Fallout 4 - Building at Finch Farm 07 (Overpass Access Tower)

Ойындар

This series covers the construction of my settlement at Finch Farm. Apart from Place Everywhere no settlement object mods were used, and only uses vanilla and DLC objects with some additional assets being spawned using Console Commands.
In the seventh part of the series I create a tower providing access to the overpass. This features two levels with a small covered seating area on the lower, along with hanging platform along with a settlement home on the upper.
The following objects were added using the placethere console command followed by the objects Form ID. The command was run via a batch file using a hotkey mod to avoid having to open the console:
ScaffFrame2x1Str01
000C3818
ScaffFrame1x1Str02
000C3804
ScaffFrame1x1Brace01
000C380B
ScaffFrame1x1Brace01Edge01
000C380C
DCKitPlankSupport01
000C573C
ShackMidFreeSupports01
0003A45D
ShackMidFreeSupports02
0003A461
Machine_Prop_Engine03
00226CFA
SuperMutant_Chain03Long
000FB1AA
Mod List:
docs.google.com/document/d/1G...
0:00 - Staircase Shelter
9:07 - Hanging Platform and House
19:48 - Covered Seating Area
23:17 - Stairway and Tower Base
27:10 - Walkthrough

Пікірлер: 84

  • @dwarf_nz483
    @dwarf_nz48324 күн бұрын

    That is the most unique way of connecting the overpass with the ground at Finch Farm! I was utterly transfixed watching you piecing that wonderful collection of structures together... And I absolutely love the attention to detail you put into the "engineering" of the whole with all of those supports to enhance immersion! That has to be one of the best builds you have yet come up with!!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Thanks! I was a little worried about this section, most methods I have seen to get on the overpass involve large ugly towers that tend to overpower the rest of the build. Really happy with how it turned out and feel it strikes a nice balance of not looking too out of place, whilst still drawing the eye and hopefully making people think “oh, I wanna climb up that and see where it goes”. Great to hear you also liking the ‘engineering’, always like my structures to have visible supports so they look somewhat realistic, have been able to tweak and add a few more off camera which you’ll also hopefully enjoy when shown in the finished tour 🤞😅

  • @dwarf_nz483

    @dwarf_nz483

    24 күн бұрын

    @@FiddleflapsVids I look forward to it.

  • @sungarcia421
    @sungarcia42116 күн бұрын

    Wait, that hanging house is so cool!!! I wasn't expecting you to build on top of the overpass. You're super creative, I can't wait to see that house decorated!

  • @FiddleflapsVids

    @FiddleflapsVids

    16 күн бұрын

    Thanks! I did say the latter parts of the build start to get more interesting 😉🤣. I must admit this is a little out of my comfort zone as I prefer to build much smaller low key settlements, but still very pleased with how it turned out and don’t think it looks too out of place.

  • @CamelotQueen
    @CamelotQueen25 күн бұрын

    Wow, Fiddle, I think you've outdone yourself. That was amazing to watch. I love it.

  • @FiddleflapsVids

    @FiddleflapsVids

    25 күн бұрын

    Really pleased to hear you enjoyed it, thanks! 😊

  • @CamelotQueen

    @CamelotQueen

    24 күн бұрын

    I couldn't come up with one snarky comment or "you missed a spot" lol.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    @@CamelotQueen 🤣

  • @danenabeuzeboc7356
    @danenabeuzeboc735624 күн бұрын

    A WOW from me too! I think this was your most ambitious build I've seen yet. Amazing!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Must admit I am not really a fan of overpass builds, but felt people were probably a bit disappointed when I did not use the one at Graygarden so forced myself out of my comfort zone for this build. Great to hear you liked it, many thanks! 🙏😊

  • @godofwar2010able
    @godofwar2010able22 күн бұрын

    I'm currently using all your settlement layouts in my current game. I like every details that you put into your settlements. They are so detailed and immersive plus not over-built. It warms my heart to see that you are still building as of today. Thank you for doing this for us.

  • @FiddleflapsVids

    @FiddleflapsVids

    22 күн бұрын

    Awesome to hear you are using and enjoying the blueprints! Many thanks! 🙏😁

  • @jorthvanschaarenburg7386
    @jorthvanschaarenburg738620 күн бұрын

    Wow, that acces tower looks great!

  • @FiddleflapsVids

    @FiddleflapsVids

    20 күн бұрын

    Thanks! 🙏😁

  • @ketchups2777
    @ketchups277724 күн бұрын

    This is so fun! I'm still shook with the chains, it looks great!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Glad you hear you enjoyed it, thanks! I feel a little guilty for using some many spawned objects in this part, but after finding those chains in the Creation Kit I knew I would have to use them (and they look so much better than my original plan of using power cables) 😅.

  • @THAC0MANIC
    @THAC0MANIC24 күн бұрын

    made my outpost at finch farm look like lazy trash thanks fiddle.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    lol, sorry! 😆🤣

  • @higheverrains7386
    @higheverrains738624 күн бұрын

    That looks absoolutely amazing! As always, you make it look easy. I love the meshing effect for the road. I was a bit nervous about the chains, until you connected the other side to the pillar and it looks amazing AND stable. Great job!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Great to hear you liked it, many thanks! 🙏😁

  • @erwinzyx
    @erwinzyx24 күн бұрын

    This looks pretty good. However it is good that wind doesn't exist in Fallout 4, because that hanging platform would be terrifying on a windy day.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    lol, probably for the best that the game also does not allow settlers to get drunk… as the settlements bar is going to be up on the overpass 🍻😆

  • @erwinzyx

    @erwinzyx

    24 күн бұрын

    @@FiddleflapsVids - That could be messy. You might want to put a guard rail on the wooden stairs. Although it probably won't help, as the game's AI is able to fall off anything, regardless of how many safety features are present.

  • @1234567paper
    @1234567paper25 күн бұрын

    This is some of your best work mate, console commands really doing a lot here! Brilliant! Hoping to see some Nuka Red Rocket at some point in the future!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Thanks! Was a little worried I had leaned a little too heavily on the spawned objects this time, but feel they really help to some much-needed detail to the build. That and I hate having structures without visible supports which the base game does not provide may options for. I have a plan for Nuka World Red Rocket but not sure if I'll be able to pull it off and would proably be quite time comsuming... might be something I give a go when I have some time off over the summer 👍

  • @1234567paper

    @1234567paper

    24 күн бұрын

    @@FiddleflapsVids Yeah, there is a pretty big lack of supports overall in vanilla, I usually use the two long posts that come with the Contraptions track kit, but they are lacking too. Nuka is definitely a huge settlement, it will be a good warm up if you ever do the notorious Spectacle Island!

  • @jodiepalmer2404
    @jodiepalmer240423 күн бұрын

    This is getting better with each video.

  • @FiddleflapsVids

    @FiddleflapsVids

    23 күн бұрын

    Was a bit worried about this series as I felt some of the more interesting sections are not made until the end. Guess that’s the problem with showing the whole settlement being made, but great to hear you have been enjoying! Thanks! 😁

  • @VintageWanderer
    @VintageWanderer21 күн бұрын

    Very cool. Don’t even think about hooking up to the overpass.

  • @FiddleflapsVids

    @FiddleflapsVids

    21 күн бұрын

    Thanks! 👍

  • @Mattyj3388
    @Mattyj338823 күн бұрын

    My finch farm I have covered the highway with flooring and then build shops with bedrooms behind them. To get down to the floor I used scaffolding ramps. It's enabled me to use much of the ground for farming. Worked extremely well for me. I named the market at the top, market highway

  • @FiddleflapsVids

    @FiddleflapsVids

    23 күн бұрын

    Sounds cool! 👍

  • @FrostyLucas
    @FrostyLucas24 күн бұрын

    Good job fiddle! enjoyable content as always ❤

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Great to hear you enjoyed, thanks! 🙏😁

  • @leftyknoxdark1681
    @leftyknoxdark168125 күн бұрын

    Wow! looks fantastic

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Thanks! 🙏😁

  • @VKNGofficial
    @VKNGofficial24 күн бұрын

    Amazing. You are a pro 👌🏻

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Great to hear you liked it, thanks! 🙏😁

  • @iamnoone9041
    @iamnoone904123 күн бұрын

    You have some serious patience my friend. You should be a teacher.

  • @FiddleflapsVids

    @FiddleflapsVids

    22 күн бұрын

    Thanks! 👍😁

  • @cybercapri
    @cybercapri23 күн бұрын

    Well done, excellent build ideas...

  • @FiddleflapsVids

    @FiddleflapsVids

    23 күн бұрын

    Thanks! 👍😀

  • @olivervelleux2664
    @olivervelleux266425 күн бұрын

    this was amazing! I was wondering if you are planing to build more structures up on top of the overpass? I imagine you would make some amazing things up there!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Thank you! I have a further two parts planned out where I’ll be building on the overpass itself 😊👍

  • @BoingBB
    @BoingBB18 күн бұрын

    That my friend is the best Finch Farm build I have ever seen! I wish I had your imagination. btw my Place Everywhere isn't working properly any more. The placing part of it does, but the 'fine tuning' doesn't work which is a shame and sorta spoils it for me.

  • @FiddleflapsVids

    @FiddleflapsVids

    18 күн бұрын

    Great to hear you liked it, many thanks! I thought the precise movement function had been fixed in the latest update for Place Everywhere and it was just the static object function what was still broken? Cant say for certain as have yet to update my game as there’s still a few mods that I am waiting to be updated. Still, might be worth checking that both the mod and F4SE are up to date?

  • @BoingBB

    @BoingBB

    17 күн бұрын

    @@FiddleflapsVids Yes, I did update the game, F4SE and Place Everywhere but I'll check again to see if there have been any further updates. I'll also read the Place Everywhere instructions carefully again as I have been known to forget a setting!

  • @haydnlee7492
    @haydnlee749224 күн бұрын

    That is amazing.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Thanks! 🙏😁

  • @VKNGofficial
    @VKNGofficial24 күн бұрын

    Most definitely earned a sub from me!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Cheers! 👍

  • @dukerider0319
    @dukerider031924 күн бұрын

    Thanks, that’s amazing mate, love being up on high platforms and taking in the view, just a question, how can you be out side of the green zone? I have the place anywhere mod, but still get the 5 sec warning if I step out the green zone? Keep up the fantastic builds.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Great to hear you liked it, thanks! I build using the Place *Everywhere* mod on PC which lets me turn off the workshop timeout by pressing F5 which I do at the start of the vid. I have never used Place Anywhere on Xbox but believe it does not have this feature.

  • @dukerider0319

    @dukerider0319

    23 күн бұрын

    @@FiddleflapsVids thanks for the reply, I play on PC and use an Xbox controller to build. Looking forward to your next upload.

  • @clamantstone
    @clamantstone23 күн бұрын

    I've now just started playing the enclave mod america rising 2 it makes we wish that fiddle would make a enclave themed settlements/outposts for fallout 4 or maybe other faction themed settlements aside the minutemen.

  • @FiddleflapsVids

    @FiddleflapsVids

    23 күн бұрын

    I may at some point do some other faction themed builds, but as this playthrough is focused on rebuilding the Commonwealth it will remain mostly Minutemen focused.

  • @testmail7916
    @testmail791624 күн бұрын

    It's so wild watching you build. You're so methodical and precise. That first piece that snapped on to the side of the bridge, does it normally do that or is that a mod? Love you videos and keep up the great work!

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Glad you enjoy, thanks! Before recording I sunk some floor pieces into the bridge to act as snap points, you can just about see them at 4:00 as I walk down the stairs. I did this off camera as its rather fiddly to place, and as the rest of the build in this part hangs off this one piece I needed to make sure it was lined up correctly.

  • @testmail7916

    @testmail7916

    24 күн бұрын

    @@FiddleflapsVids Ok awesome that makes a lot of sense. I assume you're on PC? I play on the Xbox and it seems like there aren't as many building mods that let you get away with as much cool stuff that you can do on PC.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Yes, I am on PC. From what I have seen Place Anywhere on Xbox has most of the same core features as Place Everywhere on PC. Although I guess thanks to the script extender it does have a few extra features such as disabling the workshop timeout, and its extra object selection mode which I use to move objects spawned via console commands.

  • @exkaio
    @exkaio5 күн бұрын

    I'm Brazilian and I know little English, sorry if any words don't make sense ok I really liked how you built it, congratulations! Please tell me which mods you use to build! And once again congratulations!

  • @FiddleflapsVids

    @FiddleflapsVids

    5 күн бұрын

    Great to hear you liked it, thanks! This was done on PC and the only mod used was Place Everywhere: www.nexusmods.com/fallout4/mods/9424 The objects that cannot normally be built (such as the chains, wood posts) were added using the _placethere_ console command followed by the objects Form ID which I have listed in the description.

  • @peachjackson9779
    @peachjackson97797 күн бұрын

    13:20 & 26:16 Plz, how do you do that?🙇🏽‍♀ I didn't see any commands...👀 Great video...💖

  • @FiddleflapsVids

    @FiddleflapsVids

    7 күн бұрын

    Thanks! To avoid having to open and type into the console during the video I save the commands needed to spawn those objects into batch files, these are then run using a hotkey mod: www.nexusmods.com/fallout4/mods/46419

  • @fredericksharon7494
    @fredericksharon749424 күн бұрын

    thanks

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    👍

  • @crusader8890
    @crusader889020 күн бұрын

    fiddle: use's foundations,pillers,hangers,chains and scaffolding me: stairs with no support and straight up😅😂

  • @FiddleflapsVids

    @FiddleflapsVids

    20 күн бұрын

    lol 😆😅

  • @MelHart
    @MelHart18 күн бұрын

    Do you think there’s a way to replicate this in vanilla or is place anywhere a must?

  • @FiddleflapsVids

    @FiddleflapsVids

    18 күн бұрын

    I would expect you would be able to make something very similar without a placement mod, although some aspects would probably have to be altered and not sure if you would be able to glitch objects into the overpass supports.

  • @timothyb8281
    @timothyb828124 күн бұрын

    How did you make the first piece snap to the bridge?

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Before recording I sunk some flooring pieces into the bridge to act as snap points, you can just see them as I walk down the stairs at around 4:00 .

  • @Igor.Kuzmin.
    @Igor.Kuzmin.25 күн бұрын

    Very cool! Can you tell us the ID of metal, wooden supports, logs and chains?

  • @FiddleflapsVids

    @FiddleflapsVids

    25 күн бұрын

    Thanks, the ID's are all in the description.

  • @Igor.Kuzmin.

    @Igor.Kuzmin.

    24 күн бұрын

    @@FiddleflapsVids Yes, thank you! Sorry, I didn't look...) Only I didn't find a metal chain.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    @@Igor.Kuzmin. Ah, looks like I missed one! Description has been updated 👍

  • @Igor.Kuzmin.

    @Igor.Kuzmin.

    24 күн бұрын

    @@FiddleflapsVids Thank you!)

  • @niwty
    @niwty23 күн бұрын

    Wait where did those chains come from?😳 Great build, especially considering the frankly atrocious build mechanics of this game that Bethesda really couldn’t give a shit about. For example no remote build camera? Whats that all about? Forcing us to build from the top down or find some way to get above the build! Are you using a build anywhere mod too? I constantly get red outline “clashing” indicators when trying my more elaborate builds.

  • @FiddleflapsVids

    @FiddleflapsVids

    23 күн бұрын

    Those chains along with a few other normally un-buildable objects were added using console commands (see description for more details 😉). I build with the Place Everywhere mod which I find takes a lot of the frustration out of building, and allows me to focus on building what I want without having to fight the games limited mechanics 👍.

  • @flameguy3416
    @flameguy341623 күн бұрын

    Do you ever work with settlement object mods?

  • @FiddleflapsVids

    @FiddleflapsVids

    23 күн бұрын

    I have in the past, but for this playthrough my goal is to create a save where every settlement has been built up but can still be loaded without any mods.

  • @Therake2602
    @Therake260224 күн бұрын

    can you please give some advice or answers about NPC activities and how settlement attack work in my buildings, please? I was trying to build something good but when i build generator or water purifier pound in a mini house to save it from attacks , i discover that enemies from settlement attacks spawn inside of my buildings specially where i save my generator and purifer water pound. Another thing would be How NPC settler or raider of nukaworld in gang outpost work about high height and stairs because when i create stair for them, they directly fall from there and die , another thing would be when they are farming food or something in the last floor and when i am walking to my settlement and it start to load the map directly my settlers or raiders fall until the first floor like if there werent buildings or nothing. I tried to build something cool in finch farm but my settlers always fall from the big bridge where a place my crops and water purifier since settlement attacks spawn inside my houses which is really stupid . A perfect build to protect my water and generators and attacks dont spawn inside of them? A way that my settlers can use that bridge or do thing in high heights without fall or something? i had the same problems in graygarden with the big bridge that this settlement has.

  • @FiddleflapsVids

    @FiddleflapsVids

    24 күн бұрын

    Due to the spawn points being inside the settlements I have always used the No Settlement Attacks mod, I think it was the first mod I ever installed for the game and have never stopped using it. As such I really don’t have much experience with the settlement attack system. If you still want to have attacks there are mods that move the spawn points outside the settlement borders. Alternatively, you would need to look up where the spawn points are and then try and plan your building placements around them. This is the first time I have built on an overpass and so far not had any issues with settlers falling off and not really sure what to suggest, sorry 😔

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