Every Game Engine Explained In 9 Minutes (Part 1)

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PART 2:
• Every Game Engine Expl...
patreon: / stopshutgames
discord: / discord
Credit: youtube.com/@ThePaintExplaine...
JJJreact
-TIMESTAMPS-
0:00 Unity
0:25 Unreal Engine
1:03 Godot
1:41 GameMaker Studio
2:23 Source
2:59 Construct
3:39 CryEngine
4:22 Scratch
4:51 Clickteam Fusion
5:22 RPG Maker
5:57 GDevelop
6:33 BuildBox
7:03 Defold
7:31 Phaser
8:00 Frameworks
8:44 Best Engine?
-- DISCLAIMER --
Do not use this video as your only source of information. This video is for entertainment/edutainment purposes, and some information could be too oversimplified or incorrect. This channel's goal is to spark your curiosity and let you do your own research on these topics.

Пікірлер: 1 300

  • @stopshutgames
    @stopshutgames3 ай бұрын

    MISTAKES in the video: Getting Over It was NOT made in Godot it was made unity. The Next Penelope was NOT made in GDevelop, it was made in Construct 2. Whoops 😅 PART 2: kzread.info/dash/bejne/dYtklNumh665qLA.htmlsi=nifJvYGzcqZlICsc

  • @SuperGamersgames

    @SuperGamersgames

    3 ай бұрын

    Thank you for the clarification. I was so confused.

  • @Il_Tizio

    @Il_Tizio

    3 ай бұрын

    So, which Is the second notable Godot game now?

  • @AcceleratedVelocity

    @AcceleratedVelocity

    3 ай бұрын

    you messed up all the unity games FALL GUYS uses UE. Ubisoft doesn't use Unity Unreal engine is open source

  • @Il_Tizio

    @Il_Tizio

    3 ай бұрын

    @@AcceleratedVelocity only because Epic now owns fall guys It doesn't mean Is made in UE, you can even Google It, and Assassin Creed identity Is made with unity, for the Open Source thing i don't know, but I kinda feel like is not true, if is open source how does epic even know you are using is Engine to take the 5% from the game returns?

  • @TobyDerFuchs

    @TobyDerFuchs

    3 ай бұрын

    Brotato is a very notable games made with godot.@@Il_Tizio

  • @SuryaBudimansyah
    @SuryaBudimansyah3 ай бұрын

    No wonder we still didn't get Half Life 3. Source engine stopped at 2

  • @kenner102

    @kenner102

    3 ай бұрын

    i hate how true this is

  • @honaleri

    @honaleri

    3 ай бұрын

    Valve is afraid of the number 3. Portal 2 Half Life 2 Team Fortress 2 Source Engine 2 They can't do it. They won't. Stop expecting them too.

  • @kenner102

    @kenner102

    3 ай бұрын

    @@honaleri and dota 2

  • @muhammadsyifaulqolbi736

    @muhammadsyifaulqolbi736

    3 ай бұрын

    @@kenner102 and counter strike 2

  • @capy684

    @capy684

    3 ай бұрын

    @@muhammadsyifaulqolbi736 and left for dead 2

  • @thedinosaurz
    @thedinosaurz3 ай бұрын

    i dont see geometry dash here

  • @Jakes_psyche

    @Jakes_psyche

    Ай бұрын

    Ikr 😂

  • @Nightentr

    @Nightentr

    Ай бұрын

    Cocos engine

  • @user-wn4wk3gq3k

    @user-wn4wk3gq3k

    Ай бұрын

    GD not engine...

  • @diatarachi

    @diatarachi

    Ай бұрын

    ​@@user-wn4wk3gq3k it's being jokingly told as a game engine because people make surreal things beyond "cube jump spike"

  • @Egg-yb9xy

    @Egg-yb9xy

    Ай бұрын

    why

  • @Risky_Santucci
    @Risky_Santucci3 ай бұрын

    You forgot to mention that Godot can also be programmed in C++ and C#

  • @user-eo5kk1sh3e

    @user-eo5kk1sh3e

    3 ай бұрын

    We need to get some tutorials on these program languages in Godot.

  • @prodfragment

    @prodfragment

    3 ай бұрын

    Does it still work? A while ago I read that they don't support it anymore (At last C++).

  • @SnrubSource

    @SnrubSource

    3 ай бұрын

    the documentation is terrible though

  • @mostlime12195

    @mostlime12195

    3 ай бұрын

    No, it supports C++ perfectly fine.​@prodfragment

  • @skalatoor4872

    @skalatoor4872

    3 ай бұрын

    ☝️🤓

  • @andy-gamer
    @andy-gamer3 ай бұрын

    “Roblox Studio isnt an engine” Scratch: you literally put rectangles together

  • @TJ-hg6op

    @TJ-hg6op

    3 ай бұрын

    Part 2 is gonna have microsoft powerpoint and geometry dash and still no roblox and I will respect that.

  • @ciclon5682

    @ciclon5682

    3 ай бұрын

    roblox studio can both be and not be an engine depending on how deep you are willing to modify it. some creators just use its basic features that barely go beyond a game editor, basic roblox studio is a game engine in the same way little big planet is a game engine. but once you start to get into the deep LUA editing and start coding your own plugins and features, then its more aking something like unity.

  • @victorien3704

    @victorien3704

    3 ай бұрын

    @@ciclon5682 "in the same way little big planet is a game engine". You clearly haven't used roblox studio before. You're able to do almost anything in roblox studio.

  • @MEGANOVAE

    @MEGANOVAE

    3 ай бұрын

    Roblox Studio is basically Lua

  • @MarzFromMars

    @MarzFromMars

    3 ай бұрын

    @@MEGANOVAE its modified lua with new stuff like "task" which includes task.wait(), task.spawn(), etc. its called LUAU if i remember correctly

  • @thehyper4288
    @thehyper42883 ай бұрын

    You forgot to mention that Godot has a first class support for C#. Literally the reason why most Unity refugees pick Godot. Wtf man

  • @moosman4217

    @moosman4217

    3 ай бұрын

    godot c# support is lackluster at best compared to using it's native language or how unity supports it

  • @YorktownClass

    @YorktownClass

    3 ай бұрын

    No need to bitch and moan about it though.

  • @noelka8134

    @noelka8134

    3 ай бұрын

    ​@@moosman4217it's not so bad actually, but yes, using GDscript is a way better option for now. Though for me dynamicaly typed languages themselves are pain in the ass, but that's my opinion.

  • @theblckbird

    @theblckbird

    3 ай бұрын

    also C/C++ and many other languages (although not first class)

  • @thehyper4288

    @thehyper4288

    3 ай бұрын

    @@moosman4217 I literally never used gdscript before and never got restrained by godot for using c# either

  • @Myer2011
    @Myer20113 ай бұрын

    I love how everyone is using this layout now not for making quality but for just teaching.

  • @sebasblos1

    @sebasblos1

    3 ай бұрын

    the earliest time i saw this layout was about a video talking about religions, now im seeing it everywhere lol

  • @TJ-hg6op

    @TJ-hg6op

    3 ай бұрын

    @@sebasblos1I liked watching that guy’s videos but damn he gives me those vibes of reddit athiests but like the other way around.

  • @swaggerdagger8976

    @swaggerdagger8976

    3 ай бұрын

    @@TJ-hg6op Im not an atheist but ffs, if that dude wants an open discussion to potentially change people’s minds on religion then he needs to drop his pride.

  • @TJ-hg6op

    @TJ-hg6op

    3 ай бұрын

    @@swaggerdagger8976 Yeah, his videos seem mostly like a way to enforce his beliefs with people who already believe in everything rather than a way to instruct those who are unaware. He seems to just treat everyone different as kinda like idiots who don’t know what they are talking about.

  • @swaggerdagger8976

    @swaggerdagger8976

    3 ай бұрын

    @@TJ-hg6op This is exactly why nobody can change anyone else's opinions anymore, the mutual respect that acts as a foundation to build upon is no longer present. It's an "Everyone who disagrees with me is an ass" mindset and leaves zero room for further discussion

  • @nxthingbutv0id958
    @nxthingbutv0id9583 ай бұрын

    Yknow what, at this point, I’m just gonna raw dog Vulcan or OpenGL until something shows up on screen

  • @Stratelier

    @Stratelier

    3 ай бұрын

    I've been there. Made a basic 3D model editor in VB6 and DX7 back in the 90s. Those first few steps of getting _anything_ to work are really difficult, but once that's done you basically shove it into a box (function call) and never touch that inner code again _ever_ if you can possibly help it.

  • @duppy404

    @duppy404

    3 ай бұрын

    That's hardcore. I used Vulkan for my intro to graphics programming class. Wasn't a smooth experience for me

  • @austindolan3142

    @austindolan3142

    3 ай бұрын

    I would recommend raylib, which is essentially an extremely lightweight game engine that is contained entirely with a single header file. It handles all of the graphics stuff with an OpenGL backend, so you avoid all of the boilerplate. It doesn't do physics or state management or any other things that a game engine does. There is example code for snake that is under 250 lines.

  • @chpsilva

    @chpsilva

    3 ай бұрын

    @@austindolan3142 another vote for raylib here, and it handles other things too like sound, music streaming, image saving and loading, etc

  • @TheExtremeCube

    @TheExtremeCube

    3 ай бұрын

    I have been doing that for a year with no regrets. It's recommended to start with OpenGL as Vulkan is apparently very complex

  • @kitsunemusicisfire
    @kitsunemusicisfire3 ай бұрын

    You forgot the greatest engine, the Blender game engine from before 2019 😡🤬 In all seriousness I found the video very fun and informative 👍

  • @EnricoPacu

    @EnricoPacu

    3 ай бұрын

    Oh, I almost forgot about that.

  • @XLopencode

    @XLopencode

    3 ай бұрын

    Yesh, it has the greatest game of all time, Mineirinho!

  • @zcnaipowered7407

    @zcnaipowered7407

    3 ай бұрын

    Didn't that game engine get euthanized by Blender Foundation though?

  • @EnricoPacu

    @EnricoPacu

    3 ай бұрын

    @@zcnaipowered7407 🤓☝️ Excuse me, but He already told that in his comment [...] game engine before 2019 [...]

  • @moutardx

    @moutardx

    3 ай бұрын

    It's called UPBGE, i still use it but that often

  • @TobyDerFuchs
    @TobyDerFuchs3 ай бұрын

    I am one of the six people who use GDevelop.

  • @KatsuTG

    @KatsuTG

    3 ай бұрын

    I am another one of the six who uses GDevelop

  • @Kuszav_

    @Kuszav_

    3 ай бұрын

    I am also one of the people who use GDevelop

  • @AFTERDARKCREEPY

    @AFTERDARKCREEPY

    3 ай бұрын

    Me too

  • @Astro0328

    @Astro0328

    3 ай бұрын

    hey me too

  • @sciburger8000

    @sciburger8000

    3 ай бұрын

    WAIT THERES MORE THAN 6 OF THEM??

  • @magicalblinkoplayhouse3893
    @magicalblinkoplayhouse38933 ай бұрын

    One of the six GDevelop users. Pretty good transition engine into a more advanced one.

  • @sciburger8000

    @sciburger8000

    3 ай бұрын

    K, now to find GDevelop user 6… have you seen him?

  • @NebulaGMD

    @NebulaGMD

    3 ай бұрын

    @@sciburger8000 Im right here

  • @GDevelopApp

    @GDevelopApp

    3 ай бұрын

    hello@@NebulaGMD !

  • @vmchann

    @vmchann

    3 ай бұрын

    im seventh gdevelop user e

  • @HelperWesley

    @HelperWesley

    3 ай бұрын

    👋One of the 6 here too.

  • @arthuro555
    @arthuro5553 ай бұрын

    As the #2 GDevelop developer, I really loved the part of the video where you went "it's gdevlopin time" and gdevelopped all over the way

  • @HelperWesley

    @HelperWesley

    3 ай бұрын

    I also loved it when they said GDevelop is 42 42 times. Absolute favorite.

  • @Firerod283

    @Firerod283

    Ай бұрын

    Remember ready maker

  • @user-ct1sj2ep6y

    @user-ct1sj2ep6y

    27 күн бұрын

    Hello , Why GDevelop Game localization does not have official support and can only be translated using third-party extensions and JSON combined with events one by one, which is very troublesome. Why is this basic feature not supported? Is this feature very difficult? I don't quite understand, thank you

  • @NiceCream4839
    @NiceCream48393 ай бұрын

    Hello hello I’m one of the 6 GDevelop users in tthe wild 👋 In fact I’ve been using the engine for 4 years now, while I haven’t released any major projects I got a big one in the works. And I think GDevelop is great for both new and advanced developers! With behaviours and bla bla bla I’m not actually trying to convince anybody. If you wanna start making games most engines are good

  • @coltermking

    @coltermking

    3 ай бұрын

    I've been using GDevelop for a few months and it's great. It is perfect for making simple 2D games.

  • @marcboss

    @marcboss

    3 ай бұрын

    Then I'm the third of the six gdevlope users

  • @NoomStuff

    @NoomStuff

    3 ай бұрын

    oh god we got half the GDevelop users right here in this comment section

  • @hilalmr_

    @hilalmr_

    3 ай бұрын

    Guess i am the 4th one , people say its for beginners but i proved them wrong by creating a 3d game , it was mentioned you can create 3d games with gdevelop its not a built in option its a community extension which is like raycasting

  • @marcboss

    @marcboss

    3 ай бұрын

    Its built in, but not to well@@hilalmr_

  • @danielus2
    @danielus23 ай бұрын

    Clickteam Fusion was the first non coding requied game engine out of all those engines. Its first version comes from the 90's with the name klik&play It had a lot of other, better editions starting with klik&play, the games factory, the games factory 2, multimedia fusion, multimedia fusion 2 and finally clickteam fusion 2.5. It also allows you to create simple 3D games by its extention called firefly

  • @m00sio

    @m00sio

    3 ай бұрын

    its also a shit engine to put it bluntly

  • @Skipwayy

    @Skipwayy

    3 ай бұрын

    firefly fucking blows dude

  • @Ziggaton

    @Ziggaton

    3 ай бұрын

    Almost everything it does has now been done better by the likes of Construct and GDevelop. It's simply outclassed in every way by them at this point. Doesn't help that the newest version, Fusion 3 which would put it on parity with the others has been in development limbo for the past several years.

  • @WilliamNyberg

    @WilliamNyberg

    3 ай бұрын

    Man I had some fun with klik&play back in the day (which was admittedly ~10 years after it came out)

  • @wertyxq3468

    @wertyxq3468

    3 ай бұрын

    clickteam fusion is notable for being the only engine with windows xp compatiblity that's maintained to this day. That means that if you had a dream over 14 years ago of making some epic classic games that can run on any old laptop, you still have this option.

  • @djnotokay7677
    @djnotokay76773 ай бұрын

    Mentioning rpgmaker without mentioning oneshot is criminal

  • @peeaxe109

    @peeaxe109

    3 ай бұрын

    and to the moon was a weird choice i mean corpse party sure but no one shot? omori? yume nikki? lisa? ao oni? fear and hunger? i mean damn the disrespect

  • @deudz

    @deudz

    3 ай бұрын

    didn't mention Kayne quest 3030 that game is peak rpg maker

  • @sionit1337

    @sionit1337

    3 ай бұрын

    OneShot religion member detected

  • @djnotokay7677

    @djnotokay7677

    3 ай бұрын

    @@peeaxe109 even corpse party is a bit irrelevent at this point, theres so many better options its weird he went with those two 😭

  • @henlexunstein1789

    @henlexunstein1789

    3 ай бұрын

    Not to mention OFF

  • @osmanerenkose6692
    @osmanerenkose66923 ай бұрын

    1:20 NO! Getting Over It was made with Unity Engine!

  • @Scratcher_developer
    @Scratcher_developer3 ай бұрын

    4:39 If scratch didn't exist I would not be here

  • @Vexcenot

    @Vexcenot

    3 ай бұрын

    But I would

  • @AlmondChocolateMilk

    @AlmondChocolateMilk

    3 ай бұрын

    Me neither

  • @croassung3721

    @croassung3721

    2 ай бұрын

    @@Vexcenot*bro what*

  • @chucklesdeclown8819

    @chucklesdeclown8819

    2 ай бұрын

    Scratch despite how simple it is, is actually pretty cool. I've been messing with it recently to get myself back into the groove of programming logic and making games and I'm having fun with it.

  • @theominouspigeon

    @theominouspigeon

    2 ай бұрын

    me too

  • @Vexxel256
    @Vexxel2563 ай бұрын

    Quick correction: minecraft was built with LWJGL, which is a library, not a framework

  • @peluchefps
    @peluchefps3 ай бұрын

    Source is also used by Respawn Entertainment, Titanfall, Apex Legends Source 2 also used by Garry Newman for S&box.

  • @Campbloxxer

    @Campbloxxer

    3 ай бұрын

    APEX?!?!?!/ WHAT

  • @peluchefps

    @peluchefps

    3 ай бұрын

    @@Campbloxxer Yep, that's Source (modified by them)

  • @heyman3604

    @heyman3604

    3 ай бұрын

    Don't forget postal 3 for source

  • @IamNukem

    @IamNukem

    3 ай бұрын

    @@heyman3604 There is no Postal 3...

  • @fearingalma1550

    @fearingalma1550

    2 ай бұрын

    @@peluchefpsThere was an Unreal 4 version of Apex for mobile but EA decided to be bastards and take it down after less than a year...

  • @AbdllahRaphel
    @AbdllahRaphel3 ай бұрын

    There's Also Ren'py! people made lot of visual novels using that engine, it uses python language and the most notable game made by that engine is DDLC!

  • @itscrusherr1922

    @itscrusherr1922

    3 ай бұрын

    Nr. 1 Newgrounds corn gameengine

  • @escapeundergroundgame
    @escapeundergroundgame3 ай бұрын

    Too many mistakes in the video and few important details about at least a few of the editors I know about. The Next Penelope was made in Construct 2, not GDevelop. It's on the main page of construct's website.

  • @jay-tbl

    @jay-tbl

    3 ай бұрын

    Getting over it seems to have been made with unity not godot

  • @LandonEmma
    @LandonEmma3 ай бұрын

    I wish you would bring up more notibles so people know about them more, aka pizza tower was made in game maker and Omori was made in RPG Maker

  • @increbidel4685

    @increbidel4685

    3 ай бұрын

    Yeah I’m surprised omori wasn’t mentioned in the rpg maker section

  • @Starzy_SVK421

    @Starzy_SVK421

    3 ай бұрын

    wait what about oneshot in rpg maker-

  • @LandonEmma

    @LandonEmma

    3 ай бұрын

    @@Starzy_SVK421 yes that too

  • @IamNukem

    @IamNukem

    3 ай бұрын

    He has to be the first person to not bring up Hotline Miami when talking Gamemaker

  • @pokemontrainer4148

    @pokemontrainer4148

    9 күн бұрын

    Wasnt omori started in RPG maker and finished in a different engine??​@@increbidel4685

  • @quantumsnapchannel
    @quantumsnapchannel3 ай бұрын

    Fun Fact: Titanfall 2 is a Source game...

  • @Kuboszpl

    @Kuboszpl

    3 күн бұрын

    Sp you say… that tf2(team fortress 2) and tf2(titan fall 2) HAVE THE SAME ENGINE?!?!??

  • @BubsCC
    @BubsCC3 ай бұрын

    I compiled a list of every notable game engine I could come up with that was missing from the video. Probably still some I'm missing, but I thought it would be a good idea to have them all in one place instead of spread around in hundreds of comments. Various engines: - Stencyl - UPBGE (Blender Game Engine) - Pygame - Ren'py - Source Engine 2 - TIC-80 Quite old engines - Build engine (Duke Nukem 3D) - Goldsource - GZDoom - Quake Engine Some lesser known engines: - LÖVE (Mari0) - Cocos2d (Geometry Dash) Not technically engines: - HTML games - Flash Games (RIP Miniclip) - Havok (Physics, cloth, and AI engine) (From Animal Crossing to Armored Core) Games within a game: - Roblox studio - Game Builder Garage - Dreams Proprietary engines: - Real Virtuality (ARMA) - RAGE (GTA) - RE engine (Resident Evil) - id Tech (Doom) - Creation Engine (Skyrim/Fallout) - Frostbite (Battlefield/Battlefront) - Snowdrop (The Division)

  • @Kuszav_
    @Kuszav_3 ай бұрын

    Really informative and underrated video, i especially like the animations

  • @energyman100
    @energyman1003 ай бұрын

    Sonic Colors used a heavily modified version of Godot specifically made just for that game port, the original creator of Godot himself said that it shouldn’t be considered as a game made in Godot

  • @FadiZxs76
    @FadiZxs763 ай бұрын

    I like how you went from source and Gmod to construct

  • @nemanja54pchead39
    @nemanja54pchead393 ай бұрын

    What about Roblo-

  • @beefchopstick

    @beefchopstick

    3 ай бұрын

    **LOUD INCORRECT BUZZER SOUND**

  • @ryanhughes8036

    @ryanhughes8036

    3 ай бұрын

    Roblox is an EDITOR not a game engine

  • @just_vova

    @just_vova

    2 ай бұрын

    Actually, roblox its a platform and engine (before 2019-2020, roblox platform did located in web-site), and roblox studio its game maker. Roblox its a engine, because we can not be launch roblox game without installed roblox app. I just old roblox gamer and i remember it.

  • @Bort_Simpson

    @Bort_Simpson

    2 ай бұрын

    Goofy

  • @bluesoldier5567

    @bluesoldier5567

    2 ай бұрын

    ​@@ryanhughes8036 how game can be game engine?

  • @miopyox
    @miopyox3 ай бұрын

    Godot also support multiple languages, and other popular games have been made with it. Best examples would be Cruelty Squad, Cassette Beasts, Dome Keeper, Endoparasitic and a whole bunch more! Also, I'm hella curious how you would explain the Cocos2d engine.

  • @oxintoma32dev
    @oxintoma32dev3 ай бұрын

    Scratch is really limited, but there's many scratch mods that have way more features, such as Turbowarp, PenguinMod, Gandi IDE There's also some games made with Turbowarp on steam too

  • @Shotgunspixie

    @Shotgunspixie

    3 ай бұрын

    While that is true, there are just some things that you just can't do in engines build off of scratch, due to inherent software limitations. Even though TurboWarp runs projects 10~100 times faster.

  • @glitch6107

    @glitch6107

    3 ай бұрын

    You forgot scratch addons

  • @Combineboy

    @Combineboy

    3 ай бұрын

    @@Shotgunspixielike what?

  • @oxintoma32dev

    @oxintoma32dev

    3 ай бұрын

    @@Shotgunspixie cant argue, but there also so many turbowarp extensions as of now that almost anything is possible to be made

  • @Shotgunspixie

    @Shotgunspixie

    3 ай бұрын

    ​@@Combineboy I'm not saying it's bad. If it works for you, great! The game I'm trying to make just requires a faster and more stable physics engine than Box2D. Edit: And also any 3D games require loading in many new custom extensions.

  • @merlinkienappel7379
    @merlinkienappel7379Ай бұрын

    amazing video short but informative for each engine ty for the help

  • @realextea
    @realextea3 ай бұрын

    8:50 - This is SO BASED moment, it's totally accurate Oh, and also... you probably should have included Cocos in this video? Geometry Dash and Plants vs. Zombies were created on Cocos, so it's really an iconic engine... But so unpopular and forgotten, which is kinda sad.

  • @DaadirHusseinRoorow

    @DaadirHusseinRoorow

    3 ай бұрын

    That's what I was sayinn

  • @scottcaramel

    @scottcaramel

    3 ай бұрын

    First of all wrong, Plants vs Zombies was made in an in-house Popcap engine based on Java. GD was in Cocos though. Second of all wrong, Unreal Engine is unoptimized CRINGE that can’t run on a PC under $600 and should immediately be replaced by Godot or Unity once you learn them if you like your game running at more than 12 frames per second

  • @artem-kt2gh

    @artem-kt2gh

    3 ай бұрын

    @@scottcaramelkkk cry more unity fan

  • @ayudrs

    @ayudrs

    3 ай бұрын

    Base unoptimized Unreal runs like crap in my experience.

  • @realextea

    @realextea

    3 ай бұрын

    @@ayudrs This is based opinion too

  • @chpsilva
    @chpsilva3 ай бұрын

    "Source was developed for Valve by Valve" Huh... nope. Source is the evolution of GoldSrc, which in turn was a heavily modified Quake engine, *licensed* from id Software by Valve.

  • @stopshutgames

    @stopshutgames

    3 ай бұрын

    oops 😅

  • @SwissestCheese

    @SwissestCheese

    3 ай бұрын

    SOURCE WAS MADE BY ID SOFTWARE 💪💪💪💪🔥🗣🗣🗣

  • @STANNco
    @STANNco3 ай бұрын

    never felt so satisfied, when the only 2 engines i use is unreal and gamemaker

  • @David2073
    @David20733 ай бұрын

    As someone who grew up with Scratch 2, Game Maker (old version) and RPG Maker XP, I am excited someone finally talks about the two most underrated game engines: Scratch and RPG Maker

  • @user-un2fe5fz4y
    @user-un2fe5fz4y3 ай бұрын

    Thans alot! I started learning coding but I don't think I am very good at it. I wanted to make a little game for a long time to get some experience and you made best recommendations in 9 minutes! Keep it up man👍👍

  • @oklol681
    @oklol6813 ай бұрын

    fyi, sonic colors ultimate uses godot as its graphics backend. the main engine is hedgehog endinge (sega's engine)

  • @RenderingUser
    @RenderingUser3 ай бұрын

    Waiting for bevy to end up on one of these lists one day

  • @A453

    @A453

    3 ай бұрын

    Godot will probably get rust support before that...

  • @RenderingUser

    @RenderingUser

    3 ай бұрын

    @@A453 godot already has rust bindings

  • @patrickkkkkkkkkkkk

    @patrickkkkkkkkkkkk

    3 ай бұрын

    ​@@RenderingUsertheyre just Webassembly

  • @net343
    @net3432 ай бұрын

    Cryengine is also used by prey 2017, and i really think it pushes the capabilities of the engine, specially with the “looking glass” fake windows (they are windows but don’t show what’s actually behind them and you can have broken ones showing both the 3d environment and the 3d projected environment) the typhon in general have a LOT of particles per character, and that’s also the case with “coral” weave formations, the game is eye candy and doesn’t stutter at all

  • @Idalb0e
    @Idalb0e3 ай бұрын

    I absolutely love videos that start discussing the title subject immediately. Always gets at least a like and a comment from me.

  • @JonathanPriceArt
    @JonathanPriceArt3 ай бұрын

    Construct 3 can do 3D about as well as GDevelop can. In fact the two are so similar they're nearly interchangeable in many aspects. The best engine is the one you can use and get comfortable with, and one whose capabilities suit your goals. For me it was Construct 3, but I'm currently studying Unity and Unreal.

  • @kuba4ful

    @kuba4ful

    3 ай бұрын

    From someone that used both at one point or another, I'd say GDevelop is like "we have Construct 3 at home". Or at least was back when I used it.

  • @smezzy5541
    @smezzy55413 ай бұрын

    you forgot the only notable PhaserJS game: vampire survivors !!

  • @yahnych

    @yahnych

    3 ай бұрын

    early laggy version of vampire survivors. they gave up on it on later versions

  • @cmdrDiscoCat

    @cmdrDiscoCat

    3 ай бұрын

    @@yahnych The main dev still does everything in Phaser, it's his team that ports the new stuff to the new engine nowadays (which is unity, I think ? Maybe ?)

  • @JamesKelly89
    @JamesKelly892 ай бұрын

    The background music makes me feel like I'm at an Olive Garden devouring all the bread sticks

  • @starhalv2427
    @starhalv242728 күн бұрын

    I remember downloading a virus on a school computer when they gave us access to Scratch on programming lessons

  • @BlackJaguarGX64
    @BlackJaguarGX643 ай бұрын

    I am GDevelop user and i have my first game released.

  • @user-xm9ev6ye1t
    @user-xm9ev6ye1t3 ай бұрын

    I use GM and GDevelop. Probably an extremely rare case. There are six of them, and I am one)

  • @user-ct1sj2ep6y

    @user-ct1sj2ep6y

    27 күн бұрын

    Which one is better , GM or GDevelop ?

  • @user-xm9ev6ye1t

    @user-xm9ev6ye1t

    27 күн бұрын

    @@user-ct1sj2ep6y GM. In my opinion, this is literally the best engine for developing 2D games. This doesn't mean GDevelop is bad. It just happened that way.

  • @syrus2128
    @syrus21283 ай бұрын

    Man GDevelop was actually my first game engine after switching rfom Scratch when I was 14. I used for maybe about 3 or 4 months to make a 2d platformer inspired by Mario galaxy (it did not go much farther than character movement lol). After that I switched to Unreal Engine (version 4.20 at the time) and bought a course on how to use the engine. Never switched ever since although I did try Unity but it felt kinda messy with the logic of creating abstract scripts that you attach to whatever actor you want (plus prefabs were confusing). Very good video, what an awesome way to discover your challenge ! Though I disagree GMS2 is now the best for 2D games, I think Godot has become (or at least will become) the new standard for 2D games seeing the controversy about the "new" pricing plans for GMS2

  • @Beefstudios_official
    @Beefstudios_official2 ай бұрын

    Julian's editor: You dare challenge me?

  • @goofymemer_1
    @goofymemer_13 ай бұрын

    Roblox studio when literally every single programmer forgot it exists.

  • @stopshutgames
    @stopshutgames3 ай бұрын

    comment what engine you want for part 2 👇👇

  • @future_hopes

    @future_hopes

    3 ай бұрын

    Stride engine

  • @fry2890

    @fry2890

    3 ай бұрын

    Cocos game engine/geometry dash because people can do weird stuff now And Roblox studio I guess

  • @xason

    @xason

    3 ай бұрын

    roblox studio pretty easy to guess its uses for roblox games

  • @AdvanAviantoy

    @AdvanAviantoy

    3 ай бұрын

    Castle: Make and Play (idk it's pretty insignificant considering it's just a mobile app you make silly games and cutscenes with)

  • @dswqsa895

    @dswqsa895

    3 ай бұрын

    Roblox Studio

  • @BunchOfNerdsMakingGames
    @BunchOfNerdsMakingGames3 ай бұрын

    Defold is my engine of choice! It can do 3d and they're trying to add more support for it

  • @brummgurke605
    @brummgurke6053 ай бұрын

    I was hoping for Diesel Engine to appear stating the infamous "Payday 2 was devleoped on a racing game engine" line :P

  • @martymcflytimetravels
    @martymcflytimetravels3 ай бұрын

    When the gigachad Roblox Studio isn’t present

  • @Campbloxxer

    @Campbloxxer

    3 ай бұрын

    lol

  • @crazyAI3rix
    @crazyAI3rix3 ай бұрын

    Gdevelop user here

  • @Logini228
    @Logini2283 ай бұрын

    Tomorrow starting my first big project! Wish me luck!

  • @youne_official

    @youne_official

    3 ай бұрын

    Am i too late? Wishing you luck anyways😊

  • @maybefaith23
    @maybefaith233 ай бұрын

    It's worth noting that while many non-Valve games run on Source, almost all of the notable ones that do so originally started as Source mods, such as The Stanley Parable, which you mentioned, which was originally a mod for Half-Life 2. The same goes for other games like Black Mesa (plus, this game is a straight up remake of the original Half-Life) and debatably Garry's Mod, though that could be argued to be a Valve game since its Steam release was published by them. However, its original release was a free mod made by Garry Newman, hence its name. Source's precursor, GoldSrc, is also worth a mention. This was a heavily modified version of id's Quake engine best known for being used to create Half-Life, its expansion packs, multiple Counter-Strike games and Team Fortress Classic (a remake of the original Team Fortress mod for Quake). Similar to its successor it's a very popular engine to make mods for, such as Cry of Fear, They Hunger and USS Darkstar.

  • @Donobodude
    @Donobodude3 ай бұрын

    You forgot to mention that GameMaker Studio was the engine behind Undertale/Deltarune, Pizza Tower, IMSCARED, and many other significant indie games

  • @DaDuckfr_____

    @DaDuckfr_____

    3 ай бұрын

    𝗪𝗲𝗹𝗹 𝗵𝗲 𝗱𝗶𝗱 𝗺𝗲𝗻𝘁𝗶𝗼𝗻 𝘂𝗻𝗱𝗲𝗿𝘁𝗮𝗹𝗲

  • @Meep108

    @Meep108

    3 ай бұрын

    Well he did say it was used to make undertale

  • @Donobodude

    @Donobodude

    3 ай бұрын

    @@Meep108 oh he did? i mustve missed it

  • @gentronicus
    @gentronicus3 ай бұрын

    **Every** game engine? Are you sure?

  • @fernandodeoliveiradasilva4991

    @fernandodeoliveiradasilva4991

    3 ай бұрын

    This video contains the major and mainstream ones, you can't expect him to cover the niche ones like Roblox Studio or RenPy

  • @gentronicus

    @gentronicus

    3 ай бұрын

    @@fernandodeoliveiradasilva4991 I know, lol. I'm just messing around.

  • @raidev_

    @raidev_

    3 ай бұрын

    ​@@fernandodeoliveiradasilva4991Roblox studio is more like a very advanced level editor than a game engine

  • @andy-gamer

    @andy-gamer

    3 ай бұрын

    @@fernandodeoliveiradasilva4991i didnt know scratch was that popular

  • @ryanhughes8036

    @ryanhughes8036

    3 ай бұрын

    @@fernandodeoliveiradasilva4991Roblox studio is a n editor not a game engine

  • @KojiKamori
    @KojiKamori9 күн бұрын

    Another game engine on the list: When everyone was hyping over RPG Maker, I was using a game engine called "Sphere". I think it used Java or Javascript as the language and was significantly only for 2d but more powerful as it allowed for more control. It had a great tile map builder and sprite manager as well as ways of seeing your animated sprites as you worked on them. I liked it but it is often forgotten.

  • @ghastdude589
    @ghastdude5893 ай бұрын

    I can't wait to learn something more complex than scratch (have been using it for almost 6 years now)

  • @TeamGalactic-Cyrus

    @TeamGalactic-Cyrus

    3 ай бұрын

    Try Godot, it's very easy compared to the rest of them, even Gamemaker, since I've tried Gamemaker and I personally prefer Godot. Plus, Godot is for both 2d and 3d, so if you wanna mix the two, it's possible

  • @bonniezo_
    @bonniezo_3 ай бұрын

    YO! Wheres Roblox Studio at

  • @novac1

    @novac1

    3 ай бұрын

    shut up kid

  • @ryanhughes8036

    @ryanhughes8036

    3 ай бұрын

    its not an engine

  • @andy-gamer

    @andy-gamer

    3 ай бұрын

    @@ryanhughes8036Then why is Scratch here

  • @glitch6107

    @glitch6107

    3 ай бұрын

    ​@@ryanhughes8036if roblox is not an engine, neither is scratch

  • @ELIXFUDIDO

    @ELIXFUDIDO

    3 ай бұрын

    ​@@ryanhughes8036so is scratch, yet it's still in the list

  • @Enderpanda24
    @Enderpanda243 ай бұрын

    Whares minecraft command block

  • @RPGLover87
    @RPGLover873 ай бұрын

    For part 2 you should include the OHRRPGCE - the Official Hamster Republic RPG Construction Engine. It basically ran in a DOS style window and never got any real GUI interface as far as I'm aware, you navigated entirely by keyboard

  • @Pokecatchofthestars
    @Pokecatchofthestars2 ай бұрын

    RPG Maker XP in specific has it's own wrapper called Pokemon Essentials - this has been used to make not too few Pokemon fangames, such as Uranium, Infinite Fusion, and the Touhoumon romhack-inspired standalone, Touhou Puppet Dance Performance.

  • @GameMakerEngine
    @GameMakerEngine3 ай бұрын

    💪

  • @TheBoyBlade
    @TheBoyBlade3 ай бұрын

    You Forgot To Mention Clickteam Fusion Cost More Then My Left Arm. Now My Right Arm... Thats A Different Story...

  • @MaiderGoku
    @MaiderGoku3 ай бұрын

    i like the ending, referencing matpat. Also, major game engines like frostbite,havok,renderware all seem to be missing, expecting part 2

  • @Grymyrk
    @GrymyrkАй бұрын

    Glad to see frameworks covered, i saw libGDX in there which I've used in the past.

  • @Skymen75019
    @Skymen750193 ай бұрын

    The next penelope was made in Construct 2, not GDevelop

  • @ryanhughes8036

    @ryanhughes8036

    3 ай бұрын

    🤓🤓🤓

  • @InvasionAnimation
    @InvasionAnimation3 ай бұрын

    I use gdevelop, I am struggling to learn godot because I want to go 3d.

  • @VetroDev

    @VetroDev

    3 ай бұрын

    I also came from gdevelop but I started learning godot in 2d and I think if I try to do 3d it will be much easier

  • @utfigyii5987

    @utfigyii5987

    3 ай бұрын

    Go slowly, take your time to understand what is happening.

  • @Combineboy

    @Combineboy

    3 ай бұрын

    You should probably wait for when 3D gets updated since it is basically in beta

  • @user-ct1sj2ep6y

    @user-ct1sj2ep6y

    27 күн бұрын

    @@VetroDev Hi , Why not continue using GDevelop and instead switch to Godot?

  • @VetroDev

    @VetroDev

    27 күн бұрын

    @@user-ct1sj2ep6y I think that gdevelop is a great engine and let me learn the basics quickly but of I would want to make things more complicated with smoother mechanics and just I'm general more flexibility, I would use godot plus it's been getting a lot of traction lately

  • @hugopy882
    @hugopy8823 ай бұрын

    I missed Ren'Py on the list, although I know there are many engines out there. It uses python, it's simple but also very flexible and powerful for creating visual novel games. A notable game made with Ren'Py is Doki Doki Literature Club.

  • @LandersWorkshop
    @LandersWorkshop2 ай бұрын

    This video needs to have a list of what Dev Engines / Game Engines are free and what aren't. Some of those ones, including the one you recommend at the end, have gone to subscription-based only or pay-per-download!

  • @linuxdebian6534
    @linuxdebian65343 ай бұрын

    what about UPBGE, armory 3d, range engine and torque 3d ?

  • @n00bc0de7

    @n00bc0de7

    3 ай бұрын

    Also, Cocos Creator, Pixel Game Maker, Visual Novel Maker, Hazel, RPG Architect, OHRRPGCE, Skylicht, CopperCube, Panda3D, Lumberyard, Stride, etc. There is never going to be a youtube video that covers the 100+ game engines being used today. This video is probably titled "Every" game engine for click bait.

  • @linuxdebian6534

    @linuxdebian6534

    3 ай бұрын

    @@n00bc0de7 the thing is not about mentioning all 100+ engines but at least the big ones, blender and it's game engine is not a tiny piece of software, 3 of 4 from the previous comment is %100 blender

  • @_smerte42

    @_smerte42

    3 ай бұрын

    fellow debian user

  • @n00bc0de7

    @n00bc0de7

    3 ай бұрын

    @@linuxdebian6534 I don't know if you can call those big engines. They don't have alot of popular games shipped with them. I would say that Lumberyard (its now called O3DE) and Panda3D would probably be bigger since they have shipped big games with 100k+ players but they are still not widely used either. I use Ubuntu BTW

  • @goosestudios

    @goosestudios

    3 ай бұрын

    @@n00bc0de7 🤤

  • @HoogyProduction
    @HoogyProduction3 ай бұрын

    you forgot roblox studio

  • @MatthewFreund-vv4um

    @MatthewFreund-vv4um

    4 күн бұрын

    :|

  • @RandoAintFake
    @RandoAintFake2 ай бұрын

    keep in mind scratch is hella powerful with turbowarp, you can literally recreate doom on it

  • @KaitouKaiju

    @KaitouKaiju

    Ай бұрын

    You can recreate doom in a cave with a box of scraps

  • @nulcow
    @nulcow3 ай бұрын

    2:28 I've worked on a couple Source Engine games and I've never seen this UI before (I have seen some of those windows in other Source SDK applications, though).

  • @ranveerdev4514
    @ranveerdev45143 ай бұрын

    Where is roblox studio 😭😭😭

  • @ryanhughes8036

    @ryanhughes8036

    3 ай бұрын

    that’s an editor not an engine

  • @ranveerdev4514

    @ranveerdev4514

    3 ай бұрын

    @@ryanhughes8036 can u explain difference between editor and engine

  • @LordFanta

    @LordFanta

    24 күн бұрын

    Not a game engine

  • @kittenzrulz2314
    @kittenzrulz23143 ай бұрын

    What about GZDoom?

  • @RedGoldDolfin-ez9iy

    @RedGoldDolfin-ez9iy

    3 ай бұрын

    It's a Doom Source port

  • @FenrirtheBloodHusky

    @FenrirtheBloodHusky

    3 ай бұрын

    @@RedGoldDolfin-ez9iy its also its own engine that even has commercial games on steam using it

  • @kittenzrulz2314

    @kittenzrulz2314

    3 ай бұрын

    @@RedGoldDolfin-ez9iy Arguably its also a game engine, considering how different it is from the original Doom engine I would say so. These days its more of a unique engine based on Doom code capable of playing wads.

  • @nowonmetube
    @nowonmetube3 ай бұрын

    I'm one of the 6 using GDevelop right now.

  • @theoriginaldrdust
    @theoriginaldrdust3 ай бұрын

    you forgot the best game engine vim + gcc

  • @user-on7ed4bc5z

    @user-on7ed4bc5z

    3 ай бұрын

    emacs

  • @CDBelfer4
    @CDBelfer43 ай бұрын

    Getting over it was made in unity, honestly the fact that you got that wrong made me question the validity of the rest of the video

  • @stopshutgames

    @stopshutgames

    3 ай бұрын

    oops 😅

  • @ravedev1111
    @ravedev11113 ай бұрын

    Nice video

  • @recordingerror
    @recordingerror3 ай бұрын

    I think there should be a separate video that explains some frameworks like monogame.

  • @sweatyfathuman
    @sweatyfathuman3 ай бұрын

    not mentioning fear and hunger in the rpg maker section is wild

  • @gonzalot.605
    @gonzalot.6053 ай бұрын

    You should make a part two and cover other game engines, like RenderWare or MonoGame.

  • @LemmonTea
    @LemmonTeaАй бұрын

    I can’t wait for guinea pig parkour!!!

  • @the_untextured
    @the_untextured2 ай бұрын

    Some corrections: Unreal's blueprint is not always for people who cannot code. It is good for quick prototyping and it is way better than C++ for managing references to textures, meshes, paryicle systems etc. The counterstrike you showed was not made in Source, but rather in the GoldSrc engine.

  • @cyrix6165
    @cyrix616520 күн бұрын

    Did you know, because of the success of FNAF, its various fan games that have spawned as a result of FNAFS success are also (primarily) made in Clickteam Fusion?

  • @Harald723
    @Harald7233 ай бұрын

    Good vid, but there are many more engines like O3DE, Coppercube, Bevy and many many more. Still cool vid!

  • @SkyenNovaA
    @SkyenNovaAАй бұрын

    What's more impressive about minecraft is that it didnt use a framework for its rendering. Notch straight up wrote OpenGL code that directly talks to the drivers.

  • @Diorden119
    @Diorden11918 күн бұрын

    "Notable games created in Unreal Engine are Fortnite, Gears of War and Bioshock Infinite." Yeah, and, y'know, Unreal Tournament.

  • @RaphaelDrewBoltman
    @RaphaelDrewBoltman2 ай бұрын

    i guess RenderWare coulve been in this list, due to how popular it was between GTA, Sonic and many other games for the 6th generation of consoles (GameCube, Dreamcast, XBOX and PlayStation 2)

  • @xDanishGamerz
    @xDanishGamerz2 ай бұрын

    Where do you get that Getting over it is made from Godot? Its the most unity looking game, and is made in unity?

  • @GugureSux
    @GugureSuxАй бұрын

    My few nitpicks: 1. The various games listed in Unreal were made with DIFFERENT versions of Unreal. Bioshocks run on UE2.5 (AKA Unreal Tournament 2k4 engine), GoW on UE3, and Fortnite originally on UE4, now UE5. 2. Counter-Strike was not a Source-engine (HL2 engine) game, but a GoldSource (HL1). Only CS:Source (2004) and CS:GO ran on Source. The new Source 2 that fuels HL Alyx and CS2 is a whole new beast. Also, as an ages old user of ClickTeam apps, I highly recommend switching over to Gdevelop5. It's essentially the same, but F-R-E-E.

  • @noface7842
    @noface78423 ай бұрын

    GDEVELOP FTW!!! Also love that u didn't mention how C3 also supports 3D

  • @stormfiretheog9183
    @stormfiretheog91833 ай бұрын

    What if you cant get game maker studio? My computer is 32 bit and ivdknt have the money too buy a 64 bit one so i'm kinda stuck working on Construct 3... problem Construct 3 dosent have luch tutorials about ubdertale witch is what i want too make. I want too make a game simelar too Undertale but with my own story and evrything i mostly wanna make it that its macanics are the same as undertale as well the battle sceenes- i have the whole story characters and and songs complelty done and made by me i just need too know scripting but i'm crap at it becuse i visually learn

  • @Aleuse

    @Aleuse

    3 ай бұрын

    I think you could get an older 32 bit release of gamemaker, just need to be careful with links. You can also make a game like undertale with construct, but undertale is very narrative heavy, so if you're a beginner you should probably make a simpler game to build the confidence and skills to make something like undertale later. Good luck!

  • @federicoreina7732
    @federicoreina77323 ай бұрын

    Something to note is that although sonic colors was made in Godot, they had to heavily modify the engine to fit their needs

  • @Lemonade68524
    @Lemonade685243 ай бұрын

    Unity, popular since 2005, is a leading game engine for 2D/3D development. Unreal Engine, by Epic Games since 1998, excels in graphics. Godot, open-source since 2014, is user-friendly. GameMaker Studio, since 1999, is accessible for 2D games. Source, by Valve since 2004, offers extensive control. Construct, user-friendly since 2011, is known for games like Guinea Pig Parkour. Cry Engine, by Crytek since 2002, excels in advanced rendering. Scratch, MIT-developed, is beginner-friendly for education.

  • @sweetaplle
    @sweetaplle3 ай бұрын

    Scratch is what got me into coding, Unity is what’s helping me learn coding, and Godot is where one of my favorite games was made (Lingo, a 3D word puzzle game)

  • @TeamGalactic-Cyrus

    @TeamGalactic-Cyrus

    3 ай бұрын

    yeah, same! started at scratch, then unity, then I decided to go with java tho.

  • @Csabelito
    @Csabelito3 ай бұрын

    GDevelop is pretty good, you can implement more advanced things pretty quickly also I can not believe how expensive Construct 3 is, free version is mostly useless

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