Fallout New Vegas Spoiler Free Review

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Hello Everyone I hope you are doing good! Today is the day we talk about Vegas, New Vegas. I hope you all enjoyed and let me know what Characters you have made for your Mojave Adventure. Thanks for watching/ listening!!
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Пікірлер: 6

  • @bongo5343
    @bongo534314 күн бұрын

    House wanted the courier because even through death he got revenge and delivered the package. He gets things done unlike most people in the Mojave. You can ask him "why me" and thats pretty much why. Ur useful if youre so badass you come back from the dead for the sake of revenge (or ur job depending on how u rp). Good vid btw

  • @sacredg647

    @sacredg647

    13 күн бұрын

    Thanks for the correction I was unsure if you could ask why. And thank you glad you liked it

  • @cheesymcnuggets818
    @cheesymcnuggets81814 күн бұрын

    I agree, the soundtracks in this game are good. The Nipton track gives me goosebumps every single time. For my character, I usually like using energy weapons. Reigning death from Ecluids C Finder never gets old

  • @EJN64

    @EJN64

    13 күн бұрын

    Until the ammo bugs out 😐

  • @cheesymcnuggets818

    @cheesymcnuggets818

    13 күн бұрын

    ​@@EJN64it just works

  • @templariox32
    @templariox3212 күн бұрын

    you didnt seem so positive in this one, i also didnt like as much as other people, however its mostly due to combat shenanigans and quest design. i did liked it more than 3/4 and 76 tho, but regardless of how great of a job John gonzales did with this one (best main plot in the series BY FAR), the combat is so fucking bad that i cant stand replaying it, then theres the fact is an obsidian game and its almost unplayable without mods (crashes at every 20 minutes in my computer) and you slowllyyyy walk towards the gigantic empty map (seriously, best thing about 4 was adding the sprint button) Its popular to say the first two games + tactics had good story but bad gameplay, however i find those games way more enjoyable to play by simple QoL and overall smoothness of gameflow.

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