Frosty Faustings XVI - Persona 4 Arena Ultimax Top 8

Ойындар

00:00 Intro
03:36 MightyJoey vs. Grover - Winners Semis
16:23 N.B.M vs Nekoze - Winners Semis
28:50 Atarax570 vs. MurtleIsJordan - Losers R1
40:38 Thun Lunk vs. Shiita - Losers R1
51:08 Losers Quarters 1
01:01:57 Losers Quarters 2
01:11:20 Winners Finals
01:31:57 Losers Semis
01:39:32 Losers Finals
01:53:53 Grand Finals

Пікірлер: 6

  • @Pen7Ninja
    @Pen7Ninja4 ай бұрын

    This game is super old and has a lot of knowledge checks in it so props to commentators for knowing so much but in the interest of being super correct for anyone who has any genuine use for the information here there's some things that are a bit off. One of the commentators seems to have mixed up horizontal vs vertical for the duration of the video. Yukari's DP and Teddie's 5B were both quoted to cover good vertical space despite them both being almost entirely horizontal. 20:05 -- Marie items are not random. 214A or 214B puts you in a stance then A gives you chocolate, B gives you cloud and C gives you Igor (D cancels stance and SB gives you both). 20:58 -- Marie's throw is just comboable in the corner. Weather doesn't matter, it just also paralyses in cloudy. 31:04 -- This AoA is intended to combo and probably would have without burst. AoA puts them in spin state then you OMC it and do the coffin super which combos because of spin state. The opponent being in fear means the coffin super does a billion damage. Even more with the sword buff she has. 33:12 -- This is the D version of the super judging by the startup after flash. It's just naturally +2 without OMC. 33:54 -- Oh, there it is... This was supposed to be coffin super. Got 214 instead of 214214 :( 37:30 -- This man hittin' combos 41:57 -- I've never heard this bit about bursts before so I booted up the game to check and it doesn't seem to be correct at all. You can Shadow Burst but that's not a burst. No characters including Shab can burst when persona broken. 56:03 -- They changed this a bit in P4U2. Liz used to be 8000 with Shab but got an extra 500 HP in the patch and now is 8500 along with Ken, Naoto, Sho, Yosuke, Yukari and Yukiko. Shab is still 8000. 1:12:28 -- Panic only affects left and right inputs. Which I guess could be some of your buttons if you're on d-pad or leverless... 1:12:41 -- this was chocolate into 5B 1:18:35 -- The extra health here is from the rage drink. Joey entered awakening after being combo'd not from super self damage. 1:25:40 -- Not the weather change super. 2:04:09 -- Teddie throw is also just naturally comboable in the corner. No CH needed. 2:08:41 -- This was true prior to 2.0. Now if the opponent picks up the key then they get 10 meter and the moped doesn't come out at all. 2:09:31 -- There's no limit to Teddie items, super or not. He can even throw 2 in a row without the persona even going away. Often items disappear relatively quickly though so you don't see like 5 on screen at once. oh man this was longer than I thought it was going to be... Way too "uhm actually". My b

  • @MonkeyBiznessFGC

    @MonkeyBiznessFGC

    2 ай бұрын

    I'm an "um actually" kind of guy myself, I always watch my material and appreciate finding a comment like this. Anyway I'm happy to report that horziontal is indeed sideways. 00:20:05 My bad on the misconception and assumption here. I've been watching the character for so long now, but so infrequently, I thought that she was made more distinct from Teddie by being random while Teddie just has his two different order sets. 33:12 True, I actually knew the D version was +2 by default and that it was the D version, but I don't think you have to respect +2 as much as you do the threat of OMC-ing a multi-hit attack on block at any point in its long animation. 41:57 I think I meant to say that some DPs are unavailable while persona broken. Even Sho can't burst while Persona broken? Surprises me haha. 01:12:41 I did truly assume that the nomrla which lifts her into the air would have to be 2B but I appreciate the correction. 01:18:35 I didn't notice the rage drink, but did noticed that Teddie had a lot of awakening life. Thanks for tracking the whole picture here, that's important. 02:04:09 I recall that one of the nerfs to Narukami in 2.0 was that he can't combo off regular throw in the corner, I thought I had heard that the same nerf was applied to Teddie. In either case, on the counter-hit version of the throw the damage scaling and proration are greatly reduced at least! 02:09:35 thanks for further clarifiacation on item scaling.

  • @Viviantoga
    @Viviantoga3 ай бұрын

    That "I Pee In Pools" badge that Thun Lunk's rocking is *powerful.*

  • @Viviantoga
    @Viviantoga3 ай бұрын

    Couldn't download Strive nor VF5, but did it download Divekick?

  • @ThunLunk
    @ThunLunk4 ай бұрын

    So drip

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