Final Fantasy 7 Rebirth vs. Final Fantasy 16 - Which Game Has The Better Combat?

Ойындар

There aren’t a lot of games out there that can claim to be as consistently spectacular in the combat department as Final Fantasy 7 Rebirth and Final Fantasy 16, an achievement that becomes even more impressive when you consider just how radically different each of them is on this front.
Both games deliver stellar combat, even if they go about it in entirely different ways- and given just how good they both are, comparisons are going to be inevitable as well. So, between these two action RPGs, which game delivers the better combat? Here, that’s exactly the question that we’re looking to tackle.

Пікірлер: 422

  • @Tarmax94
    @Tarmax944 ай бұрын

    I love FF16, it was the reason I bought a PS5 and I have 140hrs on this game, but FF7 Rebirth has a far better combat system, hands down.

  • @eoghanryder
    @eoghanryder4 ай бұрын

    I really enjoyed XVI, especially compared to XV, but I really missed the tactical aspect to combat from previous games. Not to mention controlling only Clive for the entire game became very repetitive, even more so when you’ve found your optimal ability setup. The system they’ve established with the Remake trilogy is one I think they should develop upon and implement in all future mainline games as it strikes the perfect balance between fun, challenging, and the classic formula. 🤓

  • @weirdestbudday5353

    @weirdestbudday5353

    4 ай бұрын

    It's really the perfect mix of real time and turn base action

  • @JROTGS
    @JROTGS4 ай бұрын

    Would’ve really loved if 16 supporting characters were playable. Switching between Joshua, Jill, Torgal, Cid, Dion and Clive (hell even Gav) would’ve worked so well for the story and you wouldn’t have to shelf like 4/5 of your abilities.

  • @BP-dn9nv

    @BP-dn9nv

    4 ай бұрын

    I kind of wish instead of having Clive absorbing the other Eikons they pulled a Legend of Dragoon and had various party members absorb the powers of the bad guy dominants.

  • @WrenchLord
    @WrenchLord4 ай бұрын

    Rebirth has great combat when it comes to the synergy abilities. 16 however, is definitely for people who like Devil May Cry and other action games. Rebirth requires some strategy while 16 is more straight forward. I like them both in their own ways

  • @bigmarv8073

    @bigmarv8073

    4 ай бұрын

    Perfect answer

  • @ChocolatMudBaby

    @ChocolatMudBaby

    4 ай бұрын

    I agree

  • @JohnSmith-ie9qo

    @JohnSmith-ie9qo

    4 ай бұрын

    Rebirth should've been full action, crisis core already set it up.

  • @ghosthdizzle2846

    @ghosthdizzle2846

    4 ай бұрын

    Anyone who likes Devil May Cry can tell how watered down the combat is in FFXVI lol

  • @SolidSnake240

    @SolidSnake240

    4 ай бұрын

    FF16's combat is nowhere near as deep or engaging as Dmc

  • @TheJCghost
    @TheJCghost4 ай бұрын

    The thing is that FF16 is 80% there, its missing difficulty, More variations in button inputs and Elemental weaknesses that makes you think when approaching enemies and a much deeper Torgal skill tree. The specticle of FF16 is extremely high and Ive never been so amazed.

  • @mattm7798

    @mattm7798

    3 ай бұрын

    Yeah, I hope FF17 makes combat more challenging. Clive is just a juggernaut and combat isn't fun if there's no fear of dying. You're just doing essentially a bunch a small QTEs.

  • @brandonhill7452

    @brandonhill7452

    Ай бұрын

    @@mattm7798and the easiest battles in ff7 rebirth is much harder than ff16 so got your wish but it’s much more fun as well

  • @mattm7798

    @mattm7798

    Ай бұрын

    @@brandonhill7452 Yeah, it depends on what you want from the game. FF7Rb is more a complete game, while 16 is like a visual spectacle in a medieval setting with some of the craziest kaiju fights i've ever seen.

  • @myathtin9521

    @myathtin9521

    Ай бұрын

    @@mattm7798dude take off all rings and play ff16. It isn’t an easy game.

  • @angelwilliams8965

    @angelwilliams8965

    Ай бұрын

    ​@myathtin9521 You're kidding yourself if you think FF16 is hard. Even without the ring accesories the game is still easy. Even the hardest difficulty in FF16 is easy when compared to Rebirth's hard mode.

  • @byksEBM
    @byksEBM4 ай бұрын

    Rebirth. When enemies go outside and then return to their respawn area, in 16 the health starts all over again. Combat is way more reinforced and robust in FF7 Rebirth, i really like 16 for other reasons, but combat miles better in Rebirth

  • @DDRMR
    @DDRMR4 ай бұрын

    Honestly loved both! But damn timing the blocks in 16 felt like I was str8 up in DBZ and it felt so satisfying

  • @kasavaman007

    @kasavaman007

    3 ай бұрын

    if enemies wouldve been more difficult from the get go, and removed time stop on eikon ults, they wouldve got souls game maxis to love this game too.

  • @ImTheMan0fSteel

    @ImTheMan0fSteel

    3 ай бұрын

    There is absolutely no depth, no challenge, what so ever. If you're only thing is "this is cool looking" fine. But like, the combat design was bad.

  • @kasavaman007

    @kasavaman007

    3 ай бұрын

    @@ImTheMan0fSteel equipment and progress system is def better in ff7r. But battle? No imo. Ff7 is a half baked trying hard action game that feels so clunky and no weight on it.

  • @ImTheMan0fSteel

    @ImTheMan0fSteel

    3 ай бұрын

    @@kasavaman007 lmao you're delusional. There's more real combos for every character in 7 rebirth, than Clive has alone.

  • @Ashygotnohuss

    @Ashygotnohuss

    3 ай бұрын

    @@ImTheMan0fSteelcope 💀🤦🏾‍♂️

  • @Rawkin_Dawg
    @Rawkin_Dawg4 ай бұрын

    I wish Torgel gets his own game.

  • @flipnskater

    @flipnskater

    4 ай бұрын

    Torgal

  • @foyo5497

    @foyo5497

    4 ай бұрын

    mmm, Torgelly.

  • @SaberRexZealot

    @SaberRexZealot

    4 ай бұрын

    He did. It’s called Twilight Princess

  • @erichuifitness
    @erichuifitness4 ай бұрын

    First time enjoying the combat and very satisfying boss fights. Wasn’t sure if it was just me but seems like this is the consensus

  • @voistar5387
    @voistar53874 ай бұрын

    Both games have phanomenal combat for different reason and both are extremely fun. However, I feel enemy/boss design in Rebirth sometimes are at war with the combat system which does feel extremely bad when it happens. That and a few bosses (like how Odin's mechanic interacts with NPCs you aren't controlling or the duo fight involving him and Alex) are just not well designed. In contrast, never felt a single normal enemy, elite enemy, hunt, or boss was at war with FF16's system. Everything flowed togther well and it was an all around better experience for me. That and I think people tend to vastly overblow the "strategic element" of FF combat systems since outside of enemies/bosses with extremely restrictive gimmiks or superbosses (and even thebits not too much strategy and you can brite force it if determined), you don't have to strategize much. Played the game primarily with Yuffie and played extremely similar to how I did in FF16, and that combined with how broken Doppelganger is, I've melted most enemies and boss (on Dynamic mode) with almost no change in strategy and little incentive to change up my build since it works so well. You know, the same mindset people try to use to say 16 has no depth, because it is a very easy statement to make about both games, rendering its value as an arguement against one vs the other completely pointless.

  • @DaVinci-wt6dp
    @DaVinci-wt6dp4 ай бұрын

    The pronunciation of Yuffie at 4:42 was so upsetting.

  • @Venomonomonom

    @Venomonomonom

    4 ай бұрын

    At this point I wish KZread would somehow enact an insane rule to ban British and American men from speaking in videos. It's always the same annoying voices, accents and mispronunciations, at least in the gaming world. And yes, I wish I didn't care.

  • @MobikSaysStuff

    @MobikSaysStuff

    4 ай бұрын

    If you get upset over mispronunciations of videogame characters, you need to get out more.

  • @DaVinci-wt6dp

    @DaVinci-wt6dp

    4 ай бұрын

    @@MobikSaysStuffIf you can't understand hyberbole on the internet, then you need to get yourself checked for autism.

  • @dbarrelbeatz2025

    @dbarrelbeatz2025

    4 ай бұрын

    Agreed lol he couldn't even say her name correctly smh

  • @zarpspawn3508

    @zarpspawn3508

    4 ай бұрын

    ​@@MobikSaysStuff Sarcasm bro... he is not literally upset 😅

  • @TevyaSmolka
    @TevyaSmolka4 ай бұрын

    Both games are freaking fantastic in my opinion

  • @Osyrous

    @Osyrous

    4 ай бұрын

    What was your end game load out for 16?

  • @jasonsmith530

    @jasonsmith530

    4 ай бұрын

    But this is a versus video! There can be only one

  • @TevyaSmolka

    @TevyaSmolka

    4 ай бұрын

    @@Osyrous I don’t really remember but it was strong

  • @MrWinnfield

    @MrWinnfield

    4 ай бұрын

    16 sucks

  • @TevyaSmolka

    @TevyaSmolka

    4 ай бұрын

    @@MrWinnfield i disagree

  • @geocainify7826
    @geocainify78264 ай бұрын

    Can you save load outs or change materia mid battle? That was annoying in remake that you couldn’t

  • @KeyoXKeyo

    @KeyoXKeyo

    4 ай бұрын

    You couldn’t do that in any of the games, if you could just switch out material mid fight there are no stakes and no strategy implemented

  • @Astreon123

    @Astreon123

    4 ай бұрын

    Why...would you be able to change materia mod battle...ever?

  • @Dayman667
    @Dayman6674 ай бұрын

    That Bahamut fight in XVI was truly fucking crazy. Final Fantasy XVI is really a weird and special game that I love a lot.

  • @KevinGonzalez-hs7so

    @KevinGonzalez-hs7so

    4 ай бұрын

    Right i enjoyed FF as a fan of the series for years. Great game and really like the new additions. But it definitely is the most different out of all the FFs. Just very weird and different, not in a negative way.

  • @petebagwell6666

    @petebagwell6666

    4 ай бұрын

    It's still nowhere near as good as 7

  • @MikkiZHskDK

    @MikkiZHskDK

    4 ай бұрын

    Show me a boss that blows bahamut or titan out of the water or even odin? Im waiting​@@petebagwell6666

  • @hotcoldman77

    @hotcoldman77

    4 ай бұрын

    I legit don't even remember the Bahamut fight coz of how boring, tedious and overlong the boss fights were. Airbuster boss battle from FF7Remake is better than every single boss in 16

  • @Dayman667

    @Dayman667

    4 ай бұрын

    @@hotcoldman77 to each his own but you wrong for dat homie

  • @DecimatedSoul
    @DecimatedSoul4 ай бұрын

    FF16 was phenomenal to me absolutely loved the story and the combat

  • @DropoutJerome

    @DropoutJerome

    4 ай бұрын

    Well then you'll love FF7 because FF16's story is just a recycled version of FF7's, except FF7's actually has amazing NPCs and side protagonists who have actual purpose and archs.

  • @Astreon123

    @Astreon123

    4 ай бұрын

    ​@@DropoutJeromehow is ff16 recycled in any way? Stop hating for no reason

  • @kasavaman007

    @kasavaman007

    3 ай бұрын

    @@DropoutJerome recycled what? story is a polar opposite. cloud is fkin emo, clive is the epitome of adult matured chad.

  • @DropoutJerome

    @DropoutJerome

    3 ай бұрын

    Do I really have to go through everything that's recycled in FF16? Are you guys that blind?

  • @Idiotboxxx
    @Idiotboxxx4 ай бұрын

    I like the Menu system in Rebirth, but 16 has better action-based/combos. 7Rb feels a lot more loose, where 16 is very tight and crisp and accurate. I like them both, but they're just very different and I think it's just a matter of personal opinion on what's more enjoyable. They're both really best in class

  • @iatepacman745
    @iatepacman7454 ай бұрын

    The boss fights in 16 was epic as fuck, I had to take a break after each boss cos of how badass it was😂it’s like my ps5 needed a break.

  • @hotcoldman77

    @hotcoldman77

    4 ай бұрын

    Smh so you like boring, overlong, tedious cutscenes that are a copy of Asura's Wrath huh? Smh

  • @mikay7866

    @mikay7866

    4 ай бұрын

    ​@@hotcoldman77Your head must be hurting by all the shaking

  • @iatepacman745

    @iatepacman745

    4 ай бұрын

    @@hotcoldman77 not really boring, I love the fact that I have every portion of eikons and get to play around them all in Valisthea. I like both ff7 and 16 but 16 just blew me away, it really is a final fantasy game. Not only that the game is dark and mature which I love. Clive went from a boy to a man at the end of the game. And oh the cutscenes are amazing, this is all I wanted from a final fantasy game. The fact the graphics and combat look like cgi is mind blowing, You may not like the game but I and other people do so I hope you have a good day sir.

  • @tomodaniel6471
    @tomodaniel64714 ай бұрын

    7 is way better, 16 combat gets monotonous fast. The RPG is much deeper in 7 with all the weapons and Gear and Materia and Skills and mutiple Charcaters and switching, synergies is much deeper.

  • @MadaoAU

    @MadaoAU

    4 ай бұрын

    That's because the combat in 16 depends way more on how you combo attacks and not about using the spells correctly and having weaknesses and etc. 16 is a full action game, Rebirth has simple combat that improves the customization of standard turn based RPGs. There is a reason the game was made so you have Classic mode too. You don't need execution to do stuff on Rebirth.

  • @quickpawmaud

    @quickpawmaud

    4 ай бұрын

    ​@@MadaoAUyou don't need execution to do 16 either it is an easy game.

  • @heretickishyt

    @heretickishyt

    4 ай бұрын

    Easy doesn't mean bad​@@quickpawmaud

  • @jonathandescelliers1474

    @jonathandescelliers1474

    4 ай бұрын

    I totally agree. FFXVI combat for me is shallow and boring. I couldn’t finish it.

  • @PrOtaku123

    @PrOtaku123

    4 ай бұрын

    Yeah 16 got monotonous I feel like you can make crazy builds and combos in FF7 but with 16 it gets boring closer to the end of the game, like I would always spam the claw move

  • @RpgCrow
    @RpgCrow4 ай бұрын

    So far im enjoying ff7 rebirth much more. Ff16 while it has a good story and characters it just dosent have much room to breathe and just be a game. I felt like i was watching ff16 more then playing it. But still all the big boss fight encounters were really epic and when the game cooked it went all out.

  • @MayteraMarble
    @MayteraMarble4 ай бұрын

    7 hands down. This should be the new battle system moving forward

  • @TheKensei777

    @TheKensei777

    4 ай бұрын

    Agreed

  • @rayromano6249

    @rayromano6249

    4 ай бұрын

    Better combat maybe. But 16 better game overall. 7 remake had more sighs and gasps than it did dialogue. That's a sign of not talented ppl who cant convey emotion or good narrative. They also play it safe by not killing avalanche and made sephiroth look like like he fancies cloud.

  • @KillaD69

    @KillaD69

    4 ай бұрын

    Hell no. I hate Remake and Rebirth's combat. It makes no goddamned sense. Either do an action game, or do a turn based game. Quit trying to do both.

  • @robertallen4685

    @robertallen4685

    4 ай бұрын

    @@KillaD69 OMG yes thankyou exactly

  • @gilcorrea283

    @gilcorrea283

    4 ай бұрын

    Once you get used to it it’s very satisfying. I hope they keep moving forward with this and improving it.

  • @needThaiForexTrading
    @needThaiForexTrading4 ай бұрын

    For me most satisfying combat games are still Metal Gear Rising and Ninja Gaiden , haven't seen any games beat their combats in many many years already they are just a great combat in gaming history

  • @DDRMR

    @DDRMR

    4 ай бұрын

    My dude I'm in 100% agreement there. Nothing will ever be made that even comes close to Ninja Gaiden. It's like you're playing fighting game mechanics in a hack and slash. It forced you to actually git gud with no level of grinding that could save you. I remember wanting to throw my Xbox controller many times during my first playthrough, especially with Almas second form cause you were forced to watch that long ass cutscene with no ability to skip it every time you died. But man once you get good, and start to play on the harder difficulties (whereas the game didn't just stay exactly the same while simply making you take more damage but actually upgraded each enemy class who would assault you frustratingly with a smarter AI) you felt pretty god-like. Unfortunately I don't think that kind of game is appealing to people anymore because it's not 'figure out the enemy pattern' or a 'do side quests till you're leveled up enough' sort of game. You had to legit develop fast reaction times and thimb dexterity that I don't think would appeal to a wide enough audience to justify a modern gaming budget. Plus Creep-Tagaki is gone so we'll likely never see a game like that ever again especially with most action oriented games trying to be another Souls clone with mazey levels and environments 😭

  • @panq1886
    @panq18864 ай бұрын

    After FF16 fast combat I couldn't adjust to hybrid FF7 style. For all winging about mushing square just change handicap amulets and enjoy your own fast reflexes.

  • @gilcorrea283

    @gilcorrea283

    4 ай бұрын

    You can adjust to access other characters abilities by holding R2 and L2 that way you don’t need to go to menus all the time. Made the combat much more fast paced for me.

  • @iatepacman745

    @iatepacman745

    4 ай бұрын

    I know I miss just using magic easily and doing magic burst combos😂

  • @petebagwell6666

    @petebagwell6666

    4 ай бұрын

    My dude this game is way different to 7 remake,n you have jump attacks, perfect parries, dodge cancels, double team attacks and more

  • @senorpapoo8139

    @senorpapoo8139

    4 ай бұрын

    @@petebagwell6666ngl going from 16 to rebirth was a crazy change, I’m spamming R1 to dodge n shit 🤣🤣🤣

  • @Paul-fi7og
    @Paul-fi7og4 ай бұрын

    Both are awsome. But...im old school and like the control of all characters that 7 offers. Again i loved both but prefer 7

  • @davidhill8565
    @davidhill85654 ай бұрын

    Final Fantasy VII Rebirth’s soundtrack has been arranged with a live orchestra, just like its predecessor. On the other hand, Final Fantasy XVI’s soundtrack was arranged with a VST synthesized orchestra.

  • @Astreon123

    @Astreon123

    4 ай бұрын

    And yet 16 fucking kills rebirths ost

  • @hithummah
    @hithummah4 ай бұрын

    other RPG games are basically competing for the 3rd place now

  • @Zirus_Blackheart
    @Zirus_Blackheart4 ай бұрын

    I'm waiting for all 3, all dlc and a physical complete edition box of all of it to be released b4 I buy it so I can play it all as one game like it did with the orig years back. Played the demo of remake though :-) it was great that it was the same as the original 7s demo :-D Anyway what was I gonna say? Oh yeah, rebirths combat def sounds ALOT better than 16 :-D I played the demo of 16 and didn't think much of it, even the game itself. Don't even think I bothered finishing the demo.

  • @SaberRexZealot

    @SaberRexZealot

    4 ай бұрын

    Honestly idk if it’ll be worth the wait at that point. These games are loooong. Even after they inevitably bundle them it’ll be ages until you’re done

  • @Zirus_Blackheart

    @Zirus_Blackheart

    4 ай бұрын

    @@SaberRexZealot Your point being? :-D

  • @Akira-Moun
    @Akira-Moun4 ай бұрын

    nice video!!!

  • @BP-dn9nv
    @BP-dn9nv4 ай бұрын

    I'm going to vote for rebirth. I really like 16 but the lack of controllable party members and status effects hurts it dearly. Did really like those Eikon fights though.

  • @MrRedskin0007
    @MrRedskin00074 ай бұрын

    Final Fantasy XVI is easily my winner.

  • @ronniepowell3686
    @ronniepowell36864 ай бұрын

    Love devil may fantasy 16 it had a great story, soundtrack and gameplay. Ff7 rebirth has also been an amazing game with a great story obviously but I find ff7 rebirth is much more hand holding then 16. Sure you can wear items that make 16 a button mashing brainless experience but you can literally choose a harder mode and just parry things to add to the gameplay.

  • @lvl69pothead
    @lvl69pothead4 ай бұрын

    Enjoyed 16 but gotta go wih 7 rebirth

  • @cuekumber3292
    @cuekumber32924 ай бұрын

    I loved 16 but this vote goes to FF7. Yeah DMC combat style is cool, but theres nothing like from moving from fire to Firaga and enjoying the power.

  • @reanschwarzer2187
    @reanschwarzer21874 ай бұрын

    7 hands down like it way better that the dmc combat of ff16 still a good game but ff7 combat is way better

  • @ironshield710
    @ironshield7104 ай бұрын

    I played both. But ff7 combat didn’t work for me. I felt much more limited on my actions. And personally that pause time to select items or magic broke my immersion every time. Not saying the game is bad. But definitely not for me.

  • @iamskyfall
    @iamskyfall4 ай бұрын

    I love them both and actually like that they have different combat styles.

  • @annababydaddy
    @annababydaddy4 ай бұрын

    Overall, Rebirth's combat is better because of it's depth and overall fun factor. However, I prefer the action game feel of FF16 in general. It's hard to enjoy summons in Rebirth after experiencing some of the summon game play in FF16. FF16's combat and enemy variety just needed a bit more work.

  • @borntobegame
    @borntobegame4 ай бұрын

    Meanwhile no pc release date yet

  • @henrytep8884
    @henrytep88844 ай бұрын

    I actually like playing with aeris. She’s really op

  • @S.O.G13
    @S.O.G134 ай бұрын

    I think ff16 has a much more fun combat system however I think ff7 has better rpg mechanics by using materia and weaknesses against enemies. But the actual level of fun combat is in ff16 is on another level than rebirth. Both are amazing games but different from each other with each having their own strengths and weaknesses

  • @braidena1633

    @braidena1633

    4 ай бұрын

    ^^Someone actually got the correct answer. Yes -- these are two different games/vibes. Only I'm not deciding which one is 'better' because i have the life experience to know comparing stuff like this is what children do.

  • @redhairbeta23
    @redhairbeta234 ай бұрын

    Which has better graphics

  • @hotcoldman77

    @hotcoldman77

    4 ай бұрын

    7R and it's not even close

  • @Astreon123

    @Astreon123

    4 ай бұрын

    ​@@hotcoldman77did you even play rebirth? Looks like shit

  • @craig9908

    @craig9908

    3 ай бұрын

    16, but rebirth has a prettier world.

  • @christiandean8729
    @christiandean87294 ай бұрын

    I played the shit out of 16. I really enjoyed the game. The combat was superb. It was fast action packed. The cutscenes were a little much but hey I was still mesmerized on how beautiful the game looked. And specially after the epic boss battles I was ready for a cutscene 😂 Playing Rebirth. Have put 10 hours in and just got to Chapter 3 and what can I say… with how it’s going and how much fun I’m having. Rebirth could very well be my fav FF game of all time. It’s perfect. A complete masterpiece and I still have a long ways to go.

  • @elic9449

    @elic9449

    4 ай бұрын

    I've played almost every Final Fantasy. Also played a LOT of 16. My favorite used to be OG 7 and 12 but I think 7 Rebirth takes the cake now. It has all of the ingredients of a perfect Final Fantasy unlike many of the modern titles

  • @sadisticD
    @sadisticD2 ай бұрын

    I had a lot of fun with both and if I wanted to I could pick both apart. I like the flash and real time action of FF16 as well as how little time I spend in menus. FF7 Rebirth is great with the different party members and materia customization that makes for a lot of variety and depth. I love both and I will be in FF7 Rebirth for awhile as well as playing the FF16's DLC.

  • @jumbokiddo8063
    @jumbokiddo80633 ай бұрын

    I love both but based on end game stuff like Omega in FF16 and VR missions in FF7Rebirth, noting the battle design alongside character combat, 100% I love FF16 a bit more.

  • @Miha-ii3dy
    @Miha-ii3dy4 ай бұрын

    Well, I really liked Remake’s combat… But now, after playing XVI and its fluid, fast, engaging and flawlessly animated battle system, I find it REALLY hard adjusting and going back to Remake’s combat in Rebirth. It’s considerably slower and clunkier and therefore less engaging. It’s more tactical, yes, but still too basic to make up for the clunkiness and slowness with it’s depth. Hope I’ll “regain” the love I had for it in Remake and that XVI didn’t completely spoil Rebirth’s combat for me (or any other action game that isn’t DMC V, that is).

  • @v.e.s2884
    @v.e.s28844 ай бұрын

    Both are dope but the other game has a lot missing

  • @Astreon123
    @Astreon1234 ай бұрын

    16 feels like they put together a ton of prototype systems they were gonna make better later down in development

  • @jcdenton868
    @jcdenton8684 ай бұрын

    Both are great but I like 16 combat more.

  • @San.Garcia
    @San.Garcia4 ай бұрын

    I love both.

  • @andrewd5139
    @andrewd51394 ай бұрын

    I prefer the combat in 16 more than waiting for atb gauge i also like precision dodging rather than slow timed blocks. Being able to dominate with the eikons in combat is better rather than waiting for summons. Buuuuut ff7 is the better game tho

  • @malamri424
    @malamri4244 ай бұрын

    Holding a button to unleash flashy attacks that cover a lot or ground is "engaging"? 😂

  • @kasavaman007

    @kasavaman007

    3 ай бұрын

    bro, you dumb asf if you're playing on easy mode with those accessories. those accessory exists for those who just wants to enjoy the story. but for those gameplay enthusiast, you remove them.

  • @CesarIsaacPerez
    @CesarIsaacPerez4 ай бұрын

    I prefer FF 16's combat but I also like action games like God of War a lot more.

  • @coasterplay1062
    @coasterplay10622 ай бұрын

    Rebirth has great combat. But everything you do when there is no combat is the slowest and most tedious slug i ever played. Climbing, sneaking, or pushing wagons from point A to point B makes me go crazy (just to name a few)

  • @jackadam9348
    @jackadam93483 ай бұрын

    I played both casually, and after all the recency bias, I would have to vote ff16. 7 rebirth felt stressful during the fight, it felt like tug of war. Ff16 on other hand like slicing through a butter.

  • @OvnicentAparatus
    @OvnicentAparatus2 ай бұрын

    They are both amazing but Final Fantasy 16 style of combat is my thing

  • @Rs3mocha
    @Rs3mocha4 ай бұрын

    i beat 16 only thing that game has going is its story one of best ff stories of all time but about 22-32 hours in the game gets so boring including the first dlc the game is about 59 hours another thing about 16 is it feels like a solo game even though u have "party members" all other ff felt like u had a party

  • @justdrumline6805
    @justdrumline680512 күн бұрын

    I find it hard to believe that people in this comment section even played the original FFVII, remake, and rebirth. So for those that only played rebirth are completely lost in the story. FFVII is contended for original players, while 16 is meant for people who are wanting to experience a new gameplay mechanic and story while also being meant for new players to the franchise.

  • @austintacius
    @austintacius4 ай бұрын

    I like both, but FVII much more enjoyable overall to me. XVI has same problem XV did on launch with being locked into playing one character in what is, typically, a party-based franchise. Having 3-4 playable characters with variance in their playstyles like VII in XVI would have put it over the top for me. Unfortunately, it's just Clive.

  • @antgc8893
    @antgc88934 ай бұрын

    The answer is pretty simple: Granblue Fantasy Relink.

  • @Astreon123

    @Astreon123

    4 ай бұрын

    Relink is some of what 16 was missing

  • @richlacerra6668
    @richlacerra66684 ай бұрын

    Haven’t played rebirth yet just the demo but if it was between remake or 16, 16 takes it for me, I like the action skill based combat vs the having to control multiple people also not having really any parry or perfect dodges is a big negative for me

  • @Miha-ii3dy

    @Miha-ii3dy

    4 ай бұрын

    Same. In Rebirth’s case, tactical depth would have to make up for it to make it more engaging, but I’m worried that it won’t have enough of it if Remake’s any indication.

  • @AfamKingo
    @AfamKingo4 ай бұрын

    I'll wait for 16 to go down price or the inevitable ps plus release. Its basically still full price and screw dat

  • @ericwalker6477
    @ericwalker64774 ай бұрын

    I love 7 but I gotta give it to 16

  • @buddhabob359
    @buddhabob3594 ай бұрын

    Is this even a debate ? FFVII Remake/Rebirth have by far the BEST battle system ever made in any Final Fantasy. It is dynamic, spectacular, thrilling, deep, strategic, fun and impressive. I hope they will stick to this formula for the next FF games way beyond FF7 Remake part 3. FFXVI battle system was entertaining for a couple of hours, but it was sooooo redundant passing few hours ; it was to me a very generic beat'em all with a list of cool downs to activate on and on and on. No depth, . FFXVI had a lot of potential , I was really expecting it and got really frustrated. It was a game painful to finish. And I have no will to restart the game whatsoever. Like never ever. At some point they should stop reinveting the wheel at every single entry and keep what is working well. FFVII Remake formula is really wonderfully crazy efficient ; they really are onto something , just stick to it. Or they can act that there are 2 schools of battle systems, with 2 different branches of FF games ; but I will definetly stick with the FFVII remake branch, every single day.

  • @DropoutJerome
    @DropoutJerome4 ай бұрын

    The new FF7 has the perfect mix of turn based and action gameplay, it should actually be the standard for FF going foward. FF16's combat was some of the most automated feeling dull shit ive experienced. Sqaure really made FF16 all around very flashy, but when it came to the gameplay, world, NPCs, writing, etc. its very shallow and feels like the dev team was forced to shape the game that they wanted to make into a Final Fantasy mold. FF16 is the very definition of "All style and no Substance"

  • @chancawad
    @chancawad4 ай бұрын

    I think ff xvi combat would have been perfect if you can switch between party members.

  • @dbeardsley0
    @dbeardsley04 ай бұрын

    16s combat hands down is superior. Combos, smoothness, scale, enemies, boss fights is all better than Rebirth. Problem with Rebirth is nothing changes from beginning to end, same as remake in the combat, very repetitive. 16s combat is the best system since DMC5, which same combat designer so there you go, has many different combinations through out the whole game

  • @oultimometroid2764
    @oultimometroid27643 ай бұрын

    i like much more the ff 16 combat

  • @ryanbaker5296
    @ryanbaker52964 ай бұрын

    It took me a few hours to adjust to rebirths combat it felt floaty and i found it a pain in the ass to keep track of the enemy's abilities with all the flashy effects 16 imo had more weight to it and i found it a lot easier to do dodges and perfect blocks which keep up the flow of battle rebirth fills like just attack where as 16 had a bit more flow to it. Rebirth has a lot more to it and it looks very cool but 16 imo had a better flow to it both good but i do miss the dodge mechanic of 16

  • @BlueLightningSky
    @BlueLightningSky4 ай бұрын

    Rebirth would be perfect if it was faster and didn't play like a turn based RPG and required you to pause all the time and XVI would be perfect if it had party based with combat with direct control without sacrificing the speed it currently has. But KH3 trumps both of them and has more interesting fights that don't revolve around stagger and damage optimization.

  • @redcronojm
    @redcronojm2 ай бұрын

    Ok first i beat these two games, FF16 is combo heavy combat type of game and custom moveset its dmc and bayonetta. FF7 rebirth is more diverse builds. ff16 dmc style vs ffvii kh style game.

  • @LarryMonteforte
    @LarryMonteforte3 ай бұрын

    Rebirth is better and it's not even close for me. Honestly I hope square is taking notes and that they're next main line FF installment borrows heavily from the design of rebirth. Maybe my expectations were just too low after feeling pretty mid about remake, but rebirth so far has blown me out of the water. I'm about 40 hours in and I feel like I've barely even scratched the surface.

  • @metroplex29
    @metroplex294 ай бұрын

    FFXVI looks so good Visually , its combat is somewhat monotonous but wow I expected that level of graphic detail in Rebirth :/

  • @DropoutJerome

    @DropoutJerome

    4 ай бұрын

    I think that happens when the entire budget isn't dedicated to making the game as flashy and pretty as possible while putting the world, story, writing, NPCs, etc. on the back burner. FF16 is all style and no substance, best thing about it though imo is the OST.

  • @mgrn.01
    @mgrn.013 ай бұрын

    If 16 let us play as Jill or Torgal I think the combat would have been less monotonous

  • @davidwhatsthatabout7404
    @davidwhatsthatabout74044 ай бұрын

    FF XV combat felt very ”floaty” the attacks didn’t give the right stimuli feedback from the button press, it was like the button was initiating a mini cinematic and not actual recoil. XVI combat is great but the problem with it is that it feels like a Hack and Slash which isn’t bad, but a skilled hack and slash player can overcome any obstacle which in turn would break the ROG leveling up aspect, so the combat feels very grindy and Un rewarding, wash rinse repeat. FFVII remake didn’t get the combat quite right, the stagger bar made it feel grindy too. But rebirth succeeds immensely where the combat doesn’t feel like a slog and at the same time doesn’t feel hollow. The combat feels exactly like KIngdom Hearts

  • @Poppyrae
    @Poppyrae4 ай бұрын

    Also you can change combat to multi skill so l2 and r2 can have 4 skill equipped so less menus and do it for every characyer

  • @Blaircamp74
    @Blaircamp744 ай бұрын

    I think 16 has a more fun and solid combat system. It’s stylish and fun and looks great. 7 is fun but is slower and messy at times, however Rebirth is a big improvement

  • @zepcrazyfre
    @zepcrazyfre4 ай бұрын

    God Loves Action RPGs. 😂💪🗣️💯 *#FFOverEverything*

  • @paulomartins1813
    @paulomartins181312 күн бұрын

    Well, 4 months later but, imo if ff16 had any difficulty at all in the combat could perhaps compete but since there is not, after the point where all the animations stop amazing us the combat its just boring, its also almost impossible to die unless you really put some limitations by yourself or go fight enemies way above your level.. and dont get me wrong i loved ff16,have like 250h on it but unfortunately theres something missing in that game, in terms lf combat rebirth way superior for me

  • @rwiley71483
    @rwiley714834 ай бұрын

    Rebirth

  • @Dirty_Nero_Main
    @Dirty_Nero_Main4 ай бұрын

    16 requires practice, 7 Rebirth requires grinding. 16 >>>

  • @tristman8413
    @tristman84134 ай бұрын

    Ff7 rebirth easily has the better combat

  • @HHTwice
    @HHTwice4 ай бұрын

    If you’re not complete garbage at pure action games then definitely 16. 7 Remake is incredibly easy and the combat felt very restrictive

  • @sHART1780

    @sHART1780

    4 ай бұрын

    I'm not very good at action games and I found 16 easy and boring. Once you get more than a few eikon abilities you just have to switch between them as they recharge and spam them nonstop to win. The entire game bored me to death so I guess that doesn't help.

  • @Alternus.
    @Alternus.4 ай бұрын

    7 hands down for me. Cuz you can use a lot of characters. Its fun to skill spam as Clive but he is way too OP

  • @myathtin9521
    @myathtin9521Ай бұрын

    I really enjoyed 16. But Rebirth of cos. Final Fantasy should be like Final Fantasy.

  • @Traumvita
    @Traumvita4 ай бұрын

    XVI is more fun imo but Rebirth’s is better

  • @TheDarq0n
    @TheDarq0n4 ай бұрын

    No party in 16 is a hard pass for me.

  • @byksEBM

    @byksEBM

    4 ай бұрын

    real but 16 is a great game beside that

  • @24nero24
    @24nero243 күн бұрын

    Ff7 is more strategic ff16 is easy to learn hard to master you can get sort of close to dmc level of complexity what holds it back is the only 2 skills per icon needed atleast 3 and less cooldowns but then you need to increase basic enemies aggressiveness

  • @MikeRavia-xp5ig
    @MikeRavia-xp5ig4 ай бұрын

    I love dmc and didnt think ff16 came anywhere close. Ff7 all the way.

  • @hotcoldman77

    @hotcoldman77

    4 ай бұрын

    THANK YOU! FF16 sucked

  • @MMACinephile

    @MMACinephile

    4 ай бұрын

    ​@@hotcoldman77😂😂😂 You take your opinion way too serious boyo.

  • @hotcoldman77

    @hotcoldman77

    4 ай бұрын

    @@MMACinephile Cry some more

  • @MMACinephile

    @MMACinephile

    4 ай бұрын

    @@hotcoldman77 - Kiddo with lego picture

  • @notsoseriousgamer755
    @notsoseriousgamer7554 ай бұрын

    7 Rebirth's combat has a 1 up against FF16. FF16 is straightforward, doesn't require that much strategy at all. Enemies don't have any weaknesses so you can use any element you want it doesn't matter which eliminates the need of strategy. The ONLY strategy for FF16 is just to dish out as much damage as you can to make the enemies stagger, that's about it. The RPG elements in FF16 were so barebones that it's barely even an RPG anymore. Weapons were just stat stuffers with no special effects such as critical or elemental damage bonuses. FF7 Remake and Rebirth, you have to implement a strategy for every combat encounter or most combat encounters. Materia helps customize each character's spell list or abilities you want them to use plus with the party leveling up system which adds a whole new depth to the overall combat experience. Both games have fast paced combat but FF7 Rebirth wins this by a mile.

  • @Miha-ii3dy

    @Miha-ii3dy

    4 ай бұрын

    I found that most of the tactical depth in Remake is basic 1+1 stuff (like exploiting an obvious weakness that you simply figure out by using assess), while mechanical depth is almost non-existent (attack spam and dodge - though I read Rebirth is adding “perfect blocks” of some sort and better implemented aerial combat, which would be at least something I could work with). Anyways, at least in Remake’s case: its tactical depth is far too basic to make up for the lack of pace, fluidity and mechanical depth that XVI’s combat brings to the table.

  • @notsoseriousgamer755

    @notsoseriousgamer755

    4 ай бұрын

    Disagree. FF16 in short is brain dead. Sure combat is fluid but it's basically switching eikons to build up stagger and aiming for maximum damage. I find the mechanics off FF7 to be far superior in terms of switching things up. It's too easy imo that doing no damage runs is a no brainer. The crafting is non-existent which makes the hunt for better gear to be just too vanilla. Same weapons different skin. FF16 is way too shallow. The game tries to be a lot of things but as a result its core aspects are spread too thin.

  • @stevewallace1387
    @stevewallace13874 ай бұрын

    Rebirth is 100% the best FF game yet

  • @badrbattioui
    @badrbattioui4 ай бұрын

    I would talk to Charley for hours instead of “””explore””” the empty open maps of 16

  • @ChefAndyLunique
    @ChefAndyLunique4 ай бұрын

    It’s so hard to go back to 7 after the combat expression of 16. It seems folks love the side content of 7 a ton, but I feel like those are more distractions instead of the meat of the game.

  • @Bateluer
    @Bateluer4 ай бұрын

    Haven't played Rebirth yet, but 16 will damage your controller with all the button mashing.

  • @Miha-ii3dy

    @Miha-ii3dy

    4 ай бұрын

    I was actually a little worried about that when pulling off the craziest combos lol. My hands didn’t sweat as much since DMC V came out.

  • @BKDDY
    @BKDDY4 ай бұрын

    They're not that different really. 16 is like a kids version of DMC rebirth is like a slightly more less boomer version of turn based/slow ass action.

  • @punipunipyo
    @punipunipyo4 ай бұрын

    Is this a real question? One word; Tifa… oh wait, but still, FF7Rebirth got team combo, and multiple characters and their different mechanics…

  • @weirdestbudday5353
    @weirdestbudday53534 ай бұрын

    Rebirth is by far the best FF I have played in a long time. XVI was great but it eventually got dull to me and struggled to keep my interest. I also hated some of the button layouts. Switching between different attacks sort of irked me due to my ADHD. However I REALLY loved the Godzilla x Final Fantasy feel. It's the only reason I was so hooked to begin with. With Rebirth I found myself replaying Remake before launch just to get a bigger experience and it truly feels like I'm replaying a massive huge Final Fantasy game that I always dreamed about. I would love to see more FF with this same combat system coming out with these same kind of multiple parts whether through DLC expansions or new game in parts.

  • @Steveo0547

    @Steveo0547

    4 ай бұрын

    We’re should I start I’ve never played a FF game I played rebirth demon and it was pretty fun never really like the turn based combat but in the demo didn’t feel like that am I missing something should I play FF16 or FF remake or rebirth first

  • @weirdestbudday5353

    @weirdestbudday5353

    4 ай бұрын

    @@Steveo0547 Well, I started with FF7 back during the PS1 era. So my opinion might be a bit bias, so I really want to say FF7 Remake then Rebirth and if you really enjoyed those, then 16 might be the next best. If you want to start short then big, then try 16 first. 15 is good too that's also real time action and just as short but 16 is much better. FF7 R&RB together will feel like a really long and MASSIVE journey like how every FF felt back in the day. I feel the reason Rebirth isn't making as big sales as Remake is because most people now know it's not a full retelling of the original story. But since you never played the original, you most likely won't care and be able to enjoy the game more. So you can just start with Remake, if you enjoyed it enough grab Rebirth. There will also still be one more FF7 game to complete the series(the PS1 game came with 3 discs so it's actually really cool for an old fan) so you'll have plenty of time considering how much to do they give you. Thankfully, they have everything to make the game like Rebirth, they just have to put it together. So maybe another 3-4 years? Something to keep in mind if you'd rather wait. FF16 I think you'll enjoy but the experience will obviously not feel as long and unfortunately there's some slow parts that might kill the experience for you as it did for me and a friend of mine. We didn't hate it, we just fell off it out of boredom. Although the beginning to the mid point was REALLY fun. But FF7 has my full on attention. Timing might have a lot to do with it too though cause I just got the PS5 a couple months ago playing 16 and Spider-Man.

  • @Geozone117
    @Geozone1174 ай бұрын

    7 is way better, but 16 isn't a bad game.

  • @MrWinnfield

    @MrWinnfield

    4 ай бұрын

    The story is bad

  • @kasavaman007
    @kasavaman0073 ай бұрын

    ff16 ofc IF, they added party system, elemental weaknesses, remove time stop on ULTS making boss fights a bit harder. ff7 R/R is just trying hard to get action game fans to get in and like their game.

  • @AncestorEmpire1
    @AncestorEmpire14 ай бұрын

    Sony has a scalper problem and it needs to be fixed.

  • @TellemG

    @TellemG

    4 ай бұрын

    What?

  • @MMACinephile

    @MMACinephile

    4 ай бұрын

    ​@@TellemG SCALPERS ARE TAKING ALL THE PS5's. WE HAD TO WAIT YEARS AND NOBODY CARES. I WOULD HURT THEM BADLY IF I SAW ANY OF THEM IN PERSON.

  • @mattm7798
    @mattm77983 ай бұрын

    I wanted to like FF16 and the cinematic fights are jaw dropping, but the combat is just so so easy it quickly gets boring. There's no tension in fights because your team just steamrolls everything.

  • @dlvarcade9729
    @dlvarcade97294 ай бұрын

    Rebirth feels like you build up ATB to just spam the same attacks. I liked cooldown system of 16 because you end up using way more abilities and it makes the combat feel much more satisfying. Overall, 16 feels way more fun and thrilling.

  • @zerase84

    @zerase84

    4 ай бұрын

    I dislike the cooldown system because you can just run around waiting for the CD , thus ive been using just ultimate abilites. wheres in rebirth you need to build the meter and there is a mana cost for spells. makes you need to strategize and plan more.

  • @arox2962

    @arox2962

    3 ай бұрын

    You have to work for atb, cds on the other hand are always available at start and you can easily destroy most enemies at the start of the encounter by spamming them. You can also just run and wait for cds in situations that can make gameplay too passive. There’s no way cd is better than atb for better player engagement

  • @craig9908

    @craig9908

    3 ай бұрын

    I don’t get your point, in 16 you also wait for cool-downs to “spam the same attacks,” more so than rebirth. Rebirths actually forces you to use different abilities and spells on enemies due to weaknesses, in 16 you can just equip all the ultimate abilities with lightning rod and melt bosses since there’s no weaknesses and your cooldowns refresh at the start of each fight you can just mindlessly spam all your abilities and end the fight immediately.

  • @arox2962

    @arox2962

    3 ай бұрын

    @@craig9908 Yeah, I felt that a lot in the latter part of the game. At the start of every fight I just spammed my cds and destroyed everything on sight... rinse and repeat. I forced myself to play differently to make it less monotonous

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