Every Difference between Super Mario Bros. and Super Mario All-Stars

Ойындар

Part 1 of 4 for the every difference in Super Mario All-Stars Series
#supermario #mario #mariobros #supermariobros #supermarioallstars #nintendo #nintendoentertainmentsystem #supernintendoentertainmentsystem #nes #snes #nesclassic #snesclassic #nintendoswitch #nintendoswitchonline #everydifference

Пікірлер: 52

  • @AschKris
    @AschKris3 ай бұрын

    The hitbox of the piranha plants is bigger in the All-Stars versions which means that you can't jump over them anymore

  • @TeeB-fc4ot

    @TeeB-fc4ot

    3 ай бұрын

    aw man no more speedrunning 4-1 i guess...

  • @redrock35

    @redrock35

    3 ай бұрын

    Truuuee

  • @AsecasJavi

    @AsecasJavi

    2 ай бұрын

    This and the breaking blocks stuff is what I don't like. I prefer the original.

  • @Lu9_ST
    @Lu9_ST3 ай бұрын

    More stuff: • Several enemies (notably the Piranha Plant) have changed hitboxes • The bonus areas have their own unique music now • In addition to the music when you face Bowser in the castles, in 8-4 it plays a different song • Due to a programming mistake, hitting a block such as a breakable brick sends Mario slightly upwards instead of downwards • Luigi has his own set of sprites instead of being a Mario recolor (this applies to the other All-Stars games as well) • Since it is a direct port, many glitches from the original game are still present, while others, such as entering the minus world were fixed (though you can still clip into the walls) • Doing a "bullet bill glitch" on World 8 causes the game to softlock since Mario now has the new animation when entering the castle after the flagpole • The backgrounds have parallax scrolling, and other SNES exclusive effects • There are more particle effects than in the original, such as when collecting coins • Sound effects were added to some events that previously had none, like Lakitus throwing spinies and Hammer Bros tossing hammers • The sneak peek screen before the level starts can be slightly skipped now by pressing B or A, no skip in the original • The underwater area in 8-4 keeps the castle music instead of changing to the underwater music like in the original There might be even more, but you'd really have to dig in deep and know the games mechanics inside and out

  • @GeForce1080
    @GeForce10803 ай бұрын

    I love the art style of All Stars. It’s truly a really well-made remake.

  • @spacelem

    @spacelem

    3 ай бұрын

    I both love it and miss the purity of the original. I think if the original could have had parallax, busier backgrounds, and maybe just 1-2 more sprite colours, it would have been perfect.

  • @newsuperbowserworld

    @newsuperbowserworld

    3 ай бұрын

    ⁠@@spacelemsmb2J had better graphics.

  • @jbsMUWcreations2089

    @jbsMUWcreations2089

    3 ай бұрын

    Yes same here

  • @lemonadesnake
    @lemonadesnake3 ай бұрын

    All Stars is actually a port of all 4 games with enhanced visuals, physics and bug fixes. There are glitches that remain though

  • @solong.everyone
    @solong.everyone3 ай бұрын

    6:31 in the nes version, this is actually because of the palette of the mushroom platforms, since it shares the same palette as the flagpole. this applies to all other colored flagpoles.

  • @user-ju3ow6ly7g
    @user-ju3ow6ly7g3 ай бұрын

    0:00 the snes is actually compatiable with the orginal nes instruction set, the orginal super mario bros was ported with minimal changes.

  • @Shift_Salt
    @Shift_Salt3 ай бұрын

    Wild how this remaster was kinda left behind

  • @c.pariah1142
    @c.pariah11423 ай бұрын

    Why didn't you mention anything about Luigi?

  • @Brob2nd
    @Brob2nd3 ай бұрын

    0:43 I noticed that Mario's lives at the start are diferent, the original starts with 3 lifes, but the remake starts with 5

  • @HypK799
    @HypK7993 ай бұрын

    Good video. One thing that you might want to mention is that this only includes aesthetic differences and no physics nor glitch differences. Still added a subscription.

  • @alanthevideomaker646

    @alanthevideomaker646

    3 ай бұрын

    the brick block physics and hit boxes are different plus a few glitches were fixed

  • @seymourkrelborn4780

    @seymourkrelborn4780

    3 ай бұрын

    @@alanthevideomaker646 The brick block physics is actually due to an error in the code of a + instead of a -, so when Mario hits a block in All-Stars he'll gain upward velocity instead of downward velocity. This of course doesn't make sense, in fact Mario can hit a brick at the top end of his jump and suddenly GAIN upward speed again

  • @SorakuFett
    @SorakuFettАй бұрын

    Would love to see more vids on All-Stars Lost Levels, 2, 3 and, if you'd like, the All-Stars + Super Mario World version!

  • @SUPERSHYGUY233
    @SUPERSHYGUY2333 ай бұрын

    Cool vid! Please do the others!

  • @Mallory16
    @Mallory162 ай бұрын

    On the NES, the majority of enemies change palette colors in underground and castle levels (and underwater levels too technically, but that's only seen in the Japanese Super Mario Bros. 2/Lost Levels). In All-Stars, only the Goombas change palette depending on location, while other enemies do not. This also applies to the Bullet Bills in the original 6-3, though that level's palette was totally overhauled for All-Stars, anyway. In All-Stars, you get a time bonus for finishing a castle level. On the NES, there is no time bonus for castle levels. In the NES, if you get hit as big Mario, while invincible, you can touch an enemy (except firebars for some reason), and the enemy won't kill you as long as you keep touching it. This doesn't work in All-Stars. In All-Stars, if you beat 8-4 as big Mario or fire Mario, you'll start 1-1 with that power-up. On the NES, you always start 1-1 as small Mario. The invisible underwater Piranha Plant in 8-4 on the NES is visible in All-Stars.

  • @johnmatthewtomco323
    @johnmatthewtomco32329 күн бұрын

    In The NES, When You Get Over The Flagpole At World 3-3, The Castle At The End Has Infinite Walls, Those Wall Are Also Used In 8-3 in The NES, In The SNES, The Walls in 8-3 Is Changed And Its Now Part Of The Background, The Infinite Walls In The Castle Are Now Removed In The SNES Remake

  • @palpatinerocks3260
    @palpatinerocks32603 ай бұрын

    The true Bowser battle in World 8 also has a different final boss theme where there was none in the orginal

  • @MarvinPowell1
    @MarvinPowell1Ай бұрын

    It's funny how I just saw a video comparing SMB and SMB on GBA, I go to look up the difference between SMB and SMB A-S and I find this video less than a month old, made in 2024. Crazy!

  • @alecwareing5177
    @alecwareing51773 ай бұрын

    The way you break brick blocks is slightly different between versions. In NES/Famicom, you get bumped back down. In SNES, you don't and get pulled up a bit instead. This applies to Lost Levels as well.

  • @seymourkrelborn4780

    @seymourkrelborn4780

    3 ай бұрын

    The brick block physics is actually due to an error in the code of a + instead of a -, so when Mario hits a block in All-Stars he'll gain upward velocity instead of downward velocity. This of course doesn't make sense, in fact Mario can hit a brick at the top end of his jump and suddenly GAIN upward speed again

  • @orc_ly
    @orc_ly6 күн бұрын

    Peach is blonde since SMW, and the changes to toad and peach being trapped make sense, what was stopping them from reaching the axe in the original?

  • @LazyFusion47i
    @LazyFusion47i20 сағат бұрын

    Before Level Screen: All-Stars Coins Flashing: All-Stars Mario's Lives: All-Stars Mario: All-Stars Mario's Fireball Sprite: All-Stars Goomba: All-Stars Ground: All- Stars Background: All-Stars (Except For The Clouds) Text: All-Stars Star Flag: Original Fireworks: All-Stars Sky: All- Stars Checkpont Flag: Original Underground Level Ground: Original Saving Toad: All-Stars Platform Clouds: All-Stars Lifts: All-Stars Lift Wheels: All-Stars Bowser's Castle Background Wall: All-Stars World 8-4 Background: All Stars Blooper: Original Cheep Cheeps: 50/50 (Red And Pink) Ocean Floor: All-Stars Corals: All-Stars Bride And Fence: Oroginal Snow Level: All-Stars Spiny: All-Stars Bullet Bill Firing Machine: All-Stars Springs All-Stars Hammer Bro: Original Hammers: Original Buzzy Beetle: All-Stars Bullet Bil: Original World 6-3: All-Stars Ending: All-Stars Pause Screen: All-Stars

  • @newsuperbowserworld
    @newsuperbowserworld3 ай бұрын

    I always wished that future releases of SMB1 after All-Stars used the All-Stars version instead of the nes. It’s such a better version. Also, tbh I wish they used the ending from The Lost Levels in it,

  • @Tom-jw7ii

    @Tom-jw7ii

    3 ай бұрын

    I think the NES version is a little better just because the blocks don’t work right in this one. Other than that it’s kinda just a case of whichever graphics and sound you prefer, and I don’t think one is necessarily better than the other in that regard.

  • @richuncle9689
    @richuncle96893 ай бұрын

    I never knew of this game. I always thought the new version of Mario for SNES was the game with Yoshi

  • @aaronrivera2511
    @aaronrivera25113 ай бұрын

    Both fire Mario sprites have white overalls.

  • @gapfmmadeira8339
    @gapfmmadeira83393 ай бұрын

    It would be nice to see you do the other games

  • @teamrocketundercoveragent.
    @teamrocketundercoveragent.3 ай бұрын

    You forgot to mention that the minus world is removed but the glitch is still there in the allstars

  • @angrymariocraft8228
    @angrymariocraft82283 ай бұрын

    NES fire Mario had white overalls, not beige

  • @JadenYukifan28

    @JadenYukifan28

    Ай бұрын

    If you notice between the two forms, there is a slight tinge of color on the overalls when he gets a Fire Flower.

  • @trapez77
    @trapez772 ай бұрын

    The hammer bros will run after you if you wait awhile in the remake

  • @ericgamergrion882
    @ericgamergrion8822 ай бұрын

    Mario bros 2 please and lost levels

  • @TheAwesomeTortelini
    @TheAwesomeTortelini3 ай бұрын

    I think in 6-3 was supposed to be ice, someone told me, but all stars doesn't use there ice, so idk

  • @sudman1
    @sudman13 ай бұрын

    -1 world?

  • @GamemodePC

    @GamemodePC

    3 ай бұрын

    aka level 36?

  • @denifnaf5874
    @denifnaf58742 ай бұрын

    All stars goombas look like owls

  • @Luckas9
    @Luckas93 ай бұрын

    It's a shame that the physics of Mario Bros 1 All Stars are horrendous

  • @TheAwesomeTortelini
    @TheAwesomeTortelini3 ай бұрын

    Smb ground was just ground, not bricks (idk if you said it as a joke)

  • @newsuperbowserworld

    @newsuperbowserworld

    3 ай бұрын

    It looks like rubble stone or something.

  • @JustJory

    @JustJory

    3 ай бұрын

    the smb1 ground was actually breakable like bricks, but idk if thats what he was talking about

  • @newsuperbowserworld

    @newsuperbowserworld

    3 ай бұрын

    @@JustJory no it’s not.

  • @TheAwesomeTortelini

    @TheAwesomeTortelini

    3 ай бұрын

    @@JustJory i know bro, but it's still ground

  • @JustJory

    @JustJory

    3 ай бұрын

    @@newsuperbowserworld seriously prove it for your self, just launch a emulator, put a moon jump cheat and jump and you will break the bottom ground blocks

  • @ShaunMoore
    @ShaunMoore2 ай бұрын

    Super Mario Land GB is Easier then Super Mario Bros. NES

  • @greybigfoot1722
    @greybigfoot17223 ай бұрын

    I have Super Mario Advance 2 & 4 (Mario World and SMB 3) on the GBA, and the voicelines for getting a mushroom are burned into my brain.

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