Explaining The 4 Levels of Healing in WoW

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0:00 - Level 1
2:57 - Level 2
5:53 - Level 3
9:05 - Level 4
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Пікірлер: 137

  • @skillcappedwow
    @skillcappedwow2 ай бұрын

    Gain Mythic+ Score Fast With The Special Discount Link ➡www.skill-capped.com/wowpve/pricing/plans#healermistakes

  • @S1_Barcode

    @S1_Barcode

    2 ай бұрын

    I like ur videos and you talked about opportunity cost, bust maybe mentino that >kicks And yes i know stops are.

  • @ivocorti8370
    @ivocorti83702 ай бұрын

    what i learned during my healing adventures: usually the higher the key the easier healing gets, because players tend to know better to use defensives and use stops etc. i learned this especially this season when doing AD 18, 16, 21 back to back and the easiest with lowest hps needed was the 21 and the hardest the hardest with highest hps the 16

  • @TheHighborn
    @TheHighborn27 күн бұрын

    Dps who won't use kick, cos of parse, are the true enemy of the people.

  • @DougS45
    @DougS452 ай бұрын

    I main dps and I do have an alt healer. The problem with healers is that they just aren’t friendly towards new players at all. The learning curve for some classes of healers is not only high but all healers have to deal with extremely rude dps and tanks who make your life extremely unpleasant. Ultimately wow is a game and you play to have fun. Healing while rewarding when you get the hang of it just isn’t fun to get into.

  • @w0llib

    @w0llib

    2 ай бұрын

    Play the easiest healer there is. Resto shaman. And once you've gained a ough knowledge on that, do the others. But in s4 df, everything will change and new healers and stuff, can do sht easier.

  • @QuanNguyen-vb8wr

    @QuanNguyen-vb8wr

    Ай бұрын

    @@w0llib isnt resto like the hardest million buttons

  • @MrSherhi

    @MrSherhi

    Ай бұрын

    @@w0llib there is healing and there is healing and dealing with other stuff, healers have the most numbers compared to any other specs in the game so I would not say any healer is easy

  • @zeonasura754

    @zeonasura754

    3 күн бұрын

    I’ve never understood being rude to the dude that keeps everyone alive. If someone starts bitching at me with no end goal besides to bitch they just ain’t getting healed anymore simple as that. Better find a new group bud

  • @derekhung535
    @derekhung53527 күн бұрын

    When someone talk about healer doing dps and interrupt Disc priest: 👁👄👁

  • @codycurtin2295
    @codycurtin22952 ай бұрын

    The healers see into the future @6:23 is so real im laughing my ass off. I just know like even before the cooldowns go out that x person is going to die.

  • @Yilmazfull
    @Yilmazfull3 күн бұрын

    the lv 4 part its so true, i keep telling healers that saving CDs is a big loss just think as if you are playind DPS and you try to use your CDs on cooldown

  • @DarkscytheHD
    @DarkscytheHDАй бұрын

    Interrupt is not on GCD therefor there is no DPS loss for the usage of it nomather what situation.

  • @thalthalas

    @thalthalas

    Ай бұрын

    interrupting mid cast is a dps loss

  • @unhingedcrouton

    @unhingedcrouton

    27 күн бұрын

    Only for melee

  • @miguelmota5980

    @miguelmota5980

    27 күн бұрын

    Let's be honest here. It's a very niche optimization. Taking the GCD and interrupting the ability that will one shot 1 or more people is more important than 1 GCD of DPS. I can tell you the top groups DPS are using CC. They are not just hammering their DPS. It's a very dumb thing to be telling people they don't have to CC. It will result is tears.

  • @DarkscytheHD

    @DarkscytheHD

    27 күн бұрын

    @@thalthalas Dead dps dont do dps

  • @snozzmcberry2366

    @snozzmcberry2366

    21 күн бұрын

    @@unhingedcrouton It's uncommon that you're locked in a cast so long while the target's cast is so fast that you can't finish your cast > hit off gcd kick > instantly start your next cast with zero downtime. It happens, of course, but that sequence works >80% of the time at no performance loss.

  • @dimitrisAESG
    @dimitrisAESGКүн бұрын

    Well im a casual player and have played some healers , until keystone master. I have the impression that this guide was written by a dps player xD . There is a rotation on interrupts , healer will interupt when he can but its better to de-tox , soothe etc than interupting xD. Anyway i liked the categories and the guides are good so keep the good work guys !

  • @rafabertholdo
    @rafabertholdoАй бұрын

    That’s why nobody wants to heal, level 1 is where the fun is, level 2 and 3 are extremely boring.

  • @shajandarbani7991
    @shajandarbani79912 ай бұрын

    Iam at 3370 rating with my hpriest did all the things you mentioned and I feel like a noob sometimes in eb I was pressing 80 k dps but on smaller pull dungeons I only deal 50 avg. I feel like I’m good but compared to 3,8 k healers I feel like a lost child. Healing is always on point. But for some mechs I need group support like darkness or mass barrier. (Fall last Boss on Tyrannical 26) I mean we ++ the dungeon but last boss was hard. So that was quite cool. On WM 27 I ran out of mana at 2nd boss because one time we cleansed after 3 thorns …. And we didn’t have a paladin nor a mage. Made it quite stressful wiped when boss was at 5 % I gave up leaf and tried amalgam which went better. But when I went oom I was like WHICH HEALER GOES OOM EVER … and I felt like a noob 🥲

  • @lilyx77

    @lilyx77

    27 күн бұрын

    as a MW it hurts my soul when you ask who goes oom... but yeah at 26/27 range you need the dps to help you with some mechanics, altho as a disc maybe a little less than other healers (again, I'm just a monk u_u) EB was a beast of a dungeon in terms of dps at the beginning, so it's not super fair to compare that with other dungeons with less mobs on pulls

  • @darkwa456
    @darkwa4562 ай бұрын

    I've actually found healing gets easier the higher keys you do, not 30+s of course but I've found 18-20 actulay easier than say 12-16, as the dps tend to be better they interupt don't stand in every single bit of fire, and the tank is good too, my advice for anybody wanting to try healing. Don't worry about dps and things at the start, just focus on keeping people alive. Don't just look for meta specs as well. Some specs like disc priest and resto druid, arnt the most friendly to new healers and they really thrive when they co ordinate with a group. If your just pugging a class like resto shaman is a great place to start, simple effective heals and lots of group utility

  • @billflynn9962
    @billflynn99622 ай бұрын

    also get the weakaura that highlights the bars when a spell is being cast on one of your teammates.. you can shield/hot/CD someone about to take a big hit.. and add a mouseover macro to all of your healers so you can stop being a clicker

  • @brianshaw3903
    @brianshaw390318 күн бұрын

    Wow veteran here 10+ years raid healing across pally/druid and shaman. Quit in mop came back and did legion quit again 😆. I will be returning for the war within and i must say im at the advanced point with all my knowledge mythic+ is still no joke this video is helpful for all levels ill be back to stage 4 hopefully in time for the firet set of tier in the new game.

  • @user-tz5uq2bt1s
    @user-tz5uq2bt1sАй бұрын

    I don't know what keys are since they removed the keyring. What do they unlock? Can rogues and crafters still pick those locks with various methods? I haven't played in a long time, not sure why videos like this get recommended.

  • @onnivinpelzel6368

    @onnivinpelzel6368

    28 күн бұрын

    Dungeons now have a difficulty level after Heroic called Mythic. Mythic dungeons get harder and harder when you beat them, and the way this is done is that everyone gets a "Keystone" for a specific dungeon at the end with a number on it. Talking about M+ (Mythic difficulty where you used a keystone to increase the difficulty), Key refers to your keystone's, as a player can only carry one and the number goes up or down depending on how fast you finish the dungeon. This is part of the challenge in finding groups: some players or classes don't like certain dungeons, it's hard to commit your keystone to a random group with confidence, and people tend to be more competitive and judgemental. You lose something besides time if your group can't clear the dungeon fast enough, because the keystone you used gets downgraded.

  • @user-tz5uq2bt1s

    @user-tz5uq2bt1s

    28 күн бұрын

    @@onnivinpelzel6368 That sounds unpleasant. Whatever happened to preparation and slowly, cautiously taking down the dungeon bit by bit? I remember using the symbols for each pull, skull for primary, square for hunter ice trap, moon for sheep.

  • @onnivinpelzel6368

    @onnivinpelzel6368

    28 күн бұрын

    @user-tz5uq2bt1s well, there's more information available now and people go longer without new dungeons. The added difficulty is fun for some players, and not something you have to do if you don't enjoy it. The markers are still used often in raids, but people who are getting into M+ dungeons have already done them on normal and heroic, and even Mythic 1 or 2 by the time people start expecting them to know where to trap and what to interrupt and such. I personally enjoy raiding and PvP more, but it's a nice way to get a bit more gear than you can just by doing those two, so I do a little lower level M+ and that's about it. I'm glad it's there, but it's just not my thing.

  • @unhingedcrouton

    @unhingedcrouton

    27 күн бұрын

    ​@@user-tz5uq2bt1sit was boring

  • @spacejamzyt6461
    @spacejamzyt646125 күн бұрын

    The biggest thing holding me back from pushing higher than 3400 is not having a team, you can only pug without voice for so long before you hit a wall. Eventually the wait time to get invited to a key you need is too long and you're forced to find a real team and using voice to be able to push consistantly. When I hit the wall I usually just start playing alts instead of sitting in valdrakken for 2 hours trying to find a key. I am just not a fan of getting in voice with people I dont know so I am a pug for life.

  • @asasdsaasda

    @asasdsaasda

    21 күн бұрын

    You can pug past 3400 without a team easily, you need time and continue hitting the wall with your head till you break it, The last few dungeons to grind for the title can easily be 6+ hours of queue per day and fail, not worth it, it smart choice by not pushing past 3400 without a team

  • @ovidiu9321
    @ovidiu932116 күн бұрын

    there are four levels and after there is Mehh level, above and beyond

  • @_Moonphases_
    @_Moonphases_26 күн бұрын

    As a healer, I just want to do that. Heal. I hate having to dps personally, you would think the 3 dps and tank damage would be enough.

  • @kellanjones5588

    @kellanjones5588

    25 күн бұрын

    The DPS and tank damage is definitely enough for everything except the top 10ish percent of keys. The problem is people watch the MDI and TGP and then expect people to play similarly in their +5

  • @user-rb6hx8ok1n

    @user-rb6hx8ok1n

    25 күн бұрын

    +100500. That's why I don't heal in the actual. Dispel, control, aggro maintenance maybe - ok. But do damage that is lower than the tank have, and being asked for that... that's cringe 🫠

  • @andrewmunguia2319

    @andrewmunguia2319

    25 күн бұрын

    @@kellanjones5588 no the problem is that people watch guides like this. Don’t listen to any of the feedback and then decide “I’m healer so I ONLY heal”. If you’re any good you’ll recognize the down time and dps in between. If not then I guess by all means. Be lazy

  • @chiidora

    @chiidora

    25 күн бұрын

    ​@andrewmunguia2319 wait. There is down time? Every party I been in since I've returned everyone constantly taking 20-40% of their hp.

  • @Morphio92

    @Morphio92

    4 сағат бұрын

    As someone in the top 50-100 resto druids every season, i think i can confidently say.. healer damage is Not needed to time the key, until you reach the Top Level of Keys. BUT!!! Hear me out. Watch it from that point. You healing waycrest Manor 2nd Boss ( the Tree ) on the highest Level you personally ever did in this dungeon. You sweating on every Thorns and fire Destack. Whats better? "Only heal"? Or if everybody is at full HP. Just apply your DoTs as a healer? Even if you only do like 15k dps. That can decide if the Boss dies before you have to heal Thorns 1 more time. Dont do it for your Group. Do it for your own luxury

  • @alansmith4395
    @alansmith4395Ай бұрын

    Stuns will cost you a cooldown, kicks dont

  • @onnivinpelzel6368

    @onnivinpelzel6368

    28 күн бұрын

    Channeling spells is interrupted by things that aren't on GCD, too

  • @brentwaits954
    @brentwaits95414 күн бұрын

    i mean you can just play nightelf and drink before a pull is over

  • @snozzmcberry2366
    @snozzmcberry236621 күн бұрын

    If THAT'S level 1, most sub-3k m+ healers are playing at level 0.3

  • @doubletopping
    @doubletopping2 ай бұрын

    Actually all these tips really depends on group. Some dps makes mistake so you have to save cooldowns. Or you have to top off as fast as you can because some dps gets edgy. All these tips are valid on 3.5k but these tips wont get you there.

  • @EldritchBladesgaming
    @EldritchBladesgaming26 күн бұрын

    Level 3 forward is all add on stuff.

  • @knico7074
    @knico70742 ай бұрын

    I can say that if you want to get better at healing in M+, the best practice is playing in 15-20s as people make way more mistakes than in higher keys so you end up doing way more healing and really have to learn to prioritize cds.

  • @kungjocke9446

    @kungjocke9446

    Ай бұрын

    LMFAO, yeah, healing in low keys is a pure nightmare. You really learn to just press keys like a maniac here. But also, you don't learn when to use your CDs here though.

  • @s1os2s3
    @s1os2s3Ай бұрын

    I know it is a joke because Warlock is tanky but that is a lie that alot of players belive. Good defensive usage saves your ass but you can still die as easily. The only reason I do not have problems with most incoming damage is because I KNOW what the trash mob does and I KNOW when to expect it, I KNOW what the ability does. If you are a noob or an airhead or just too lazy to notice/learn this stuff you are just as squishy as dew dropplet. Warlock tankiness is not passive, it is active and it largely revolves around the smart usage of Dark Pact and Soulburned Healthstone. I use health potions additionally because I do not trust healers. For instance, the cats in Darkheart Thicket. They leap, when they leap they leave DoT that can be dispelled only by being topped off. I just Dark Pact it or Soulburn Healtthstone if 3 leaps occur at the same time or in a rapid succession. That is it, thats the reason why Warlocks are tanky. Unending Resolve is not a big dmg reduction cooldown for how long the cooldown is, and I belive it is long because it offers immunity to interrupts, silence and pushback effects which is kinda niche in PvE.

  • @grenadanotthecountry

    @grenadanotthecountry

    27 күн бұрын

    Youre also tanky because your stamina is higher, you have a shield on you at all times, passive mitigation, a stagger effect from your shield, and armor for random phys dam. Warlock is definitely loaded with passive tankiness, the cds are of course good though

  • @s1os2s3

    @s1os2s3

    27 күн бұрын

    @@grenadanotthecountry Ah, I have expected this argument. In the current environment they do not count. Spike damage cancels them as if they are nothing. They are useful only in the scenario the damage is constant and presents no burst. The current incoming damage is all burst. Soul leech is non-existant in combat with this kind of damage because it requires time to build up, the only kind of damage that allows it to build up and recover some amount of damage is the constant small damage split over a longer period of time and Fel Armor is a minor reduction. The only solid passive damage reduction that you can call strong is the 10% damage reduction you get from Soul Link. If you can go in with 180k Soul Leech, sure, but that happens only at the start of the dungeon or after wipes when you have time because you travel to the spot you died at. In Legion the damage was constant. You got hit with 1 mil damage, and you had 1mil hp but that 1 mil damage happened over 10, 15, 20, 30 seconds. It did not happen all at once or in the form of 4 rapid successions each 250-300k like it does now. Yes, it reduces most of the first slash but then you get 3 full 250-300k spikes of damage. I dont know the amount PW: Shield absorbs at my current hp but PW: Shield beats Soul Leech in spiked damage scenario, which is the current type of damage we get. Priest is way tankier than Priest. Mage is atleast as tanky as Warlock. The difference is that Alter Time needs practice. As I have said. People exaggerate the tankiness of Warlock but go ahead. Lie to people. I always enjoying seeing new Warlocks die out of nowhere because they thought they are tanky as fuck, and then they see a Mage that survived something that killed them(no, I dont talk about Ice Block). I always laugh when that happens, it provides a source of entertainment I didnt think it can exist. The people that cry out and pointing out at other classes, including Warlocks, often dont see or understand their own advantages. They dont care to make the most of their own class. They look at Warlock and say: "I wish I had Dark Pact" meanwhile the Warlock "I wish I had Blink/Ice Block/Scorch/Alter Time", DKs look at DHs "I wish I had your mobility" meanwhile everyone looks at DKs "I wish I had AMS" and the tanks "I wish I had Death Grip".

  • @grenadanotthecountry

    @grenadanotthecountry

    26 күн бұрын

    @@s1os2s3 youre off track with your argument. If we compare the passive tankiness of warlock to other classes, warlock obviously outshines a lot of classes simply by existing. Idk where you got the idea that soul leech doesnt help much throughout a key because this simply isnt true and you can verify this by looking at pretty much any warlock logs. Not to mention that, whether you agree or not, 15% hp, a constantly regenerating shield, and 13% passive mitigation are likely more passive mit than the other 2 dps in your party combined. So much more that they dont even use vers while most classes need at least some for m+ (an indication that they in fact have good mitigation passively) But youre comparing warlocks passive mitigation to other classes using things like alter time etc. Its not even a fair comparison. How can we say the class with only dark pact, healthstones, and one long cd wall can be among the tankiest? Theres obviously more to passive mitigation than youre giving credit. Its much more fair to compare no cds warlock to no cds for other classes. In this case theres obviously no contest, warlock is on top. A mage not using their cds appropriately is similar to a warlock not using cds appropriately. Both will of course fall over

  • @s1os2s3

    @s1os2s3

    26 күн бұрын

    @@grenadanotthecountry I dont think you understand that Soul Leech needs time to regenerate and that it is effective against constant damage, not spiked damage. After the first spike Soul Leech does not regenerate fast enough. The moment it regenerate 1k that moment Soul Leech will disappear again. Which AGAIN I repeat what I have already said: Soul Leech is effective only against constant damage, not spiked damage. Spike damage does not give Soul Leech time to fully regenerate. I wouldnt need to explain it to you if you actually pug m+ as a Warlock at high keys. If you do not belive, fine. I have not come to convince you. I am just doing it for myself to warn people. Time and time again people think Warlock is tanky and then poof the first spiked damage they are dead. In my eyes I am doing people a favour. You dont want it? Good. More laughing for me as I see new Warlock fail, confused and then asking "where tankiness?". I think people are stuck in time and when they say tankiness they think of Legion Aff Warlock. That was legitimately tanky. Tanking through mythic mechanics that would kill all other class except Fire Mage, Rogue and maybe DKs.

  • @grenadanotthecountry

    @grenadanotthecountry

    26 күн бұрын

    @@s1os2s3 i understand what youre saying and i know how it works, the numbers youre using are exaggerative at best and again are easily disproven by looking at logs, but i guess we can just agree to disagree here. Its pointless to say "warlock dies easily if it doesnt use defensives well" because this is the case for every class in the game and not fully regenerating soul leech doesnt matter because, regardless, its passive healing and stagger, but again your 1000 shielding example is very much exaggerating Anyway we seem to be arguing different concepts so im happy to end this here. Have a good day

  • @BasketChase98
    @BasketChase98Ай бұрын

    The opportunity cost of an interrupt is not just a gcd. The opportunity cost of using that gcd on a frost bolt instead of counterspell is dying to an avoidable mechanic, and your dps is 0 when you’re dead. So which is worth more, a single frostbolt, or the entire rest of your rotation?

  • @onnivinpelzel6368

    @onnivinpelzel6368

    28 күн бұрын

    It's not "kick vs no kick", it's "DPS interrupts casting to kick vs healer uses AoE heal instead of single target next GCD and kicks"

  • @Marie-vk9pm
    @Marie-vk9pm26 күн бұрын

    I am main heal and tbh it is not as fun as it used to be. Ppl expect too much in my opinion. Sure you can do dmg when possible but i was once kicked out of the group because i only did 20k on a Boss. Well bruh sorry but look at my role, i am a healer, not dd.

  • @chiidora

    @chiidora

    25 күн бұрын

    I don't pub anymore I'm either resto or augment non of them top dps charts and I'm always forced to heal even though I like augment. And in higher keys when I went without my group as a healer people would complain telling me to dps meanwhile everyone keeps loosing health and I never have a time when I can stop healing or managing resources. My main group flat out told me don't worry about dps focus on keeping us alive. We all went several keys above our gears score because I do my job. Heal. They do their job, dps. And tank well he tanks. Throwing out a random 80k dmg and letting another player die isn't the way.

  • @fuscazo5399
    @fuscazo53992 ай бұрын

    it would be nice if you started posting the Season 4 guides already, or at least the ones from season 1 and 2, since they are the same DF dungeons, so we could start "studying" them again to refresh our memory

  • @KazeNoYurei
    @KazeNoYureiАй бұрын

    Ezreal in World of warcraft What?!?

  • @chiidora
    @chiidora25 күн бұрын

    Cool dps just gets to stand there and button smash but I have to kick, cc, reposition constantly ,heal, and dps? No. I'm a healer. I'm gonna heal.

  • @kowardlywow

    @kowardlywow

    23 күн бұрын

    Or everyone kicks ccs and repositions? Just cause a healing guide is telling you to do it doesn't mean others can't also do it? lmfao. All 5 players should be using stops all the time.

  • @thynErro
    @thynErro24 күн бұрын

    Video: you need to dps also WoW players: OMG YOU LITERALLY STOPPED HEALING DESPITE NO ONE BEING IN DANGER OF DYING YOURE A BAD HEALER

  • @vivimymaster
    @vivimymaster27 күн бұрын

    I try to do all of these things... Except dps. Hate that im expected to do some damage as a healer

  • @grenadanotthecountry

    @grenadanotthecountry

    27 күн бұрын

    Out of curiosity, what do you do when theres nothing to heal? Tanks take care of themselves most of the time and incoming damage is often sporadic. Ive always wanted to ask people in my group this but i dont want to be rude

  • @Craftee6

    @Craftee6

    16 күн бұрын

    @@grenadanotthecountry This is the same question i want to ask everyone who is so firmly standing on "i shall never dps" hill as a healer. Then what do you do when there's nothing to heal, if you're in dire need of spending every gcd on heals, you're completely inefficient with your rotation and mana.

  • @grenadanotthecountry

    @grenadanotthecountry

    16 күн бұрын

    @@Craftee6 yeah i could never wrap my head around this, especially since the mentality is more present in lower keys where theres even less going on since the tank wants to do 1 pack at a time and theres no damage going out basically ever. Only reasonable answer i heard was from a guy who said he didnt sign up to dps he signed up to heal, and he prefers classic and doesnt do keys anymore which makes sense. Cant imagine going into a key and actively choosing not to dps, essentially deliberately slowing down something meant to be done as quickly as possible. Tbh its kinda just griefing

  • @chlima88

    @chlima88

    Күн бұрын

    @@grenadanotthecountry Almost impossible to have ppl avoiding avoidable damage in groups between +16 and +21 where you can stop to heal and safely dps.

  • @grenadanotthecountry

    @grenadanotthecountry

    23 сағат бұрын

    @@chlima88 not sure what you mean tbh, of course you cant control whether people avoid avoidable damage Also pretty sure you just die in that key level if you take avoidable damage

  • @georgecorg783
    @georgecorg78326 күн бұрын

    so... as a healer, I have to not leave anyone to die, besides that control mobs, interrupts and dps, because the DPS have to just dps? :-D isn't that a bit not fun gameplay for the heals? No wonder heals are so rare nowadays. Tanks are just bulls, because timer pressure, dps have parses and have to max dps and everything else falls on healers... thanks but no thanks. Until blizz rethinks this whole paradigm, I am out.

  • @ThcC0wboy

    @ThcC0wboy

    25 күн бұрын

    It is not really blizz. A lot of the problems are selfmade community problems. Parseing, RaiderIO, Exp. etc., are mostly Player inveted Gatekeeping. People are just to tryhatd and sweaty because they compare themself to pros or streamers. Wow was designed to be a casual Game. It was supposed to be not as grindy and much easier than other MMOs of the time. But over the time the community and Blizzard both forget that. Really mythic Raiding schould not give you better gear, just transmog. Same for Mythic+. Look at wow classic, you can clear everything with pug groups without any crazy prep or buffs. People just have to chill more and enjoy cozy gameplay. Everything out of cozy gameplay should only have cosmetic rewards (transmog, mounts, pets).

  • @kowardlywow

    @kowardlywow

    23 күн бұрын

    I mean it's a team mode. The tanks and DPS also have to mob control, kick, plan major DCDs and personals, at least in any half decent group. "Isn't that a bit not fun for heals?" No bc that's exactly what healing is in almost any game. Healing and support classes in pretty much all games are very similar fundamentally. You keep people alive and do the small stuff that "supports" the group. Whether it's anti healing, shielding, movement bonuses, hard cc'ing a prio target, generating extra resources, amping allies etc etc. This isn't a thing unique to wow. That's just how any support style class is at higher levels. You enable your team. You do everything possible to make their life as easy as it can be bc you picked a role designed around helping and catering to others. It sounds like you just aren't a support type player, nothing wrong with that.

  • @Craftee6

    @Craftee6

    16 күн бұрын

    I dont understand why you all get immediately angry when you're told healers are supposed to use their cc. Like duh? Just because you use yours doesnt mean that youre gonna be the only one to do it. At decent enough level people start kicking almost on cd (unless useless casts atm but important casts will come soon), and start using their aoe stops as soon as possible. Cuz cced mobs = we can blast. If we blast, we're gonna kill shit, and then go to next pack. Just because you as a healer are asked to use your CC doesn't automatically mean nobody else will. And also if mobs are cced, group also takes no dmg, which means healer also has a few completely free gcds to throw in some dps. Dps also have an expectancy to control mobs, interrupt or dps, and also use defensive cds in the right time. High enough they even have a responsibility to use offensive cds in the right time, where the dmg is needed most, not necessarily where you do most dmg with cds.

  • @hugoR0392

    @hugoR0392

    Күн бұрын

    This is why i play healer, i get more control of the key. And im hella good at it so i play 3 different healers. And when i play dps i play rey so i can support my team as much as possible with. It's very satisfying to carry your group to a timed key, it can also be very exhausting. Instant invites is an added bonus.

  • @hugoR0392

    @hugoR0392

    Күн бұрын

    ​@@ThcC0wboyjust say you don't like to play competitive, classic wow is a snoozefest imo. I like to feel the pressure when im gaming and i like to push higher ratings, just like I've always done in wow since tbc (arena) data provided by details, raider io is s good way to analyze gameplay and not waste time on people who just wanna chill. Don't get me wrong, I like that too. But i play lower levels, i love learning new classes and getting better at them. That's how I've enjoyed wow the past 18 years. Wow changed, it was an easy game and you can still play it the easy way if you want. Or the sweaty way, both are fun.

  • @maxandsam6487
    @maxandsam648727 күн бұрын

    it seem to be clear they have not been playing a healer

  • @esnevip
    @esnevip29 күн бұрын

    All of these interface setups are chaotic and messy. You're more likely to act on information if it's not just one more flashing light among a billion. Prune your UI and slowly add back what you NEED.

  • @punklingyt
    @punklingyt2 ай бұрын

    JoCat's wisdom for FFXIV echoes once again for healers in WoW *in the tune of "Drunken Sailor"* "What do you do when the party's full health? What do you do when the party's full health? Or even halfway up and standing? DPS THE BAD GUYS! No I don't pay your sub, but when the fights take too long it starts to rub all up on everybody's nerves, and when you hit endgame it serves, you right when the boss will wipe the party because you couldn't beat enrage!"

  • @bluepototo7671
    @bluepototo7671Ай бұрын

    First mistake: using a resto druid with the garbage non-druid themed transmog from Amirdrassil. Second mistake: believing all healers have to deal dmg, a pro healer can keep their team alive from 15-20 and raid hero. The moment the healer (like a resto druid) has to do dmg in order to get the key done, that healer is not longer a healer but an hybrid and most likely is someone whose a main dps turned healer because of lack of real main healers (who mostly already left the game back in BFA)

  • @johernandez266

    @johernandez266

    Ай бұрын

    Well said for those of us not in well organised groups or the average player.

  • @alinousalinous3728

    @alinousalinous3728

    Ай бұрын

    I honestly miss the days where healer would only heal and not be responsible to do dmg, with the exception of disci priest

  • @johernandez266

    @johernandez266

    Ай бұрын

    @@alinousalinous3728 Yea like playing Whack a mole at high speed isn't enough. My reflexes and healing don't get along at old age so I quit healing. 😂

  • @lucasstegmann6469

    @lucasstegmann6469

    28 күн бұрын

    Spoken like a true hardstuck lvl1 healer. Every healer that has the mind to properly deal damage and keep the grp safe could also outheal you by a large margin if they played your game. You are just subpar, not special.

  • @chiidora

    @chiidora

    25 күн бұрын

    ​@@lucasstegmann6469 a healer is only ad good as the team they support. Sure if everyone is decked out and not taking damage uses mitigation and pots ok I guess the healer can dps or stand twiddling their thumbs...but that isn't something that happens very often. And if the party doesn't need to be healed they should be beating timmers because they are decked out😮

  • @maxandsam6487
    @maxandsam64872 ай бұрын

    idont think these guys are healing wow right now if they was they could see that the healer has no time to do interpts when the partys health is bounceing like a ball they need to try healing in this xpac

  • @andrewmunguia2319

    @andrewmunguia2319

    2 ай бұрын

    What key range are you healing?

  • @EriSenshur

    @EriSenshur

    Ай бұрын

    In sub 16s yeah that sounds about right, after you get to 16+ you learn how to weave interrupts

  • @kowardlywow

    @kowardlywow

    27 күн бұрын

    I think you missed their point early on that if you do use stops the health bars don't bounce around as much lmao. There's very few instances of rot in keys. It's damage spike, 12 seconds of no damage except tank, damage spike, maybe an isolated dot/bleed plus another 12 seconds of group intake downtime, damage spike. It's all about burst topping before spikes then spending the rest of your globals on mob control / damage. Then burst topping just before next spike or external on the isolated bleed/dot

  • @Frankthegb

    @Frankthegb

    24 күн бұрын

    Skill issue + grammar issue

  • @evilmarius
    @evilmarius2 ай бұрын

    You are talking like healers should be responsible for interrupts. No. Where you are coming with is not a good approach. Every role is responsible for interrupts and healers should support them as much as possible. Also, playing in pugs is not easy. Especially in these days when people cannot seperate boosted players and good players. Not all the time you can dps and cc. You just heal out the shit of them. Most of the times my apple watch warns me about my heart rate.

  • @reveredryan6233

    @reveredryan6233

    2 ай бұрын

    Spoken like a true level 1 healer

  • @evilmarius

    @evilmarius

    2 ай бұрын

    I have 3200 rio. Im not a level 1. Im just a solo player.

  • @skillcappedwow

    @skillcappedwow

    2 ай бұрын

    This point is specifically addressed at 3:57 in the video.

  • @peymanshakoori4284

    @peymanshakoori4284

    2 ай бұрын

    OK u rather do one kick as heal or panick heal bcz spell goes off ? Let's forget about how bumd ppl are

  • @Tantilus

    @Tantilus

    2 ай бұрын

    Honestily I agree with Marius. I get what they're saying in the video and its correct in concept that helping with CD's will lead to less dmg to heal and a better key overall. That being said, it's better in concept than it is in practice. If your doing a high key and having to push hard with healing because of the key level, your characters ilevel, or nasty affix's your just not going to have any time to do this.

  • @gergoolle5773
    @gergoolle577326 күн бұрын

    Doing DPS as a healer is boring. Being on point on heals, CC's and CD's are fun.

  • @andreasjohansson1990
    @andreasjohansson199025 күн бұрын

    Healing became braindead when they removed ranks

  • @gotown1590

    @gotown1590

    25 күн бұрын

    Lmfao it’s funny how wrong you are.

  • @andreasjohansson1990

    @andreasjohansson1990

    25 күн бұрын

    @@gotown1590 Not really. I've played since 2006 and now with classic as well it's just so much more interresting to heal when you actually have to care about mana.

  • @rockurox
    @rockurox2 ай бұрын

    Yeah lemme reward the player who didnt spec into defensives by pocketing them. Nah, let them die.

  • @Jason-xp2qx

    @Jason-xp2qx

    2 ай бұрын

    yeah, let me punish myself by letting a DPS die over and over potentially bricking a key I could have timed

  • @governmentghost01

    @governmentghost01

    2 ай бұрын

    I see this sentiment posted so much and it's very counter productive. Letting people die causes frustration towards you, other healers and promotes toxicity. Just heal them. That's your #1 job, so do it. If you "let" people die, you're just being petty and acting childish since they're not playing the way you think they should.

  • @johernandez266

    @johernandez266

    Ай бұрын

    Too many snow flakes these days. School of hard knocks get good or die lol.

  • @calebwaters4804

    @calebwaters4804

    20 күн бұрын

    Don't start the key with those scrubs lol

  • @mounopatsas
    @mounopatsas2 ай бұрын

    1:10 "we totaly love healers" HAHA MDI 4dps setup goes bbbrrrr

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