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[FGO] Charlemagne Ascension Interlude - MHXX Solo

MAN I LOVE FLAT BUFF REMOVAL SO MUCH WHAT A FUN AND ENGAGING MECHANIC
Don't let this run fool you, the Buff Removal Resist CC barely ever functions.
Shoutout to DragonFalcon FGO for suggesting Three-Legged Race CE a while back, I feel like it does make a pretty noticeable increase in damage output. Might keep it over the upcoming Count Stretch, dunno.

Пікірлер: 2

  • @DragonFalconFGO
    @DragonFalconFGO28 күн бұрын

    Nice, well done! I dare not imagine how many attempts this must have taken due to the buff removal mechanic of the last health bar. Personally I thought this was a neat quest to test out various King units after the disappointment that was Traum's boss fights.

  • @radicool21

    @radicool21

    28 күн бұрын

    Thanks my dude! Yeah it was rough lmao, the hardest part is that I couldn't figure out *what* to reset - sometimes just changing the card order seemed to work, other times I had to burn a skill, or I'd manage to keep the buffs but the crits wouldn't line up, and so forth. I actually haven't started Traum yet, funnily enough, so I don't know what to expect from the bosses gameplay-wise. But I haven't heard much discussion about them in general so I guessed they wouldn't be noteworthy. Will get to it eventually.