Forces Of Nature! | Genshin Signature Weapons Episode 3

Ойындар

This is part three of the signature weapon concept series! Today, we'll be looking at potential ideas for Collei, Heizou, and Beidou. Thank you all for supporting the channel!
===Timestamps===
❋ 0:00 | Intro & Disclaimers
❋ 0:44 | Collei - Avidya Archer
❋ 4:46 | Heizou - Mysteries Unsolved
❋ 8:54 | Beidou - Captain's Trophy
❋ 12:08 | Conclusion
===My Other Platforms===
❋ Twitter | / mspiderninja1
❋ Instagram | / spiderninja_1
❋ Tiktok | / spiderninja1
===Music (In Order Of Appearance)===
❋ The True Meaning Of Opera Remix - Vetrom | • Yun Jin: The True Mean...
❋ Sprout In The Thicket Remix - Vetrom | • Collei: Sprout in the ...
❋ Cyclone Of Investigation Remix - Vetrom | • Shikanoin Heizou: Cycl...
❋ Dance With The Great Vortex - Hoyo-Mix | • Dance with the Great V...
#GenshinImpact #Beidou #Collei

Пікірлер: 24

  • @mihacimpric745
    @mihacimpric7455 ай бұрын

    Heizou's signature would be called Song of Broken Jaws.

  • @Dhooparty
    @Dhooparty11 ай бұрын

    I never pull for 5 star signatures but I’d pull for that TF weapon in a heartbeat, should be in the game fr

  • @spiderninja_1

    @spiderninja_1

    11 ай бұрын

    It should! But since it’s a four-star weapon, there’s no guarantee we would ever get it >~ Unless we made it an event weapon lol

  • @justinng2838
    @justinng283811 ай бұрын

    kinda have abit off thought on the beidou weapon the idea of a passive prok when getting hit is nice but i think it would be better for beidou to have the wepaon instead of buffing atk but refund her energy, since beidou can snap shot buffs there is no need for the passive to trigger off field. my idea would be after beidou get hit it has a 5 sec %damage buff and during the pahse using ult will refund % of her energy. with this she no longer needs to catch particles on field and beidou damage is strong enough as she is consider one of the best off field dps in genshin

  • @spiderninja_1

    @spiderninja_1

    11 ай бұрын

    That’s a cool concept. I considered something energy-related, but wasn’t too happy with my ideas. Energy refunding is a good concept, and a lot of characters can use it too!

  • @justinng2838

    @justinng2838

    11 ай бұрын

    Well true but most of them would need to be on field beidou is the only off field DPS in game that why I put the buff at 5 sec so only she can snapshot it

  • @justinng2838

    @justinng2838

    11 ай бұрын

    The closet one is maybe dilluc but he doesn't need er and you will miss timing when ult and if you ult first the enemies are pushed very far

  • @justinng2838

    @justinng2838

    11 ай бұрын

    Dehya does scales on atk and er but she can't snapshot so the buff will run out during her ult even her start animation take more than 1 sec

  • @ttaller6920
    @ttaller692011 ай бұрын

    LOVE the ideas Four stars need more love Keep it up :3

  • @spiderninja_1

    @spiderninja_1

    11 ай бұрын

    Thank you! Luckily I have more ideas to share :D

  • @lilbop4942
    @lilbop4942Ай бұрын

    for the collei weapon i think it doesnt synergize with her kit that well because 90% of ppl who use collei use her as the aura for reactions especially in bloom teams which you mentioned but also aggravate/quickbloom.

  • @spiderninja_1

    @spiderninja_1

    Ай бұрын

    It should still work. It’s not a personal buff, but rather a team buff. So even if Collei’s the aura in Bloom teams, a Hydro trigger will benefit from the buff since the Bloom core damage is technically Dendro DMG.

  • @kirbie9686
    @kirbie968611 ай бұрын

    yayay!! i love this series

  • @spiderninja_1

    @spiderninja_1

    11 ай бұрын

    Appreciate the support! Thank you!

  • @seiso5926
    @seiso592611 ай бұрын

    About heizou, I have no idea how wanderer works but would wanderer’s weapon and artifacts work fine on heizou since both of them are anemo catalysts

  • @spiderninja_1

    @spiderninja_1

    11 ай бұрын

    The main difference between them is that Wanderer’s main damage is from his Normal Attacks, and while Heizou can be used on-field, his main damage source is his Skill. So while Heizou can use NA-based weapons or artifacts, it just might not be as good on him

  • @seiso5926

    @seiso5926

    11 ай бұрын

    @@spiderninja_1 thanks for the explanation❤️also love your what if videos

  • @geraldhenry5739
    @geraldhenry573911 ай бұрын

    Hi! You said to leave a comment if we have alternative ideas for the weapons which I kinda did so here's my comment. As a Beidou enthusiast since the game launched, I disagree with that as her signature weapon. The base stats are ok but the weapon passive is too situational. Simply put, for the same reasons you mentioned in the video of enemies not attacking Beidou or simply not attacking hard enough. Also while the passive does suit her ability descriptions, it doesn't suit her playstyle. Most users of Beidou's skill generally use it as a perfect parry rather than a shield meaning that they unleash the skill when the very first attack hits. This means she will not be absorbing a lot of damage for the weapon passive. Other players who use Beidou simply for off field purposes don't even use her skill to block damage but just as a means to generate energy particles prior to using burst. So the skill absorbs little to no damage in those cases. In regards to her C1. To start, there's a major flaw of using her elemental burst to charge her next elemental burst when she already struggles with energy. To top it off, the shield it creates is incredibly weak(16% of HP). Therefore similar to the problem with her skill's usage, you wouldn't be able to generate a lot of 'AB' for the passive. Just as a tip. One thing I've noticed with "Signature Weapons" is that they should outclass any of the current BIS weapons for a character. For example, the concept of 'Captain's Trophy' would never be able to outperform the BlackCliff or Serpent Spine for Beidou.

  • @spiderninja_1

    @spiderninja_1

    11 ай бұрын

    A small note that I mentioned at the start is that the point of the series wasn’t to make a BiS, just something that matches their kit, and something that’s unique to that character. As for the rest of your critiques, I’m aware that it’s very situational. I figured this was fine since she has so many great weapons to choose from. An alternate idea for Beidou’s weapon passive would be the same concept I used in the first What If for Xingqiu. “Every time a burst hits opponents, the user gets a 5~10% DMG Bonus of their element. Max 5 stacks (50% DMG Bonus).” As Beidou’s burst hits more times, her damage will be increased. I didn’t use this cause I didn’t want to just copy the idea I had for Xingqiu. The numbers aren’t as strong as the other concept, but this alternate idea is a lot less situational.

  • @geraldhenry5739

    @geraldhenry5739

    11 ай бұрын

    @@spiderninja_1 Oh I see. So you're doing something similar to Klee's weapon, 'Dodoco Tales', where it compliments her kit very well but isn't necessarily the best weapon on her. Gotcha. I misunderstood initially. That weapon passive sounds incredible for Beidou, yes! Her burst has the potential to hit multiple targets due to the lighting discharges that bounce between enemies. I understand your sentiment of not wanting to copy the idea but considering both characters have a similar burst, I'd say it's fine. Either way, I like the concept behind this series. It's unique and really gets a person to think. Here's to hoping that Hoyo takes some of your ideas and uses it lol. Cheers!

  • @BatQuinn
    @BatQuinn11 ай бұрын

    Beidou DOES have a signature weapon

  • @exo_eve7575

    @exo_eve7575

    11 ай бұрын

    What is it then...

  • @BatQuinn

    @BatQuinn

    11 ай бұрын

    @@exo_eve7575 Blackcliff

  • @spiderninja_1

    @spiderninja_1

    11 ай бұрын

    @@BatQuinn I personally like to separate signature weapons. In other words, gameplay vs lore. To me, Blackcliff would be Beidou’s canon weapon, but I don’t believe she has a signature one

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