drives me batty. Once I found Fusion 360 School, I unsubscribed from Lars and breathed a huge sigh of relief. I don't have time for his watered down approach. And yes, John Saunders at NYCCNC is good. Fusion 360 School is still my favorite by a huge margin, though.

  • @tread140
    @tread1402 жыл бұрын

    I wish I ran into your channel earlier. This is amazing, and rather than show tutorials that always go perfectly- showing common, frustrating issues and how to solve them is much more useful to the average user. Thank you!

  • @MakerFarmNL
    @MakerFarmNL10 ай бұрын

    Your videos are for me the best on the internet for learning Fusion360. You are always straight to the point, never detouring around and you always touch the painpoints of modeling. Thank you very much for your work!

  • @ZPositive
    @ZPositive3 жыл бұрын

    This issue has troubled me for years. Thanks for this video!

  • @brandonsummers6360

    @brandonsummers6360

    3 жыл бұрын

    Same dude lmao. So many hours wasted on these open loops

  • @brandonsummers6360

    @brandonsummers6360

    3 жыл бұрын

    It’s a close method but the filet changes a bit. I don’t know how easy it would be to machine that tbh.

  • @ZPositive

    @ZPositive

    3 жыл бұрын

    @@brandonsummers6360 on a CNC this fillet would be just fine. Certainly good enough for me.

  • @brandonsummers6360

    @brandonsummers6360

    3 жыл бұрын

    @@ZPositive thanks dude!

  • @laszloszell8753

    @laszloszell8753

    Жыл бұрын

    That's why I using blender. Just million times more options and much much easier

  • @David_Best
    @David_BestАй бұрын

    I teach Fusion myself. It is so great to see someone. focusing on the more advanced capabilities of the design space. This particular issue has driven me crazy for a long time. Thank you for this. I have avoided going into the "surfaces" space far too long. This is an inspiration.

  • @syedayaanalizaidi7439
    @syedayaanalizaidi74392 ай бұрын

    I'm just speechless as to how even you figure out such solutions to these complex problems, they seem unsolvable but you make it look so easy. I'm now more interested in learning and understanding your thought process for approaching such problems, I'd as well as others in the community would love to adopt your problem-solving attitude so please make a video on it! Your efforts are much appreciated. Thanks!

  • @danballarin
    @danballarin3 жыл бұрын

    wow, thank you for the info. I usually wait until my model is basically complete before I add chamfers or fillets to avoid this problem, but I now feel better knowing a way to fix it. I also have better base knowledge of split face and surface tools. Thank you!

  • @DanBader
    @DanBader3 жыл бұрын

    This is a great bit of learning for those pesky fillets!

  • @NicksStuff
    @NicksStuff3 жыл бұрын

    That's the most impressive things I've seen on Fusion 360 design

  • @mechanismguy
    @mechanismguy2 жыл бұрын

    Great video. One point is that not all of those edges should be curvature continuous (C2). Edges that continue the edge of a fillet should be tangent since the fillets themselves are tangent, not C2.

  • @gregorychard
    @gregorychard3 жыл бұрын

    What an amazing solution to a common problem. Thanks heaps. Greg

  • @kennwood
    @kennwood3 жыл бұрын

    Extremely grateful for this video

  • @xrotor7813
    @xrotor78133 жыл бұрын

    Thanks for your video - I have often been frustrated by badly behaving fillets. It is not exactly a time saver but it is nice to know we have options.

  • @21copyCat
    @21copyCat Жыл бұрын

    In truth your tutorials are the best

  • @GeekDetour
    @GeekDetour3 жыл бұрын

    Wow man! This is amazing - THANK YOU!

  • @ricki387
    @ricki387 Жыл бұрын

    very well done video. Much appreciated!

  • @joe_fabricator
    @joe_fabricator Жыл бұрын

    WOW!!!! That was awesome!

  • @pyrhockz
    @pyrhockz9 ай бұрын

    You’re a wizard harry

  • @DerekSpeareDSD
    @DerekSpeareDSD3 жыл бұрын

    High quality instruction!

  • @darkmatter7442
    @darkmatter74423 жыл бұрын

    Thank you for your elegant solution

  • @arthurmikityuk7888
    @arthurmikityuk7888 Жыл бұрын

    Thanks for the lesson!

  • @3dconceptsofutah757
    @3dconceptsofutah7572 жыл бұрын

    Thank you! This was incredibly helpful!

  • @SlavaChrome
    @SlavaChrome3 жыл бұрын

    Huh... Again you provide amazing solution! =)) I had same problem two days ago, now I know how to solve it =) Thx

  • @chadvoller
    @chadvoller3 жыл бұрын

    Awesome! I would have probably brought it into Rhino to fix something like that because I could never figure it out. But seeing how simple you explained it, I will give it a go next time in F360.

  • @big_whopper
    @big_whopper2 жыл бұрын

    So good! Thank you!

  • @mrbob92679
    @mrbob926793 жыл бұрын

    Excellent lesson. I need that for my first project as i learn Fusion. Thanks for sharing. Definitely going to subscribed for more lessons!

  • @christopherlarime4095
    @christopherlarime40952 ай бұрын

    Perfect, Thank you so much.

  • @hjartland
    @hjartland3 жыл бұрын

    Subscribed. This is dang helpful. Thank you!

  • @TheTrex600ESP
    @TheTrex600ESP3 жыл бұрын

    Thanks. Well explained :)

  • @adam.gibson
    @adam.gibson3 жыл бұрын

    Thanks! I have been stuck in similar situations before. This will certainly help.

  • @zencow
    @zencow2 жыл бұрын

    At the end of March, this might have been the first video of yours that I saw. It seemed a bit of a hack to me at the time, but I had not yet embraced the idea of working with Surface bodies. Now that I have seen the power of working with Surface bodies since then, this video is less of a hack than a clever way to fix design issues.

  • @jonathanclark9247
    @jonathanclark92473 жыл бұрын

    Subscribed. Great video mate.

  • @Archnemesis88
    @Archnemesis883 жыл бұрын

    Wow, great video, didn't know half of those features existed!

  • @johnvodopija1743
    @johnvodopija17433 жыл бұрын

    Very cool. I learned something today. Thank you 👍😎🇦🇺

  • @modernmakes
    @modernmakes2 жыл бұрын

    Thanks for this!

  • 2 жыл бұрын

    Woaw, nice video and tips

  • @martinm.8769
    @martinm.8769 Жыл бұрын

    just great tip!! thanks

  • @synchrotheus5748
    @synchrotheus57483 жыл бұрын

    Brilliant. Thank you.

  • @isaaccauchi9201
    @isaaccauchi92013 жыл бұрын

    The video I didn’t know I needed

  • @zigabrus
    @zigabrus2 жыл бұрын

    Realy realy usefull. Tnx!

  • @MaskedMarble
    @MaskedMarble3 жыл бұрын

    Good stuff. Thanks!

  • @0ADVISOR0
    @0ADVISOR03 жыл бұрын

    This is superb

  • @gen4171
    @gen41713 жыл бұрын

    This is soooo useful tip for me.

  • @WhyplayGaming
    @WhyplayGaming2 жыл бұрын

    I did not think of using sketch in this way; I would normally typically just delete faces and get ready to pres undo if it goes horribly wrong, lol. I must say my biggest problem now is that I'm often over engineering my models. But I'm getting there. Thanks once again for your video.

  • @MErocle
    @MErocle3 жыл бұрын

    thank you!

  • @ConsultingjoeOnline
    @ConsultingjoeOnline2 жыл бұрын

    Great video. THANKS! I hate when this happens but now not so much thanks to YOU! 😀

  • @fabiobolgiani2471
    @fabiobolgiani24713 жыл бұрын

    Well done. Really usefull.

  • @chrisleech1565
    @chrisleech15653 жыл бұрын

    This matter of using surface patch as a solution is not intuitive. Truly eye opening! My poor brain!!! :-o I am also using and learning Vectric Vcarve, just getting into 3D toolpaths. Got a 16 hr job started.

  • @Globean
    @Globean3 жыл бұрын

    Very Cool~!! Thank you:)

  • @marcoblackwell8477
    @marcoblackwell84773 жыл бұрын

    Thank you so much!

  • @theflingadingaling2535
    @theflingadingaling25353 жыл бұрын

    THANK YOU!!!

  • @NorMaker3d
    @NorMaker3d3 жыл бұрын

    Really nice and instructive video. Loved the trick! Your channel is skyrocketing. Congrats!!! 👍👍

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Hi NorMaker, thank you. I will always remember you as one of the early supporters of the channel.

  • @NorMaker3d

    @NorMaker3d

    3 жыл бұрын

    @@Fusion360School you're doing an awesome job. Been very busy lately, have to catch up with your videos 👍😀

  • @remiepron
    @remiepron3 жыл бұрын

    Brillant !

  • @marc_frank
    @marc_frank3 жыл бұрын

    nice solution

  • @JulianMakes
    @JulianMakes3 жыл бұрын

    Awesome!

  • @emrekermen5334
    @emrekermen53343 жыл бұрын

    Thanks! :D

  • @broom6958
    @broom69582 жыл бұрын

    You should be famous

  • @Fusion360School

    @Fusion360School

    2 жыл бұрын

    I hope not. 😅

  • @IwsonV6
    @IwsonV63 жыл бұрын

    Epic

  • @mikenomatter
    @mikenomatter3 жыл бұрын

    thanks a lot! nice to know.1:05 there is extend line feature under modify menu for this

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Hi, thank you for the suggestion. Unfortunately, the extend feature cannot work on solid edges. Even if we were to project that line, we would still be out of luck as extend also does not work on projected lines.😅

  • @michaels3003
    @michaels30033 жыл бұрын

    Subscribers wanted! The next goal: 10,000.

  • @meltossmedia
    @meltossmedia3 жыл бұрын

    I would attempt to use this but I already know I'm gonna get 87 errors

  • @barkster
    @barkster2 жыл бұрын

    Man how do you figure all this out. Your videos are awesome

  • @valentinvalentino5339
    @valentinvalentino53393 жыл бұрын

    👏👍

  • @panagiotiselsisi7752
    @panagiotiselsisi77523 жыл бұрын

    Veeeery nice video!!! I have stumbled upon this issue so many times and never figured a solution. Thanks for the enlightenment!!! Any idea of how to add surface texture that will be printable? Let's say like asphalt or ship antislip texture.

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Hi, thank you. I am not aware of any option of adding a printable texture inside of Fusion 360. If I am not wrong, some slicing software can add texture/patterns on the surface.

  • @bregbarega3717
    @bregbarega3717 Жыл бұрын

    Black magic. :D but this was useful! 👍

  • @awsomecrossing
    @awsomecrossing Жыл бұрын

    I was very confused when you were able to snap the end point to the line at 2:06. It took me 15 minutes to figure out that you cut the video to add a projected line.

  • @camilapungitore7551
    @camilapungitore7551 Жыл бұрын

    I FUCKING LOVE IT HELL

  • @utkusonmez5674
    @utkusonmez5674 Жыл бұрын

    Is there any platform where we can ask you questions ?

  • @Creator_Nater
    @Creator_Nater2 жыл бұрын

    Great video! Ahead of where I’m at, but this vid will definitely help in the future. Can you please not edit out all voice pauses? It’s a little difficult to follow

  • @Fusion360School

    @Fusion360School

    2 жыл бұрын

    Sorry for that. I do tend to get a little over-zealous in removing audio gaps. Will take note of this for future videos.

  • @Creator_Nater

    @Creator_Nater

    2 жыл бұрын

    @@Fusion360School Do not apologize. I only mention it so you can be as successful as possible. Very good stuff!

  • @kae_super
    @kae_super3 жыл бұрын

    Great tutorials man, learned a lot from you so far. Are there any chances to do a tutorial for modeling organic stuff, like handgun grips? that would be the first tutorial on youtube, since I have been struggling with that for a very long time now. Thanks!

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Thank you, I happen to be releasing a tutorial on overmolded hand grips today. Not sure whether it is what you are looking for. You can check that out later today.

  • @kae_super

    @kae_super

    3 жыл бұрын

    @@Fusion360School thanks a lot man!

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    I missed out on the word organic in your previous post. Looks like you are looking for something done with sculpting. My video isn't about that. Sorry.

  • @kae_super

    @kae_super

    3 жыл бұрын

    @@Fusion360School Thanks for your response, it's still very useful. Unfortunately, it is very hard to find tutorials about such topics (organic modeling and surfacing) anywhere. By the way this an example of what I meant: imgur.com/a/B20SCXo Thanks again

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    @@kae_super I am pretty much a novice at sculpting, though I am trying to learn as much as I can. Not ready do make a video yet. Looking at the picture, I do recall seeing some videos on this kind of shape. But I do understand that a lot of these videos are without narration and often sped up.

  • @sukursukur3617
    @sukursukur36173 жыл бұрын

    Overkill

  • @andrewholdaway813
    @andrewholdaway8133 жыл бұрын

    As long as you treat this as a last resort. You really should endeavour to change the original geometry first

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Agreed.

  • @hudmut
    @hudmut3 жыл бұрын

    Split face as a tool what does it do. As I have never used it because I don't understand its function. What I have taken from this is that really it just cuts parts in half with out leaving a gap correct ?

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Not quite. Imagine that every solid has a "skin", split face would only cut through the skin. It does not cut through the body. You can try performing this on a simple cube. After you perform a split face, there would still be one single solid body in the bodies folder. This is in contrast to the split body command where the body is cut into 2 or more bodies. The split face command is useful for defining a region on a face for performing further operations. In the case of this video, it is used for defining a region to be removed. It has other uses as well, for example in defining an area where a force acts during simulation. One key thing to remember is that split face does not actually physically change the geometry of the solid in any way.

  • @SilverBullet93GT
    @SilverBullet93GT3 жыл бұрын

    Anyone else craving fish fillets right now?

  • @radnukespeoplesminds
    @radnukespeoplesminds3 жыл бұрын

    I wonder if this part could be done with a minkowski instead

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    What is that?

  • @radnukespeoplesminds

    @radnukespeoplesminds

    3 жыл бұрын

    @@Fusion360School sorry i spelled it wrong, i meant minkowski. Its a mathematical operation you can use sometimes to make fileted edges in openscad.

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    @@radnukespeoplesminds Sounds pretty advanced. Interested to find out more about it.

  • @Nick-xc4fy
    @Nick-xc4fy2 жыл бұрын

    Surfacing 101, surfaces should only be made up of 4 sides. While it gives the option for curvature continuity, this is technically bad practice

  • @note2tee
    @note2tee3 жыл бұрын

    Are you Singaporean?

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Yes.

  • @dnmnsmith
    @dnmnsmith3 жыл бұрын

    Please do FreeCAD! You’re producing excellent videos, but lots of us are trying to break from Fusion360.

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    Thank you. I do have a separate channel for FreeCAD, but that is still very much in a exploratory phase. I will still be devoting most of my time to Fusion 360 for the foreseeable future.

  • @dnmnsmith

    @dnmnsmith

    3 жыл бұрын

    @@Fusion360School Thanks...a similar style of focused, clearly explained videos is what Freecad needs.

  • @rontz
    @rontz3 жыл бұрын

    Nice solution! But you‘ve got to admit it’s an overly complicated way for a very common problem. Autodesk should work hard on the user experience im my eyes.

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    To be fair, I think this is a problem that most CAD software suffer from. I am not aware of any other programs that can blend complex fillets automatically.

  • @rontz

    @rontz

    3 жыл бұрын

    @@Fusion360School true. But in a time when machine-learning is basically everywhere, it shouldn’t be too hard to implement a function where you can chose some surfaces to blend in professional software.

  • @Fusion360School

    @Fusion360School

    3 жыл бұрын

    @@rontz That would certainly be a game changer. Hope that it can be implemented someday.

  • @Soljarag5

    @Soljarag5

    3 жыл бұрын

    @@rontz whoa. ML in 3D cad would be amazing.... Never thought of that idea

  • @NicksStuff

    @NicksStuff

    3 жыл бұрын

    @@Soljarag5 Isn't generative design somewhat based on that?

  • @michaels3003
    @michaels30033 жыл бұрын

    Disclaimer: No body has been harmed in making this video. Not exactly true, but the body will never know. It doesn't know that its birth has been documented in a YT video.

  • @blender_wiki
    @blender_wiki3 жыл бұрын

    Poor design

  • @ludodg
    @ludodg Жыл бұрын

    I find it hard to understand your english. Sorry. Anyway, thx for the lessons