Final Fantasy II Pixel Remaster: Perfect Evasion Guide

Ойындар

Final Fantasy II is a very obtuse RPG, which won't be a surprise to anyone who has played any game created by Akitoshi Kawazu. It has a non-traditional leveling system in which the key to a defensive strategy is in evasion rather than, well, defense. If you understand the system, this game is broken. Otherwise, it can sometimes be a frustrating experience. In this video, I explain how you can build evasion for your characters, and take it to such an extreme that you can never be hit with a physical attack, even from the final boss.

Пікірлер: 17

  • @ardith
    @ardith11 ай бұрын

    Agility does seem to affect turn order, but unlike 1 PR where having a thief/ninja in your party gives you massive amounts of pre-emptives having high agility in 2 PR doesn't seem to increase the chance. Wonder why that is. Every other one seems like there's a way to increase pre-emptives.

  • @raydenlord
    @raydenlord Жыл бұрын

    Does having single-digit HP have anything to do with it? Why not heal just to be on the safe side?

  • @omegamaelstrom1001

    @omegamaelstrom1001

    Жыл бұрын

    I was doing this as preparation for a "no inn, no item shop" challenge.

  • @raydenlord

    @raydenlord

    Жыл бұрын

    @@omegamaelstrom1001 Ah, I see. Thanks. I’ve never played FF2 before. I’m starting it tomorrow and I’ve been watching some videos trying to get a handle on how the stats work. So far it reminds me a lot of Contact for the DS in that way.

  • @snogard106
    @snogard106 Жыл бұрын

    Out of curiosity, if you never get hit by physical attacks, how are you supposed to increase your HP? I imagine magic attacks aren't affected by the Evasion stat and instead are affected by the Magic Defense stat. So if you never get hit by physical attacks, your HP never goes down, so it never levels up and you're always at very low HP. You get hit by any spell and you're dead. It's not like you can hit yourself either since a single hit on yourself kills you too. So how is this useful?

  • @omegamaelstrom1001

    @omegamaelstrom1001

    Жыл бұрын

    In the Pixel Remaster (as in the GBA/PSP versions) you get automatic HP ups after ever ten battles or so. So HP would probably never be an issue. The strongest single-target enemy magic does ~500 damage, the strongest multi-target enemy magic does ~300 damage. Meanwhile, some enemies can hit you with a physical attack for over 4k damage, some enemies have instant death on hit, or otherwise nasty status effects. Most of the enemies don't have magic, so those are instant win battles. Finally, even if you're playing the NES/PSX version, you can make it through the game without a single HP gain (check out the Base HP challenge). But you probably don't want to do that unless you're insane like me.

  • @Secret63333
    @Secret6333310 ай бұрын

    Wait, now you punch with one hand if you have 2 shields equipped? AND IT STILL LEVELS UP THE HANDS?! That's an odd choice to make, wonder why they didn't just keep double shields doing no attack.

  • @omegamaelstrom1001

    @omegamaelstrom1001

    10 ай бұрын

    I think they wanted the pixel remasters to be faithful representations of the NES version, with quality of life improvements. On NES, attacking with double shields equipped would show the punching animation, but only levels up the shields. Internally the shields were classified as weapons themselves. So the difference here is that you get levels for BOTH hands and shields. The damage is as if you only equipped one shield. Weird decision indeed.

  • @Secret63333

    @Secret63333

    10 ай бұрын

    @@omegamaelstrom1001 Kinda weird that they based it off the original NES version when the biggest reason it's popular now is because of it's later ports that massively improved the game and added content. The most faithful thing they could've done is add various things from each.

  • @naveekuroCIX
    @naveekuroCIX2 ай бұрын

    Does this also work on gba/psp version?

  • @omegamaelstrom1001

    @omegamaelstrom1001

    2 ай бұрын

    Yes, but there's a more efficient way.

  • @naveekuroCIX

    @naveekuroCIX

    2 ай бұрын

    @@omegamaelstrom1001 oh, how?

  • @omegamaelstrom1001

    @omegamaelstrom1001

    2 ай бұрын

    @@naveekuroCIX Put one guy in the front row and everybody else in the back. Equip double shields on the front row unit. Equip whatever you want exp on in the back row units. Attack with everyone for 25 to 35 turns. If enemies haven't run off, unequip one of the shield, equip weapon and finish the enemy off.

  • @naveekuroCIX

    @naveekuroCIX

    2 ай бұрын

    @@omegamaelstrom1001 thanks, one last thing any tips for quick leveling magic?

  • @omegamaelstrom1001

    @omegamaelstrom1001

    2 ай бұрын

    @@naveekuroCIX Not really. Magic levelup is much slower than physical weapons, so I mostly don't bother.

  • @solonepeon5805
    @solonepeon5805 Жыл бұрын

    11:13😂

  • @solonepeon5805
    @solonepeon5805 Жыл бұрын

    I'm playing this now on the Switch & almost maxing everything. Soon as got to the ghost I used cure on them & bam they are dead again 😂. Anyway great video👍

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