First Prototype to Actual Game in 22 Days!
Ойын-сауық
➤ Wishlist Thronefall on Steam: store.steampowered.com/app/22...
In this devlog we go from prototype to playable game. One of the biggest design challenges to solve this time was the art style. How do you develop a coherent art style for your indie game? This is how we went about it.
0:00 - Intro
0:26 - Developing an Art Style For Our Game
3:01 - Naming Our Game
3:57 - End of Pre-Production
4:27 - Start of Production
5:05 - Setting Up a Combat System
6:15 - Building The First Level
7:44 - Improving The Combat System
9:06 - Final Result
My last game:
➤ Play Will You Snail on Steam: store.steampowered.com/app/11...
➤ Join the Will You Snail Discord: / discord
For the game developers among you:
➤ Join our creative game dev community on Discord: / discord
Hope you enjoy. :)
#gamedev #indiedev
Пікірлер: 379
This series is by far my favorite devlog series. It does such a good job of showing the process behind making a game. I'm really excited for this game Jonas. Keep it up!
@greenbillugaming2781
Жыл бұрын
Senseiii
Dear jonas... YOU NEED TO BECOME MORE FAMOUS! You are absolutely fabulous at editing, entertaining and of course at CREATING GAMES! You can grow so much more, but seriously, you need to become more famous so more people can notice how good you are!
@JonasTyroller
Жыл бұрын
Current level of "fame" seems to be sufficient to make a living, so I'm more than content. Thanks for the kind words, though! :)
@nuggetoftruth865
Жыл бұрын
@@JonasTyrollerI’m just happy to see you doing so well! You’re such a happy and creative person, and we want nothing but the best for you ❤
@Hosein_sunflower
Жыл бұрын
I am agree with him you are so much funnier then you think
@user-mu5sl4vh7m
Жыл бұрын
@@JonasTyroller DU MUSST JETZT BERÜHMTER WERDEN, SACK ZEMENT!
@farzan1958
Жыл бұрын
I totally agree I found Jonas a few weeks ago and im surprised he only has 155k subs.
I love the art style and simplicity of this game. Both of your artstyles are AWESOME. I love the feel of the ramp and will you snail -- so unique yet different. I will probably get this game at some point, once it has released. Wishlisted! 😀
@JonasTyroller
Жыл бұрын
Thanks for the support and kind words. Much appreciated!!
@thisgamedev
Жыл бұрын
@@JonasTyroller Love your stuff dude. Also thank you so much for commenting on the trailer to my game. Truly, I cannot thank you enough
@Amberstarwarriors
Жыл бұрын
And the fact that they can just change artstyles like that... Like, the last time I tried to draw lineless art it looked horrible 💀 But ,yeah, good work jonas and paul :)
Seeing the progress you made is insane. I can see this becoming successful, good job Jonas :) EDIT: I've noticed the release date is Q2 2023, let's hope that it doesn't get WYS'd :p
@JonasTyroller
Жыл бұрын
I can't keep deadlines like this working alone, that's for certain. We'll see if it's different in a team. :D
@ipga13
Жыл бұрын
even worse if it got karlson'd
This start being my #1 devlog series now.. keep doing the good work and we don't mind if the video is more longer. Big progress!
@JonasTyroller
Жыл бұрын
Aw. Thanks. :)
I really hope you do something to distinguish this from the billion other kingdom building games out there. Really excited for more devlogs!
I love your devlogs! The game already looks promising, good job guys 💪
@JonasTyroller
Жыл бұрын
Thank you! :)
as a miro enthusiast i'am impressed how neat and structured you keep your project going at miro.
Dude, this is fricking awesome. Lately, I've really been struggling with motivation and ideas in my game dev journey, but I think you just awakened the brainstorming, idea-having genius in me! Thank you so much, man!
The excitement that hits when your video comes out!!!
I think a cool compromise for the attack system could be having a button that toggled between your types of attacks, but keeps the auto attack from vampire survivors intact. That could also allow for some delicious SCOPE CREEP for the character to gain more attacks other than arrow and sword. Been watching for years, excited for this project to keep growing.
Honestly, the prototype with square trees still looks amazing! You're very talented and you really NEED more atention. Keep up the great work!
Fantastic work, guys! It's always super inspiring to see your progress. I'm looking forward to the next devlog!
Perfect editing and great video!
I love seeing the entire process! Thanks for Sharing!
Rooting for you guys, this looks awesome!
it's looking really cool so far! I also like the art style :D
Thank you for sharing the process and everything with us , this is super inspiring for me and i wish you guys an amazing journey !
This looks really cool, can't wait!!!
Great video as always Jonas, love that I can see the thought patterns in the editing
Great job man, this is looking really good! I know it took some work to get to this point but from the looks of it all of that is paying off :)
Such a cool idea and art style. Wishlisted!
Nice devlog. Loving the music choices, too!
I just saw the mini trailer on steam and i wish i didnt cause now im even more excited, i really love the art direction you choosed and your game already looks really awesome!
Amazing job! l hope this game manages to stand out as Will you Snail did for some point!
Loving this new style of videos.
Wow, you did an excellent job of showing off the development of this game so far. Looks like it's coming along great! I'll wishlist for sure.
Aspiring to see you jump into a new project right after releasing Will you Snail. Learned a lot from you in the past year.
Nice work to the two of you! Love the sound and look of the game! :D Very much so liked the fact you got that text popup saying where enemies are coming from! (Maybe later you could have a trumpet dude announce it 👀)
i loved will you snail and i trust you to make great games! wishlisted!!
This is exactly the type of game I love to play. Makes me super hyped! Best of luck with the project!
I love how the development is going so far! I hsve a feeling that this will be your best game yet. I'm gonna watch every devlog until release and I can't wait to play it on my pc.
Fantastic! I love the shift into isometric camera.
This was super helpful. Watching you both in the prototyping stage and then seeing how you plan out not just the game but also the timeline is really helpful. One of the big mistakes we make as indie game devs is not being realistic with timelines and the amount of content, so planning out the game start to finish keeps you honest and helps to avoid feature creep (hopefully). And the fact that you are still using placeholder art well into the game development process is also really inspiring. Everyone does this differently but it's still helpful to see those different styles
I like it!, I will suscribe to see more advances in your proyect ^^
I love the folk music at the end of the video! I can imagine the game sounding really brilliant with some upbeat welsh folk music in the background as waves of enemies attack! Great progress so far- keep it up! :)
Very cool and inspiring! Keep it up!
I've been watching your videos for a long while, years by now i Imagine, and I'm super excited about this project! Loving the devlogs, they're fun and show a process I really enjoy
@JonasTyroller
Жыл бұрын
Awesome. Thanks for sticking with me!! :)
The music at the end of the video sounds so good! Can’t wait to see how the game ends up!
Absolutely a joy to watch this after downloading your game yesterday :D
i love your videos tbh, they always make my day better just because of your positive attitude. keep it up !
Such an entertaining video. Looking forward to what this game will turn into🤩.
A fantastic devlog! Inspiring work here.
aaaaah this looks sick!! im so hyped =D
Haha wow that's my game at 4:12! :D So random seeing it pop up in here, wish I could go back and fix everything with it! Your game looks much better, I really liked this style of devlog, good luck with the game! Wishlisted! :)
Ayy, Thronefall was my favorite name :) I love the art style, and also the editing in this video!
Amazing work Jonas! I'm really looking forward to playing this game 🙌
Videos like this are sooo inspiring for indie gamedev newcomers like me =D. Thank you for sharing this. And yes ! WIshlisted !
@JonasTyroller
Жыл бұрын
Thank you. :)
Awesome job! Keep it up!
Amazing gamedev content! Always make me wanna get into game development myself! Keep it up 👍 Would love to learn about your music creation process for this one.
Oh man I love how the game is coming together and I can already image how beautiful this game can look in the future with the right art direction!
6:41 I quite like the art style of the blockout, it reads very clear. Overall it is a great base to move forwards with, this series looks very promising!
Thronefall definitely felt like the best name of the options :) looks great! I can't believe how much you guys accomplish in such a short time!
@JonasTyroller
Жыл бұрын
It's more time than it looks like cause the devlog only counts active work days and for Thronefall we have about 4 of those per week. :)
@ninosandlarz783
Жыл бұрын
I also love Definitely not Kingdom !
@NihongoWakannai
Жыл бұрын
yeah, the other names all sounded fairly generic, thronefall sounds the most unique
Always a joy to watch!
It sounds fun to be able to indefinitely upgrade my castle. Cool devlog!
This would be a terrifically fun online multiplayer battle game! It looks wonderful so far!
This is both inspiring and demotivating since I'm making a little game with some similar features, but you are making it way faster 😅 Looking great!
Damn art style is so appealing, good luck on the game!
awesome video! this game also gives me mad becastled vibes
This is inspiring. Love it!
Seems like you'd need a fast and compatible Creative Director 😁 If you watch One Piece, see the individual crew members as the different developers. You need a captain (creative director), a navigator (game designer), a vice captain (technical director), a marketing manager, a programmer, an artist, etc. ...
Loving these devlogs!! I think the shadows look a bit harsh, perhaps lowering their contrast would give it more of a chill vibe and warm atmosphere.
Great inspiration for Gamedevs. Thank you very much.
I love how the game looks! I wishlisted.
its looking really good my guy
I'm really excited to see what is gonna become of this
THIS IS FINISHEDD! Was so relatable I laughed out loud XD
Dear Jonas, your video is always very inspirational. And I bet you guys are doing good because I'm already seeing Thornefall advertisement here in Taiwan!
no way ive been waiting for AGES for something that looks remotly like this! amazing!
Totally agree with the commenters saying to slow down from time to time! These devlogs are so good but they go so fast! Probably my favourite series on KZread right now so I wouldn't mind a bit more of it 😄
It's insane to see how you guys went through this whole game making thing SO FAST! I bet you lost a bit of your sanity through the process, but to be honest as a indie gamedev myself... we're a little insane... You're a big inspiration Jonas! Keep it up and I can't wait for Thronefall to be out! Wishlisting it right now.
@JonasTyroller
Жыл бұрын
Devlog is only counting active work days. We usually do 4 days of Thronefall per week, so this devlog covers ~5-6 weeks of development. :)
@DemsCreates
Жыл бұрын
@@JonasTyroller That's still a lot!! 😱
Added to wishlist! I especially like that there are destroyed ruins left after your buildings (as seen on steam), though it would be nice in the future if it was more distinguishable what was there before, like why is a destroyed farm consisting of rocks? It definitely looks like the right choice of art style. Zooming in and out would be a welcome feauture to.
This looks SUPER fun! I really like tower defense games, so this will be really interesting!
I really liked the pacing of this video, also nice game so far.
I am already excited for this game!
Looking great
great devlog. I personally think that you should make the game as interactive and immersive as possible since the art style and the atmosphere it creates will be a big seller for the game. good luck on your games, it looks great, maybe you should experiment on a deadcells type combat system or something more automated with traps and stuff?
When I play or watch games I call it "research" as well ;} Great devlog!
This is kind of a mixture between vampire survivors and the footmen mod for warcraft3. You two did a good job with this!
Looks amazing, I can’t wait to play this game. So far everything looks great, I have one thing I think you could improve. The camera right now is quite far from the player so it might be uncomfortable to look and play
Looks awesome!!! WISHLISTED!!
@JonasTyroller
Жыл бұрын
Thank you!! :)
This prototype is already exciting! Very neat direction you both are taking this in so far. Also, people thinking this game is just Kingdom is hilarious. It makes me think of every time a person who sees a voxel game think that the game is automatically a Minecraft clone.
Really like the slowdown moment!
It’s a shame this video is not getting that many views. I love your content (as well as your games such as will you snail ) and I cannot wait to see the finished game
@-Teague-
Жыл бұрын
Will You Snail had a super long time to build up and get attention so naturally those vids got more views. I bet this game will over time, especially once it gets more specific branding. Plus, Sunday morning was a pretty bad time to drop this video especially for people who live in the States
the music throughout the video is very cool
So glad for you Jonas, finally found your choice after creating so many prototypes, good luck further on developing this new game! It will be epic! 1 question tho, will you be using ecs for that huge amount of units?
@JonasTyroller
Жыл бұрын
No ecs for now. We'll keep unit counts reasonably low (below ~200 or so).
Love the progress, it’s looking really cool. In terms of art: I’m wondering if it might look cool with a grass shader, although this would obviously be harder to optimize with the zoomed out perspective
1:17 I love this humorous side of you xD
bro im so hyped
To be honest I had no idea the game was supposed to have multiple levels until this devlog - it looks a lot more exciting now xD The art style is very nice and the gameplay looks like a lot of fun! I'm really interested to see where it goes in the future.
I started making my own board game so I have like a bajillion different ideas for units Here's some of the ones that might fit well into a base defense game: A log roller that can yeet logs at enemies, which could destroy both ally and enemy troops A sled that you can use as the player to quickly transport ally troops to enemy archers or something like that A bomb carrier, like the one in lotr who has a bomb and runs as fast as they can to BOOOM. bomb can destroy all troops A sniper, probably would just fit as an enemy who sits far (but in sight of the player) and damages walls/buildings A berserker who is fast and targets the player There could also be landmarks that you could take advantage of, like a mountain you can cause a landslide on, or a river that can slow down troops. There's lots of potential in this game, I wish you guys luck with all the inevitable bugs that come along with it!
I still really want that VR game prototype you showed, it had so much potential
This looks like a game for me. I plan to do something similar in the future, so I'm excited to get my hands on this game and steal the best parts 😂
Hiii love the vid keep being AMAZING and yes I will keep posting the positive vibes BECAUSE ONE CAN STOP ME
@ayynope3047
Жыл бұрын
You are such an inspiration
@JonasTyroller
Жыл бұрын
Whoo! Positive vibes!
Love watching you go, really inspiring, really impressive. I am wondering if there is an exploration aspect, specifically whether you'll be seeing the same scene in front of you the entire level and then move to the next through a menu? or will it be organic, simply being strong enough or whatever to be able to ride farther and discover new places . I get the feeling that this might be beyond the scope of the game, or just not what its about... The video just got my imagination going.
@JonasTyroller
Жыл бұрын
Hmm. Very cool idea, but probably out of scope, yeah. :D
Maybe "siege knights"? Its a play on words because the sieges occur at night, and perhaps you could have a giant leader of eaxh army that are called "siege knights". After several nights of fighting off armies, the siege knight appears and is the boss of that area? Idk, i love the creative aspect of game making
Nice, definitely looks like a game i'd play. The artstyle is great and the gameplay is definitely promising. Kinda reminds me of the game TAUR, which has a similiar concept - you control 1 strong turret, but as the game goes on, you buy various other additions like shields, units and more automatic defenses to fend off enemy waves
starts looking cool
This devlog is enchanting 👀
Nice video! Loved to watch it. One thing that was bothering me - Timestamp 1:03 - the before/after images was to short to had a look at it while watching. Had to pause the video so get a better lock (comfort complain/problem). Otherwise, the video was really enjoyable to watch :)