Fiery High TS 1v1: Raghna VS rAndy - Beyond All Reason 1v1 Cast

Ойындар

In this cast, Raghna takes on rAndy in a 1v1 match that goes beyond all reason!
If you have a replay you would like me to cast, post it in the comments, email me, or contact me on Discord.
For those that don't know, Beyond All Reason is a free-to-play, open-source RTS game based on the legendary Total Annihilation. It uses a variant of the Spring engine called Recoil and receives regular updates from the team. There's something for everyone, from several PVE game modes to big PVP games.
Download and play the game for Free.
Beyond All Reason Website: beyondallreason.info/​
BAR Guide Playlist:
• Beyond All Reason - Gu...
Playing your first game of BAR:
• Getting Started in Bey...
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Twitch: / requiem_tv
Join my community below:
WPL Discord: / discord ​
WPL Website: worstplayerslive.com/​
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Music: Streambeats
Title: Fiery High TS 1v1: Raghna VS rAndy - Beyond All Reason 1v1 Cast

Пікірлер: 13

  • @raghna
    @raghna17 күн бұрын

    gg wp randy, damn, both that nuke and com in the pond were close :P rusty macro of mine didn't help, randy ahead entire game

  • @tudor7486
    @tudor748617 күн бұрын

    great game , great cast ! thanks for showing it !

  • @arborealsquid2380
    @arborealsquid238015 күн бұрын

    Absolutely killer game. I've never seen skipping T2 ground to go into T2 air for so long. The fact that it held so well is crazy. This game also really shows how much flak sucks vs dragons. Hardened AA batteries are much better, but of course, unfortunately static.

  • @TheDeathlyG
    @TheDeathlyG17 күн бұрын

    Thank you for another epic cast!!

  • @Requiem_tv

    @Requiem_tv

    16 күн бұрын

    Glad you enjoyed it :)

  • @TheGIGACapitalist
    @TheGIGACapitalist17 күн бұрын

    It's funny, you could tell when Randy completed another dragon because the AV would swing from one side to another in a giant 5k jump. I will say I think Randy wasnt playing it safe enough with the dragons. A forward air repair pad and retreating the dragons at 50% would have meant more consistent pressure at the cost of some of the punch.

  • @Requiem_tv

    @Requiem_tv

    16 күн бұрын

    did you find it useful having the stats like that on the screen or more of a distraction?

  • @JaimeWarlock

    @JaimeWarlock

    15 күн бұрын

    @@Requiem_tv I found it very useful

  • @akkord8
    @akkord84 күн бұрын

    what a nice game, thanks a lot

  • @caspergear
    @caspergear17 күн бұрын

    That was really mesmerizing

  • @Sylfaemo
    @Sylfaemo17 күн бұрын

    16:13 - The foreshadowing :D

  • @Ezixax
    @Ezixax17 күн бұрын

    Is it just me or the micro for example the scouts feel just really janky? It's like if you just right click on the other unit they stop but dont shoot like a stalker in sc2 would.

  • @arborealsquid2380

    @arborealsquid2380

    15 күн бұрын

    Units in BAR have turret turn rates, the veh scout for example has a slow turret turn rate. So when it tries to shoot it has to line up its gun which for a moving target can sometimes take some time. Also, by default right click is attack which erases all other orders. But, if you use the "Set target" command, it'll instead make a priority target and it'll still move, shoot other units, but will only target that unit when in range. It's a bit of a micro thing.

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