Fusion 360 | Fix Fillets (Surfacing)
Manually fixing fillets using surfacing.
You can download the file from the following public link:
a360.co/3cPtITJ
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#fusion360fixfillets
Пікірлер: 119
When people ask about learning Fusion you always hear, Lars Anderson and Product Design Online; Fusion 360 School is a must add to that list.
@Fusion360School
3 жыл бұрын
Thank you, you have made my day!
@DanielReetz
3 жыл бұрын
@@Fusion360School I agree with this 100%. Excellent channel, extremely interesting, perfectly to-the-point. IMO the best Fusion tips and tuts I've ever seen.
@ZPositive
3 жыл бұрын
You mean Lars Christensen, right? That dude means well, but his content is infuriating. He can talk for an hour and only have one good tip hidden in there. But Fusion 360 School can talk for 4 minutes and have 10 amazing tips.
@TheTrex600ESP
3 жыл бұрын
@@ZPositive Lars Christensen is one of the best to learn from if you follow him from 3-4 years ago. If he explaine everything in every video, his video would take 10 hours. Start to look at his beginning videos if you are noob. And NY CNC is also one of the best for fusion when it comes to make drawing, and machining it in the same video. Try him.
@ZPositive
3 жыл бұрын
@@TheTrex600ESP I'm going to agree to disagree. Lars' delivery drives me batty. Once I found Fusion 360 School, I unsubscribed from Lars and breathed a huge sigh of relief. I don't have time for his watered down approach. And yes, John Saunders at NYCCNC is good. Fusion 360 School is still my favorite by a huge margin, though.
I wish I ran into your channel earlier. This is amazing, and rather than show tutorials that always go perfectly- showing common, frustrating issues and how to solve them is much more useful to the average user. Thank you!
Your videos are for me the best on the internet for learning Fusion360. You are always straight to the point, never detouring around and you always touch the painpoints of modeling. Thank you very much for your work!
This issue has troubled me for years. Thanks for this video!
@brandonsummers6360
3 жыл бұрын
Same dude lmao. So many hours wasted on these open loops
@brandonsummers6360
3 жыл бұрын
It’s a close method but the filet changes a bit. I don’t know how easy it would be to machine that tbh.
@ZPositive
3 жыл бұрын
@@brandonsummers6360 on a CNC this fillet would be just fine. Certainly good enough for me.
@brandonsummers6360
3 жыл бұрын
@@ZPositive thanks dude!
@laszloszell8753
Жыл бұрын
That's why I using blender. Just million times more options and much much easier
I teach Fusion myself. It is so great to see someone. focusing on the more advanced capabilities of the design space. This particular issue has driven me crazy for a long time. Thank you for this. I have avoided going into the "surfaces" space far too long. This is an inspiration.
I'm just speechless as to how even you figure out such solutions to these complex problems, they seem unsolvable but you make it look so easy. I'm now more interested in learning and understanding your thought process for approaching such problems, I'd as well as others in the community would love to adopt your problem-solving attitude so please make a video on it! Your efforts are much appreciated. Thanks!
wow, thank you for the info. I usually wait until my model is basically complete before I add chamfers or fillets to avoid this problem, but I now feel better knowing a way to fix it. I also have better base knowledge of split face and surface tools. Thank you!
This is a great bit of learning for those pesky fillets!
That's the most impressive things I've seen on Fusion 360 design
Great video. One point is that not all of those edges should be curvature continuous (C2). Edges that continue the edge of a fillet should be tangent since the fillets themselves are tangent, not C2.
What an amazing solution to a common problem. Thanks heaps. Greg
Extremely grateful for this video
Thanks for your video - I have often been frustrated by badly behaving fillets. It is not exactly a time saver but it is nice to know we have options.
In truth your tutorials are the best
Wow man! This is amazing - THANK YOU!
very well done video. Much appreciated!
WOW!!!! That was awesome!
You’re a wizard harry
High quality instruction!
Thank you for your elegant solution
Thanks for the lesson!
Thank you! This was incredibly helpful!
Huh... Again you provide amazing solution! =)) I had same problem two days ago, now I know how to solve it =) Thx
Awesome! I would have probably brought it into Rhino to fix something like that because I could never figure it out. But seeing how simple you explained it, I will give it a go next time in F360.
So good! Thank you!
Excellent lesson. I need that for my first project as i learn Fusion. Thanks for sharing. Definitely going to subscribed for more lessons!
Perfect, Thank you so much.
Subscribed. This is dang helpful. Thank you!
Thanks. Well explained :)
Thanks! I have been stuck in similar situations before. This will certainly help.
At the end of March, this might have been the first video of yours that I saw. It seemed a bit of a hack to me at the time, but I had not yet embraced the idea of working with Surface bodies. Now that I have seen the power of working with Surface bodies since then, this video is less of a hack than a clever way to fix design issues.
Subscribed. Great video mate.
Wow, great video, didn't know half of those features existed!
Very cool. I learned something today. Thank you 👍😎🇦🇺
Thanks for this!
Woaw, nice video and tips
just great tip!! thanks
Brilliant. Thank you.
The video I didn’t know I needed
Realy realy usefull. Tnx!
Good stuff. Thanks!
This is superb
This is soooo useful tip for me.
I did not think of using sketch in this way; I would normally typically just delete faces and get ready to pres undo if it goes horribly wrong, lol. I must say my biggest problem now is that I'm often over engineering my models. But I'm getting there. Thanks once again for your video.
thank you!
Great video. THANKS! I hate when this happens but now not so much thanks to YOU! 😀
Well done. Really usefull.
This matter of using surface patch as a solution is not intuitive. Truly eye opening! My poor brain!!! :-o I am also using and learning Vectric Vcarve, just getting into 3D toolpaths. Got a 16 hr job started.
Very Cool~!! Thank you:)
Thank you so much!
THANK YOU!!!
Really nice and instructive video. Loved the trick! Your channel is skyrocketing. Congrats!!! 👍👍
@Fusion360School
3 жыл бұрын
Hi NorMaker, thank you. I will always remember you as one of the early supporters of the channel.
@NorMaker3d
3 жыл бұрын
@@Fusion360School you're doing an awesome job. Been very busy lately, have to catch up with your videos 👍😀
Brillant !
nice solution
Awesome!
Thanks! :D
You should be famous
@Fusion360School
2 жыл бұрын
I hope not. 😅
Epic
thanks a lot! nice to know.1:05 there is extend line feature under modify menu for this
@Fusion360School
3 жыл бұрын
Hi, thank you for the suggestion. Unfortunately, the extend feature cannot work on solid edges. Even if we were to project that line, we would still be out of luck as extend also does not work on projected lines.😅
Subscribers wanted! The next goal: 10,000.
I would attempt to use this but I already know I'm gonna get 87 errors
Man how do you figure all this out. Your videos are awesome
👏👍
Veeeery nice video!!! I have stumbled upon this issue so many times and never figured a solution. Thanks for the enlightenment!!! Any idea of how to add surface texture that will be printable? Let's say like asphalt or ship antislip texture.
@Fusion360School
3 жыл бұрын
Hi, thank you. I am not aware of any option of adding a printable texture inside of Fusion 360. If I am not wrong, some slicing software can add texture/patterns on the surface.
Black magic. :D but this was useful! 👍
I was very confused when you were able to snap the end point to the line at 2:06. It took me 15 minutes to figure out that you cut the video to add a projected line.
I FUCKING LOVE IT HELL
Is there any platform where we can ask you questions ?
Great video! Ahead of where I’m at, but this vid will definitely help in the future. Can you please not edit out all voice pauses? It’s a little difficult to follow
@Fusion360School
2 жыл бұрын
Sorry for that. I do tend to get a little over-zealous in removing audio gaps. Will take note of this for future videos.
@Creator_Nater
2 жыл бұрын
@@Fusion360School Do not apologize. I only mention it so you can be as successful as possible. Very good stuff!
Great tutorials man, learned a lot from you so far. Are there any chances to do a tutorial for modeling organic stuff, like handgun grips? that would be the first tutorial on youtube, since I have been struggling with that for a very long time now. Thanks!
@Fusion360School
3 жыл бұрын
Thank you, I happen to be releasing a tutorial on overmolded hand grips today. Not sure whether it is what you are looking for. You can check that out later today.
@kae_super
3 жыл бұрын
@@Fusion360School thanks a lot man!
@Fusion360School
3 жыл бұрын
I missed out on the word organic in your previous post. Looks like you are looking for something done with sculpting. My video isn't about that. Sorry.
@kae_super
3 жыл бұрын
@@Fusion360School Thanks for your response, it's still very useful. Unfortunately, it is very hard to find tutorials about such topics (organic modeling and surfacing) anywhere. By the way this an example of what I meant: imgur.com/a/B20SCXo Thanks again
@Fusion360School
3 жыл бұрын
@@kae_super I am pretty much a novice at sculpting, though I am trying to learn as much as I can. Not ready do make a video yet. Looking at the picture, I do recall seeing some videos on this kind of shape. But I do understand that a lot of these videos are without narration and often sped up.
Overkill
As long as you treat this as a last resort. You really should endeavour to change the original geometry first
@Fusion360School
3 жыл бұрын
Agreed.
Split face as a tool what does it do. As I have never used it because I don't understand its function. What I have taken from this is that really it just cuts parts in half with out leaving a gap correct ?
@Fusion360School
3 жыл бұрын
Not quite. Imagine that every solid has a "skin", split face would only cut through the skin. It does not cut through the body. You can try performing this on a simple cube. After you perform a split face, there would still be one single solid body in the bodies folder. This is in contrast to the split body command where the body is cut into 2 or more bodies. The split face command is useful for defining a region on a face for performing further operations. In the case of this video, it is used for defining a region to be removed. It has other uses as well, for example in defining an area where a force acts during simulation. One key thing to remember is that split face does not actually physically change the geometry of the solid in any way.
Anyone else craving fish fillets right now?
I wonder if this part could be done with a minkowski instead
@Fusion360School
3 жыл бұрын
What is that?
@radnukespeoplesminds
3 жыл бұрын
@@Fusion360School sorry i spelled it wrong, i meant minkowski. Its a mathematical operation you can use sometimes to make fileted edges in openscad.
@Fusion360School
3 жыл бұрын
@@radnukespeoplesminds Sounds pretty advanced. Interested to find out more about it.
Surfacing 101, surfaces should only be made up of 4 sides. While it gives the option for curvature continuity, this is technically bad practice
Are you Singaporean?
@Fusion360School
3 жыл бұрын
Yes.
Please do FreeCAD! You’re producing excellent videos, but lots of us are trying to break from Fusion360.
@Fusion360School
3 жыл бұрын
Thank you. I do have a separate channel for FreeCAD, but that is still very much in a exploratory phase. I will still be devoting most of my time to Fusion 360 for the foreseeable future.
@dnmnsmith
3 жыл бұрын
@@Fusion360School Thanks...a similar style of focused, clearly explained videos is what Freecad needs.
Nice solution! But you‘ve got to admit it’s an overly complicated way for a very common problem. Autodesk should work hard on the user experience im my eyes.
@Fusion360School
3 жыл бұрын
To be fair, I think this is a problem that most CAD software suffer from. I am not aware of any other programs that can blend complex fillets automatically.
@rontz
3 жыл бұрын
@@Fusion360School true. But in a time when machine-learning is basically everywhere, it shouldn’t be too hard to implement a function where you can chose some surfaces to blend in professional software.
@Fusion360School
3 жыл бұрын
@@rontz That would certainly be a game changer. Hope that it can be implemented someday.
@Soljarag5
3 жыл бұрын
@@rontz whoa. ML in 3D cad would be amazing.... Never thought of that idea
@NicksStuff
3 жыл бұрын
@@Soljarag5 Isn't generative design somewhat based on that?
Disclaimer: No body has been harmed in making this video. Not exactly true, but the body will never know. It doesn't know that its birth has been documented in a YT video.
Poor design
I find it hard to understand your english. Sorry. Anyway, thx for the lessons