Fallout Vault in Blender - 3D Modeling Process | Polygon Runway

It's so amazing to see a well made TV adaptation of a game, especially if it's an old school masterpiece like Fallout. So I tried to create a worthy tribute to all vault-dwellers out there. Welcome Home!
Download the Blender scene file on Patreon:
/ 102713959
Interested in making illustrations like this? I made a course with a detailed explanation of my workflow and all the tricks. And you can use the SUSHIMASTER code at the checkout to get a discount.
Get yours here: polygonrunway.com
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#blender3d #3dillustration #isometric

Пікірлер: 38

  • @GgGghb-ku7vx
    @GgGghb-ku7vx3 ай бұрын

    Very,very thanks.Is so beautifull.

  • @jesperjee
    @jesperjee3 ай бұрын

    So good!

  • @Momchil_3D
    @Momchil_3D3 ай бұрын

    It's always so amazing to see how fast you are able to create these scenes. especially the robot.

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    Glad you like it!

  • @nic-ori
    @nic-ori3 ай бұрын

    Thanks! Useful information. 👍👍👍

  • @hazchickgames2840
    @hazchickgames28403 ай бұрын

    You've chosen Vault 13 I see. Big respect Roman; beautiful work, man.

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    Thank you!

  • @MIHAO
    @MIHAO3 ай бұрын

    perfect

  • @goldmuffin3
    @goldmuffin33 ай бұрын

    I love this style! Keep it up 🦾

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    Thanks!

  • @youcef_boukhelifa
    @youcef_boukhelifa11 күн бұрын

    Hey sir, I am new in this domain "3D", and I noticed that most of your videos are about designing rooms, whether it is a kitchen, a studio, a games room...etc. I just want to know what is the benefit of it, or what does it help with? It helps create a scene where do you place your pro duct, for example? I don't know

  • @PixilGraphics
    @PixilGraphics3 ай бұрын

    this is amazing, pro

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    🙏🙏🙏

  • @gambar
    @gambarАй бұрын

    Parada! :)

  • @polygonrunway

    @polygonrunway

    Ай бұрын

    Dik! :)

  • @FirstVaultDweller
    @FirstVaultDweller2 ай бұрын

    This is *AWESOME* sub for sure🤠👍

  • @polygonrunway

    @polygonrunway

    2 ай бұрын

    🙏🙏🙏

  • @dmitrykolganov2142
    @dmitrykolganov21423 ай бұрын

    52:50. Hello! Where to find procedural tone groups for materials?

  • @vaulted4239
    @vaulted423922 сағат бұрын

    What's the grunge node thing at 49:32?

  • @GgGghb-ku7vx
    @GgGghb-ku7vx3 ай бұрын

    Очень полезно!!!

  • @theeddytor3490
    @theeddytor34903 ай бұрын

    you should add these long versions in stream. fire up stream and play this video so that yt algo pick these long form content differently and doesn't add them in video or VOD based content. if you have more than 30 such footage you can do those Lofi type stream that plays forever. and you can get those footages as Lofi stream of blender work.

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    This is very interesting idea! I might explore this. Thanks :)

  • @2011manbeast
    @2011manbeast3 ай бұрын

    Great stuff! What addon are you using for the grunge maps?

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    Fluent Materializer

  • @2011manbeast

    @2011manbeast

    3 ай бұрын

    @@polygonrunway Thank you

  • @MarcoMaso
    @MarcoMaso3 ай бұрын

    I had to watch the video in slow motion to understand the power of the V keyboard shortcut (RIP Tool) I didn't know about this command. 😬

  • @Woogy84
    @Woogy843 ай бұрын

    very nice. looks awsome! just oooooooone little thing ... the 13 on the gate should be rotated 90° counterclockwise when the vault is open ... i was hoping you'll fix it the whole video xD

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    Yeah it should be, but I wanted to keep it readable

  • @Woogy84

    @Woogy84

    3 ай бұрын

    @@polygonrunway if it is intentional then i can live with it. wonderfull work :)

  • @haikenstudio249
    @haikenstudio2493 ай бұрын

    very nice but. why is the renering so noisy?

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    I kept samples quite low at 128

  • @user-pl4bg3er5n
    @user-pl4bg3er5n3 ай бұрын

    How about creating a sunflower from Plants vs. Zombies?

  • @hiepcongnguyen
    @hiepcongnguyen3 ай бұрын

    Actually i'm so happy when you have a new tutorial, but it's not your voice. Sadly

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    I wouldnt be able to narrate every weekly project so I do longer like this, and then shorter as voiced tutorials :)

  • @manelmv97
    @manelmv973 ай бұрын

    how come you not using HardOps to have more efficient workflow, I can create a duplicate plane and separeted it with just one click (operation you make with 3 clics in 24:25) or more stuff... you know? just sayiing, love this isometric, so clean! and materials

  • @polygonrunway

    @polygonrunway

    3 ай бұрын

    I want to keep the Blender workflow as basic as possible so its easier to follow. I know I could adopt a lot of speedy tools, but it would become harder to teach with more custom setup :)

  • @manelmv97

    @manelmv97

    3 ай бұрын

    @@polygonrunway well, yeah! That's true! Sorry

  • @GgGghb-ku7vx
    @GgGghb-ku7vx3 ай бұрын

    Почему этот парень ещё не занимается 3D в создании GTA 6.